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Conqueror xKerouinex[MARX] xKerouinex
TR BR 191

KDR: 2.47

Score: 97.1m

Last Seen: Jul 2nd, 2018 4:09 PM
- OFFLINE - 4059.9 hour(s)

Battle Rank 115 (191 total) - Terran Republic on Miller
Level Progress (to 116): 68%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS P2-120 AP C-4 TORQ-9 CAS30 Tank Buster TRAC-5 S Hellfire Rocket Pods AS16 NightHawk M18 Rotary
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $974,529 MLG Score: 779
Fun Score: N/A
Cheeseburgers Flipped: 717TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.433%15.174%4014997356,0221.976710.497

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.499%1.056B**-0.842D---1.208D*HEAD (~1.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.40.501B+9.90.308C*27.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.254%2.071%5426101610,1402766100413.66594101%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.508%0.505B+0.422B-0.499

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
151.20.059C+63.9-0.209C87.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.639%2.51%5818101415,138361192384.19103164%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.119%-0.119C+-0.083C+0.713

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.20.425B8.80.297C*13.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.802%1.406%51617100511,239280346114.00963244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.274%0.062C+-0.751D-0.611

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.40.573B+18.50.527B+31.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.63%68.191%516510175,1842092282.47683

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.484%0.538B+0.067C+0.469

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.153C++3.2-0.016C+5.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.046%10.114%516610168,6222439473.53505

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.908%0.222C++-0.875D--0.307

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.502B+2.90.404B3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
97.1m227.9%459 (27.5k)416 (25k)2.47343145,99959,0272.80145191 (115)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022314923.706%10.549%25003:5773

9% Combat Medic51% Engineer11% Heavy Assault8% Infiltrator18% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 18th, 2013 7:19 PMSep 20th, 2015 12:14 PMJul 31st, 2018 3:47 PM (140d) (PST)Jul 2nd, 2018 12:52 PM (169d) (PST)Jul 2nd, 2018 12:09 PM (169d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0411828590.6250.2530.0661.7910.161779

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,46910,93951,530371541071024,935

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3893.9h/162.2d 19,362 15,401 31,098 418.5k 6,813 10,162 37,618 243.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
B++
Kills:1,746
Deaths:666
KDR:2.622
Accuracy:24.617% B++
HSR:18.041% D-
T32 Bull
B+
Kills:1,505
Deaths:635
KDR:2.370
Accuracy:26.322% B+
HSR:20.266% C--
MSW-R
B*
Kills:1,316
Deaths:516
KDR:2.550
Accuracy:26.082% B*
HSR:21.429% C
NS-15M1
C+
Kills:1,212
Deaths:624
KDR:1.942
Accuracy:21.544% C+
HSR:14.109% D--
NS-15M2
B+
Kills:1,185
Deaths:573
KDR:2.068
Accuracy:25.641% B+
HSR:15.527% D*
T9 CARV-S
B**
Kills:1,174
Deaths:504
KDR:2.329
Accuracy:26.738% B**
HSR:18.314% D-
T9 CARV
C+
Kills:1,170
Deaths:670
KDR:1.746
Accuracy:18.043% C+
HSR:16.410% D--
T16 Rhino
A
Kills:1,169
Deaths:380
KDR:3.076
Accuracy:26.916% A
HSR:14.457% D*
NSX Naginata
B+
Kills:1,161
Deaths:648
KDR:1.792
Accuracy:24.413% B+
HSR:20.327% D--
T7 Mini-Chaingun
A
Kills:1,160
Deaths:455
KDR:2.549
Accuracy:23.080% A
HSR:13.276% C+
T9A "Butcher"
C
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:22.197% C
HSR:21.398% D-
MG-H1 Watchman
C+
Kills:115
Deaths:89
KDR:1.292
Accuracy:22.275% C+
HSR:14.783% D**
Kills:14,072
Deaths (as Heavy Assault):6,249
Deaths (to Heavy Assaults):15,536
KDR:2.25188
Kill Difference:7,823
Playtime:439.631 hours
Usage:11%
Score:9.330m
Score/min:354
Accuracy (listed only):23.989%
HSR (listed only):17.361%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C
Kills:2,711
Deaths:2,680
KDR:1.012
Accuracy:20.985% C
HSR:14.128% C
AS16 NightHawk
C
Kills:2,495
Deaths:1,453
KDR:1.717
Accuracy:36.663% C
HSR:11.583% D
LC2 Lynx
B+
Kills:2,125
Deaths:1,430
KDR:1.486
Accuracy:25.387% B+
HSR:11.671% F
T5 AMC
B*
Kills:1,948
Deaths:1,189
KDR:1.638
Accuracy:26.974% B*
HSR:14.014% D*
TAS-16 Blackjack
C
Kills:1,490
Deaths:874
KDR:1.705
Accuracy:55.387% C
HSR:8.725% D*
HC1 Cougar
A
Kills:1,187
Deaths:508
KDR:2.337
Accuracy:30.729% A
HSR:14.743% D*
NS Baron G5
B+
Kills:1,170
Deaths:411
KDR:2.847
Accuracy:49.863% B+
HSR:7.094% F
NS-11C
D
Kills:1,165
Deaths:990
KDR:1.177
Accuracy:20.153% D
HSR:10.901% D**
FA1 Barrage
B
Kills:1,161
Deaths:545
KDR:2.130
Accuracy:43.141% B
HSR:8.699% D**
TRS-12 Uppercut
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:70.657% B**
HSR:10.431% D-
TS4 Haymaker
B+
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:46.284% B+
HSR:9.483% D--
DMR-99
D
Kills:1,159
Deaths:695
KDR:1.668
Accuracy:30.384% D
HSR:13.805% F-
Havoc
C+
Kills:1,156
Deaths:557
KDR:2.075
Accuracy:52.773% C+
HSR:10.467% D-
TRAC-Shot
B+
Kills:1,154
Deaths:733
KDR:1.574
Accuracy:26.826% B+
HSR:15.338% D
AMR-66
B++
Kills:1,153
Deaths:581
KDR:1.985
Accuracy:30.359% B++
HSR:11.362% F-
TRAC-5
D
Kills:1,151
Deaths:891
KDR:1.292
Accuracy:18.320% D
HSR:12.250% D*
LC3 Jaguar
A+
Kills:1,148
Deaths:542
KDR:2.118
Accuracy:30.247% A+
HSR:10.976% F
TRAC-5 Burst
B+
Kills:1,126
Deaths:559
KDR:2.014
Accuracy:28.374% B+
HSR:17.318% D-
NSX Tanto
B++
Kills:957
Deaths:667
KDR:1.435
Accuracy:29.795% B++
HSR:18.495% D--
Kills:26,776
Deaths (as Engineer):16,329
Deaths (to Engineers):15,530
KDR:1.63978
Kill Difference:10,447
Playtime:2,000.111 hours
Usage:51%
Score:52.639m
Score/min:439
Accuracy (listed only):35.437%
HSR (listed only):12.183%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C
Kills:2,711
Deaths:2,680
KDR:1.012
Accuracy:20.985% C
HSR:14.128% C
AS16 NightHawk
C
Kills:2,495
Deaths:1,453
KDR:1.717
Accuracy:36.663% C
HSR:11.583% D
LC2 Lynx
B+
Kills:2,125
Deaths:1,430
KDR:1.486
Accuracy:25.387% B+
HSR:11.671% F
T5 AMC
B*
Kills:1,948
Deaths:1,189
KDR:1.638
Accuracy:26.974% B*
HSR:14.014% D*
TAS-16 Blackjack
C
Kills:1,490
Deaths:874
KDR:1.705
Accuracy:55.387% C
HSR:8.725% D*
SMG-46 Armistice
A++
Kills:1,193
Deaths:634
KDR:1.882
Accuracy:34.520% A++
HSR:10.143% D--
PDW-16 Hailstorm
B+
Kills:1,191
Deaths:694
KDR:1.716
Accuracy:26.688% B+
HSR:9.992% D--
HC1 Cougar
A
Kills:1,187
Deaths:508
KDR:2.337
Accuracy:30.729% A
HSR:14.743% D*
NS Baron G5
B+
Kills:1,170
Deaths:411
KDR:2.847
Accuracy:49.863% B+
HSR:7.094% F
MKV Suppressed
A
Kills:1,167
Deaths:462
KDR:2.526
Accuracy:32.274% A
HSR:17.224% C
NS-11C
D
Kills:1,165
Deaths:990
KDR:1.177
Accuracy:20.153% D
HSR:10.901% D**
FA1 Barrage
B
Kills:1,161
Deaths:545
KDR:2.130
Accuracy:43.141% B
HSR:8.699% D**
TRS-12 Uppercut
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:70.657% B**
HSR:10.431% D-
NS-7 PDW
A
Kills:1,160
Deaths:601
KDR:1.930
Accuracy:31.470% A
HSR:12.500% D-
TS4 Haymaker
B+
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:46.284% B+
HSR:9.483% D--
Shuriken
B
Kills:1,157
Deaths:761
KDR:1.520
Accuracy:28.877% B
HSR:8.297% F
Havoc
C+
Kills:1,156
Deaths:557
KDR:2.075
Accuracy:52.773% C+
HSR:10.467% D-
TRAC-Shot
B+
Kills:1,154
Deaths:733
KDR:1.574
Accuracy:26.826% B+
HSR:15.338% D
TRAC-5
D
Kills:1,151
Deaths:891
KDR:1.292
Accuracy:18.320% D
HSR:12.250% D*
LC3 Jaguar
A+
Kills:1,148
Deaths:542
KDR:2.118
Accuracy:30.247% A+
HSR:10.976% F
TRAC-5 Burst
B+
Kills:1,126
Deaths:559
KDR:2.014
Accuracy:28.374% B+
HSR:17.318% D-
NSX Tanto
B++
Kills:957
Deaths:667
KDR:1.435
Accuracy:29.795% B++
HSR:18.495% D--
NSX Tengu
C++
Kills:694
Deaths:463
KDR:1.499
Accuracy:37.231% C++
HSR:14.697% D--
Kills:31,026
Deaths (as Light Assault):18,668
Deaths (to Light Assaults):10,611
KDR:1.66199
Kill Difference:12,358
Playtime:711.360 hours
Usage:18%
Score:17.882m
Score/min:419
Accuracy (listed only):34.940%
HSR (listed only):12.138%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
A++
Kills:1,193
Deaths:634
KDR:1.882
Accuracy:34.520% A++
HSR:10.143% D--
PDW-16 Hailstorm
B+
Kills:1,191
Deaths:694
KDR:1.716
Accuracy:26.688% B+
HSR:9.992% D--
RAMS .50M
B**
Kills:1,169
Deaths:197
KDR:5.934
Accuracy:44.924% B**
HSR:87.169% B**
MKV Suppressed
A
Kills:1,167
Deaths:462
KDR:2.526
Accuracy:32.274% A
HSR:17.224% C
SOAS-20
A+
Kills:1,160
Deaths:466
KDR:2.489
Accuracy:35.367% A+
HSR:17.328% C--
NS-30 Vandal
B++
Kills:1,160
Deaths:439
KDR:2.642
Accuracy:36.904% B++
HSR:13.535% D**
HSR-1
B+
Kills:1,160
Deaths:355
KDR:3.268
Accuracy:37.536% B+
HSR:16.121% D**
NS-7 PDW
A
Kills:1,160
Deaths:601
KDR:1.930
Accuracy:31.470% A
HSR:12.500% D-
SR-7
B**
Kills:1,159
Deaths:220
KDR:5.268
Accuracy:47.854% B**
HSR:84.901% B++
NS-44 Commissioner
C*
Kills:1,159
Deaths:708
KDR:1.637
Accuracy:37.486% C*
HSR:15.358% D-
NS-357 Underboss
A
Kills:1,159
Deaths:416
KDR:2.786
Accuracy:46.363% A
HSR:11.993% D*
TRAP-M1
B**
Kills:1,158
Deaths:506
KDR:2.289
Accuracy:34.887% B**
HSR:19.776% D
Shuriken
B
Kills:1,157
Deaths:761
KDR:1.520
Accuracy:28.877% B
HSR:8.297% F
T4 AMP
B
Kills:1,154
Deaths:852
KDR:1.354
Accuracy:29.179% B
HSR:12.218% D*
TSAR-42
B*
Kills:1,153
Deaths:387
KDR:2.979
Accuracy:44.039% B*
HSR:74.328% B++
TX1 Repeater
A+
Kills:1,138
Deaths:613
KDR:1.856
Accuracy:33.154% A+
HSR:14.236% D--
TX2 Emperor
B+
Kills:930
Deaths:641
KDR:1.451
Accuracy:31.851% B+
HSR:15.376% D
KSR-35
C+
Kills:798
Deaths:352
KDR:2.267
Accuracy:34.433% C+
HSR:18.045% D**
NSX Tengu
C++
Kills:694
Deaths:463
KDR:1.499
Accuracy:37.231% C++
HSR:14.697% D--
M77-B
B++
Kills:545
Deaths:134
KDR:4.067
Accuracy:40.545% B+
HSR:81.835% B++
NS-AM7 Archer
C+
Kills:212
Deaths:506
KDR:0.419
Accuracy:52.555% D
HSR:16.981% C+
NS-44L Blackhand
B*
Kills:81
Deaths:47
KDR:1.723
Accuracy:48.658% B*
HSR:13.580% F-
NSX Tomoe
A++
Kills:81
Deaths:70
KDR:1.157
Accuracy:36.788% A++
HSR:19.753% F
NS-61 Emissary
C++
Kills:75
Deaths:88
KDR:0.852
Accuracy:29.023% C++
HSR:5.333% F-
NS Deep Freeze
B+
Kills:60
Deaths:76
KDR:0.789
Accuracy:50.352% B+
HSR:31.667% B+
Kills:22,073
Deaths (as Infiltrator):10,688
Deaths (to Infiltrators):7,470
KDR:2.06521
Kill Difference:11,385
Playtime:309.136 hours
Usage:8%
Score:6.763m
Score/min:365
Accuracy (listed only):37.718%
HSR (listed only):25.695%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
C+
Kills:4,035
Deaths:2,295
KDR:1.758
Accuracy:24.152% C+
HSR:15.787% D--
AS16 NightHawk
C
Kills:2,495
Deaths:1,453
KDR:1.717
Accuracy:36.663% C
HSR:11.583% D
T1 Cycler
C**
Kills:1,687
Deaths:965
KDR:1.748
Accuracy:23.048% C**
HSR:16.835% D
TAS-16 Blackjack
C
Kills:1,490
Deaths:874
KDR:1.705
Accuracy:55.387% C
HSR:8.725% D*
SMG-46 Armistice
A++
Kills:1,193
Deaths:634
KDR:1.882
Accuracy:34.520% A++
HSR:10.143% D--
PDW-16 Hailstorm
B+
Kills:1,191
Deaths:694
KDR:1.716
Accuracy:26.688% B+
HSR:9.992% D--
NS Baron G5
B+
Kills:1,170
Deaths:411
KDR:2.847
Accuracy:49.863% B+
HSR:7.094% F
MKV Suppressed
A
Kills:1,167
Deaths:462
KDR:2.526
Accuracy:32.274% A
HSR:17.224% C
T1S Cycler
A
Kills:1,165
Deaths:522
KDR:2.232
Accuracy:29.882% A
HSR:17.339% C--
SABR-13
B+
Kills:1,165
Deaths:449
KDR:2.595
Accuracy:28.503% B+
HSR:18.112% D--
Cycler TRV
A
Kills:1,163
Deaths:417
KDR:2.789
Accuracy:29.028% A
HSR:11.608% D*
T1B Cycler
C*
Kills:1,162
Deaths:510
KDR:2.278
Accuracy:26.825% C*
HSR:21.170% D
FA1 Barrage
B
Kills:1,161
Deaths:545
KDR:2.130
Accuracy:43.141% B
HSR:8.699% D**
TRS-12 Uppercut
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:70.657% B**
HSR:10.431% D-
NS-7 PDW
A
Kills:1,160
Deaths:601
KDR:1.930
Accuracy:31.470% A
HSR:12.500% D-
TS4 Haymaker
B+
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:46.284% B+
HSR:9.483% D--
NS-11A
C+
Kills:1,160
Deaths:564
KDR:2.057
Accuracy:24.206% C+
HSR:13.621% D--
Shuriken
B
Kills:1,157
Deaths:761
KDR:1.520
Accuracy:28.877% B
HSR:8.297% F
Havoc
C+
Kills:1,156
Deaths:557
KDR:2.075
Accuracy:52.773% C+
HSR:10.467% D-
T1A Unity
C
Kills:1,154
Deaths:629
KDR:1.835
Accuracy:24.140% C
HSR:15.858% D*
TAR
B**
Kills:1,121
Deaths:517
KDR:2.168
Accuracy:27.991% B**
HSR:15.700% D
NSX Tengu
C++
Kills:694
Deaths:463
KDR:1.499
Accuracy:37.231% C++
HSR:14.697% D--
NSX Yumi
C
Kills:55
Deaths:59
KDR:0.932
Accuracy:24.709% C
HSR:10.909% D**
Kills:30,221
Deaths (as Combat Medic):15,406
Deaths (to Combat Medics):5,837
KDR:1.96164
Kill Difference:14,815
Playtime:331.251 hours
Usage:9%
Score:8.313m
Score/min:418
Accuracy (listed only):35.144%
HSR (listed only):12.881%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C+
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:16.339% C+
HSR:15.571% D--
M2 Mutilator
B++
Kills:976
Deaths:402
KDR:2.428
Accuracy:17.724% B++
HSR:16.701% C
M3 Pounder HEG
B+
Kills:425
Deaths:224
KDR:1.897
Accuracy:42.080% B+
HSR:4% B+
M1 Heavy Cycler
C--
Kills:416
Deaths:234
KDR:1.778
Accuracy:10.077% D-
HSR:15.385% C--
M3 Pounder HEG
B+
Kills:397
Deaths:200
KDR:1.985
Accuracy:44.096% B+
HSR:3.023% C+
NS-10 Burster
C++
Kills:164
Deaths:169
KDR:0.970
Accuracy:27.029% C+
HSR:6.707% C++
NS-10 Burster
B
Kills:105
Deaths:100
KDR:1.050
Accuracy:30.842% B
HSR:3.810% C-
M6 Onslaught
B**
Kills:88
Deaths:47
KDR:1.872
Accuracy:21.902% B**
HSR:17.046% C--
MR1 Fracture
C--
Kills:72
Deaths:50
KDR:1.440
Accuracy:30.047% D
HSR:2.778% C--
MR1 Fracture
D
Kills:58
Deaths:41
KDR:1.415
Accuracy:31.310% D
HSR:1.724% D--
Kills:3,857
Deaths (as MAX Suit):979.500
Deaths (to MAX Suits):3,434
KDR:3.93772
Kill Difference:2,877.500
Playtime:89.832 hours
Usage:2%
Score:2.169m
Score/min:402
Accuracy (listed only):27.144%
HSR (listed only):8.674%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B+
Kills:2,504
V. Kills:658 380%
Deaths:379
KDR:6.607
Accuracy:51.309% B+
KPH:69.800 C+
VKPH:18.300 B+
M18 Rotary
B+
Kills:2,157
V. Kills:1,753 123%
Deaths:1,513
KDR:1.426
Accuracy:35.045% B++
KPH:15.600 C*
VKPH:12.700 B+
Coyote Missiles
B**
Kills:1,187
V. Kills:392 302%
Deaths:94
KDR:12.628
Accuracy:54.721% C*
KPH:118.800 B+
VKPH:39.200 B**
M14 Banshee
S
Kills:954
V. Kills:241 394%
Deaths:155
KDR:6.155
Accuracy:43.816% M
KPH:71.200 B**
VKPH:18 S
M18 Needler
A
Kills:686
V. Kills:685 100%
Deaths:480
KDR:1.429
Accuracy:38.372% B**
KPH:17.800 B+
VKPH:17.800 A
Tomcat A2AM Pods
A+
Kills:664
V. Kills:823 81%
Deaths:127
KDR:5.228
Accuracy:82.607% B
KPH:69.900 B
VKPH:86.600 A+
Hornet Missiles
A**
Kills:522
V. Kills:724 72%
Deaths:101
KDR:5.168
Accuracy:70.967% A
KPH:67.300 C++
VKPH:93.300 A**
M18 Locust
A++
Kills:490
V. Kills:696 70%
Deaths:258
KDR:1.899
Accuracy:52.736% M++
KPH:21 C++
VKPH:29.800 A++
Kills:9,164 (4,287 + 0)
Deaths:3,107
KDR:2.949
VKDR:1.922
Vehicle Kills:5,972
Kill Difference:6,057
Playtime:276.449 hours
Usage:7%
Score:5.848m
Score/min:353
Piloting Accuracy:52.736%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M+
Kills:3,614
V. Kills:4,865 74%
Deaths:1,788
KDR:2.021
Accuracy:54.977% B*
KPH:14.600 B**
VKPH:19.600 M+
C150 Dalton
A*
Kills:1,804
V. Kills:1,225 147%
Deaths:212
KDR:8.509
Accuracy:50.316% B*
KPH:63.700 A*
VKPH:43.200 A++
AP30 Shredder
M*
Kills:1,185
V. Kills:395 299%
Deaths:91
KDR:13.022
Accuracy:24.673% D-
KPH:79.300 M*
VKPH:26.400 B*
L105 Zephyr
B**
Kills:1,116
V. Kills:290 384%
Deaths:72
KDR:15.500
Accuracy:40.832% C
KPH:52.700 C++
VKPH:13.700 B**
L-30R Vektor
M
Kills:225
V. Kills:1,016 22%
Deaths:127
KDR:1.772
Accuracy:56.856% A
KPH:10.300 C+
VKPH:46.500 M
Dual-75 Duster
B
Kills:58
V. Kills:6 N/A
Deaths:6
KDR:9.667
Accuracy:32.540% D
KPH:67.300 C+
VKPH:7 B
Kills:8,002 (3,839 + 4,163)
Deaths:2,296
KDR:3.485
VKDR:3.396
Vehicle Kills:7,797
Kill Difference:5,706
Playtime:335.346 hours
Usage:9%
Score:6.677m
Score/min:332
Piloting Accuracy:56.856%
Gunner Accuracy:32.540%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M
Kills:1,794
V. Kills:1,286 139%
Deaths:291
KDR:6.165
Accuracy:57.737% C*
KPH:46 A+
VKPH:33 M
L100 Python HESH
B*
Kills:1,169
V. Kills:80 N/A
Deaths:70
KDR:16.700
Accuracy:46.726% C+
KPH:73.100 B*
VKPH:5 D
L100 Python HEAT
M**
Kills:1,162
V. Kills:159 N/A
Deaths:76
KDR:15.290
Accuracy:48.503% C
KPH:88.700 M**
VKPH:12.100 C++
C75 Viper
A+
Kills:1,088
V. Kills:132 N/A
Deaths:87
KDR:12.506
Accuracy:30.709% D-
KPH:54.300 A+
VKPH:6.600 C
Skyguard
B**
Kills:341
V. Kills:354 96%
Deaths:95
KDR:3.589
Accuracy:32.050% B+
KPH:12.800 C+
VKPH:13.300 B**
Kills:5,554 (5,554 + 0)
Deaths:619
KDR:8.973
VKDR:3.249
Vehicle Kills:2,011
Kill Difference:4,935
Playtime:114.708 hours
Usage:3%
Score:2.429m
Score/min:353
Driving Accuracy:32.050%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:7,346
V. Kills:6,580 112%
Deaths:1,079
KDR:6.808
Accuracy:48.652% B
KPH:35.100 B+
VKPH:31.400 A*
P2-120 HESH
D
Kills:1,280
V. Kills:199 N/A
Deaths:103
KDR:12.427
Accuracy:35.735% D
KPH:33.100 D
VKPH:5.100 D
P2-120 HEAT
B++
Kills:958
V. Kills:448 213%
Deaths:111
KDR:8.631
Accuracy:31.318% D*
KPH:26.800 C++
VKPH:12.500 B++
E540 Halberd
B++
Kills:583
V. Kills:334 174%
Deaths:59
KDR:9.881
Accuracy:35.836% D
KPH:27.600 C*
VKPH:15.800 B++
G30 Vulcan
A++
Kills:511
V. Kills:447 114%
Deaths:82
KDR:6.232
Accuracy:27.836% C+
KPH:27.800 B++
VKPH:24.300 A++
P525 Marauder
B+
Kills:185
V. Kills:12 N/A
Deaths:10
KDR:18.500
Accuracy:22.149% C*
KPH:77.200 B+
VKPH:5 B+
MR11 Gatekeeper
A++
Kills:67
V. Kills:68 97%
Deaths:13
KDR:5.154
Accuracy:44.103% B++
KPH:27.900 B**
VKPH:28.300 A++
Kills:10,930 (9,584 + 1,346)
Deaths:1,457
KDR:7.502
VKDR:5.551
Vehicle Kills:8,088
Kill Difference:9,473
Playtime:328.324 hours
Usage:8%
Score:10.052m
Score/min:510
Driving Accuracy:31.318%
Gunner Accuracy:44.103%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:1,231
V. Kills:38 N/A
Deaths:35
KDR:35.171
Accuracy:26.164% D*
KPH:201.600 A*
VKPH:6.200 C+
M40 Fury-H
B*
Kills:1,178
V. Kills:96 N/A
Deaths:25
KDR:47.120
Accuracy:30.274% D*
KPH:122.900 B*
VKPH:10 D
M60-G Bulldog-H
M+
Kills:631
V. Kills:101 N/A
Deaths:39
KDR:16.180
Accuracy:53.967% B**
KPH:140.900 A*
VKPH:22.500 M+
G20 Vulcan-H
A**
Kills:596
V. Kills:505 118%
Deaths:112
KDR:5.321
Accuracy:57.024% A
KPH:61.200 B**
VKPH:51.800 A**
E540 Halberd-H
B*
Kills:366
V. Kills:215 169%
Deaths:23
KDR:15.913
Accuracy:51.998% D
KPH:51.300 B+
VKPH:30.100 B*
MR11 Gatekeeper-H
S
Kills:206
V. Kills:268 77%
Deaths:17
KDR:12.118
Accuracy:67.602% A++
KPH:57.700 A*
VKPH:75.100 S
Kills:4,208 (0 + 4,208)
Deaths:251
KDR:16.765
VKDR:4.873
Vehicle Kills:1,223
Kill Difference:3,957
Playtime:40.619 hours
Usage:1%
Score:1.517m
Score/min:623
Driving Accuracy:N/A%
Gunner Accuracy:67.602%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:605
V. Kills:99 N/A
Deaths:33
KDR:18.333
Accuracy:35.289% C+
KPH:81.100 B**
VKPH:13.300 B+
M40 Fury
A
Kills:568
V. Kills:113 N/A
Deaths:40
KDR:14.200
Accuracy:38.984% B+
KPH:74.300 A
VKPH:14.800 B**
M60-G Bulldog
A
Kills:242
V. Kills:72 332%
Deaths:21
KDR:11.524
Accuracy:36.711% C*
KPH:37.500 B+
VKPH:11.200 A
M20 Basilisk
A++
Kills:93
V. Kills:93 99%
Deaths:17
KDR:5.471
Accuracy:40.410% C**
KPH:14 D
VKPH:14 A++
M20 Basilisk
B**
Kills:85
V. Kills:64 131%
Deaths:14
KDR:6.071
Accuracy:38.971% C++
KPH:18.800 C
VKPH:14.200 B**
Kills:1,593 (0 + 1,593)
Deaths:125
KDR:12.744
VKDR:3.528
Vehicle Kills:441
Kill Difference:1,468
Playtime:32.710 hours
Usage:1%
Score:0.589m
Score/min:300
Driving Accuracy:N/A%
Gunner Accuracy:38.971%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:925
V. Kills:55 N/A
Deaths:420
KDR:2.202
Accuracy:42.819% C++
KPH:79.700 B**
VKPH:4.700 A++
M40 Fury-F
C*
Kills:602
V. Kills:175 342%
Deaths:431
KDR:1.397
Accuracy:46.757% C
KPH:24.500 C++
VKPH:7.100 C*
Kills:1,527 (1,527 + 0)
Deaths:851
KDR:1.794
VKDR:0.270
Vehicle Kills:230
Kill Difference:676
Playtime:36.149 hours
Usage:1%
Score:0.281m
Score/min:129
Driving Accuracy:46.757%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 13,9267,3461,0796.808C++4.3348.652%B2.927%C35B+31.4A*567209.6h7.8C+16.1C**
C-4 7,1584,4911,5352.926B**0.4528.765%B++N/A136.9A81.3M**168832.8h1.2B+4.1B++
TORQ-9 4,0634,0352,2951.758B+0.7224.152%C+15.787%D--54.9B**N/A13173.5h12.9B++53.3B+
CAS30 Tank Buster 8,4793,6141,7882.021B+0.4554.977%B*1.19%C+14.6B**19.6M+228248.2h51.2C++93.2B+
TRAC-5 S 2,7802,7112,6801.012C++1.4620.985%C14.128%C13.5C-N/A48201h13.1C+62.3C+
Hellfire Rocket Pods 3,1622,5043796.607C+4.1351.309%B+1.238%C**69.7C+18.3B+50535.9h20.3B+39.5B+
AS16 NightHawk 2,5252,4951,4531.717B+0.7636.663%C11.583%D37.7C*N/A12266.1h3.9B+10.5B+
M18 Rotary 3,9102,1571,5131.426C+1.0535.045%B++3.987%B**15.6C*12.7B+233138h121.4C**346.4B+
LC2 Lynx 2,1332,1251,4301.486B0.9925.387%B+11.671%F25.3C+N/A10183.9h10.6B**41.6B*
T5 AMC 1,9691,9481,1891.638B++0.8426.974%B*14.014%D*30.1B+N/A10564.8h11.3B**42B*
Tank Mine 3,8831,8956123.096C**0.6234.65%C++N/A143.6B*150.6M++255013.2h1.7B+5.1B++
C150 Dalton 3,0291,8042128.509B6.0450.316%B*N/A63.7A*43.3A++101128.3h4.3C**8.5B++
L100 Python AP 3,0801,7942916.165B+3.6957.737%C*4.459%B*46A+33M46039h4.8B*8.3B**
TMG-50 1,7551,7466662.622A+0.1524.617%B++18.041%D-59AN/A20029.6h8.8B**35.6B++
T1 Cycler 1,6981,6879651.748B++0.7323.048%C**16.835%D41.1B**N/A16041h11.4B**49.5B++
Chainblade 1,7711,67631,7750.053B**2.4249.105%A++N/A1.1B++N/A41590.1h1.8B*3.6C+
Frag Grenade 1,5371,52911529N/A1,526.5351.066%B++N/A695B*3.6D23562.2h2.8B*5.5B*
C-4 ARX 2,7001,5245762.646B0.1727.192%C*N/A138.5B+106.9S130411h1.2C++4.4B
T32 Bull 1,5121,5056352.37B*0.1026.322%B+20.266%C--59.3B*N/A20125.4h9.8B**37.3B++
TAS-16 Blackjack 1,5001,4908741.705B+0.7755.387%C8.725%D*36.7C+N/A14740.6h2B*3.5B+
MSW-R 1,3181,3165162.55C**0.0826.082%B*21.429%C57B*N/A30723.1h9.3B**35.8B*
P2-120 HESH 1,4791,28010312.427C+9.9535.735%DN/A33.1D5.1D18938.7h4.9C++13.6C+
P525 Marauder-H 1,2691,2313535.171A+32.7026.164%D*N/A201.8A*6.2C+8486.1h4.8B*18.4B
NS-15M1 1,2201,2126241.942B+0.5321.544%C+14.109%D--36.6C+N/A14433.1h10.8B++50.1B+
SMG-46 Armistice 1,2021,1936341.882B*0.5934.52%A++10.143%D--54.7AN/A23421.8h11.5B*33.2B*
PDW-16 Hailstorm 1,1961,1916941.716B++0.7626.688%B+9.992%D--36.8B+N/A14732.4h12.1B++45.2B+
HC1 Cougar 1,1891,1875082.337A0.1430.729%A14.743%D*48.6B**N/A15724.4h8.3A27.1B**
Coyote Missiles 1,5791,1879412.628M++10.1554.721%C*N/A118.7B+39.2B**95410h19.4A35.5B**
AP30 Shredder 1,5801,1859113.022B10.5524.673%D-1.435%D79.5M*26.5B*81714.9h27A109.5B**
NS-15M2 1,1941,1855732.068C**0.4125.641%B+15.527%D*68.1B**N/A20117.4h10.1B*39.6B+
M40 Fury-H 1,2741,1782547.12M++44.6530.274%D*N/A122.7B*10D4499.6h5B**16.4B*
T9 CARV-S 1,1751,1745042.329B+0.1426.738%B**18.314%D-64.5B**N/A23118.2h9.3B**34.7B*
T9 CARV 1,1771,1706701.746B+0.7318.043%C+16.41%D--34.6B+N/A20633.8h10.7B**59.1B+
NS Baron G5 1,1721,1704112.847A*0.3749.863%B+7.094%F66.9A++N/A16017.5h3.1A6.2C+
RAMS .50M 1,1711,1691975.934B*3.4644.924%B**87.169%B**50.8A+N/A21823h1.7B*3.8B*
L100 Python HESH 1,2491,1697016.7B+14.2346.726%C+N/A73.1B*5D30316h2.4B**5.1B*
T16 Rhino 1,1701,1693803.076A*0.6026.916%A14.457%D*87.9M+N/A31713.3h9.5A35.2B*
MKV Suppressed 1,1691,1674622.526A++0.0532.274%A17.224%C49.4B*N/A19623.6h10.5B*32.6B++
T1S Cycler 1,1731,1655222.232A0.2429.882%A17.339%C--50.9AN/A24922.9h9.5A31.8B**
Claymore 1,1651,16511110.495B++8.0250.183%A++N/A270.9A*N/A10704.3h1.2C++2.3B**
SABR-13 1,1671,1654492.595B+0.1228.503%B+18.112%D--46.2B++N/A20225.2h9B**31.5B*
NS-11C 1,1951,1659901.177C*1.3020.153%D10.901%D**13.5DN/A6586.5h12B++59.5C**
Cycler TRV 1,1631,1634172.789A0.3229.028%A11.608%D*72.7A*N/A28116h9.7A33.5B**
T1B Cycler 1,1651,1625102.278B0.2026.825%C*21.17%D61.8B*N/A27318.8h9.6A35.8B*
L100 Python HEAT 1,3211,1627615.289A*12.8248.503%C3.614%B++88.7M**12.1C++45213.1h2.3A++4.8A+
NSX Naginata 1,1711,1616481.792B+0.6824.413%B+20.327%D--51.6B+N/A12422.5h10.1B+41.5B+
NS Decimator 1,6901,1616751.72B*0.7556.595%C--2.412%C++49B**22.3B++44323.7h3.2B**5.7B*
FA1 Barrage 1,1631,1615452.13B**0.3443.141%B8.699%D**46.4B**N/A17325h3.2A7.5B*
TRS-12 Uppercut 1,1621,1604882.377B**0.1070.657%B**10.431%D-81.1A++N/A28514.3h1.5A++2.2B**
SOAS-20 1,1611,1604662.489B*0.0235.367%A+17.328%C--69.9A++N/A26016.6h9.5B++26.8B**
T7 Mini-Chaingun 1,1661,1604552.549A++0.0823.08%A13.276%C+73.9A*N/A27815.7h10B**43.5B*
NS-30 Vandal 1,1621,1604392.642B+0.1736.904%B++13.535%D**64.4AN/A26718h4.4B**12B*
HSR-1 1,1611,1603553.268B++0.7937.536%B+16.121%D**69B**N/A27616.8h4.2B**11.1B*
NS-7 PDW 1,1661,1606011.93B**0.5431.47%A12.5%D-42B*N/A19527.6h10.8B**34.3B*
TS4 Haymaker 1,1621,1605362.164B**0.3146.284%B+9.483%D--60.7A++N/A22119.1h2.8A6B**
NS-11A 1,1711,1605642.057B++0.4224.206%C+13.621%D--40B+N/A14229h11.5B*47.3B+
SR-7 1,1641,1592205.268B+2.7947.854%B**84.901%B++74.8A++N/A23615.5h1.8B++3.7B*
The Slasher 1,2221,15915,5490.075B+2.4046.774%B*1.208%D--2CN/A5584.9h2.1C**4.5B
NS-44 Commissioner 1,1861,1597081.637B++0.8437.486%C*15.358%D-75.8A++1.8M41615.3h3.5B+9.3B+
T9A "Butcher" 1,1631,1594892.37C**0.1022.197%C21.398%D-66.2B+N/A23817.5h9.8B*44B
NS-357 Underboss 1,1611,1594162.786A++0.3146.363%A11.993%D*107.3A**N/A35610.8h3.2B**7B*
DMR-99 1,1651,1596951.668C0.8130.384%D13.805%F-38CN/A9230.5h6.5C**21.4C+
TRAP-M1 1,1641,1585062.289B+0.1834.887%B**19.776%D66.9AN/A18317.3h8.1B+23.1B++
Shuriken 1,1761,1577611.52C++0.9528.877%B8.297%F34.8C-N/A9033.2h12.8C++44.5C**
Havoc 1,1571,1565572.075B+0.4052.773%C+10.467%D-88.2A+N/A24313.1h3.2A6B**
MRC3 Mercy 1,1761,1564922.35C*0.1216.339%C+15.571%D--32.9B+N/A12535.1h18B+110.4B
TRAC-Shot 1,1611,1547331.574C*0.9026.826%B+15.338%D39.5C**N/A10429.2h10.4B+38.9B+
T1A Unity 1,1671,1546291.835B+0.6424.14%C15.858%D*57.7B*N/A14820h11.6B48.1C*
T4 AMP 1,1781,1548521.354B+1.1229.179%B12.218%D*64.5A+1.3A++15217.9h13B+44.5B+
TSAR-42 1,1621,1533872.979C+0.5144.039%B*74.328%B++53.1B*N/A14421.7h1.9B*4.4B++
AMR-66 1,1581,1535811.985A0.4930.359%B++11.362%F-27.3B+N/A9742.2h6B**19.8B*
TRAC-5 1,1641,1518911.292B++1.1818.32%D12.25%D*18.9C++N/A10560.8h12.3B++67.2B
LC3 Jaguar 1,1511,1485422.118B+0.3630.247%A+10.976%F49.5B**N/A19223.2h9.5B**31.4B**
TX1 Repeater 1,1701,1386131.856A+0.6233.154%A+14.236%D--88.2M++2.5M*31612.9h11.6B+35B+
TRAC-5 Burst 1,1281,1265592.014C*0.4628.374%B+17.318%D-54.4B+N/A20220.7h9.8B*34.7B*
TAR 1,1231,1215172.168B+0.3127.991%B**15.7%D62.3A+N/A22018h9.5A+33.9B**
L105 Zephyr 1,4061,1167215.5B+13.0340.832%CN/A52.6C++13.7B**46421.2h5.3B+13B+
C75 Viper 1,2201,0888712.506A+10.0330.709%D-N/A54.1A+6.6C28620.1h6B**19.7B**
M2 Mutilator 9899764022.428B+0.0517.724%B++16.701%C43A+N/A16722.7h16B+90B+
P2-120 HEAT 1,4069581118.631B+6.1631.318%D*1.67%D-26.8C++12.5B++28235.7h6.4B+20.6C+
NSX Tanto 9769576671.435C**1.0429.795%B++18.495%D--40BN/A9423.9h12.2B+41B
M14 Banshee 1,1959541556.155C++3.6843.816%M1.363%B71.2B**18S32213.4h31.9C+72.9B
TX2 Emperor 9689306411.451B+1.0231.851%B+15.376%D65A++2.7M*18714.3h7.7B++24.2C++
S12 Renegade 9809254202.202C+0.2742.819%C++6.054%C++79.7B**4.7A++17711.6h3.1C*7.2B+
ML-7 1,2389167641.199B*1.2762.876%B++4.258%B*43.2A++15.2B+48021.2h3.9A6.3A
KSR-35 8107983522.267C++0.2134.433%C+18.045%D**53.2B+N/A13815h4.3C**12.6C*
NSX Tengu 7006944631.499C**0.9737.231%C++14.697%D--36.1C+N/A9319.2h11.8B+31.7B+
M18 Needler 1,3716864801.429C+1.0438.372%B**4.811%A++17.8B+17.7A27538.6h120.9B+315B++
Tomcat A2AM Pods 1,4876641275.228C++2.7582.607%BN/A69.9B86.6A+12149.5h7.7B9.3B+
M60-G Bulldog-H 7326313916.179B++13.7153.967%B**1.426%C+140.2A*22.4M+4254.5h5B+9.3B++
M40 Fury 7046053318.333A15.8635.289%C+1.488%C80.7B**13.2B+3907.5h9.6B++27.2B++
M40 Fury-F 7776024311.397C+1.0846.757%CN/A24.6C++7.1C*10724.5h10.5C*22.4C*
G20 Vulcan-H 1,1015961125.321B+2.8557.024%A3.188%C*61.4B**52.1A**8749.7h119.7C209.9C**
E540 Halberd 917583599.881B+7.4135.836%D4.117%C**27.6C*15.8B++61421.1h4.7B**13.1B+
M40 Fury 6815684014.2B*11.7338.984%B+2.113%B74.7A14.9A3757.6h11.9B+30.5B+
M77-B 5505451344.067A1.5940.545%B+81.835%B++58A*N/A1829.4h1.9B**4.7B*
Hornet Missiles 1,2465221015.168C+2.6970.967%A1.341%C66.9C++92.8A**6757.8h11.5C+16.2B
M60-A Bulldog 5525135102.6A++100.1354.13%B++1.365%D-100.6A**7.6B**3455.1h4B**7.3B**
G30 Vulcan 958511826.232B+3.7627.836%C+3.523%C+27.8B++24.3A++84718.4h69.9B*251.1B++
M18 Locust 1,1864902581.899C++0.5752.736%M++4.49%A*21C++29.9A++25323.3h201.7C+382.5C**
M60-A Bulldog 5344871434.786B32.3151.254%B+N/A82.5A*8B**2755.9h4.1B*7.9B**
ASP-30 Grounder 7334635210.889B1.5863.943%C*5.184%A24.9B+14.5B23518.6h5.6B**8.7B**
M3 Pounder HEG 5654252241.897C**0.5842.08%B+4%B+24.6B*8.1M+19017.3h17.8C+42.2C**
M1 Heavy Cycler 4224162341.778B+0.7010.077%D-15.385%C--17.4CN/A7823.9h17.6C**174.3C+
M3 Pounder HEG 5583972001.985C*0.4944.096%B+3.023%C+25.6B*10.4S18315.5h18.6C+42.2C**
MANA Anti-Vehicle Turret 9503851971.954C**0.5261.027%B++7.013%A38.9C**57.1A++8679.9h11.7C+19.2C++
E540 Halberd-H 5813662315.913B**13.4451.998%D2.732%C**51.5B+30.3B*4347.1h5.3B+10.2B
Skyguard 695341953.589B+1.1232.05%B+3.226%B*12.9C+13.4B**22726.5h124.7C++389B+
Spear Anti-Vehicle Phalanx Turret 540276377.459C++4.9957.292%A+1.812%D*53.1B*50.8M+8225.2h10.1C17.7B+
M60-A Bulldog 5592601715.294B**12.8267.264%M*1.154%C96.3M*110.7U10012.7h6.4C9.4B**
M60-G Bulldog 3142422111.524A+9.0536.711%C*N/A37.2B+11.1A2056.5h7.2C*19.6B+
L-30R Vektor 1,2412251271.772C+0.7056.856%A1.778%C+10.3C+46.4M17321.9h162.3D*285.5C
NS-AM7 Archer 4382125060.419C+2.0552.555%D16.981%C+4.2D4.5B**3850.6h15.1B+28.8B+
MR11 Gatekeeper-H 4742061712.118A++9.6467.602%A++N/A57.2A*74.4S6403.6h62.4C+92.2B+
P525 Marauder 1971851018.5C++16.0322.149%C*2.162%C**77.1B+5B+2862.4h6.8C+30.5C**
NS-10 Burster 2751641690.97C+1.5027.029%C+6.707%C++6.9B*4.7B*14223.8h103.2B**381.8B*
Anti-Vehicle Grenade 1921491149N/A146.5342.665%D--N/A298C86C+18010.5h5.3C**12.4C+
Sticky Grenade 1421421142N/A139.5333.333%F--N/A473.3D--N/A16620.3h2.2C++6.5D
Rocklet Rifle 257125831.506A+0.9764.856%A+N/A69.4M*73.3S6831.8h19.4A29.9A
T2 Striker 2941221650.739B+1.7355.015%BN/A9.1C12.8C++43213.4h38.5B+70B+
MG-H1 Watchman 116115891.292C+1.1822.275%C+14.783%D**29.5CN/A683.9h14.6C**65.7C**
NS-10 Burster 1931051001.05C+1.4230.842%B3.81%C-6.4B++5.3A15216.5h141.6B+459.3B+
M20 Basilisk 18693175.471B**3.0040.41%C**3.226%D--14.1D14.1A++2516.6h114.3C282.8C+
NSX Amaterasu 94931,2310.076B+2.4045.946%B**N/A1.7CN/A455.7h2C++4.4B+
M6 Onslaught 8888471.872C+0.6021.902%B**17.046%C--40B+N/A1412.2h18.1C*82.7B+
M20 Basilisk 14985146.071A3.6038.971%C++8.235%B*18.9C14.2B**2294.5h95.6C++245.2C**
NS-44L Blackhand 8581471.723B+0.7548.658%B*13.58%F-90M**4.4U2400.9h3.6B++7.4B++
NSX Tomoe 8481701.157C1.3236.788%A++19.753%F32.4C1.2A++962.5h16.7D45.5B
NS-61 Emissary 7875880.852C++1.6229.023%C++5.333%F-39.5B++1.6A*1051.9h14.1C++48.5C**
Hunter QCX 9174511.451B**1.0279.531%A*20.27%C20.6B+4.7B+2013.6h16.5D-20.7C+
MANA Anti-Personnel Turret 7272511.412N/A1.0629.554%UN/A720UN/A3303100.1h66.1T*223.7T*
MR1 Fracture 13372501.44B**1.0330.047%D2.778%C--12.9B**10.9M+2195.6h36.7B++122B+
MR11 Gatekeeper 13567135.154B2.6844.103%B++4.478%A*27.9B**28.3A++8692.4h51.3C++116.4B+
M12 Kobalt 6966166A++63.5315.569%D--7.576%F--165B**7.5C*3710.4h10.1B**64.6B+
Aspis Anti-Aircraft Phalanx Turret 13764144.571B+2.1030.693%B*1.563%C-20A++22.8A**6933.2h106.7B**347.5B*
NS Deep Freeze 6060760.789C1.6850.352%B+31.667%B+54.5C+N/A4991.1h2.4C++4.7B+
MR1 Fracture 10758411.415A1.0631.31%D1.724%D--11.6B**9.8M2015h42.3B++135.2B
Dual-75 Duster 645869.667C+7.1932.54%D1.724%A+64.4C+6.7C**3880.9h5.9C+18.1C+
MAX Punch 56559850.056C-2.4228.438%D*N/A0.7CN/A280h1.7C++5.8C+
NSX Yumi 5755590.932C1.5424.709%C10.909%D**22.9DN/A462.4h17.7F71.8D--
M20 Basilisk 865377.571C+5.1053.022%C++N/A53B+33A3621h113.2C*213.5C**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter21700.1h
Restoration Kit211230.2h
TS2 Inquisitor02100.1h
Nano-Armor Kit1,5662,295,973219.3h
Anti-Vehicle MANA Turret541,2724.9h
Spawn Beacon552,6875.2h
Nanite Revive Grenade03680.1h
Medical Applicator542244,47319h
Welding Device03500h
Spitfire Auto-Turret0650.1h
Ammunition Package293,0582.2h
Medical Kit8818,31410.8h
Anti-Infantry MANA Turret161591h
Recon Detection Device18312,42617.9h
Shield Recharging Field301,8100.7h

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