Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 9 (18,901)players online:
Nefinub (42)  TamakiLive (11)  AlexBnt (7)  Shazbot_0 (4)  Government_CheeseBurger (3)  infinatedragon01 (2) 69
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (33 days). The data shown below may not be accurate.

Predator xKerouinex[MARX] xKerouinex
TR BR 192

KDR: 2.47

Score: 97.2m

Last Seen: May 15th, 2019 4:30 PM
- OFFLINE - 801.2 hour(s)

Battle Rank 115 (192 total) - Terran Republic on Miller
Level Progress (to 116): 88%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS P2-120 AP C-4 TORQ-9 CAS30 Tank Buster TRAC-5 S Hellfire Rocket Pods AS16 NightHawk M18 Rotary
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:xKerouinex



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $978,282 MLG Score: 782
Fun Score: N/A
Cheeseburgers Flipped: 719TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.431%15.198%40249116156,2051.974110.497

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.512%1.033B**-0.857D---1.189D*HEAD (~1.98)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.40.499B+9.90.308C*27.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.225%2.07%5416120410,1442768100433.66342101%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.513%0.512B+0.439B-0.491

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
151.30.062C+63.9-0.206C87.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.616%2.508%5808120215,153362092454.18591164%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.12%-0.13C-0.044C+0.704

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.20.424B8.80.296C*13.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.804%1.405%51517119311,243281446173.99538243%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.272%0.057C+-0.751D-0.579

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.40.577B+18.50.534B+31.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.606%68.335%515512055,2742107302.50308

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.521%0.542B+0.081C+0.502

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.161C++3.2-0.007C+5.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.046%10.114%515612048,6222442473.53071

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.908%0.212C++-0.888D--0.305

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.502B+2.90.405B3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
97.2m227.8%459 (27.5k)415 (24.9k)2.4707146,39459,2522.79823192 (115)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1210316423.712%10.598%25103:5773

8% Combat Medic51% Engineer11% Heavy Assault8% Infiltrator18% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 18th, 2013 7:19 PMSep 20th, 2015 12:14 PMJun 12th, 2019 6:46 PM (5d) (PST)May 15th, 2019 12:47 PM (33d) (PST)May 15th, 2019 12:30 PM (33d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0401828580.6250.2530.0661.7890.161782

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,37610,93951,437371541071024,892

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3906.8h/162.8d 19,407 15,515 31,203 419.3k 6,819 10,191 37,679 243.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
B++
Kills:1,746
Deaths:666
KDR:2.622
Accuracy:24.617% B++
HSR:18.041% D-
T32 Bull
B+
Kills:1,506
Deaths:637
KDR:2.364
Accuracy:26.319% B+
HSR:20.252% C--
MSW-R
B++
Kills:1,316
Deaths:516
KDR:2.550
Accuracy:26.082% B++
HSR:21.429% C
NS-15M1
C+
Kills:1,212
Deaths:624
KDR:1.942
Accuracy:21.544% C+
HSR:14.109% D--
NS-15M2
B
Kills:1,185
Deaths:573
KDR:2.068
Accuracy:25.641% B
HSR:15.527% D*
T9 CARV-S
B*
Kills:1,174
Deaths:504
KDR:2.329
Accuracy:26.738% B*
HSR:18.314% D-
T9 CARV
C+
Kills:1,170
Deaths:670
KDR:1.746
Accuracy:18.043% C+
HSR:16.410% D--
T16 Rhino
A
Kills:1,169
Deaths:380
KDR:3.076
Accuracy:26.916% A
HSR:14.457% D*
NSX Naginata
B+
Kills:1,161
Deaths:648
KDR:1.792
Accuracy:24.413% B+
HSR:20.327% D--
T7 Mini-Chaingun
A
Kills:1,160
Deaths:455
KDR:2.549
Accuracy:23.080% A
HSR:13.276% C++
T9A "Butcher"
C--
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:22.197% C--
HSR:21.398% D-
MG-H1 Watchman
C+
Kills:192
Deaths:147
KDR:1.306
Accuracy:22.329% C+
HSR:19.271% D-
Kills:14,150
Deaths (as Heavy Assault):6,309
Deaths (to Heavy Assaults):15,594
KDR:2.24283
Kill Difference:7,841
Playtime:442.733 hours
Usage:11%
Score:9.372m
Score/min:353
Accuracy (listed only):23.993%
HSR (listed only):17.734%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C
Kills:2,711
Deaths:2,680
KDR:1.012
Accuracy:20.985% C
HSR:14.128% C
AS16 NightHawk
C
Kills:2,495
Deaths:1,453
KDR:1.717
Accuracy:36.663% C
HSR:11.583% D
LC2 Lynx
B+
Kills:2,125
Deaths:1,430
KDR:1.486
Accuracy:25.387% B+
HSR:11.671% F
T5 AMC
B++
Kills:1,948
Deaths:1,189
KDR:1.638
Accuracy:26.974% B++
HSR:14.014% D*
TAS-16 Blackjack
C
Kills:1,490
Deaths:874
KDR:1.705
Accuracy:55.387% C
HSR:8.725% D*
HC1 Cougar
A
Kills:1,187
Deaths:508
KDR:2.337
Accuracy:30.729% A
HSR:14.743% D*
NS Baron G5
B+
Kills:1,170
Deaths:411
KDR:2.847
Accuracy:49.863% B+
HSR:7.094% F
NS-11C
D
Kills:1,165
Deaths:990
KDR:1.177
Accuracy:20.153% D
HSR:10.901% D**
FA1 Barrage
C**
Kills:1,161
Deaths:545
KDR:2.130
Accuracy:43.141% C**
HSR:8.699% D**
TRS-12 Uppercut
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:70.657% B**
HSR:10.431% D-
TS4 Haymaker
B
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:46.284% B
HSR:9.483% D--
DMR-99
D
Kills:1,159
Deaths:695
KDR:1.668
Accuracy:30.384% D
HSR:13.805% F-
Havoc
C
Kills:1,156
Deaths:557
KDR:2.075
Accuracy:52.773% C
HSR:10.467% D--
TRAC-Shot
B
Kills:1,154
Deaths:733
KDR:1.574
Accuracy:26.826% B
HSR:15.338% D
AMR-66
B+
Kills:1,153
Deaths:581
KDR:1.985
Accuracy:30.359% B+
HSR:11.362% F-
TRAC-5
D
Kills:1,151
Deaths:891
KDR:1.292
Accuracy:18.320% D
HSR:12.250% D*
LC3 Jaguar
A+
Kills:1,148
Deaths:542
KDR:2.118
Accuracy:30.247% A+
HSR:10.976% F
TRAC-5 Burst
B+
Kills:1,126
Deaths:559
KDR:2.014
Accuracy:28.374% B+
HSR:17.318% D-
NSX Tanto
B+
Kills:1,024
Deaths:732
KDR:1.399
Accuracy:29.600% B+
HSR:18.848% D--
Kills:26,843
Deaths (as Engineer):16,394
Deaths (to Engineers):15,570
KDR:1.63737
Kill Difference:10,449
Playtime:2,001.886 hours
Usage:51%
Score:52.652m
Score/min:438
Accuracy (listed only):35.427%
HSR (listed only):12.202%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C
Kills:2,711
Deaths:2,680
KDR:1.012
Accuracy:20.985% C
HSR:14.128% C
AS16 NightHawk
C
Kills:2,495
Deaths:1,453
KDR:1.717
Accuracy:36.663% C
HSR:11.583% D
LC2 Lynx
B+
Kills:2,125
Deaths:1,430
KDR:1.486
Accuracy:25.387% B+
HSR:11.671% F
T5 AMC
B++
Kills:1,948
Deaths:1,189
KDR:1.638
Accuracy:26.974% B++
HSR:14.014% D*
TAS-16 Blackjack
C
Kills:1,490
Deaths:874
KDR:1.705
Accuracy:55.387% C
HSR:8.725% D*
SMG-46 Armistice
A++
Kills:1,193
Deaths:634
KDR:1.882
Accuracy:34.520% A++
HSR:10.143% D--
PDW-16 Hailstorm
B+
Kills:1,191
Deaths:694
KDR:1.716
Accuracy:26.688% B+
HSR:9.992% D--
HC1 Cougar
A
Kills:1,187
Deaths:508
KDR:2.337
Accuracy:30.729% A
HSR:14.743% D*
NS Baron G5
B+
Kills:1,170
Deaths:411
KDR:2.847
Accuracy:49.863% B+
HSR:7.094% F
MKV Suppressed
A
Kills:1,167
Deaths:462
KDR:2.526
Accuracy:32.274% A
HSR:17.224% C
NS-11C
D
Kills:1,165
Deaths:990
KDR:1.177
Accuracy:20.153% D
HSR:10.901% D**
FA1 Barrage
C**
Kills:1,161
Deaths:545
KDR:2.130
Accuracy:43.141% C**
HSR:8.699% D**
NS-7 PDW
A
Kills:1,160
Deaths:601
KDR:1.930
Accuracy:31.470% A
HSR:12.500% D-
TRS-12 Uppercut
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:70.657% B**
HSR:10.431% D-
TS4 Haymaker
B
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:46.284% B
HSR:9.483% D--
Shuriken
C**
Kills:1,157
Deaths:761
KDR:1.520
Accuracy:28.877% C**
HSR:8.297% F
Havoc
C
Kills:1,156
Deaths:557
KDR:2.075
Accuracy:52.773% C
HSR:10.467% D--
TRAC-Shot
B
Kills:1,154
Deaths:733
KDR:1.574
Accuracy:26.826% B
HSR:15.338% D
TRAC-5
D
Kills:1,151
Deaths:891
KDR:1.292
Accuracy:18.320% D
HSR:12.250% D*
LC3 Jaguar
A+
Kills:1,148
Deaths:542
KDR:2.118
Accuracy:30.247% A+
HSR:10.976% F
TRAC-5 Burst
B+
Kills:1,126
Deaths:559
KDR:2.014
Accuracy:28.374% B+
HSR:17.318% D-
NSX Tanto
B+
Kills:1,024
Deaths:732
KDR:1.399
Accuracy:29.600% B+
HSR:18.848% D--
NSX Tengu
C++
Kills:695
Deaths:466
KDR:1.491
Accuracy:37.243% C++
HSR:14.676% D--
Kills:31,094
Deaths (as Light Assault):18,736
Deaths (to Light Assaults):10,650
KDR:1.65959
Kill Difference:12,358
Playtime:714.419 hours
Usage:18%
Score:17.922m
Score/min:418
Accuracy (listed only):34.932%
HSR (listed only):12.152%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
A++
Kills:1,193
Deaths:634
KDR:1.882
Accuracy:34.520% A++
HSR:10.143% D--
PDW-16 Hailstorm
B+
Kills:1,191
Deaths:694
KDR:1.716
Accuracy:26.688% B+
HSR:9.992% D--
RAMS .50M
B**
Kills:1,169
Deaths:197
KDR:5.934
Accuracy:44.924% B**
HSR:87.169% B**
MKV Suppressed
A
Kills:1,167
Deaths:462
KDR:2.526
Accuracy:32.274% A
HSR:17.224% C
NS-7 PDW
A
Kills:1,160
Deaths:601
KDR:1.930
Accuracy:31.470% A
HSR:12.500% D-
SOAS-20
A+
Kills:1,160
Deaths:466
KDR:2.489
Accuracy:35.367% A+
HSR:17.328% C--
NS-30 Vandal
B++
Kills:1,160
Deaths:439
KDR:2.642
Accuracy:36.904% B++
HSR:13.535% F
HSR-1
B+
Kills:1,160
Deaths:355
KDR:3.268
Accuracy:37.536% B+
HSR:16.121% D**
NS-44 Commissioner
C++
Kills:1,159
Deaths:708
KDR:1.637
Accuracy:37.486% C++
HSR:15.358% D--
SR-7
B**
Kills:1,159
Deaths:220
KDR:5.268
Accuracy:47.854% B**
HSR:84.901% B*
NS-357 Underboss
A
Kills:1,159
Deaths:416
KDR:2.786
Accuracy:46.363% A
HSR:11.993% D*
TRAP-M1
B**
Kills:1,158
Deaths:506
KDR:2.289
Accuracy:34.887% B**
HSR:19.776% D
Shuriken
C**
Kills:1,157
Deaths:761
KDR:1.520
Accuracy:28.877% C**
HSR:8.297% F
T4 AMP
B
Kills:1,154
Deaths:852
KDR:1.354
Accuracy:29.179% B
HSR:12.218% D*
TSAR-42
B*
Kills:1,153
Deaths:387
KDR:2.979
Accuracy:44.039% B*
HSR:74.328% B++
TX1 Repeater
A+
Kills:1,138
Deaths:613
KDR:1.856
Accuracy:33.154% A+
HSR:14.236% D--
TX2 Emperor
B+
Kills:966
Deaths:664
KDR:1.455
Accuracy:32.160% B+
HSR:15.321% D
KSR-35
C+
Kills:798
Deaths:352
KDR:2.267
Accuracy:34.433% C+
HSR:18.045% D**
NSX Tengu
C++
Kills:695
Deaths:466
KDR:1.491
Accuracy:37.243% C++
HSR:14.676% D--
M77-B
B++
Kills:635
Deaths:154
KDR:4.123
Accuracy:39.860% B+
HSR:81.102% B++
NS-AM7 Archer
C+
Kills:214
Deaths:509
KDR:0.420
Accuracy:52.867% D-
HSR:16.822% C+
NSX Tomoe
A++
Kills:81
Deaths:70
KDR:1.157
Accuracy:36.788% A++
HSR:19.753% F
NS-44L Blackhand
B*
Kills:81
Deaths:47
KDR:1.723
Accuracy:48.658% B*
HSR:13.580% F--
NS-61 Emissary
C++
Kills:75
Deaths:88
KDR:0.852
Accuracy:29.023% C++
HSR:5.333% F-
NS Deep Freeze
B+
Kills:60
Deaths:76
KDR:0.789
Accuracy:50.352% B+
HSR:31.667% B
Kills:22,202
Deaths (as Infiltrator):10,737
Deaths (to Infiltrators):7,518
KDR:2.0678
Kill Difference:11,465
Playtime:313.295 hours
Usage:8%
Score:6.814m
Score/min:362
Accuracy (listed only):37.716%
HSR (listed only):25.657%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
C+
Kills:4,035
Deaths:2,295
KDR:1.758
Accuracy:24.152% C+
HSR:15.787% D*
AS16 NightHawk
C
Kills:2,495
Deaths:1,453
KDR:1.717
Accuracy:36.663% C
HSR:11.583% D
T1 Cycler
C*
Kills:1,687
Deaths:965
KDR:1.748
Accuracy:23.048% C*
HSR:16.835% D
TAS-16 Blackjack
C
Kills:1,490
Deaths:874
KDR:1.705
Accuracy:55.387% C
HSR:8.725% D*
SMG-46 Armistice
A++
Kills:1,193
Deaths:634
KDR:1.882
Accuracy:34.520% A++
HSR:10.143% D--
PDW-16 Hailstorm
B+
Kills:1,191
Deaths:694
KDR:1.716
Accuracy:26.688% B+
HSR:9.992% D--
NS Baron G5
B+
Kills:1,170
Deaths:411
KDR:2.847
Accuracy:49.863% B+
HSR:7.094% F
MKV Suppressed
A
Kills:1,167
Deaths:462
KDR:2.526
Accuracy:32.274% A
HSR:17.224% C
SABR-13
B+
Kills:1,165
Deaths:449
KDR:2.595
Accuracy:28.503% B+
HSR:18.112% D--
T1S Cycler
A
Kills:1,165
Deaths:522
KDR:2.232
Accuracy:29.882% A
HSR:17.339% C--
Cycler TRV
A
Kills:1,163
Deaths:417
KDR:2.789
Accuracy:29.028% A
HSR:11.608% D*
T1B Cycler
C*
Kills:1,162
Deaths:510
KDR:2.278
Accuracy:26.825% C*
HSR:21.170% D
FA1 Barrage
C**
Kills:1,161
Deaths:545
KDR:2.130
Accuracy:43.141% C**
HSR:8.699% D**
NS-7 PDW
A
Kills:1,160
Deaths:601
KDR:1.930
Accuracy:31.470% A
HSR:12.500% D-
NS-11A
C+
Kills:1,160
Deaths:564
KDR:2.057
Accuracy:24.206% C+
HSR:13.621% D*
TRS-12 Uppercut
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:70.657% B**
HSR:10.431% D-
TS4 Haymaker
B
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:46.284% B
HSR:9.483% D--
Shuriken
C**
Kills:1,157
Deaths:761
KDR:1.520
Accuracy:28.877% C**
HSR:8.297% F
Havoc
C
Kills:1,156
Deaths:557
KDR:2.075
Accuracy:52.773% C
HSR:10.467% D--
T1A Unity
C
Kills:1,154
Deaths:629
KDR:1.835
Accuracy:24.140% C
HSR:15.858% D*
TAR
B**
Kills:1,121
Deaths:517
KDR:2.168
Accuracy:27.991% B**
HSR:15.700% D
NSX Tengu
C++
Kills:695
Deaths:466
KDR:1.491
Accuracy:37.243% C++
HSR:14.676% D--
NSX Yumi
C-
Kills:55
Deaths:60
KDR:0.917
Accuracy:24.395% C-
HSR:10.909% F
Kills:30,222
Deaths (as Combat Medic):15,410
Deaths (to Combat Medics):5,853
KDR:1.96119
Kill Difference:14,812
Playtime:331.420 hours
Usage:8%
Score:8.313m
Score/min:418
Accuracy (listed only):35.131%
HSR (listed only):12.881%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C+
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:16.339% C+
HSR:15.571% D--
M2 Mutilator
B++
Kills:976
Deaths:404
KDR:2.416
Accuracy:17.722% B++
HSR:16.701% C-
M3 Pounder HEG
B+
Kills:428
Deaths:225
KDR:1.902
Accuracy:42.133% B+
HSR:3.972% B+
M1 Heavy Cycler
C--
Kills:416
Deaths:234
KDR:1.778
Accuracy:10.077% D--
HSR:15.385% C--
M3 Pounder HEG
B+
Kills:398
Deaths:201
KDR:1.980
Accuracy:44.146% B+
HSR:3.015% C+
NS-10 Burster
C++
Kills:169
Deaths:171
KDR:0.988
Accuracy:27.067% C+
HSR:6.509% C++
NS-10 Burster
C**
Kills:105
Deaths:102
KDR:1.029
Accuracy:30.872% C**
HSR:3.810% C--
M6 Onslaught
B**
Kills:91
Deaths:49
KDR:1.857
Accuracy:21.793% B**
HSR:17.582% C-
MR1 Fracture
D
Kills:72
Deaths:50
KDR:1.440
Accuracy:30.047% D
HSR:2.778% D
MR1 Fracture
D
Kills:58
Deaths:41
KDR:1.415
Accuracy:31.310% D
HSR:1.724% D--
Kills:3,869
Deaths (as MAX Suit):984.500
Deaths (to MAX Suits):3,438
KDR:3.92991
Kill Difference:2,884.500
Playtime:90.073 hours
Usage:2%
Score:2.174m
Score/min:402
Accuracy (listed only):27.150%
HSR (listed only):8.705%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B+
Kills:2,504
V. Kills:658 380%
Deaths:380
KDR:6.589
Accuracy:51.304% B+
KPH:69.800 C+
VKPH:18.300 B+
M18 Rotary
B+
Kills:2,161
V. Kills:1,755 123%
Deaths:1,523
KDR:1.419
Accuracy:35.003% B++
KPH:15.600 C*
VKPH:12.700 B+
Coyote Missiles
A**
Kills:1,187
V. Kills:392 302%
Deaths:94
KDR:12.628
Accuracy:54.721% C++
KPH:118.800 A**
VKPH:39.200 B**
M14 Banshee
S
Kills:954
V. Kills:241 394%
Deaths:155
KDR:6.155
Accuracy:43.816% M
KPH:71.200 B**
VKPH:18 S
M18 Needler
A+
Kills:686
V. Kills:685 100%
Deaths:480
KDR:1.429
Accuracy:38.372% B**
KPH:17.800 B+
VKPH:17.800 A+
Tomcat A2AM Pods
A+
Kills:664
V. Kills:823 81%
Deaths:127
KDR:5.228
Accuracy:82.607% B+
KPH:69.900 B+
VKPH:86.600 A+
Hornet Missiles
A**
Kills:522
V. Kills:724 72%
Deaths:101
KDR:5.168
Accuracy:70.950% A
KPH:67.300 C++
VKPH:93.300 A**
M18 Locust
A++
Kills:490
V. Kills:696 70%
Deaths:258
KDR:1.899
Accuracy:52.736% M*
KPH:21 C++
VKPH:29.800 A++
Kills:9,168 (4,291 + 0)
Deaths:3,118
KDR:2.940
VKDR:1.916
Vehicle Kills:5,974
Kill Difference:6,050
Playtime:276.807 hours
Usage:7%
Score:5.850m
Score/min:352
Piloting Accuracy:52.736%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M+
Kills:3,614
V. Kills:4,865 74%
Deaths:1,788
KDR:2.021
Accuracy:54.977% B**
KPH:14.600 A
VKPH:19.600 M+
C150 Dalton
A++
Kills:1,804
V. Kills:1,225 147%
Deaths:212
KDR:8.509
Accuracy:50.316% B*
KPH:63.700 A++
VKPH:43.200 A+
AP30 Shredder
M*
Kills:1,185
V. Kills:395 299%
Deaths:91
KDR:13.022
Accuracy:24.673% D-
KPH:79.300 M*
VKPH:26.400 B*
L105 Zephyr
B**
Kills:1,116
V. Kills:290 384%
Deaths:72
KDR:15.500
Accuracy:40.832% C
KPH:52.700 C++
VKPH:13.700 B**
L-30R Vektor
S
Kills:225
V. Kills:1,016 22%
Deaths:127
KDR:1.772
Accuracy:56.856% A++
KPH:10.300 C+
VKPH:46.500 S
Dual-75 Duster
B+
Kills:58
V. Kills:6 N/A
Deaths:6
KDR:9.667
Accuracy:32.540% D
KPH:67.300 C+
VKPH:7 B+
Kills:8,002 (3,839 + 4,163)
Deaths:2,296
KDR:3.485
VKDR:3.396
Vehicle Kills:7,797
Kill Difference:5,706
Playtime:335.346 hours
Usage:9%
Score:6.677m
Score/min:332
Piloting Accuracy:56.856%
Gunner Accuracy:32.540%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M
Kills:1,794
V. Kills:1,286 139%
Deaths:291
KDR:6.165
Accuracy:57.737% C*
KPH:46 A
VKPH:33 M
L100 Python HESH
B*
Kills:1,169
V. Kills:80 N/A
Deaths:70
KDR:16.700
Accuracy:46.726% C+
KPH:73.100 B*
VKPH:5 D
L100 Python HEAT
M**
Kills:1,162
V. Kills:159 N/A
Deaths:76
KDR:15.290
Accuracy:48.503% C
KPH:88.700 M**
VKPH:12.100 C++
C75 Viper
A+
Kills:1,088
V. Kills:132 N/A
Deaths:87
KDR:12.506
Accuracy:30.709% D-
KPH:54.300 A+
VKPH:6.600 C
Skyguard
B**
Kills:348
V. Kills:356 97%
Deaths:96
KDR:3.625
Accuracy:32.037% B+
KPH:12.900 C+
VKPH:13.200 B**
Kills:5,561 (5,561 + 0)
Deaths:620
KDR:8.969
VKDR:3.247
Vehicle Kills:2,013
Kill Difference:4,941
Playtime:115.073 hours
Usage:3%
Score:2.432m
Score/min:352
Driving Accuracy:32.037%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:7,354
V. Kills:6,585 112%
Deaths:1,079
KDR:6.816
Accuracy:48.654% C**
KPH:35.100 B+
VKPH:31.400 A*
P2-120 HESH
D
Kills:1,280
V. Kills:199 N/A
Deaths:103
KDR:12.427
Accuracy:35.735% D
KPH:33.100 D
VKPH:5.100 D
P2-120 HEAT
B++
Kills:958
V. Kills:448 213%
Deaths:111
KDR:8.631
Accuracy:31.318% D*
KPH:26.800 C++
VKPH:12.500 B++
E540 Halberd
B++
Kills:583
V. Kills:334 174%
Deaths:59
KDR:9.881
Accuracy:35.836% D
KPH:27.600 C*
VKPH:15.800 B++
G30 Vulcan
A
Kills:511
V. Kills:447 114%
Deaths:82
KDR:6.232
Accuracy:27.836% C+
KPH:27.800 B+
VKPH:24.300 A
P525 Marauder
B+
Kills:185
V. Kills:12 N/A
Deaths:10
KDR:18.500
Accuracy:22.149% C++
KPH:77.200 B
VKPH:5 B+
MR11 Gatekeeper
A
Kills:67
V. Kills:68 97%
Deaths:13
KDR:5.154
Accuracy:44.103% B+
KPH:27.900 B+
VKPH:28.300 A
Kills:10,938 (9,592 + 1,346)
Deaths:1,457
KDR:7.507
VKDR:5.555
Vehicle Kills:8,093
Kill Difference:9,481
Playtime:328.438 hours
Usage:8%
Score:10.055m
Score/min:510
Driving Accuracy:31.318%
Gunner Accuracy:44.103%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:1,231
V. Kills:38 N/A
Deaths:35
KDR:35.171
Accuracy:26.164% D*
KPH:201.600 A*
VKPH:6.200 C+
M40 Fury-H
B*
Kills:1,178
V. Kills:96 N/A
Deaths:25
KDR:47.120
Accuracy:30.274% D*
KPH:122.900 B*
VKPH:10 D
M60-G Bulldog-H
A*
Kills:631
V. Kills:101 N/A
Deaths:39
KDR:16.180
Accuracy:53.967% B**
KPH:140.900 A++
VKPH:22.500 A*
G20 Vulcan-H
A*
Kills:598
V. Kills:507 118%
Deaths:112
KDR:5.339
Accuracy:57.035% A
KPH:61.400 B*
VKPH:52 A*
E540 Halberd-H
B*
Kills:368
V. Kills:216 170%
Deaths:23
KDR:16
Accuracy:51.896% D
KPH:51.400 B
VKPH:30.200 B*
MR11 Gatekeeper-H
S
Kills:208
V. Kills:270 77%
Deaths:17
KDR:12.235
Accuracy:67.654% A++
KPH:57.600 A++
VKPH:74.800 S
Kills:4,214 (0 + 4,214)
Deaths:251
KDR:16.789
VKDR:4.892
Vehicle Kills:1,228
Kill Difference:3,963
Playtime:40.678 hours
Usage:1%
Score:1.520m
Score/min:623
Driving Accuracy:N/A%
Gunner Accuracy:67.654%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:605
V. Kills:99 N/A
Deaths:33
KDR:18.333
Accuracy:35.289% C+
KPH:81.100 B**
VKPH:13.300 B+
M40 Fury
A
Kills:568
V. Kills:113 N/A
Deaths:40
KDR:14.200
Accuracy:38.984% B+
KPH:74.300 A
VKPH:14.800 A
M60-G Bulldog
A
Kills:242
V. Kills:72 332%
Deaths:21
KDR:11.524
Accuracy:36.711% C*
KPH:37.500 B+
VKPH:11.200 A
M20 Basilisk
A++
Kills:93
V. Kills:93 99%
Deaths:17
KDR:5.471
Accuracy:40.408% C*
KPH:14 D
VKPH:14 A++
M20 Basilisk
B**
Kills:85
V. Kills:64 131%
Deaths:14
KDR:6.071
Accuracy:38.834% C+
KPH:18.700 C
VKPH:14.100 B**
Kills:1,593 (0 + 1,593)
Deaths:125
KDR:12.744
VKDR:3.528
Vehicle Kills:441
Kill Difference:1,468
Playtime:32.741 hours
Usage:1%
Score:0.589m
Score/min:300
Driving Accuracy:N/A%
Gunner Accuracy:38.834%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:926
V. Kills:55 N/A
Deaths:421
KDR:2.200
Accuracy:42.816% C++
KPH:79.700 B**
VKPH:4.700 A*
M40 Fury-F
C**
Kills:604
V. Kills:177 339%
Deaths:433
KDR:1.395
Accuracy:46.830% C+
KPH:24.400 C+
VKPH:7.200 C**
Kills:1,530 (1,530 + 0)
Deaths:854
KDR:1.792
VKDR:0.272
Vehicle Kills:232
Kill Difference:676
Playtime:36.363 hours
Usage:1%
Score:0.282m
Score/min:129
Driving Accuracy:46.830%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 13,9397,3541,0796.816C+4.3548.654%C**2.924%C+35.1B+31.4A*567209.7h7.8C+16.1C++
C-4 7,1584,4911,5352.926B**0.4628.771%B+N/A136.9A81.3M**168832.8h1.2B+4.1B++
TORQ-9 4,0634,0352,2951.758B0.7124.152%C+15.787%D*54.9B**N/A13173.5h12.9B++53.3B+
CAS30 Tank Buster 8,4793,6141,7882.021B+0.4554.977%B**1.19%C+14.6A19.6M+228248.2h51.2C**93.2B+
TRAC-5 S 2,7802,7112,6801.012C++1.4620.985%C14.128%C13.5C-N/A48201h13.1C+62.3C+
Hellfire Rocket Pods 3,1622,5043806.589C+4.1251.304%B+1.238%C**69.7C+18.3B+50535.9h20.3C*39.5B
AS16 NightHawk 2,5252,4951,4531.717B+0.7536.663%C11.583%D37.7C*N/A12266.1h3.9B+10.5B
M18 Rotary 3,9162,1611,5231.419C+1.0535.003%B++3.98%B**15.6C*12.7B+233138.3h121.3C*346.6B+
LC2 Lynx 2,1332,1251,4301.486B0.9825.387%B+11.671%F25.3C+N/A10183.9h10.6B**41.6B*
T5 AMC 1,9691,9481,1891.638B++0.8326.974%B++14.014%D*30.1B+N/A10564.8h11.3B**42B*
Tank Mine 3,8861,8976133.095C**0.6234.649%C++N/A143.7B*150.7M++254913.2h1.7B+5B++
C150 Dalton 3,0291,8042128.509C*6.0450.316%B*N/A63.7A++43.3A+101128.3h4.3C*8.5B++
L100 Python AP 3,0801,7942916.165B3.6957.737%C*4.459%B**46A33M46039h4.8B+8.3B++
TMG-50 1,7551,7466662.622A0.1524.617%B++18.041%D-59AN/A20029.6h8.8B**35.6B++
T1 Cycler 1,6981,6879651.748B+0.7223.048%C*16.835%D41.1B**N/A16041h11.4B**49.5B++
Chainblade 1,7711,67631,7750.053B**2.4249.105%A++N/A1.1B++N/A41590.4h1.8B++3.6B++
C-4 ARX 2,7141,5345802.645B0.1727.176%C*N/A138.2B+106.3S130011.1h1.2C++4.4C**
Frag Grenade 1,5381,53011530N/A1,527.5351.075%B*N/A695.5B*3.6D23512.2h2.8B**5.5B*
T32 Bull 1,5131,5066372.364B*0.1126.319%B+20.252%C--59.3B*N/A20125.4h9.8B**37.4B++
TAS-16 Blackjack 1,5001,4908741.705B+0.7755.387%C8.725%D*36.7C+N/A14740.6h2B*3.5B+
MSW-R 1,3181,3165162.55B0.0826.082%B++21.429%C57B*N/A30723.1h9.3B**35.8B*
P2-120 HESH 1,4791,28010312.427C+9.9635.735%DN/A33.1D5.1D18938.7h4.9C++13.6C+
P525 Marauder-H 1,2691,2313535.171A++32.7026.164%D*N/A201.8A*6.2C+8486.1h4.8B*18.4C**
NS-15M1 1,2201,2126241.942B0.5321.544%C+14.109%D--36.6C+N/A14433.1h10.8B++50.1B
SMG-46 Armistice 1,2021,1936341.882B*0.5934.52%A++10.143%D--54.7AN/A23521.8h11.5B*33.2B*
PDW-16 Hailstorm 1,1961,1916941.716B++0.7526.688%B+9.992%D--36.8B+N/A14732.4h12.1B++45.2B+
HC1 Cougar 1,1891,1875082.337A0.1330.729%A14.743%D*48.6B**N/A15824.4h8.3A27.1B**
Coyote Missiles 1,5791,1879412.628M+10.1654.721%C++N/A118.7A**39.2B**95410h19.4A35.5B**
AP30 Shredder 1,5801,1859113.022C*10.5524.673%D-1.435%D79.5M*26.5B*81714.9h27A109.5B**
NS-15M2 1,1941,1855732.068C**0.4025.641%B15.527%D*68.1B*N/A20117.4h10.1B*39.6B+
M40 Fury-H 1,2741,1782547.12M+44.6530.274%D*N/A122.7B*10D4499.6h5B**16.4B++
T9 CARV-S 1,1751,1745042.329B+0.1426.738%B*18.314%D-64.5B**N/A23118.2h9.3B**34.7B++
NS Baron G5 1,1721,1704112.847A*0.3849.863%B+7.094%F66.9A++N/A16017.5h3.1A6.2C+
T9 CARV 1,1771,1706701.746B0.7218.043%C+16.41%D--34.6B+N/A20633.8h10.7B**59.1B+
RAMS .50M 1,1711,1691975.934B*3.4644.924%B**87.169%B**50.8A+N/A21823h1.7B**3.8B*
T16 Rhino 1,1701,1693803.076A++0.6126.916%A14.457%D*87.9M+N/A31713.3h9.5A35.2B*
L100 Python HESH 1,2491,1697016.7B+14.2346.726%C+N/A73.1B*5D30316h2.4B**5.1B++
MKV Suppressed 1,1691,1674622.526A++0.0632.274%A17.224%C49.4B*N/A19623.6h10.5B**32.6B++
NS-11C 1,1951,1659901.177C*1.2920.153%D10.901%D**13.5DN/A6586.5h12B++59.5C*
SABR-13 1,1671,1654492.595B*0.1228.503%B+18.112%D--46.2B++N/A20225.2h9B**31.5B*
T1S Cycler 1,1731,1655222.232B**0.2429.882%A17.339%C--50.9AN/A24922.9h9.5A31.8B**
Claymore 1,1651,16511110.495B++8.0250.183%A++N/A270.9A*N/A10704.3h1.2C++2.3B**
Cycler TRV 1,1631,1634172.789A+0.3229.028%A11.608%D*72.7A*N/A28116h9.7A33.5B**
T1B Cycler 1,1651,1625102.278C**0.1926.825%C*21.17%D61.8B++N/A27318.8h9.6A35.8B*
L100 Python HEAT 1,3211,1627615.289A*12.8248.503%C3.614%B++88.7M**12.1C++45313.1h2.3A4.8A
FA1 Barrage 1,1631,1615452.13B**0.3443.141%C**8.699%D**46.4B**N/A17325h3.2A7.5B*
NS Decimator 1,6901,1616751.72B*0.7556.595%C--2.412%C++49B**22.3B*44323.7h3.2B**5.7B*
NSX Naginata 1,1711,1616481.792B+0.6824.413%B+20.327%D--51.6BN/A12422.5h10.1B++41.5B+
NS-7 PDW 1,1661,1606011.93A0.5431.47%A12.5%D-42B++N/A19527.6h10.8B**34.3B*
NS-11A 1,1711,1605642.057B+0.4124.206%C+13.621%D*40B+N/A14229h11.5B*47.3B+
SOAS-20 1,1611,1604662.489B++0.0235.367%A+17.328%C--69.9A++N/A26016.6h9.5B*26.8B**
T7 Mini-Chaingun 1,1661,1604552.549A++0.0823.08%A13.276%C++73.9A*N/A27815.7h10B**43.5B*
NS-30 Vandal 1,1621,1604392.642B+0.1736.904%B++13.535%F64.4B**N/A26718h4.4B**12B*
TRS-12 Uppercut 1,1621,1604882.377B**0.0970.657%B**10.431%D-81.1A++N/A28514.3h1.5A++2.2B**
TS4 Haymaker 1,1621,1605362.164B**0.3146.284%B9.483%D--60.7A++N/A22119.1h2.8A6B**
HSR-1 1,1611,1603553.268B++0.8037.536%B+16.121%D**69AN/A27616.8h4.2B**11.1B*
NS-44 Commissioner 1,1861,1597081.637B++0.8337.486%C++15.358%D--75.8A++1.8M*41615.3h3.5B+9.3B+
DMR-99 1,1651,1596951.668C0.8030.384%D13.805%F-38CN/A9230.5h6.5B+21.4C+
T9A "Butcher" 1,1631,1594892.37C**0.1022.197%C--21.398%D-66.2C**N/A23817.5h9.8B*44C**
SR-7 1,1641,1592205.268B+2.8047.854%B**84.901%B*74.8A++N/A23615.5h1.8B++3.7B*
The Slasher 1,2221,15915,5490.075B+2.4046.774%B*1.208%D*2C+N/A5584.9h2.1C**4.5C++
NS-357 Underboss 1,1611,1594162.786A++0.3246.363%A11.993%D*107.3A*N/A35610.8h3.2B**7B**
TRAP-M1 1,1641,1585062.289B+0.1834.887%B**19.776%D66.9A+N/A18317.3h8.1B+23.1B++
Shuriken 1,1761,1577611.52C++0.9528.877%C**8.297%F34.8C-N/A9033.2h12.8C++44.5C**
Havoc 1,1571,1565572.075B+0.4052.773%C10.467%D--88.2A+N/A24313.1h3.2A6B*
MRC3 Mercy 1,1761,1564922.35C++0.1216.339%C+15.571%D--32.9B+N/A12535.1h18B+110.4B
TRAC-Shot 1,1611,1547331.574C*0.9026.826%B15.338%D39.5C*N/A10429.2h10.4B+38.9B+
T1A Unity 1,1671,1546291.835B+0.6424.14%C15.858%D*57.7B++N/A14820h11.6B48.1C++
T4 AMP 1,1781,1548521.354B+1.1229.179%B12.218%D*64.5A1.3A++15217.9h13B+44.5B+
TSAR-42 1,1621,1533872.979C+0.5144.039%B*74.328%B++53.1B*N/A14421.7h1.9B*4.4B++
AMR-66 1,1581,1535811.985A0.4930.359%B+11.362%F-27.3B+N/A9742.2h6A19.8B**
TRAC-5 1,1641,1518911.292B++1.1818.32%D12.25%D*18.9C+N/A10560.8h12.3B++67.2C**
LC3 Jaguar 1,1511,1485422.118B+0.3530.247%A+10.976%F49.5B**N/A19223.2h9.5B*31.4B**
TX1 Repeater 1,1701,1386131.856A+0.6133.154%A+14.236%D--88.2M++2.5M*31512.9h11.6B+35B*
TRAC-5 Burst 1,1281,1265592.014C++0.4628.374%B+17.318%D-54.4B+N/A20220.7h9.8B++34.7B++
TAR 1,1231,1215172.168B+0.3027.991%B**15.7%D62.3A+N/A22018h9.5A+33.9B**
L105 Zephyr 1,4061,1167215.5B+13.0340.832%CN/A52.6C++13.7B**46421.2h5.3B+13B+
C75 Viper 1,2201,0888712.506A+10.0430.709%D-N/A54.1A+6.6C28620.1h6B**19.7B**
NSX Tanto 1,0471,0247321.399C**1.0729.6%B+18.848%D--39.2C**N/A9326.1h12.2B+41.4B
M2 Mutilator 9899764042.416B+0.0517.722%B++16.701%C-42.8A+N/A16722.8h16B+90.1B+
TX2 Emperor 1,0069666641.455B+1.0232.16%B+15.321%D65.3A++2.7M**18814.8h7.7B++24.1B+
P2-120 HEAT 1,4069581118.631B+6.1631.318%D*1.67%D-26.8C++12.5B++28235.7h6.4B+20.6C+
M14 Banshee 1,1959541556.155C++3.6843.816%M1.363%B+71.2B**18S32313.4h31.9C72.9B
S12 Renegade 9819264212.2C+0.2742.816%C++6.048%C++79.8B**4.7A*17711.6h3.1C*7.2B
ML-7 1,2389167641.199B*1.2762.876%B++4.258%B*43.2A*15.2B+48121.2h3.9A+6.3A
KSR-35 8107983522.267C++0.2034.433%C+18.045%D**53.2B+N/A13815h4.3B12.6C*
NSX Tengu 7016954661.491C**0.9837.243%C++14.676%D--35.8C+N/A9119.4h11.8B+31.8B+
M18 Needler 1,3716864801.429C+1.0438.372%B**4.811%A++17.8B+17.7A+27538.6h120.9B+315B++
Tomcat A2AM Pods 1,4876641275.228C+2.7682.607%B+N/A69.9B+86.6A+12149.5h7.7B+9.3B++
M77-B 6426351544.123A+1.6539.86%B+81.102%B++53.4A++N/A15811.9h2B*5B++
M60-G Bulldog-H 7326313916.179B+13.7153.967%B**1.426%C*140.2A++22.4A*4254.5h5B+9.3B++
M40 Fury 7046053318.333A15.8635.289%C+1.488%C80.7B**13.2B+3907.5h9.6B++27.2B++
M40 Fury-F 7816044331.395C+1.0846.83%C+N/A24.5C+7.2C**10724.7h10.5C++22.5C++
G20 Vulcan-H 1,1055981125.339B+2.8757.035%A3.177%C++61.6B*52.3A*8749.7h119.4C-209.4C*
E540 Halberd 917583599.881B+7.4135.836%D4.117%B27.6C*15.8B++61421.1h4.7B*13.1B+
M40 Fury 6815684014.2B*11.7338.984%B+2.113%B+74.7A14.9A3757.6h11.9B+30.5B+
Hornet Missiles 1,2465221015.168C+2.7070.95%A1.341%C66.9C++92.8A**6757.8h11.5C+16.2B
M60-A Bulldog 5525135102.6A++100.1354.13%B++1.365%D100.6A*7.6B**3455.1h4A7.3B**
G30 Vulcan 958511826.232B+3.7627.836%C+3.523%C+27.8B+24.3A84718.4h69.9B*251.1B++
M18 Locust 1,1864902581.899C++0.5752.736%M*4.49%A*21C++29.9A++25323.3h201.7C382.5C**
M60-A Bulldog 5344871434.786B32.3251.254%B+N/A82.5A*8A+2755.9h4.1A7.9B**
ASP-30 Grounder 7554765280.902B1.5764.293%C**5.042%A25.2B*14.8B++23618.9h5.6B**8.7B**
M3 Pounder HEG 5684282251.902C**0.5742.133%B+3.972%B+24.6B*8M+19017.4h17.7C+42C*
M1 Heavy Cycler 4224162341.778B+0.6910.077%D--15.385%C--17.4CN/A7823.9h17.6C*174.3C
M3 Pounder HEG 5603982011.98C*0.4944.146%B+3.015%C+25.5B++10.4M**18315.6h18.6C+42.1C*
MANA Anti-Vehicle Turret 9503851971.954C**0.5261.052%B++7.013%A38.9C**57.1A++8659.9h11.7C19.2C++
E540 Halberd-H 5843682316B**13.5351.896%D2.717%B+51.1B30B*4367.2h5.3B+10.2C**
Skyguard 704348963.625B+1.1532.037%B+3.161%B*12.9C+13.2B**22526.9h122.9C++383.7B+
Spear Anti-Vehicle Phalanx Turret 550283377.649C++5.1857.44%A+1.767%D*54.4B**51.3M+8255.2h10C+17.3B+
M60-A Bulldog 5592601715.294B**12.8267.264%M*1.154%C96.3M++110.7U10012.7h6.4C9.4B**
M60-G Bulldog 3142422111.524A+9.0536.711%C*N/A37.2B+11.1A2056.5h7.2C*19.6B+
L-30R Vektor 1,2412251271.772C+0.7056.856%A++1.778%C10.3C+46.4S17321.9h162.3D**285.5C
NS-AM7 Archer 4412145090.42C+2.0552.867%D-16.822%C+4.2D4.5A3850.9h15.3B+28.9B+
MR11 Gatekeeper-H 4782081712.235A++9.7667.654%A++N/A57.8A++75S6363.6h62.4C+92.2B+
MG-H1 Watchman 1961921471.306C+1.1622.329%C+19.271%D-31CN/A716.2h14.6C**65.2C**
P525 Marauder 1971851018.5C++16.0322.149%C++2.162%B77.1B5B+2862.4h6.8C+30.5C**
NS-10 Burster 2821691710.988C+1.4827.067%C+6.509%C++7.1B**4.7B**14223.9h100.7B**372.1B*
Anti-Vehicle Grenade 1961521152N/A149.5342.705%D--N/A304C88C+18000.5h5.3C*12.4C+
Sticky Grenade 1421421142N/A139.5333.297%F--N/A473.3D--N/A16620.3h2.2C++6.5D
Rocklet Rifle 267131871.506A0.9664.428%AN/A62.4M+64.8M**6232.1h19.7A+30.6A
T2 Striker 2971241660.747B+1.7254.603%C**N/A9.2C-12.8B42913.5h38.4B+70.3B+
NSX Amaterasu 1111091,4360.076B+2.3943.969%B**N/A1.7C-N/A465.1h2.1C++4.7B+
NS-10 Burster 1931051021.029C+1.4430.872%C**3.81%C--6.3B+5.3A15216.6h142.5B+461.7B+
M20 Basilisk 18693175.471B*3.0040.408%C*3.226%D--14.1D14.1A++2516.6h114.3C-282.8C+
M6 Onslaught 9191491.857C+0.6121.793%B**17.582%C-39.6B+N/A1402.3h17.8C**81.5B++
M20 Basilisk 14985146.071A3.6038.834%C+8.235%B**18.9C14.2B**2284.5h96.8C++249.3C*
NSX Tomoe 8481701.157C1.3136.788%A++19.753%F32.4C1.2A*962.5h16.7C--45.5B
NS-44L Blackhand 8581471.723B+0.7548.658%B*13.58%F--90M**4.4U2400.9h3.6B++7.4B++
NS-61 Emissary 7875880.852C++1.6229.023%C++5.333%F-39.5B++1.6A*1051.9h14.1C++48.5C**
Hunter QCX 9174511.451B**1.0279.531%A**20.27%C-20.6B++4.7B+2013.6h16.5D--20.7C+
MR1 Fracture 13372501.44B**1.0330.047%D2.778%D12.9B*10.9M+2195.6h36.7B++122B
MANA Anti-Personnel Turret 7272511.412N/A1.0629.554%UN/A720UN/A3303100.1h66.1T*223.7T*
MR11 Gatekeeper 13567135.154C*2.6844.103%B+4.478%A*27.9B+28.3A8692.4h51.3C++116.4B+
M12 Kobalt 6966166A63.5315.569%D--7.576%F--165B**7.5C**3710.4h10.1B**64.6B+
Aspis Anti-Aircraft Phalanx Turret 13764144.571B2.1030.927%B++1.563%C-19.4A+22.1A*6773.3h109.4B**353.7B*
NS Deep Freeze 6060760.789C1.6850.352%B+31.667%B54.5C++N/A4991.1h2.4C++4.7B+
MR1 Fracture 10758411.415B**1.0631.31%D1.724%D--11.6B*9.8M2015h42.3B+135.2C**
Dual-75 Duster 645869.667C7.2032.54%D1.724%A++64.4C+6.7C**3880.9h5.9C+18.1C+
MAX Punch 57569900.057C2.4128.571%D--N/A0.7CN/A280.2h1.6C++5.8C+
NSX Yumi 5755600.917C1.5524.395%C-10.909%F21.2DN/A442.6h17.8D**72.8D--
M20 Basilisk 865377.571C+5.1053.022%C++N/A53B+33A3621h113.2C++213.5C*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon552,6875.2h
TS2 Inquisitor02100.1h
Medical Applicator543244,49719h
Anti-Vehicle MANA Turret541,2814.9h
Nanite Revive Grenade03680.1h
Nano-Armor Kit1,5682,297,055219.6h
Restoration Kit211230.2h
Motion Spotter21700.1h
Welding Device03500h
Spitfire Auto-Turret0650.1h
Shield Recharging Field301,8100.7h
Recon Detection Device18312,53418h
Ammunition Package293,0662.2h
Medical Kit8868,36910.8h
Anti-Infantry MANA Turret161591h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.40s
Server spent 1.43s on queries, 1.02s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.