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Conqueror xKerouinex[GRAM] xKerouinex
TR BR 193

KDR: 2.45

Score: 98.5m

Last Seen: Jul 5th, 2020 5:42 PM
- OFFLINE - 455.7 hour(s)

Battle Rank 117 (193 total) - Terran Republic on Miller
Level Progress (to 118): 63%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS P2-120 AP C-4 TORQ-9 CAS30 Tank Buster TRAC-5 S Hellfire Rocket Pods AS16 NightHawk M18 Rotary
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $988,290 MLG Score: 790
Fun Score: N/A
Cheeseburgers Flipped: 729TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.38%15.28%40350129957,2191.941860.507

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.5%0.992B*-0.876D---1.144D*HEAD (~2.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.60.492B+9.90.304C*27.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.238%2.068%5386134310,2022804100763.63708101%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.519%0.53B+0.467B+-0.483

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
151.80.065C+64.1-0.205C87.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.615%2.487%5758134115,281368593014.14681164%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.108%-0.138C-0.008C+0.684

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.30.421B8.80.293C*13.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.993%1.391%51617133211,431286547023.98849243%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.252%0.071C+-0.757D-0.534

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.20.582B+18.60.538B+31.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.671%69.001%516513445,5842214412.52213

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.51%0.558B+0.126C++0.505

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.182C++3.10.015C+5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.043%10.102%516613438,6322499503.45418

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.907%0.186C++-0.919D--0.294

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.498B+2.90.403B3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
98.5m228.6%455 (27.3k)411 (24.7k)2.44843149,47461,0492.77135193 (117)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349331723.75%10.748%25503:5574

8% Combat Medic51% Engineer12% Heavy Assault8% Infiltrator18% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 18th, 2013 7:19 PMJun 1st, 2020 1:34 PMJul 16th, 2020 3:35 AM (28d) (PST)Jul 5th, 2020 3:16 PM (39d) (PST)Jul 5th, 2020 1:42 PM (39d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0361838530.6240.2550.0671.7930.160790

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,17010,98051,190371541081024,687

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3990.1h/166.3d 19,714 16,065 32,013 429.3k 6,908 10,463 38,319 248.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
C+
Kills:1,746
Deaths:666
KDR:2.622
Accuracy:24.617% C+
HSR:18.041% D*
T32 Bull
C+
Kills:1,506
Deaths:637
KDR:2.364
Accuracy:26.319% C+
HSR:20.252% D--
MSW-R
C+
Kills:1,316
Deaths:516
KDR:2.550
Accuracy:26.075% C+
HSR:21.429% D-
NS-15M1
D-
Kills:1,212
Deaths:624
KDR:1.942
Accuracy:21.544% D-
HSR:14.109% D**
NS-15M2
C
Kills:1,185
Deaths:573
KDR:2.068
Accuracy:25.641% C
HSR:15.527% F
T9 CARV-S
C*
Kills:1,174
Deaths:504
KDR:2.329
Accuracy:26.738% C*
HSR:18.314% D*
T9 CARV
D-
Kills:1,170
Deaths:670
KDR:1.746
Accuracy:18.043% D-
HSR:16.410% D*
T16 Rhino
B+
Kills:1,169
Deaths:380
KDR:3.076
Accuracy:26.916% B+
HSR:14.457% D**
NSX Naginata
C
Kills:1,161
Deaths:648
KDR:1.792
Accuracy:24.413% C
HSR:20.327% D**
T9A "Butcher"
D*
Kills:1,159
Deaths:489
KDR:2.370
Accuracy:22.197% D*
HSR:21.398% D*
MG-H1 Watchman
D-
Kills:668
Deaths:560
KDR:1.193
Accuracy:21.892% D-
HSR:20.958% D*
Kills:13,466
Deaths (as Heavy Assault):6,267
Deaths (to Heavy Assaults):16,052
KDR:2.14872
Kill Difference:7,199
Playtime:459.749 hours
Usage:12%
Score:9.624m
Score/min:349
Accuracy (listed only):24.036%
HSR (listed only):18.293%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C--
Kills:2,711
Deaths:2,680
KDR:1.012
Accuracy:20.985% D-
HSR:14.128% C--
AS16 NightHawk
D
Kills:2,504
Deaths:1,458
KDR:1.717
Accuracy:36.685% D
HSR:11.542% D-
LC2 Lynx
C
Kills:2,125
Deaths:1,430
KDR:1.486
Accuracy:25.387% C
HSR:11.671% F
T5 AMC
C++
Kills:1,948
Deaths:1,189
KDR:1.638
Accuracy:26.974% C++
HSR:14.014% D*
TAS-16 Blackjack
D
Kills:1,490
Deaths:874
KDR:1.705
Accuracy:55.387% D
HSR:8.725% D*
HC1 Cougar
B+
Kills:1,187
Deaths:508
KDR:2.337
Accuracy:30.729% B+
HSR:14.743% F
NSX Tanto
C+
Kills:1,178
Deaths:861
KDR:1.368
Accuracy:29.140% C+
HSR:19.610% D*
NS Baron G5
C*
Kills:1,170
Deaths:411
KDR:2.847
Accuracy:49.863% C*
HSR:7.094% F
NS-11C
D*
Kills:1,165
Deaths:990
KDR:1.177
Accuracy:20.153% D*
HSR:10.901% F
FA1 Barrage
C+
Kills:1,162
Deaths:546
KDR:2.128
Accuracy:43.138% C+
HSR:8.692% D**
TS4 Haymaker
C++
Kills:1,160
Deaths:537
KDR:2.160
Accuracy:46.244% C++
HSR:9.483% D--
TRS-12 Uppercut
B++
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:70.657% B++
HSR:10.431% D-
DMR-99
D--
Kills:1,159
Deaths:695
KDR:1.668
Accuracy:30.384% D--
HSR:13.805% F-
Havoc
C-
Kills:1,156
Deaths:557
KDR:2.075
Accuracy:52.773% C-
HSR:10.467% D-
TRAC-Shot
C+
Kills:1,154
Deaths:733
KDR:1.574
Accuracy:26.826% C+
HSR:15.338% D
AMR-66
C+
Kills:1,153
Deaths:581
KDR:1.985
Accuracy:30.359% C+
HSR:11.362% F-
TRAC-5
D*
Kills:1,151
Deaths:891
KDR:1.292
Accuracy:18.320% D*
HSR:12.250% D*
LC3 Jaguar
B++
Kills:1,148
Deaths:542
KDR:2.118
Accuracy:30.247% B++
HSR:10.976% F-
TRAC-5 Burst
C+
Kills:1,126
Deaths:559
KDR:2.014
Accuracy:28.374% C+
HSR:17.318% D*
MG-C1 Kindred
C-
Kills:146
Deaths:126
KDR:1.159
Accuracy:26.710% C-
HSR:11.644% F-
Kills:27,153
Deaths (as Engineer):16,656
Deaths (to Engineers):15,870
KDR:1.63022
Kill Difference:10,497
Playtime:2,024.615 hours
Usage:51%
Score:53.012m
Score/min:436
Accuracy (listed only):34.967%
HSR (listed only):12.210%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C--
Kills:2,711
Deaths:2,680
KDR:1.012
Accuracy:20.985% D-
HSR:14.128% C--
AS16 NightHawk
D
Kills:2,504
Deaths:1,458
KDR:1.717
Accuracy:36.685% D
HSR:11.542% D-
LC2 Lynx
C
Kills:2,125
Deaths:1,430
KDR:1.486
Accuracy:25.387% C
HSR:11.671% F
T5 AMC
C++
Kills:1,948
Deaths:1,189
KDR:1.638
Accuracy:26.974% C++
HSR:14.014% D*
TAS-16 Blackjack
D
Kills:1,490
Deaths:874
KDR:1.705
Accuracy:55.387% D
HSR:8.725% D*
SMG-46 Armistice
A
Kills:1,193
Deaths:634
KDR:1.882
Accuracy:34.520% A
HSR:10.143% D*
PDW-16 Hailstorm
C+
Kills:1,191
Deaths:694
KDR:1.716
Accuracy:26.688% C+
HSR:9.992% D*
HC1 Cougar
B+
Kills:1,187
Deaths:508
KDR:2.337
Accuracy:30.729% B+
HSR:14.743% F
NSX Tanto
C+
Kills:1,178
Deaths:861
KDR:1.368
Accuracy:29.140% C+
HSR:19.610% D*
NS Baron G5
C*
Kills:1,170
Deaths:411
KDR:2.847
Accuracy:49.863% C*
HSR:7.094% F
MKV Suppressed
B*
Kills:1,167
Deaths:462
KDR:2.526
Accuracy:32.274% B*
HSR:17.224% D
NS-11C
D*
Kills:1,165
Deaths:990
KDR:1.177
Accuracy:20.153% D*
HSR:10.901% F
FA1 Barrage
C+
Kills:1,162
Deaths:546
KDR:2.128
Accuracy:43.138% C+
HSR:8.692% D**
NS-7 PDW
B++
Kills:1,160
Deaths:601
KDR:1.930
Accuracy:31.470% B++
HSR:12.500% D--
TS4 Haymaker
C++
Kills:1,160
Deaths:537
KDR:2.160
Accuracy:46.244% C++
HSR:9.483% D--
TRS-12 Uppercut
B++
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:70.657% B++
HSR:10.431% D-
Shuriken
C
Kills:1,157
Deaths:761
KDR:1.520
Accuracy:28.877% C
HSR:8.297% F
Havoc
C-
Kills:1,156
Deaths:557
KDR:2.075
Accuracy:52.773% C-
HSR:10.467% D-
TRAC-Shot
C+
Kills:1,154
Deaths:733
KDR:1.574
Accuracy:26.826% C+
HSR:15.338% D
TRAC-5
D*
Kills:1,151
Deaths:891
KDR:1.292
Accuracy:18.320% D*
HSR:12.250% D*
LC3 Jaguar
B++
Kills:1,148
Deaths:542
KDR:2.118
Accuracy:30.247% B++
HSR:10.976% F-
TRAC-5 Burst
C+
Kills:1,126
Deaths:559
KDR:2.014
Accuracy:28.374% C+
HSR:17.318% D*
NSX Tengu
C+
Kills:1,087
Deaths:770
KDR:1.412
Accuracy:39.498% C+
HSR:14.995% D*
MG-S1 Jackal
D
Kills:177
Deaths:192
KDR:0.922
Accuracy:26.472% D
HSR:12.429% D**
MG-C1 Kindred
C-
Kills:146
Deaths:126
KDR:1.159
Accuracy:26.710% C-
HSR:11.644% F-
Kills:31,973
Deaths (as Light Assault):19,494
Deaths (to Light Assaults):10,953
KDR:1.64015
Kill Difference:12,479
Playtime:733.501 hours
Usage:18%
Score:18.205m
Score/min:414
Accuracy (listed only):34.335%
HSR (listed only):12.184%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
A
Kills:1,193
Deaths:634
KDR:1.882
Accuracy:34.520% A
HSR:10.143% D*
PDW-16 Hailstorm
C+
Kills:1,191
Deaths:694
KDR:1.716
Accuracy:26.688% C+
HSR:9.992% D*
RAMS .50M
B**
Kills:1,169
Deaths:197
KDR:5.934
Accuracy:44.924% B+
HSR:87.169% B**
MKV Suppressed
B*
Kills:1,167
Deaths:462
KDR:2.526
Accuracy:32.274% B*
HSR:17.224% D
NS-30 Vandal
C++
Kills:1,160
Deaths:439
KDR:2.642
Accuracy:36.904% C++
HSR:13.535% F
NS-7 PDW
B++
Kills:1,160
Deaths:601
KDR:1.930
Accuracy:31.470% B++
HSR:12.500% D--
HSR-1
C+
Kills:1,160
Deaths:355
KDR:3.268
Accuracy:37.536% C+
HSR:16.121% F
SOAS-20
B*
Kills:1,160
Deaths:466
KDR:2.489
Accuracy:35.367% B*
HSR:17.328% D-
NS-44 Commissioner
C
Kills:1,159
Deaths:708
KDR:1.637
Accuracy:37.486% C
HSR:15.358% D*
NS-357 Underboss
B++
Kills:1,159
Deaths:416
KDR:2.786
Accuracy:46.363% B++
HSR:11.993% D**
SR-7
B++
Kills:1,159
Deaths:220
KDR:5.268
Accuracy:47.854% B+
HSR:84.901% B++
TRAP-M1
B+
Kills:1,158
Deaths:506
KDR:2.289
Accuracy:34.887% B+
HSR:19.776% D--
Shuriken
C
Kills:1,157
Deaths:761
KDR:1.520
Accuracy:28.877% C
HSR:8.297% F
T4 AMP
C+
Kills:1,154
Deaths:852
KDR:1.354
Accuracy:29.179% C+
HSR:12.218% D**
TSAR-42
C**
Kills:1,153
Deaths:387
KDR:2.979
Accuracy:44.039% C**
HSR:74.328% C*
TX1 Repeater
A
Kills:1,138
Deaths:613
KDR:1.856
Accuracy:33.154% A
HSR:14.236% D*
TX2 Emperor
C**
Kills:1,107
Deaths:775
KDR:1.428
Accuracy:32.614% C**
HSR:16.260% D-
NSX Tengu
C+
Kills:1,087
Deaths:770
KDR:1.412
Accuracy:39.498% C+
HSR:14.995% D*
M77-B
B+
Kills:945
Deaths:260
KDR:3.635
Accuracy:40.037% C+
HSR:80.847% B+
KSR-35
D
Kills:800
Deaths:354
KDR:2.260
Accuracy:34.401% D
HSR:18.125% D**
NS-AM7 Archer
C-
Kills:246
Deaths:535
KDR:0.460
Accuracy:53.226% D
HSR:15.041% C-
MG-S1 Jackal
D
Kills:177
Deaths:192
KDR:0.922
Accuracy:26.472% D
HSR:12.429% D**
NSX Tomoe
A
Kills:81
Deaths:70
KDR:1.157
Accuracy:36.788% A
HSR:19.753% F-
NS-44L Blackhand
B+
Kills:81
Deaths:47
KDR:1.723
Accuracy:48.658% B+
HSR:13.580% F--
NS-61 Emissary
C+
Kills:75
Deaths:88
KDR:0.852
Accuracy:29.023% C+
HSR:5.333% F-
NS Deep Freeze
B*
Kills:60
Deaths:76
KDR:0.789
Accuracy:50.352% B*
HSR:31.667% B+
Kills:23,256
Deaths (as Infiltrator):11,478
Deaths (to Infiltrators):7,886
KDR:2.02614
Kill Difference:11,778
Playtime:333.051 hours
Usage:8%
Score:7.106m
Score/min:356
Accuracy (listed only):37.407%
HSR (listed only):25.121%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
D
Kills:4,035
Deaths:2,295
KDR:1.758
Accuracy:24.152% D
HSR:15.787% D**
AS16 NightHawk
D
Kills:2,504
Deaths:1,458
KDR:1.717
Accuracy:36.685% D
HSR:11.542% D-
T1 Cycler
C-
Kills:1,687
Deaths:966
KDR:1.746
Accuracy:23.015% C-
HSR:16.835% D--
TAS-16 Blackjack
D
Kills:1,490
Deaths:874
KDR:1.705
Accuracy:55.387% D
HSR:8.725% D*
SMG-46 Armistice
A
Kills:1,193
Deaths:634
KDR:1.882
Accuracy:34.520% A
HSR:10.143% D*
PDW-16 Hailstorm
C+
Kills:1,191
Deaths:694
KDR:1.716
Accuracy:26.688% C+
HSR:9.992% D*
NS Baron G5
C*
Kills:1,170
Deaths:411
KDR:2.847
Accuracy:49.863% C*
HSR:7.094% F
MKV Suppressed
B*
Kills:1,167
Deaths:462
KDR:2.526
Accuracy:32.274% B*
HSR:17.224% D
SABR-13
C+
Kills:1,165
Deaths:449
KDR:2.595
Accuracy:28.503% C+
HSR:18.112% D*
T1S Cycler
B++
Kills:1,165
Deaths:522
KDR:2.232
Accuracy:29.882% B++
HSR:17.339% D-
Cycler TRV
B+
Kills:1,163
Deaths:417
KDR:2.789
Accuracy:29.025% B+
HSR:11.608% D**
FA1 Barrage
C+
Kills:1,162
Deaths:546
KDR:2.128
Accuracy:43.138% C+
HSR:8.692% D**
T1B Cycler
C-
Kills:1,162
Deaths:510
KDR:2.278
Accuracy:26.825% C-
HSR:21.170% D*
NS-7 PDW
B++
Kills:1,160
Deaths:601
KDR:1.930
Accuracy:31.470% B++
HSR:12.500% D--
NS-11A
D
Kills:1,160
Deaths:564
KDR:2.057
Accuracy:24.206% D
HSR:13.621% D**
TS4 Haymaker
C++
Kills:1,160
Deaths:537
KDR:2.160
Accuracy:46.244% C++
HSR:9.483% D--
TRS-12 Uppercut
B++
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:70.657% B++
HSR:10.431% D-
Shuriken
C
Kills:1,157
Deaths:761
KDR:1.520
Accuracy:28.877% C
HSR:8.297% F
Havoc
C-
Kills:1,156
Deaths:557
KDR:2.075
Accuracy:52.773% C-
HSR:10.467% D-
T1A Unity
D-
Kills:1,154
Deaths:629
KDR:1.835
Accuracy:24.140% D-
HSR:15.858% D**
TAR
C**
Kills:1,121
Deaths:517
KDR:2.168
Accuracy:27.991% C**
HSR:15.700% D*
NSX Tengu
C+
Kills:1,087
Deaths:770
KDR:1.412
Accuracy:39.498% C+
HSR:14.995% D*
MG-S1 Jackal
D
Kills:177
Deaths:192
KDR:0.922
Accuracy:26.472% D
HSR:12.429% D**
NSX Yumi
D-
Kills:87
Deaths:95
KDR:0.916
Accuracy:24.621% D-
HSR:11.494% F
Kills:30,833
Deaths (as Combat Medic):15,949
Deaths (to Combat Medics):6,036
KDR:1.93322
Kill Difference:14,884
Playtime:334.117 hours
Usage:8%
Score:8.347m
Score/min:416
Accuracy (listed only):34.871%
HSR (listed only):12.897%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
D
Kills:1,156
Deaths:492
KDR:2.350
Accuracy:16.338% D
HSR:15.571% D*
M2 Mutilator
C++
Kills:995
Deaths:414
KDR:2.403
Accuracy:17.693% C++
HSR:16.884% D
M3 Pounder HEG
B+
Kills:437
Deaths:230
KDR:1.900
Accuracy:42.259% C+
HSR:3.890% B+
M1 Heavy Cycler
D
Kills:416
Deaths:234
KDR:1.778
Accuracy:10.077% D*
HSR:15.385% D
M3 Pounder HEG
C+
Kills:409
Deaths:206
KDR:1.985
Accuracy:44.271% C+
HSR:3.178% C+
NS-10 Burster
B
Kills:171
Deaths:176
KDR:0.972
Accuracy:27.088% D
HSR:6.433% B
NS-10 Burster
C+
Kills:108
Deaths:107
KDR:1.009
Accuracy:30.866% C+
HSR:3.704% C
M6 Onslaught
C++
Kills:107
Deaths:59
KDR:1.814
Accuracy:20.440% C++
HSR:16.822% D--
MR1 Fracture
D
Kills:76
Deaths:51
KDR:1.490
Accuracy:30.133% D--
HSR:2.632% D
MR1 Fracture
D--
Kills:61
Deaths:42
KDR:1.452
Accuracy:31.410% D--
HSR:1.639% D--
Kills:3,936
Deaths (as MAX Suit):1,005.500
Deaths (to MAX Suits):3,462
KDR:3.91447
Kill Difference:2,930.500
Playtime:91.351 hours
Usage:2%
Score:2.210m
Score/min:403
Accuracy (listed only):27.057%
HSR (listed only):8.614%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C+
Kills:2,505
V. Kills:658 380%
Deaths:380
KDR:6.592
Accuracy:51.312% C+
KPH:69.800 D
VKPH:18.300 C+
M18 Rotary
C
Kills:2,173
V. Kills:1,762 123%
Deaths:1,523
KDR:1.427
Accuracy:34.953% C++
KPH:15.600 C
VKPH:12.600 C
Coyote Missiles
A+
Kills:1,187
V. Kills:392 302%
Deaths:94
KDR:12.628
Accuracy:54.721% C
KPH:118.800 A+
VKPH:39.200 B+
M14 Banshee
S
Kills:954
V. Kills:241 394%
Deaths:155
KDR:6.155
Accuracy:43.816% A*
KPH:71.200 C++
VKPH:18 S
M18 Needler
B+
Kills:702
V. Kills:695 101%
Deaths:480
KDR:1.463
Accuracy:38.522% B*
KPH:17.700 C+
VKPH:17.600 B+
Tomcat A2AM Pods
B**
Kills:664
V. Kills:823 81%
Deaths:127
KDR:5.228
Accuracy:82.607% B+
KPH:69.900 C+
VKPH:86.600 B**
Hornet Missiles
B**
Kills:522
V. Kills:724 72%
Deaths:101
KDR:5.168
Accuracy:70.950% B**
KPH:67.300 C
VKPH:93.300 B**
M18 Locust
B**
Kills:490
V. Kills:696 70%
Deaths:258
KDR:1.899
Accuracy:52.736% A**
KPH:21 C-
VKPH:29.800 B**
M202 Wyrm
D
Kills:75
V. Kills:38 192%
Deaths:
KDR:
Accuracy:51.109% D
KPH:63.300 D
VKPH:32.100 D
Kills:9,272 (4,319 + 0)
Deaths:3,118
KDR:2.974
VKDR:1.934
Vehicle Kills:6,029
Kill Difference:6,154
Playtime:280.095 hours
Usage:7%
Score:5.902m
Score/min:351
Piloting Accuracy:52.736%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A**
Kills:3,643
V. Kills:4,881 75%
Deaths:1,788
KDR:2.037
Accuracy:55.116% B+
KPH:14.600 B++
VKPH:19.500 A**
C150 Dalton
B++
Kills:1,841
V. Kills:1,247 148%
Deaths:212
KDR:8.684
Accuracy:50.287% B**
KPH:64.600 B+
VKPH:43.700 B++
AP30 Shredder
A*
Kills:1,186
V. Kills:396 299%
Deaths:91
KDR:13.033
Accuracy:24.657% D*
KPH:79.100 A*
VKPH:26.400 B+
L105 Zephyr
B+
Kills:1,117
V. Kills:290 384%
Deaths:72
KDR:15.514
Accuracy:40.704% D
KPH:52.500 C
VKPH:13.600 B+
L-30R Vektor
S
Kills:225
V. Kills:1,016 22%
Deaths:127
KDR:1.772
Accuracy:56.856% A++
KPH:10.300 C+
VKPH:46.500 S
Dual-75 Duster
A+
Kills:64
V. Kills:10 N/A
Deaths:6
KDR:10.667
Accuracy:35.507% D
KPH:72.100 C
VKPH:11.300 A+
Kills:8,076 (3,868 + 4,208)
Deaths:2,296
KDR:3.517
VKDR:3.415
Vehicle Kills:7,840
Kill Difference:5,780
Playtime:337.540 hours
Usage:8%
Score:6.701m
Score/min:331
Piloting Accuracy:56.856%
Gunner Accuracy:35.507%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:1,849
V. Kills:1,311 141%
Deaths:291
KDR:6.354
Accuracy:57.648% C++
KPH:46.500 C**
VKPH:33 A++
L100 Python HESH
C++
Kills:1,169
V. Kills:80 N/A
Deaths:70
KDR:16.700
Accuracy:46.726% D
KPH:73.100 C++
VKPH:5 D--
L100 Python HEAT
A*
Kills:1,162
V. Kills:159 N/A
Deaths:76
KDR:15.290
Accuracy:48.503% D
KPH:88.700 A*
VKPH:12.100 C--
C75 Viper
B+
Kills:1,088
V. Kills:132 N/A
Deaths:87
KDR:12.506
Accuracy:30.709% D*
KPH:54.300 B+
VKPH:6.600 D
Skyguard
B+
Kills:357
V. Kills:362 98%
Deaths:96
KDR:3.719
Accuracy:32.078% C++
KPH:13.100 C--
VKPH:13.200 B+
Kills:5,625 (5,625 + 0)
Deaths:620
KDR:9.073
VKDR:3.297
Vehicle Kills:2,044
Kill Difference:5,005
Playtime:116.244 hours
Usage:3%
Score:2.462m
Score/min:353
Driving Accuracy:32.078%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:7,418
V. Kills:6,610 112%
Deaths:1,079
KDR:6.875
Accuracy:48.658% C++
KPH:35.200 C
VKPH:31.400 A+
P2-120 HESH
D--
Kills:1,280
V. Kills:199 N/A
Deaths:103
KDR:12.427
Accuracy:35.735% D--
KPH:33.100 D*
VKPH:5.100 D--
P2-120 HEAT
C++
Kills:958
V. Kills:448 213%
Deaths:111
KDR:8.631
Accuracy:31.318% D**
KPH:26.800 C
VKPH:12.500 C++
E540 Halberd
C*
Kills:590
V. Kills:336 175%
Deaths:59
KDR:10
Accuracy:35.859% D*
KPH:27.800 C
VKPH:15.800 C*
G30 Vulcan
B**
Kills:519
V. Kills:452 115%
Deaths:82
KDR:6.329
Accuracy:27.856% C--
KPH:28.100 C++
VKPH:24.400 B**
P525 Marauder
C++
Kills:185
V. Kills:12 N/A
Deaths:10
KDR:18.500
Accuracy:22.149% C
KPH:77.200 C+
VKPH:5 C++
MR11 Gatekeeper
B*
Kills:71
V. Kills:71 99%
Deaths:13
KDR:5.462
Accuracy:44.235% C++
KPH:28.800 C**
VKPH:28.800 B*
Kills:11,021 (9,656 + 1,365)
Deaths:1,457
KDR:7.564
VKDR:5.579
Vehicle Kills:8,128
Kill Difference:9,564
Playtime:329.732 hours
Usage:8%
Score:10.082m
Score/min:510
Driving Accuracy:31.318%
Gunner Accuracy:44.235%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:1,231
V. Kills:38 N/A
Deaths:35
KDR:35.171
Accuracy:26.164% F
KPH:201.600 A+
VKPH:6.200 C
M40 Fury-H
B+
Kills:1,178
V. Kills:96 N/A
Deaths:25
KDR:47.120
Accuracy:30.274% D**
KPH:122.900 B+
VKPH:10 D-
M60-G Bulldog-H
A
Kills:692
V. Kills:113 N/A
Deaths:39
KDR:17.744
Accuracy:53.004% C+
KPH:140.800 A
VKPH:23 B+
G20 Vulcan-H
A++
Kills:618
V. Kills:519 119%
Deaths:112
KDR:5.518
Accuracy:57.045% B*
KPH:62.400 B+
VKPH:52.400 A++
E540 Halberd-H
B+
Kills:399
V. Kills:232 171%
Deaths:23
KDR:17.348
Accuracy:52.388% D--
KPH:54.500 C+
VKPH:31.700 B+
MR11 Gatekeeper-H
M**
Kills:210
V. Kills:272 77%
Deaths:17
KDR:12.353
Accuracy:67.778% A+
KPH:57.700 A
VKPH:74.700 M**
Kills:4,328 (0 + 4,328)
Deaths:251
KDR:17.243
VKDR:5.060
Vehicle Kills:1,270
Kill Difference:4,077
Playtime:41.472 hours
Usage:1%
Score:1.546m
Score/min:621
Driving Accuracy:N/A%
Gunner Accuracy:67.778%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:607
V. Kills:99 N/A
Deaths:33
KDR:18.394
Accuracy:35.380% C-
KPH:81.200 B*
VKPH:13.300 C++
M40 Fury
B**
Kills:570
V. Kills:114 496%
Deaths:40
KDR:14.250
Accuracy:39.488% C++
KPH:73.600 B++
VKPH:14.700 B**
M60-G Bulldog
B+
Kills:242
V. Kills:72 332%
Deaths:21
KDR:11.524
Accuracy:36.705% C
KPH:37.400 C+
VKPH:11.100 B+
M20 Basilisk
A+
Kills:101
V. Kills:96 104%
Deaths:17
KDR:5.941
Accuracy:41.019% C+
KPH:14.900 D
VKPH:14.100 A+
M20 Basilisk
B*
Kills:95
V. Kills:70 134%
Deaths:14
KDR:6.786
Accuracy:40.620% C+
KPH:20.500 C-
VKPH:15.100 B*
Kills:1,615 (0 + 1,615)
Deaths:125
KDR:12.920
VKDR:3.608
Vehicle Kills:451
Kill Difference:1,490
Playtime:33.136 hours
Usage:1%
Score:0.595m
Score/min:299
Driving Accuracy:N/A%
Gunner Accuracy:40.620%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:949
V. Kills:56 N/A
Deaths:428
KDR:2.217
Accuracy:42.938% C+
KPH:78.700 B+
VKPH:4.600 A++
M40 Fury-F
C+
Kills:637
V. Kills:200 317%
Deaths:444
KDR:1.435
Accuracy:47.982% C--
KPH:24.200 C
VKPH:7.600 C+
Kills:1,586 (1,586 + 0)
Deaths:872
KDR:1.819
VKDR:0.294
Vehicle Kills:256
Kill Difference:714
Playtime:38.416 hours
Usage:1%
Score:0.294m
Score/min:127
Driving Accuracy:47.982%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 14,0287,4181,0796.875C-4.4348.658%C++2.898%C*35.2C31.4A+566210.7h7.8D16C
C-4 7,1704,5011,5352.932B+0.4828.782%C++N/A137.2B+81.4M++169132.8h1.2C**4.1C**
TORQ-9 4,0634,0352,2951.758C++0.6924.152%D15.787%D**54.9C*N/A13173.5h12.9C*53.3C+
CAS30 Tank Buster 8,5243,6431,7882.037C+0.4155.116%B+1.208%C+14.6B++19.5A**227250h51.3C++93.1B
TRAC-5 S 2,7802,7112,6801.012C+1.4420.985%D-14.128%C--13.5DN/A48201h13.1C-62.3C
Hellfire Rocket Pods 3,1632,5053806.592C--4.1451.312%C+1.238%B++69.8D18.3C+50635.9h20.3C+39.5C+
AS16 NightHawk 2,5362,5041,4581.717C+0.7336.685%D11.542%D-37.8C-N/A12266.2h3.9C**10.5C+
M18 Rotary 3,9352,1731,5231.427C1.0234.953%C++3.958%A+15.6C12.6C231139.5h121.2C+346.9C+
LC2 Lynx 2,1332,1251,4301.486C+0.9625.387%C11.671%F25.3DN/A10183.9h10.6B*41.6B+
T5 AMC 1,9691,9481,1891.638B+0.8126.974%C++14.014%D*30.1C+N/A10564.8h11.3B++42B+
Tank Mine 3,9071,9106183.091C+0.6434.673%CN/A143.6C**150.2M253313.3h1.7B5C**
L100 Python AP 3,1601,8492916.354C3.9157.648%C++4.327%A46.5C**32.9A++46139.8h4.8C++8.3C*
C150 Dalton 3,0881,8412128.684C-6.2450.287%B**N/A64.6B+43.8B++101228.5h4.2C8.4C**
TMG-50 1,7551,7466662.622B+0.1724.617%C+18.041%D*59C++N/A20029.6h8.8B35.6B+
T1 Cycler 1,6981,6879661.746C++0.7023.015%C-16.835%D--40.9C++N/A16041.2h11.4B+49.6C*
Chainblade 1,7711,67631,7750.053B++2.4049.105%AN/A1.1C**N/A41590.7h1.8B+3.6B++
C-4 ARX 2,8781,6446152.673C++0.2227.261%C+N/A140.5C++105.5M*128111.7h1.2C+4.4C+
Frag Grenade 1,5671,55511555N/A1,552.5551.16%B+N/A706.8B5.5D-23372.2h2.8B+5.5B+
T32 Bull 1,5131,5066372.364B0.0826.319%C+20.252%D--59.3C+N/A20225.4h9.8B++37.4B+
TAS-16 Blackjack 1,5001,4908741.705C++0.7455.387%D8.725%D*36.7DN/A14740.6h2B+3.5C++
MSW-R 1,3181,3165162.55C+0.1026.075%C+21.429%D-57C+N/A30923.1h9.3B*35.8B+
P2-120 HESH 1,4791,28010312.427C9.9835.735%D--N/A33.1D*5.1D--18938.7h4.9C13.6D
P525 Marauder-H 1,2691,2313535.171B**32.7226.164%FN/A201.8A+6.2C8486.1h4.8B*18.4C++
NS-15M1 1,2201,2126241.942C+0.5121.544%D-14.109%D**36.6DN/A14533.1h10.8C*50.1C+
SMG-46 Armistice 1,2021,1936341.882B+0.5734.52%A10.143%D*54.7C**N/A23521.8h11.5B+33.2B+
PDW-16 Hailstorm 1,1961,1916941.716C*0.7326.688%C+9.992%D*36.8CN/A14732.4h12.1B+45.2C**
Coyote Missiles 1,5791,1879412.628A+10.1854.721%CN/A118.7A+39.2B+95510h19.4A35.5B**
HC1 Cougar 1,1891,1875082.337B+0.1130.729%B+14.743%F48.6C+N/A15824.4h8.3B**27.1B++
AP30 Shredder 1,5821,1869113.033C+10.5824.657%D*1.433%C--79.1A*26.4B+81515h27A+109.6B**
NS-15M2 1,1941,1855732.068C+0.3825.641%C15.527%F68.1C+N/A20117.4h10.1B+39.6C*
NSX Tanto 1,2111,1788611.368C1.0829.14%C+19.61%D*37.2C-1C*8831.7h12.2C++41.9C++
M40 Fury-H 1,2741,1782547.12A*44.6730.274%D**N/A122.7B+10D-4509.6h5A16.4B++
T9 CARV-S 1,1751,1745042.329C++0.1226.738%C*18.314%D*64.5C+N/A23218.2h9.3B++34.7B+
NS Baron G5 1,1721,1704112.847M0.4049.863%C*7.094%F66.9B++N/A16017.5h3.1B**6.2C++
T9 CARV 1,1771,1706701.746C+0.7018.043%D-16.41%D*34.6C-N/A20833.8h10.7B+59.1C+
RAMS .50M 1,1711,1691975.934B+3.4944.924%B+87.169%B**50.8B+N/A21923h1.7B++3.8B+
T16 Rhino 1,1701,1693803.076B*0.6326.916%B+14.457%D**87.9B**N/A31713.3h9.5B**35.2B++
L100 Python HESH 1,2491,1697016.7C+14.2546.726%DN/A73.1C++5D--30416h2.4B++5.1B+
MKV Suppressed 1,1691,1674622.526B*0.0832.274%B*17.224%D49.4C+N/A19623.6h10.5B+32.6B++
NS-11C 1,1951,1659901.177C1.2720.153%D*10.901%F13.5D-N/A6586.5h12C**59.5C
Claymore 1,1651,16511110.495C*8.0550.183%A++N/A270.9A++N/A10704.3h1.2C+2.3B**
SABR-13 1,1671,1654492.595B0.1528.503%C+18.112%D*46.2C+N/A20325.2h9B++31.5B+
T1S Cycler 1,1731,1655222.232B++0.2229.882%B++17.339%D-50.9BN/A24922.9h9.5B*31.8B++
Cycler TRV 1,1631,1634172.789B+0.3429.025%B+11.608%D**72.2B*N/A28116.1h9.7B*33.5B++
L100 Python HEAT 1,3211,1627615.289B**12.8448.503%D3.614%B*88.7A*12.1C--45413.1h2.3A++4.8A
FA1 Barrage 1,1651,1625462.128B+0.3243.138%C+8.692%D**46.3C++N/A17325.1h3.2B**7.5B+
T1B Cycler 1,1651,1625102.278C+0.1726.825%C-21.17%D*61.8C+N/A27318.8h9.6B**35.8B+
NS Decimator 1,6901,1616751.72C++0.7356.595%D2.412%B+49C++22.3C*44523.7h3.2B+5.7B+
NSX Naginata 1,1711,1616481.792C+0.6624.413%C20.327%D**51.6CN/A12522.5h10.1C**41.5C*
NS-30 Vandal 1,1621,1604392.642C+0.1936.904%C++13.535%F64.4C++N/A26718h4.4B++12B+
NS-7 PDW 1,1661,1606011.93C**0.5231.47%B++12.5%D--42C+N/A19627.6h10.8B++34.3B+
T7 Mini-Chaingun 1,1661,1604552.549A0.1023.08%B+13.276%C73.9B+N/A27915.7h10B*43.5B++
NS-11A 1,1711,1605642.057C*0.3924.206%D13.621%D**39.9CN/A14229.1h11.5B47.3C++
TS4 Haymaker 1,1621,1605372.16B*0.2946.244%C++9.483%D--60.7B+N/A22119.1h2.8A+6B*
HSR-1 1,1611,1603553.268C*0.8237.536%C+16.121%F69C**N/A27616.8h4.2B*11.1B+
TRS-12 Uppercut 1,1621,1604882.377B++0.0770.657%B++10.431%D-81.1B+N/A28514.3h1.5A+2.2B++
SOAS-20 1,1611,1604662.489B+0.0435.367%B*17.328%D-69.9B++N/A26116.6h9.5C**26.8B*
NS-44 Commissioner 1,1861,1597081.637C**0.8137.486%C15.358%D*75.8B++1.8A++41615.3h3.5C+9.3C++
NS-357 Underboss 1,1611,1594162.786B**0.3446.363%B++11.993%D**107.3B**N/A35610.8h3.2B*7B++
The Slasher 1,2221,15915,5490.075B+2.3746.774%B*1.208%D*2C+N/A5584.9h2.1C++4.5B+
SR-7 1,1641,1592205.268C**2.8247.854%B+84.901%B++74.8B*N/A23615.5h1.8B+3.7B+
DMR-99 1,1651,1596951.668C0.7830.384%D--13.805%F-38DN/A9230.5h6.5C++21.4C
T9A "Butcher" 1,1631,1594892.37C+0.0822.197%D*21.398%D*66.2CN/A23917.5h9.8B+44C
TRAP-M1 1,1641,1585062.289B+0.1634.887%B+19.776%D--66.9B+N/A18317.3h8.1C*23.1B+
Shuriken 1,1761,1577611.52C0.9328.877%C8.297%F34.8DN/A9033.2h12.8C+44.5C+
MRC3 Mercy 1,1761,1564922.35C+0.1016.338%D15.571%D*32.9CN/A12535.1h18C+110.4C+
Havoc 1,1571,1565572.075B++0.3752.773%C-10.467%D-88.2B++N/A24313.1h3.2A+6B*
T1A Unity 1,1671,1546291.835C++0.6124.14%D-15.858%D**57.7C++N/A14820h11.6C++48.1C
T4 AMP 1,1781,1548521.354C++1.0929.179%C+12.218%D**64.5B+1.3A15217.9h13C*44.5C*
TRAC-Shot 1,1611,1547331.574C+0.8726.826%C+15.338%D39.5C+N/A10429.2h10.4C**38.9C**
AMR-66 1,1581,1535811.985B+0.4630.359%C+11.362%F-27.3CN/A9842.2h6B*19.8B+
TSAR-42 1,1621,1533872.979C+0.5344.039%C**74.328%C*53.1C+N/A14521.7h1.9B4.4B
TRAC-5 1,1641,1518911.292C*1.1618.32%D*12.25%D*18.9CN/A10660.9h12.3C*67.2C+
LC3 Jaguar 1,1511,1485422.118C*0.3330.247%B++10.976%F-49.5C+N/A19323.2h9.5C**31.4B+
TX1 Repeater 1,1701,1386131.856B**0.5933.154%A14.236%D*88.2A++2.5M31612.9h11.6C**35B+
TRAC-5 Burst 1,1281,1265592.014C+0.4328.374%C+17.318%D*54.4C+N/A20220.7h9.8B*34.7B+
TAR 1,1231,1215172.168C**0.2827.991%C**15.7%D*62.3B+N/A22018h9.5B**33.9B++
L105 Zephyr 1,4071,1177215.514C+13.0740.704%DN/A52.4C13.6B+46121.3h5.3B+13C*
TX2 Emperor 1,1601,1077751.428C*1.0232.614%C**16.26%D-63.6B+3M*18017.4h7.8B23.9B+
C75 Viper 1,2201,0888712.506B+10.0630.709%D*N/A54.1B+6.6D28720.1h6B19.7B+
NSX Tengu 1,1071,0877701.412C1.0439.498%C+14.995%D*38.8C--N/A9828h12.2C+30.9C+
M2 Mutilator 1,0089954142.403C+0.0517.693%C++16.884%D42.9B+N/A16623.2h15.9C++89.9C*
P2-120 HEAT 1,4069581118.631C++6.1831.318%D**1.67%D26.8C12.5C++28235.7h6.4C++20.6D
M14 Banshee 1,1959541556.155C3.7143.816%A*1.363%B**71.2C++18S32513.4h31.9D-72.9C+
S12 Renegade 1,0059494282.217C0.2342.938%C+6.112%B78.4B+4.6A++17512.1h3.1C++7.3C++
M77-B 9639452603.635B+1.1940.037%C+80.847%B+50.8B+1M**14118.6h2B+5.1B
ML-7 1,2389167641.199C*1.2562.876%B+4.258%B**43.2B*15.2C+48321.2h3.9B*6.3B*
KSR-35 8128003542.26C+0.1934.401%D18.125%D**53C+N/A13815.1h4.3C+12.6C+
M18 Needler 1,3977024801.463C--0.9938.522%B*4.701%A**17.7C+17.6B+27439.6h122.1C++316.8C*
M60-G Bulldog-H 8056923917.744C+15.3053.004%C+1.301%A141.2A23.1B+4214.9h5C++9.4C++
MG-H1 Watchman 7016685601.193C1.2621.892%D-20.958%D*33.6D-1.7B+8719.9h14.2C64.8C
Tomcat A2AM Pods 1,4876641275.228C-2.7882.607%B+N/A69.9C+86.6B**12159.5h7.7B+9.3B++
M40 Fury-F 8376374441.435C+1.0147.982%C--N/A24.1C7.6C+10526.4h10.9C++22.8C+
G20 Vulcan-H 1,1376181125.518C+3.0757.045%B*3.074%C*62.4B+52.4A++8719.9h117.6D206.1C+
M40 Fury 7066073318.394B++15.9535.38%C-1.483%C+80.9B++13.2C++3907.5h9.6B+27.2B+
E540 Halberd 9265905910C+7.5535.859%D*4.068%B++27.8C15.8C*61121.2h4.7B+13C+
M40 Fury 6845704014.25C*11.8039.488%C++2.105%B++74B++14.8B**3767.7h12.3C*31C**
M60-A Bulldog 5685285105.6B103.1554.458%C**1.326%D99.6A+7.5B++3445.3h4B**7.3B++
ASP-30 Grounder 8375275690.926C+1.5265.036%C+4.744%A25.7C+15.1C+23620.5h5.7B++8.7B++
Hornet Missiles 1,2465221015.168C2.7270.95%B**1.341%C+66.9C92.8B**6777.8h11.5C16.2C+
G30 Vulcan 971519826.329C+3.8827.856%C--3.468%C+28.1C++24.4B**84518.5h69.8B+250.7B
M60-A Bulldog 5434951435.357C+32.9151.444%C++1.01%D*82.5B**8B+2756h4.1B**8B++
M18 Locust 1,1864902581.899D0.5552.736%A**4.49%M*21C-29.9B**25423.3h201.7C382.5C+
M3 Pounder HEG 5824372301.9C+0.5542.259%C+3.89%B+24.4C++8.1A*18817.9h17.7C41.9C+
M1 Heavy Cycler 4224162341.778C+0.6710.077%D*15.385%D17.4DN/A7823.9h17.6C+174.3D
M3 Pounder HEG 5794092061.985C+0.4644.271%C+3.178%C+25.4C++10.6M**18116.1h18.5C41.9C+
E540 Halberd-H 6313992317.348C**14.9052.388%D--2.506%B++54.7C+31.8B++4457.3h5.1C++9.7C+
MANA Anti-Vehicle Turret 9543871981.955C+0.4961.098%B+6.977%A39.1C+57.3A8649.9h11.7C+19.2C+
Skyguard 719357963.719C+1.2732.078%C++3.081%B*13.1C--13.3B+22427.3h121.9C+380C++
Spear Anti-Vehicle Phalanx Turret 596313398.026C+5.5857.782%B*1.597%D*58C**52.4A*8235.4h9.4C-16.3C++
M60-A Bulldog 5592601715.294C+12.8567.264%A**1.154%C++96.3A++110.7U10012.7h6.4D-9.4B*
NS-AM7 Archer 5012465350.46C+1.9953.226%D15.041%C-4.5D4.7B**3954.5h14.2C**26.6C++
M60-G Bulldog 3142422111.524C*9.0836.705%CN/A37.2C11.1B+2056.5h7.2C19.6C+
L-30R Vektor 1,2412251271.772C0.6856.856%A++1.778%C++10.3C+46.4S17321.9h162.3F285.5C
Rocklet Rifle 4132111221.73B**0.7265.008%AN/A72.8M++69.7M**6692.9h18A+27.7A+
MR11 Gatekeeper-H 4822101712.353B+9.9067.778%A+N/A58.3A75.6S6353.6h62.5C--92.2C++
P525 Marauder 1971851018.5C+16.0522.149%C2.162%B+77.1C+5C++2862.4h6.8C30.5C+
NSX Amaterasu 1831813,2110.056C+2.3943.13%AN/A1.5CN/A4123.9h2C*4.6B+
MG-S1 Jackal 1931771920.922C--1.5326.472%D12.429%D**27.7D2.5A*646.4h12.5D47.3C
NS-10 Burster 2851711760.972C1.4827.088%D6.433%B7.1B+4.8B+14224h100.4A370.6B++
Anti-Vehicle Grenade 2131621162N/A159.5542.248%D*N/A270D85C18040.6h5.2C++12.3C
MG-C1 Kindred 1551461261.159C1.2926.71%C-11.644%F-39.5C-2.4B*1013.7h11.5C43.1C
Sticky Grenade 1431431143N/A140.5533.369%F--N/A476.7D*N/A16480.3h2.2C+6.6D
T2 Striker 2971241670.743C1.7154.603%C*N/A9.1C-12.7C+42813.6h38.4C+70.3C++
NS-10 Burster 1971081071.009C1.4430.866%C+3.704%C6.4C*5.3B*15116.8h139.9B+453.4B+
M6 Onslaught 108107591.814C0.6320.44%C++16.822%D--39.6CN/A1402.7h17.4C+85.4C*
M20 Basilisk 197101175.941C++3.4941.019%C+3.96%D-14.9D14.1A+2506.8h111.6D272.2C
M20 Basilisk 16595146.786B+4.3440.62%C+7.368%B+20.7C-15.2B**2304.6h95.1C+234C+
NSX Yumi 9387950.916C--1.5324.621%D-11.494%F24.9D-1.7B++553.5h16.2F-66D**
NSX Tomoe 8481701.157C1.2936.788%A19.753%F-32.4D1.2A982.5h16.7D*45.5C+
NS-44L Blackhand 8581471.723C+0.7348.658%B+13.58%F--90A++4.4S2390.9h3.6C**7.4B+
MR1 Fracture 13976511.49B+0.9630.133%D--2.632%D13.3B11.1A*2205.7h35.8B+118.7C++
M202 Wyrm 11375175M*72.5551.109%D4%A++62.5D31.7D4031.2h36B70.4C*
NS-61 Emissary 7875880.852C1.6029.023%C+5.333%F-39.5C+1.6A+1061.9h14.1C+48.5C+
Hunter QCX 9174521.423B++1.0379.544%A*20.27%C+20.6C*4.7C++2003.6h16.5D20.7C++
MANA Anti-Personnel Turret 7272511.412N/A1.0429.554%UN/A720UN/A3311900.1h66.1T*223.7T*
MR11 Gatekeeper 14271135.462C3.0144.235%C++4.225%A++28.4C*28.4B*8642.5h49.5C+111.9C+
Aspis Anti-Aircraft Phalanx Turret 14770174.118C1.6731.807%C**1.429%C20.6B**22.6A+6673.4h108.7B**341.8B*
M12 Kobalt 6966166B+63.5515.569%D*7.576%F--165B+7.5B++3710.4h10.1B**64.6C**
Dual-75 Duster 7464610.667C--8.2235.507%D1.563%A+71.1C11.1A+3950.9h6.3C-17.7D
MR1 Fracture 11261421.452B++1.0031.41%D--1.639%D--11.7C*9.8A++2035.2h41.6B+132.4C++
NS Deep Freeze 6060760.789C**1.6650.352%B*31.667%B+54.5B*N/A4991.1h2.4B++4.7B++
MAX Punch 57561,0110.055C--2.3928.268%D--N/A0.7DN/A281.4h1.7C*5.9C+
M20 Basilisk 865377.571D5.1253.022%C++N/A53C++33B**3621h113.2C213.5C+
Hyena Missile Launcher 9150133.846C+1.4030.044%D*N/A33.3C*27.3B*5161.5h23.4B+78C**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,6912,334,106223.8h
Spawn Beacon552,6875.2h
Anti-Vehicle MANA Turret541,2855h
Nanite Revive Grenade03680.1h
Medical Applicator550246,89719.2h
Restoration Kit211230.2h
Motion Spotter32050.1h
TS2 Inquisitor02100.1h
Welding Device03500h
Spitfire Auto-Turret0650.1h
Ammunition Package303,1162.2h
Recon Detection Device19813,57619.6h
Shield Recharging Field301,8100.7h
Medical Kit9268,64711.2h
Anti-Infantry MANA Turret161591h

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