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Warbringer xXKeanuReevesXx[SALT] xXKeanuReevesXx
TR BR 129

KDR: 2.88

Score: 35.7m

Last Seen: Mar 21st, 2019 4:22 AM
- OFFLINE - 27.9 hour(s)

Battle Rank 120 (129 total) - Terran Republic on Emerald - Outfit Officer of Rifles and Rezzes[SALT] Rifles and Rezzes
TR outfit on Emerald

Members: 35
PRIMARY CLASSESCLOAKERMEDIC
PRIMARY WEAPONS Bighorn .50M Claymore C-4 Auraxium Slasher NS-44 Commissioner The Slasher MRC3 Mercy NSX Tengu
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,939,050 MLG Score: 1550
Fun Score: N/A
Cheeseburgers Flipped: 371TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.177%16.16%5363499934,7282.12430.755

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.709%2.339A*-0.708D--1.6FMIXED (~0.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.80.599B+9.90.306C*19.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.486%1.621%633210311,7274055384.2537320%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.234%0.523B+0.023C+0.079

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
123.30.236C++52.40.015C+70.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
66.856%3.448%251103258542370.107011153%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%2.625M0.614B+-1.735

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.10.697B+8.10.366C**4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.24%3.829%468610271,5935503652.89111435%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.356%0.934B*-0.13C0.235

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.50.621B+210.473B+24.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.133%58.002%4689102411,8037666115.4086

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.361%1.815A++-0.596D0.389

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.41B2.70.136C++3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.934%13.281%468610276,9951221665.72891

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.028%0.958B*-0.249C0.347

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.531B+3.30.325C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Rifles and Rezzes[SALT] Rifles and Rezzes
TR outfit on Emerald

Members: 35
35.7m355.7%354 (21.2k)289 (17.3k)2.8793174,38725,8353.00875129 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1033707827.361%20.08%54904:4748

23% Combat Medic7% Engineer58% Infiltrator7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 19th, 2015 9:21 PMFeb 25th, 2016 3:11 AMMar 22nd, 2019 12:49 PM (2d) (PST)Mar 21st, 2019 1:49 AM (4d) (PST)Mar 21st, 2019 12:22 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4611423190.6020.2090.1212.2350.0271550

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,6408,49719,14336137134217,317

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2060.8h/85.9d 3,344 14,937 26,966 276.4k 3,800 7,003 3,324 57m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A+
Kills:401
Deaths:175
KDR:2.291
Accuracy:26.547% A+
HSR:18.454% D
Kills:401
Deaths (as Heavy Assault):175
Deaths (to Heavy Assaults):8,987
KDR:2.29143
Kill Difference:226
Playtime:32.598 hours
Usage:2%
Score:0.443m
Score/min:227
Accuracy (listed only):26.547%
HSR (listed only):18.454%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tengu
B**
Kills:1,180
Deaths:330
KDR:3.576
Accuracy:43.686% B**
HSR:17.119% D
Havoc
B+
Kills:1,174
Deaths:559
KDR:2.100
Accuracy:57.286% B+
HSR:12.521% C-
TAS-16 Blackjack
A
Kills:1,174
Deaths:544
KDR:2.158
Accuracy:75.151% A
HSR:17.802% B+
TS4 Haymaker
A
Kills:1,169
Deaths:447
KDR:2.615
Accuracy:55.270% A
HSR:10.778% D
MKV Suppressed
B*
Kills:1,169
Deaths:432
KDR:2.706
Accuracy:29.906% B*
HSR:10.950% D**
TRS-12 Uppercut
B+
Kills:1,167
Deaths:557
KDR:2.095
Accuracy:63.397% B+
HSR:18.766% B+
Shuriken
A
Kills:1,166
Deaths:347
KDR:3.360
Accuracy:32.814% A
HSR:13.465% D
MKV-P Suppressed
A
Kills:1,164
Deaths:301
KDR:3.867
Accuracy:35.598% A
HSR:17.268% D-
TRAC-5
A++
Kills:1,164
Deaths:551
KDR:2.113
Accuracy:29.805% A++
HSR:15.722% D
MG-S1 Jackal
A++
Kills:1,163
Deaths:305
KDR:3.813
Accuracy:35.783% A++
HSR:14.273% D-
NS Baron G5
B**
Kills:1,163
Deaths:522
KDR:2.228
Accuracy:55.399% B**
HSR:11.350% D
NS-7 PDW
B**
Kills:1,160
Deaths:355
KDR:3.268
Accuracy:30.281% B**
HSR:13.276% D
PDW-16 Hailstorm
A++
Kills:1,160
Deaths:348
KDR:3.333
Accuracy:34.040% A++
HSR:13.103% C--
FA1 Barrage
A+
Kills:1,158
Deaths:623
KDR:1.859
Accuracy:53.722% A+
HSR:9.758% D*
AS16 NightHawk
C+
Kills:1,153
Deaths:737
KDR:1.564
Accuracy:38.486% C+
HSR:9.974% D*
SMG-46AE Armistice
B*
Kills:1,145
Deaths:326
KDR:3.512
Accuracy:33.430% B*
HSR:12.402% D*
SMG-46 Armistice
A+
Kills:1,132
Deaths:326
KDR:3.472
Accuracy:33.698% A+
HSR:11.838% D
NS-11CP
B*
Kills:718
Deaths:261
KDR:2.751
Accuracy:33.018% B*
HSR:14.206% D*
The Little Helper
A+
Kills:513
Deaths:192
KDR:2.672
Accuracy:62.481% A+
HSR:15.400% C+
PS1-AV Suppressor
B+
Kills:101
Deaths:43
KDR:2.349
Accuracy:32.215% B+
HSR:15.842% D--
Kills:21,093
Deaths (as Light Assault):8,106
Deaths (to Light Assaults):4,971
KDR:2.60215
Kill Difference:12,987
Playtime:150.863 hours
Usage:7%
Score:2.814m
Score/min:311
Accuracy (listed only):43.273%
HSR (listed only):13.791%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
A++
Kills:3,541
Deaths:580
KDR:6.105
Accuracy:53.503% A++
HSR:66.761% F-
NS-44 Commissioner
A++
Kills:1,208
Deaths:604
KDR:2
Accuracy:51.307% A++
HSR:15.315% D--
NSX Tengu
B**
Kills:1,180
Deaths:330
KDR:3.576
Accuracy:43.686% B**
HSR:17.119% D
NS-61 Emissary
B**
Kills:1,178
Deaths:312
KDR:3.776
Accuracy:34.633% B**
HSR:12.139% D
TX2 Emperor
A+
Kills:1,177
Deaths:436
KDR:2.700
Accuracy:39.723% A+
HSR:20.731% C++
SOAS-20
A++
Kills:1,174
Deaths:305
KDR:3.849
Accuracy:36.622% A++
HSR:18.569% C
NS-44L "Ravenous" Blackhand
B**
Kills:1,173
Deaths:298
KDR:3.936
Accuracy:54.436% B**
HSR:28.218% D--
MKV Suppressed
B*
Kills:1,169
Deaths:432
KDR:2.706
Accuracy:29.906% B*
HSR:10.950% D**
SR-7
A++
Kills:1,169
Deaths:172
KDR:6.797
Accuracy:53.368% A++
HSR:68.007% D*
SOAS-20 AE
B+
Kills:1,168
Deaths:306
KDR:3.817
Accuracy:34.956% B+
HSR:23.716% C--
Shuriken
A
Kills:1,166
Deaths:347
KDR:3.360
Accuracy:32.814% A
HSR:13.465% D
M77-B
A+
Kills:1,165
Deaths:200
KDR:5.825
Accuracy:46.503% A+
HSR:71.674% C-
MKV-P Suppressed
A
Kills:1,164
Deaths:301
KDR:3.867
Accuracy:35.598% A
HSR:17.268% D-
MG-S1 Jackal
A++
Kills:1,163
Deaths:305
KDR:3.813
Accuracy:35.783% A++
HSR:14.273% D-
TSAR-42
A++
Kills:1,163
Deaths:240
KDR:4.846
Accuracy:50.682% A++
HSR:56.750% D*
TRAP-M1
A++
Kills:1,161
Deaths:227
KDR:5.115
Accuracy:39.726% A++
HSR:16.451% D*
KSR-35
A**
Kills:1,161
Deaths:258
KDR:4.500
Accuracy:50.164% A**
HSR:16.882% F
RAMS-AE .50M
A++
Kills:1,161
Deaths:155
KDR:7.490
Accuracy:53.601% A++
HSR:69.854% F-
NS-357 Underboss
A+
Kills:1,161
Deaths:623
KDR:1.864
Accuracy:48.878% A+
HSR:16.538% D
99SV
M+
Kills:1,160
Deaths:196
KDR:5.918
Accuracy:48.582% M+
HSR:25.776% D*
NS-7 PDW
B**
Kills:1,160
Deaths:355
KDR:3.268
Accuracy:30.281% B**
HSR:13.276% D
TS2 Inquisitor
A
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:36.835% A
HSR:9.569% D**
PDW-16 Hailstorm
A++
Kills:1,160
Deaths:348
KDR:3.333
Accuracy:34.040% A++
HSR:13.103% C--
RAMS .50M
A+
Kills:1,159
Deaths:184
KDR:6.299
Accuracy:49.105% A+
HSR:67.213% D**
NS-44L Blackhand
B*
Kills:1,157
Deaths:733
KDR:1.578
Accuracy:49.411% B*
HSR:20.916% D**
The President
B*
Kills:1,152
Deaths:565
KDR:2.039
Accuracy:36.967% B*
HSR:16.059% D*
TX1 Repeater
A++
Kills:1,147
Deaths:710
KDR:1.615
Accuracy:34.605% A++
HSR:14.037% D--
SMG-46AE Armistice
B*
Kills:1,145
Deaths:326
KDR:3.512
Accuracy:33.430% B*
HSR:12.402% D*
SMG-46 Armistice
A+
Kills:1,132
Deaths:326
KDR:3.472
Accuracy:33.698% A+
HSR:11.838% D
NS-44LB Blackhand
B+
Kills:201
Deaths:108
KDR:1.861
Accuracy:52.430% B+
HSR:20.896% F
NSX Daimyo
B
Kills:124
Deaths:18
KDR:6.889
Accuracy:44.221% B
HSR:90.323% D--
PS1-AV Suppressor
B+
Kills:101
Deaths:43
KDR:2.349
Accuracy:32.215% B+
HSR:15.842% D--
Soldier Soaker
B**
Kills:84
Deaths:33
KDR:2.545
Accuracy:44.433% B**
HSR:5.952% D**
NS-AM7 Archer
B*
Kills:54
Deaths:52
KDR:1.038
Accuracy:64.969% B*
HSR:16.667% C+
Kills:36,698
Deaths (as Infiltrator):10,929
Deaths (to Infiltrators):3,376
KDR:3.35786
Kill Difference:25,769
Playtime:1,202.522 hours
Usage:58%
Score:20.780m
Score/min:288
Accuracy (listed only):42.680%
HSR (listed only):27.310%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Havoc
B+
Kills:1,174
Deaths:559
KDR:2.100
Accuracy:57.286% B+
HSR:12.521% C-
TAS-16 Blackjack
A
Kills:1,174
Deaths:544
KDR:2.158
Accuracy:75.151% A
HSR:17.802% B+
TS4 Haymaker
A
Kills:1,169
Deaths:447
KDR:2.615
Accuracy:55.270% A
HSR:10.778% D
AMR-66
A*
Kills:1,169
Deaths:307
KDR:3.808
Accuracy:38.693% A*
HSR:27.802% B+
TRS-12 Uppercut
B+
Kills:1,167
Deaths:557
KDR:2.095
Accuracy:63.397% B+
HSR:18.766% B+
TRAC-5
A++
Kills:1,164
Deaths:551
KDR:2.113
Accuracy:29.805% A++
HSR:15.722% D
NS Baron G5
B**
Kills:1,163
Deaths:522
KDR:2.228
Accuracy:55.399% B**
HSR:11.350% D
FA1 Barrage
A+
Kills:1,158
Deaths:623
KDR:1.859
Accuracy:53.722% A+
HSR:9.758% D*
AS16 NightHawk
C+
Kills:1,153
Deaths:737
KDR:1.564
Accuracy:38.486% C+
HSR:9.974% D*
MG-HBR1 Dragoon
A++
Kills:907
Deaths:236
KDR:3.843
Accuracy:45.553% A++
HSR:20.948% D-
NS-11CP
B*
Kills:718
Deaths:261
KDR:2.751
Accuracy:33.018% B*
HSR:14.206% D*
The Little Helper
A+
Kills:513
Deaths:192
KDR:2.672
Accuracy:62.481% A+
HSR:15.400% C+
Kills:12,629
Deaths (as Engineer):5,536
Deaths (to Engineers):3,604
KDR:2.28125
Kill Difference:7,093
Playtime:146.124 hours
Usage:7%
Score:1.975m
Score/min:225
Accuracy (listed only):50.688%
HSR (listed only):15.419%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
B**
Kills:1,180
Deaths:330
KDR:3.576
Accuracy:43.686% B**
HSR:17.119% D
Havoc
B+
Kills:1,174
Deaths:559
KDR:2.100
Accuracy:57.286% B+
HSR:12.521% C-
TAS-16 Blackjack
A
Kills:1,174
Deaths:544
KDR:2.158
Accuracy:75.151% A
HSR:17.802% B+
TS4 Haymaker
A
Kills:1,169
Deaths:447
KDR:2.615
Accuracy:55.270% A
HSR:10.778% D
MKV Suppressed
B*
Kills:1,169
Deaths:432
KDR:2.706
Accuracy:29.906% B*
HSR:10.950% D**
TRS-12 Uppercut
B+
Kills:1,167
Deaths:557
KDR:2.095
Accuracy:63.397% B+
HSR:18.766% B+
Shuriken
A
Kills:1,166
Deaths:347
KDR:3.360
Accuracy:32.814% A
HSR:13.465% D
MKV-P Suppressed
A
Kills:1,164
Deaths:301
KDR:3.867
Accuracy:35.598% A
HSR:17.268% D-
MG-S1 Jackal
A++
Kills:1,163
Deaths:305
KDR:3.813
Accuracy:35.783% A++
HSR:14.273% D-
NS Baron G5
B**
Kills:1,163
Deaths:522
KDR:2.228
Accuracy:55.399% B**
HSR:11.350% D
NS-7 PDW
B**
Kills:1,160
Deaths:355
KDR:3.268
Accuracy:30.281% B**
HSR:13.276% D
PDW-16 Hailstorm
A++
Kills:1,160
Deaths:348
KDR:3.333
Accuracy:34.040% A++
HSR:13.103% C--
FA1 Barrage
A+
Kills:1,158
Deaths:623
KDR:1.859
Accuracy:53.722% A+
HSR:9.758% D*
TORQ-9
B++
Kills:1,158
Deaths:548
KDR:2.113
Accuracy:27.573% B++
HSR:14.853% D*
T1 Cycler
A
Kills:1,157
Deaths:965
KDR:1.199
Accuracy:28.647% A
HSR:15.385% D-
TAR
B*
Kills:1,156
Deaths:737
KDR:1.569
Accuracy:27.961% B*
HSR:12.457% D*
AS16 NightHawk
C+
Kills:1,153
Deaths:737
KDR:1.564
Accuracy:38.486% C+
HSR:9.974% D*
Cycler TRV
B**
Kills:1,151
Deaths:600
KDR:1.918
Accuracy:28.069% B**
HSR:13.988% D-
NS-11A
B**
Kills:1,146
Deaths:528
KDR:2.170
Accuracy:29.561% B**
HSR:14.223% D--
SMG-46AE Armistice
B*
Kills:1,145
Deaths:326
KDR:3.512
Accuracy:33.430% B*
HSR:12.402% D*
SMG-46 Armistice
A+
Kills:1,132
Deaths:326
KDR:3.472
Accuracy:33.698% A+
HSR:11.838% D
T1A Unity
C*
Kills:970
Deaths:480
KDR:2.021
Accuracy:26.587% C*
HSR:13.814% D**
The Little Helper
A+
Kills:513
Deaths:192
KDR:2.672
Accuracy:62.481% A+
HSR:15.400% C+
PS1-AV Suppressor
B+
Kills:101
Deaths:43
KDR:2.349
Accuracy:32.215% B+
HSR:15.842% D--
Kills:25,949
Deaths (as Combat Medic):11,152
Deaths (to Combat Medics):2,920
KDR:2.32685
Kill Difference:14,797
Playtime:471.933 hours
Usage:23%
Score:8.658m
Score/min:306
Accuracy (listed only):40.460%
HSR (listed only):13.775%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:1,180
Deaths:355
KDR:3.324
Accuracy:24.620% A++
HSR:15.932% D-
MRC3 Mercy
A++
Kills:1,172
Deaths:359
KDR:3.265
Accuracy:24.894% A++
HSR:16.212% D-
M1 Heavy Cycler
M++
Kills:247
Deaths:68
KDR:3.632
Accuracy:27.125% M++
HSR:21.053% B++
M1 Heavy Cycler
A**
Kills:232
Deaths:58
KDR:4
Accuracy:26.897% A**
HSR:20.259% C*
NS-20 "Heatwave" Gorgon
B+
Kills:164
Deaths:34
KDR:4.824
Accuracy:34.815% B+
HSR:22.561% C*
NS-20 "Heatwave" Gorgon
C**
Kills:144
Deaths:34
KDR:4.235
Accuracy:34.177% C**
HSR:20.833% C*
M3 Pounder HEG
M++
Kills:68
Deaths:27
KDR:2.519
Accuracy:65.260% M++
HSR:2.941% C+
Kills:3,207
Deaths (as MAX Suit):467.500
Deaths (to MAX Suits):1,173
KDR:6.85989
Kill Difference:2,739.500
Playtime:46.426 hours
Usage:2%
Score:1.019m
Score/min:366
Accuracy (listed only):33.970%
HSR (listed only):17.113%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B**
Kills:1,171
V. Kills:36 N/A
Deaths:59
KDR:19.848
Accuracy:58.388% B**
KPH:118.600 B++
VKPH:3.600 D*
Hornet Missiles
A+
Kills:906
V. Kills:352 257%
Deaths:25
KDR:36.240
Accuracy:73.405% A+
KPH:103.100 B++
VKPH:40 C++
M18 Needler
C
Kills:556
V. Kills:472 118%
Deaths:291
KDR:1.911
Accuracy:40.757% A+
KPH:9 C
VKPH:7.700 C
Kills:2,633 (556 + 0)
Deaths:375
KDR:7.021
VKDR:2.293
Vehicle Kills:860
Kill Difference:2,258
Playtime:80.292 hours
Usage:4%
Score:0.855m
Score/min:177
Piloting Accuracy:40.757%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
M
Kills:58
V. Kills:20 276%
Deaths:6
KDR:9.667
Accuracy:66.856% M
KPH:54.500 A**
VKPH:18.800 A*
Kills:58 (58 + 0)
Deaths:6
KDR:9.667
VKDR:3.333
Vehicle Kills:20
Kill Difference:52
Playtime:1.065 hours
Usage:0%
Score:0.036m
Score/min:565
Driving Accuracy:66.856%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
A*
Kills:141
V. Kills:72 193%
Deaths:15
KDR:9.400
Accuracy:51.526% B+
KPH:89.200 A*
VKPH:45.500 A++
Kills:141 (0 + 141)
Deaths:15
KDR:9.400
VKDR:4.800
Vehicle Kills:72
Kill Difference:126
Playtime:1.582 hours
Usage:0%
Score:0.069m
Score/min:727
Driving Accuracy:N/A%
Gunner Accuracy:51.526%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:643
V. Kills:98 N/A
Deaths:31
KDR:20.742
Accuracy:46.009% A
KPH:79.700 A+
VKPH:12.100 B++
M40 Fury
A++
Kills:487
V. Kills:96 N/A
Deaths:31
KDR:15.710
Accuracy:47.569% A
KPH:94.500 A++
VKPH:18.600 A
M12 Kobalt
A*
Kills:157
V. Kills:7 N/A
Deaths:4
KDR:39.250
Accuracy:28.511% A*
KPH:104.600 A
VKPH:4.700 B+
M12 Kobalt
A*
Kills:83
V. Kills: N/A
Deaths:1
KDR:83
Accuracy:28.699% A*
KPH:116.700 A
VKPH:0 D*
M20 Basilisk
A+
Kills:82
V. Kills:24 328%
Deaths:14
KDR:5.857
Accuracy:50.787% A+
KPH:34.700 A
VKPH:10.200 B+
Kills:1,452 (0 + 1,452)
Deaths:81
KDR:17.926
VKDR:2.778
Vehicle Kills:225
Kill Difference:1,371
Playtime:17.801 hours
Usage:1%
Score:0.407m
Score/min:381
Driving Accuracy:N/A%
Gunner Accuracy:50.787%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Bighorn .50M 3,5633,5415806.105B3.2353.503%A++66.761%F-42.9CN/A11382.5h1.9C+3.6B*
Claymore 1,5291,5297320.945A*18.0750.104%A++N/A191.1B*N/A4508h1.1B*2.2B**
C-4 1,6921,2384742.612B*0.2728.09%B+N/A105.8B+38.8B++82311.7h1.3B+4.5B++
Auraxium Slasher 1,2501,2379,3910.132A*2.7550.903%A+2.102%D-1.6C+N/A4750.1h1.8B++3.5B+
NS-44 Commissioner 1,2121,2086042B**0.8851.307%A++15.315%D--27.4CN/A6944.1h3.4B+6.7B*
The Slasher 1,1851,1828,3430.142A++2.7445.25%B*12.267%C++2.1C+N/A5549.8h1.9B+4.3B+
MRC3 Mercy 1,2051,1803553.324B+0.4424.62%A++15.932%D-39.5B*N/A10729.9h16.2B*65.6B**
NSX Tengu 1,1861,1803303.576A*0.7043.686%B**17.119%D58.1B*N/A17420.3h9.5B*21.6B++
NS-61 Emissary 1,1941,1783123.776S0.9034.633%B**12.139%D76.5M1B**20515.4h12.7C**36.7B++
TX2 Emperor 1,2021,1774362.7A++0.1839.723%A+20.731%C++33.5C++N/A10035.1h9.9C+24.9B++
Havoc 1,1881,1745592.1B*0.7857.286%B+12.521%C-45C+N/A11026.1h3.9B6.9B+
SOAS-20 1,1801,1743053.849A++0.9736.622%A++18.569%C52.2B*N/A14822.5h11.3C**31B*
TAS-16 Blackjack 1,1851,1745442.158B**0.7275.151%A17.802%B+48.7B+N/A13924.1h1.9B**2.5B*
NS-44L "Ravenous" Blackhand 1,1741,1732983.936A+1.0654.436%B**28.218%D--35.2C++N/A8933.3h3.3B++6.1B*
MRC3 Mercy 1,1841,1723593.265B+0.3924.894%A++16.212%D-38.7B++N/A10930.3h16.9B++68.1B*
Hellfire Rocket Pods 1,2071,1715919.847A++16.9758.388%B**1.281%B118.3B++3.6D*2949.9h10.4B++17.8B*
TS4 Haymaker 1,1801,1694472.615A0.2655.27%A10.778%D53.4B**N/A12921.9h3.9B+7.1B*
Hunter QCX 1,1811,1699791.194B++1.6925.688%D*14.542%D13.5C+N/A3086.7h2.9B+11.2C**
AMR-66 1,1821,1693073.808M**0.9338.693%A*27.802%B+52.4A*N/A19922.3h6.2B**16.1B**
MKV Suppressed 1,1741,1694322.706A*0.1729.906%B*10.95%D**48.5B*N/A11324.1h12.1B+40.5B+
SR-7 1,1741,1691726.797B**3.9253.368%A++68.007%D*36.4C++N/A8832.1h2.1C**3.9B++
SOAS-20 AE 1,1741,1683063.817B**0.9434.956%B+23.716%C--55.4C++N/A11821.1h10.7B+30.7B+
TRS-12 Uppercut 1,1751,1675572.095B*0.7863.397%B+18.766%B+40.7C++N/A12028.7h2.3B+3.6B+
Shuriken 1,1721,1663473.36A*0.4832.814%A13.465%D50.9C**N/A23822.9h12.1B+36.8B++
M77-B 1,1671,1652005.825M2.9546.503%A+71.674%C-42.1B**N/A9427.7h1.8B**3.9B**
MKV-P Suppressed 1,1681,1643013.867A*0.9935.598%A17.268%D-50.6B+N/A10923h11.9B++33.3B*
TRAC-5 1,1781,1645512.113A++0.7729.805%A++15.722%D32.4B**N/A11935.9h11.9B++39.8B*
MG-S1 Jackal 1,1671,1633053.813A**0.9335.783%A++14.273%D-52.9B*N/A15622h9.5B+26.7B*
TSAR-42 1,1721,1632404.846B+1.9750.682%A++56.75%D*28.3CN/A7241.1h2.1B+4.1B*
NS Baron G5 1,1681,1635222.228A+0.6555.399%B**11.35%D32.5C+N/A7935.8h3.7B*6.7C*
TRAP-M1 1,1631,1612275.115M+2.2439.726%A++16.451%D*41.5C*N/A12028h7.9B+19.8B*
KSR-35 1,1651,1612584.5B**1.6250.164%A**16.882%F35.2CN/A9833h3.8B*7.6B**
RAMS-AE .50M 1,1631,1611557.49B**4.6153.601%A++69.854%F-41.2C+N/A10428.2h1.8B+3.4B*
NS-357 Underboss 1,1621,1616231.864B**1.0248.878%A+16.538%D29.3CN/A7439.6h3.7B+7.5B*
99SV 1,1721,1601965.918M3.0448.582%M+25.776%D*34.3B++N/A9633.8h4.1B**8.5A
NS-7 PDW 1,1671,1603553.268M*0.3930.281%B**13.276%D52.7AN/A12922h10.7B**35.2B*
TS2 Inquisitor 1,1701,1605012.315B**0.5636.835%A9.569%D**75.3A+N/A19515.4h9.1B+24.6B++
PDW-16 Hailstorm 1,1661,1603483.333M0.4534.04%A++13.103%C--53.2AN/A13121.8h12B++35.3B*
RAMS .50M 1,1661,1591846.299B**3.4249.105%A+67.213%D**34.1B+N/A8834h1.8B*3.7B*
FA1 Barrage 1,1661,1586231.859A1.0253.722%A+9.758%D*29.5C++N/A10139.2h3.6B**6.7B**
TORQ-9 1,1671,1585482.113B++0.7727.573%B++14.853%D*35.2C++N/A11632.9h12.9B++46.9B++
T1 Cycler 1,1741,1579651.199C*1.6828.647%A15.385%D-25.5C++N/A10545.4h12.5B++43.5B*
NS-44L Blackhand 1,1651,1577331.578B+1.3049.411%B*20.916%D**19.6CN/A4759.1h4.1B8.2B+
TAR 1,1691,1567371.569C++1.3127.961%B*12.457%D*34.6C++N/A11933.4h11.6B++41.4B++
AS16 NightHawk 1,1671,1537371.564B+1.3238.486%C+9.974%D*20.9DN/A5655.2h4B+10.3B+
The President 1,1651,1525652.039B+0.8436.967%B*16.059%D*74.8C*N/A20115.4h12.2C32.9C**
Cycler TRV 1,1691,1516001.918B+0.9628.069%B**13.988%D-34.5C*N/A11933.4h10.9B*38.8B*
TX1 Repeater 1,1601,1477101.615B**1.2634.605%A++14.037%D--31.4C*N/A9436.5h12B+34.7B*
NS-11A 1,1521,1465282.17B+0.7129.561%B**14.223%D--33.4C++N/A11034.3h11.5B*38.8B*
SMG-46AE Armistice 1,1571,1453263.512A++0.6333.43%B*12.402%D*44.9C+N/A12025.5h13.3C++39.7B
SMG-46 Armistice 1,1421,1323263.472A**0.5933.698%A+11.838%D51B**N/A16022.2h12.5B++37B++
T1A Unity 9809704802.021B*0.8626.587%C*13.814%D**29.5DN/A9132.9h12.3C+46.3C**
MG-HBR1 Dragoon 9169072363.843A*0.9645.553%A++20.948%D-38.3B+N/A9023.7h5.2B*11.4B**
Hornet Missiles 1,2589062536.24S33.3673.405%A+1.435%C+103B++40C++5378.8h8.4B+11.5B*
NS-11CP 7247182612.751B*0.1333.018%B*14.206%D*40.3CN/A9917.8h11.7C++35.5B+
M40 Fury 7416433120.742A++17.8646.009%A1.089%D79.4A+12.1B++3798.1h11B+24B*
M18 Needler 1,0285562911.911C++0.9740.757%A+2.338%C++9C7.7C10761.6h140.8C*345.4B+
Frag Grenade 5705461546N/A543.1246.905%C**N/A546B24M18251h3.1B++6.6B++
The Little Helper 5235131922.672B**0.2162.481%A+15.4%C+45.4C++N/A13611.3h4B++6.4B**
M40 Fury 5834873115.71B**12.8347.569%AN/A93.7A++18.5A4335.2h11.2B+23.5B*
Tank Mine 657479499.776M**6.9032.122%C+N/A116.8C**43.4D7654.1h1.7B+5.3B++
T9 CARV 4084011752.291B++0.5926.547%A+18.454%D34.6BN/A27211.6h11.5B*43.2B*
Spear Anti-Vehicle Phalanx Turret 5803863012.867B**9.9959.415%A++3.627%C54.4B**27.3B+3217.1h7.3C**12.2B*
Chainblade 2802746,8310.04B+2.8432.018%C*13.504%B**0.7C++N/A3404.3h2.1B+6.7B+
M1 Heavy Cycler 252247683.632A++0.7527.125%M++21.053%B++39.2A++N/A1556.3h13.7B**50.5B**
M1 Heavy Cycler 239232584A++1.1226.897%A**20.259%C*43.8A1.3A1255.3h12.6A46.8B**
NS-44LB Blackhand 2022011081.861B+1.0252.43%B+20.896%F50.3A++N/A1474h3.5B+6.8B+
NS-20 "Heatwave" Gorgon 166164344.824A*1.9434.815%B+22.561%C*37.3B**N/A1074.4h20.5B++59B**
M12 Kobalt 164157439.25A++36.3728.511%A*18.471%C+104.7A4.7B+3371.5h12.4A43.6B**
NS-20 "Heatwave" Gorgon 151144344.235A++1.3634.177%C**20.833%C*32.7B*1.6C994.4h23.6B++69.2B**
G20 Vulcan-H 213141159.4A+6.5251.526%B+2.128%C--88.1A*45A++7261.6h86.8B+168.4B++
NSX Daimyo 124124186.889B**4.0144.221%B90.323%D--30.2DN/A904.1h2.8C6.4C++
Rocklet Rifle 222123612.016A*0.8652.972%C+N/A26.7C+21.5C2644.6h34B64.2B
PS1-AV Suppressor 101101432.349B+0.5332.215%B+15.842%D--31.6DN/A843.2h13.6C+42.2C**
ASP-30 Grounder 189921030.893B1.9967.892%B++1.087%D--7.7D-8.2C10911.9h13.1F-19.2D*
Soldier Soaker 8484332.545A+0.3344.433%B**5.952%D**42CN/A2072h5B++11.3B**
M12 Kobalt 8383183M**80.1228.699%A*18.072%C+118.6AN/A3460.7h13.1B**45.8B**
M20 Basilisk 10682145.857A2.9850.787%A+6.098%C++34.2A10B+3162.4h69.3B++136.4B**
M3 Pounder HEG 8768272.519B++0.3665.26%M++2.941%C+30.9A+8.6M++2252.2h14.6B+22.3B*
MANA Anti-Personnel Turret 6665292.241N/A0.6424.1%UN/A650U10U1947100.1h16T*66.2T*
P2-120 HEAT 785869.667B++6.7966.856%M3.448%C*52.7A*18.2A++5641.1h8.1C+12.1B**
NS-AM7 Archer 7554521.038A+1.8464.969%B*16.667%C+7C+2.7C++467.7h17.5B26.9B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter7946,63027.3h
Nano-Armor Kit116268,67614.3h
Spawn Beacon101,2600.9h
Anti-Vehicle MANA Turret32130.5h
Nanite Revive Grenade03,0210.8h
Medical Applicator397276,18317.4h
Welding Device02830h
AE Medical Applicator83,8730.3h
Ammunition Package116060.7h
Medical Kit1,1958,46418.4h
Anti-Infantry MANA Turret81860.4h
Hardlight Barrier21030.2h
Shield Recharging Field11180.1h
Recon Detection Device0570.2h
Smoke Grenade02530.1h
Snowman Soldier31850.2h

Check the help document for the dictionary if you want to learn more about words used here.


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