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Maj. General Champion xXTRIPLEHXx[CHI] xXTRIPLEHXx
TR BR 83

KDR: 3.16

Score: 85.5m

Last Seen: Nov 11th, 2018 7:45 PM
- OFFLINE - 35.9 hour(s)

Prestige 1, Battle Rank 83 - Terran Republic on Cobalt - Outfit Member of Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 17
Level Progress (to 84): 96%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP T7 Mini-Chaingun Cycler TRV T16 Rhino M14 Banshee T9 CARV M77-B TAS-16 Blackjack
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,004,102 MLG Score: 1602
Fun Score: N/A
Cheeseburgers Flipped: 515TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.339%21.192%6225695878,8792.741040.42

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.13%1.632A+0.099C+-0.952D--HEAD ++ (~6.52)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.80.548B+9.90.304C*23.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.965%1.39%5446100810,218223052634.58001194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.47%-0.368C--0.219C-0.187

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
152.80.045C+51.90.014C+100.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.048%2.335%13538100622,3532432112069.1912199%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.62%0.118C+-0.202C0.484

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.70.229C++12.50C+17.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.04%5.673%290169984,671214517322.17762270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.853%0.178C++0.357C**0.456

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.20.376C**27.90.285C*45.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.045%66.473%2908100613,4192592535.17509

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.251%0.447B-0.05C+0.29

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.194C++30.049C+4.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.565%12.175%290610089,6182608523.68788

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.669%1.771A++-0.456D-0.091

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.673B+2.70.442B1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 17
85.5m197.4%365 (21.9k)327 (19.6k)3.16134174,31355,1393.5474783 (83)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10141616325.808%17.325%44704:4486

8% Combat Medic38% Engineer24% Heavy Assault17% Infiltrator12% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 11th, 2013 3:21 AMJul 3rd, 2016 2:17 PMNov 12th, 2018 6:12 AM (19h) (PST)Nov 11th, 2018 4:46 PM (1d) (PST)Nov 11th, 2018 3:45 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8521457070.6660.2110.1151.5250.1071602

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,1118,68642,4254013792619,598

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4362.4h/181.8d 21,291 30,199 51,136 399.2k 4,995 12,835 27,946 223m

Heavy AssaultCLASS DETAILS: Heavy Assault
T7 Mini-Chaingun
A++
Kills:5,897
Deaths:2,415
KDR:2.442
Accuracy:25.948% A++
HSR:12.566% C+
T16 Rhino
A++
Kills:3,103
Deaths:971
KDR:3.196
Accuracy:28.618% A++
HSR:24.525% B+
T9 CARV
B+
Kills:2,893
Deaths:1,372
KDR:2.109
Accuracy:21.463% B+
HSR:23.643% C++
T9A "Butcher"
B**
Kills:2,240
Deaths:788
KDR:2.843
Accuracy:28.368% B**
HSR:23.839% C-
T32 Bull
A
Kills:2,198
Deaths:753
KDR:2.919
Accuracy:30.107% A
HSR:21.383% C
NS-15M2
A
Kills:2,002
Deaths:613
KDR:3.266
Accuracy:29.965% A
HSR:20.230% D
NS-15M1
B**
Kills:1,889
Deaths:623
KDR:3.032
Accuracy:28.271% B**
HSR:18.370% C--
MSW-R
B**
Kills:1,564
Deaths:601
KDR:2.602
Accuracy:27.377% B**
HSR:19.182% D
T9 CARV-S
B*
Kills:1,434
Deaths:563
KDR:2.547
Accuracy:26.000% B*
HSR:22.664% C
TMG-50
A
Kills:1,323
Deaths:492
KDR:2.689
Accuracy:27.984% A
HSR:18.745% D
NSX Naginata
B*
Kills:1,218
Deaths:382
KDR:3.188
Accuracy:26.391% B*
HSR:29.228% C*
MG-H1 Watchman
B*
Kills:1,180
Deaths:419
KDR:2.816
Accuracy:26.657% B*
HSR:24.068% C
Kills:26,941
Deaths (as Heavy Assault):9,992
Deaths (to Heavy Assaults):15,438
KDR:2.69626
Kill Difference:16,949
Playtime:1,030.816 hours
Usage:24%
Score:20.689m
Score/min:335
Accuracy (listed only):27.262%
HSR (listed only):21.537%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
A
Kills:2,595
Deaths:1,022
KDR:2.539
Accuracy:74.012% A
HSR:12.139% D
TRS-12 Uppercut
A+
Kills:2,211
Deaths:648
KDR:3.412
Accuracy:75.012% A+
HSR:13.704% C
TRAC-5
B+
Kills:1,549
Deaths:1,138
KDR:1.361
Accuracy:23.632% B+
HSR:13.686% D--
NS Baron G5
A
Kills:1,498
Deaths:603
KDR:2.484
Accuracy:57.062% A
HSR:13.218% C
T5 AMC
A
Kills:1,457
Deaths:855
KDR:1.704
Accuracy:29.468% A
HSR:17.914% C
LC3 Jaguar
B+
Kills:1,416
Deaths:744
KDR:1.903
Accuracy:26.264% B+
HSR:14.407% D--
LC2 Lynx
B++
Kills:1,315
Deaths:648
KDR:2.029
Accuracy:26.011% B++
HSR:17.643% D
Havoc
B*
Kills:1,239
Deaths:368
KDR:3.367
Accuracy:59.914% B*
HSR:13.237% C
AS16 NightHawk
A++
Kills:1,234
Deaths:475
KDR:2.598
Accuracy:55.098% A++
HSR:12.561% C-
NS-11C
B+
Kills:1,233
Deaths:752
KDR:1.640
Accuracy:26.472% B+
HSR:12.652% D*
PDW-16 Hailstorm
B**
Kills:1,228
Deaths:993
KDR:1.237
Accuracy:29.108% B**
HSR:10.424% D--
SMG-46 Armistice
B**
Kills:1,210
Deaths:483
KDR:2.505
Accuracy:30.356% B**
HSR:14.050% C
MG-S1 Jackal
B++
Kills:1,189
Deaths:402
KDR:2.958
Accuracy:29.472% B++
HSR:20.269% C++
NSX-P Tanto
B**
Kills:1,177
Deaths:372
KDR:3.164
Accuracy:30.385% B**
HSR:26.763% C*
FA1 Barrage
A++
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:56.851% A++
HSR:11.140% D-
NSX Tanto
B**
Kills:1,171
Deaths:297
KDR:3.943
Accuracy:31.882% B**
HSR:20.581% D
NS-7 PDW
A+
Kills:1,168
Deaths:394
KDR:2.964
Accuracy:32.653% A+
HSR:14.812% C-
Shuriken
C++
Kills:1,164
Deaths:272
KDR:4.279
Accuracy:27.975% C++
HSR:16.924% C
TS4 Haymaker
A
Kills:1,163
Deaths:395
KDR:2.944
Accuracy:55.176% A
HSR:8.856% D*
NSX Tengu
B*
Kills:1,163
Deaths:383
KDR:3.037
Accuracy:42.337% B*
HSR:23.560% B+
HC1 Cougar
A
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:30.175% A
HSR:21.810% C+
TRAC-5 S
A
Kills:1,160
Deaths:514
KDR:2.257
Accuracy:28.889% A
HSR:19.828% B++
MKV Suppressed
B*
Kills:1,160
Deaths:311
KDR:3.730
Accuracy:30.386% B*
HSR:18.707% C+
TRAC-5 Burst
B++
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:28.835% B++
HSR:23.362% C+
TRAC-Shot
C*
Kills:1,155
Deaths:597
KDR:1.935
Accuracy:25.944% C*
HSR:17.403% C+
Kills:33,351
Deaths (as Light Assault):13,716
Deaths (to Light Assaults):10,576
KDR:2.43154
Kill Difference:19,635
Playtime:507.871 hours
Usage:12%
Score:10.192m
Score/min:334
Accuracy (listed only):38.535%
HSR (listed only):16.386%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
A
Kills:2,595
Deaths:1,022
KDR:2.539
Accuracy:74.012% A
HSR:12.139% D
TRS-12 Uppercut
A+
Kills:2,211
Deaths:648
KDR:3.412
Accuracy:75.012% A+
HSR:13.704% C
MG-HBR1 Dragoon
B++
Kills:1,864
Deaths:319
KDR:5.843
Accuracy:37.210% B++
HSR:26.663% C
TRAC-5
B+
Kills:1,549
Deaths:1,138
KDR:1.361
Accuracy:23.632% B+
HSR:13.686% D--
NS Baron G5
A
Kills:1,498
Deaths:603
KDR:2.484
Accuracy:57.062% A
HSR:13.218% C
T5 AMC
A
Kills:1,457
Deaths:855
KDR:1.704
Accuracy:29.468% A
HSR:17.914% C
LC3 Jaguar
B+
Kills:1,416
Deaths:744
KDR:1.903
Accuracy:26.264% B+
HSR:14.407% D--
LC2 Lynx
B++
Kills:1,315
Deaths:648
KDR:2.029
Accuracy:26.011% B++
HSR:17.643% D
Havoc
B*
Kills:1,239
Deaths:368
KDR:3.367
Accuracy:59.914% B*
HSR:13.237% C
AS16 NightHawk
A++
Kills:1,234
Deaths:475
KDR:2.598
Accuracy:55.098% A++
HSR:12.561% C-
NS-11C
B+
Kills:1,233
Deaths:752
KDR:1.640
Accuracy:26.472% B+
HSR:12.652% D*
DMR-99
B++
Kills:1,187
Deaths:275
KDR:4.316
Accuracy:37.623% B++
HSR:32.351% B
NSX-P Tanto
B**
Kills:1,177
Deaths:372
KDR:3.164
Accuracy:30.385% B**
HSR:26.763% C*
FA1 Barrage
A++
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:56.851% A++
HSR:11.140% D-
NSX Tanto
B**
Kills:1,171
Deaths:297
KDR:3.943
Accuracy:31.882% B**
HSR:20.581% D
TS4 Haymaker
A
Kills:1,163
Deaths:395
KDR:2.944
Accuracy:55.176% A
HSR:8.856% D*
HC1 Cougar
A
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:30.175% A
HSR:21.810% C+
TRAC-5 S
A
Kills:1,160
Deaths:514
KDR:2.257
Accuracy:28.889% A
HSR:19.828% B++
AMR-66
B**
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:33.123% B**
HSR:23.104% C+
TRAC-5 Burst
B++
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:28.835% B++
HSR:23.362% C+
TRAC-Shot
C*
Kills:1,155
Deaths:597
KDR:1.935
Accuracy:25.944% C*
HSR:17.403% C+
Kills:29,280
Deaths (as Engineer):11,694
Deaths (to Engineers):11,073
KDR:2.50385
Kill Difference:17,586
Playtime:1,651.799 hours
Usage:38%
Score:34.338m
Score/min:346
Accuracy (listed only):40.430%
HSR (listed only):17.763%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
M77-B
B*
Kills:2,666
Deaths:1,181
KDR:2.257
Accuracy:42.133% B*
HSR:74.006% C
Bighorn .50M
C
Kills:2,554
Deaths:325
KDR:7.858
Accuracy:40.879% C
HSR:72.279% D*
TSAR-42
B+
Kills:2,310
Deaths:445
KDR:5.191
Accuracy:42.017% B+
HSR:64.632% C
NS-44 Commissioner
B**
Kills:1,367
Deaths:550
KDR:2.485
Accuracy:43.920% B**
HSR:17.923% D
The President
C--
Kills:1,269
Deaths:461
KDR:2.753
Accuracy:29.497% C--
HSR:18.597% D
PDW-16 Hailstorm
B**
Kills:1,228
Deaths:993
KDR:1.237
Accuracy:29.108% B**
HSR:10.424% D--
SMG-46 Armistice
B**
Kills:1,210
Deaths:483
KDR:2.505
Accuracy:30.356% B**
HSR:14.050% C
SR-7
B+
Kills:1,210
Deaths:196
KDR:6.173
Accuracy:43.699% B+
HSR:71.984% D
TX2 Emperor
A
Kills:1,206
Deaths:498
KDR:2.422
Accuracy:37.181% A
HSR:21.476% C++
NS-61 Emissary
B++
Kills:1,189
Deaths:483
KDR:2.462
Accuracy:32.676% B++
HSR:16.569% C+
MG-S1 Jackal
B++
Kills:1,189
Deaths:402
KDR:2.958
Accuracy:29.472% B++
HSR:20.269% C++
RAMS .50M
B*
Kills:1,183
Deaths:119
KDR:9.941
Accuracy:43.547% B*
HSR:76.754% C
T4 AMP
B++
Kills:1,178
Deaths:457
KDR:2.578
Accuracy:31.437% B++
HSR:18.251% C+
NS-44L Blackhand
B+
Kills:1,171
Deaths:464
KDR:2.524
Accuracy:47.001% B+
HSR:29.633% D-
NS-45 Pilot
B
Kills:1,169
Deaths:431
KDR:2.712
Accuracy:33.287% B
HSR:23.097% C
TRAP-M1
C*
Kills:1,169
Deaths:272
KDR:4.298
Accuracy:29.887% C++
HSR:26.861% C*
NSX Tomoe
B**
Kills:1,169
Deaths:338
KDR:3.459
Accuracy:34.470% B**
HSR:36.441% C+
NS-7 PDW
A+
Kills:1,168
Deaths:394
KDR:2.964
Accuracy:32.653% A+
HSR:14.812% C-
Shuriken
C++
Kills:1,164
Deaths:272
KDR:4.279
Accuracy:27.975% C++
HSR:16.924% C
99SV
A
Kills:1,164
Deaths:125
KDR:9.312
Accuracy:38.742% A
HSR:36.083% C+
NSX Tengu
B*
Kills:1,163
Deaths:383
KDR:3.037
Accuracy:42.337% B*
HSR:23.560% B+
NSX Daimyo
C++
Kills:1,163
Deaths:161
KDR:7.224
Accuracy:41.810% C++
HSR:94.153% C++
NS-30 Vandal
A
Kills:1,162
Deaths:294
KDR:3.952
Accuracy:40.495% A
HSR:23.322% C
TX1 Repeater
B+
Kills:1,161
Deaths:688
KDR:1.688
Accuracy:26.630% B+
HSR:18.002% C-
SOAS-20
B++
Kills:1,160
Deaths:407
KDR:2.850
Accuracy:31.707% B++
HSR:22.069% C++
MKV Suppressed
B*
Kills:1,160
Deaths:311
KDR:3.730
Accuracy:30.386% B*
HSR:18.707% C+
HSR-1
B+
Kills:1,159
Deaths:227
KDR:5.106
Accuracy:38.196% B+
HSR:24.159% C-
TS2 Inquisitor
B++
Kills:1,158
Deaths:468
KDR:2.474
Accuracy:32.832% B++
HSR:14.162% D-
NS-357 Underboss
B+
Kills:1,144
Deaths:599
KDR:1.910
Accuracy:40.701% B+
HSR:13.811% D-
KSR-35
B**
Kills:1,127
Deaths:332
KDR:3.395
Accuracy:41.392% B**
HSR:20.053% D--
NS-AM7 Archer
C*
Kills:554
Deaths:322
KDR:1.721
Accuracy:60.051% C*
HSR:8.123% D--
Kills:40,044
Deaths (as Infiltrator):13,081
Deaths (to Infiltrators):8,725
KDR:3.06123
Kill Difference:26,963
Playtime:740.719 hours
Usage:17%
Score:10.712m
Score/min:241
Accuracy (listed only):36.983%
HSR (listed only):31.006%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
A++
Kills:3,968
Deaths:1,390
KDR:2.855
Accuracy:30.597% A++
HSR:22.051% B+
TAS-16 Blackjack
A
Kills:2,595
Deaths:1,022
KDR:2.539
Accuracy:74.012% A
HSR:12.139% D
TRS-12 Uppercut
A+
Kills:2,211
Deaths:648
KDR:3.412
Accuracy:75.012% A+
HSR:13.704% C
T1B Cycler
B*
Kills:2,059
Deaths:603
KDR:3.415
Accuracy:29.919% B*
HSR:24.964% C
NS Baron G5
A
Kills:1,498
Deaths:603
KDR:2.484
Accuracy:57.062% A
HSR:13.218% C
Havoc
B*
Kills:1,239
Deaths:368
KDR:3.367
Accuracy:59.914% B*
HSR:13.237% C
AS16 NightHawk
A++
Kills:1,234
Deaths:475
KDR:2.598
Accuracy:55.098% A++
HSR:12.561% C-
PDW-16 Hailstorm
B**
Kills:1,228
Deaths:993
KDR:1.237
Accuracy:29.108% B**
HSR:10.424% D--
T1S Cycler
A
Kills:1,214
Deaths:383
KDR:3.170
Accuracy:30.141% A
HSR:24.876% B+
SMG-46 Armistice
B**
Kills:1,210
Deaths:483
KDR:2.505
Accuracy:30.356% B**
HSR:14.050% C
MG-S1 Jackal
B++
Kills:1,189
Deaths:402
KDR:2.958
Accuracy:29.472% B++
HSR:20.269% C++
NSX Yumi
B**
Kills:1,183
Deaths:329
KDR:3.596
Accuracy:31.059% B**
HSR:26.458% C++
TAR
A++
Kills:1,183
Deaths:286
KDR:4.136
Accuracy:30.498% A++
HSR:21.302% C++
FA1 Barrage
A++
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:56.851% A++
HSR:11.140% D-
NS-11P
A++
Kills:1,171
Deaths:319
KDR:3.671
Accuracy:31.083% A++
HSR:20.495% C**
NS-7 PDW
A+
Kills:1,168
Deaths:394
KDR:2.964
Accuracy:32.653% A+
HSR:14.812% C-
T1A Unity
B++
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:28.048% B++
HSR:26.798% B+
SABR-13
A
Kills:1,167
Deaths:325
KDR:3.591
Accuracy:31.551% A
HSR:26.564% C*
T1 Cycler
A
Kills:1,166
Deaths:442
KDR:2.638
Accuracy:27.726% A
HSR:18.268% C-
Shuriken
C++
Kills:1,164
Deaths:272
KDR:4.279
Accuracy:27.975% C++
HSR:16.924% C
TS4 Haymaker
A
Kills:1,163
Deaths:395
KDR:2.944
Accuracy:55.176% A
HSR:8.856% D*
NSX Tengu
B*
Kills:1,163
Deaths:383
KDR:3.037
Accuracy:42.337% B*
HSR:23.560% B+
NS-11A
A+
Kills:1,162
Deaths:371
KDR:3.132
Accuracy:30.875% A+
HSR:21.945% C++
MKV Suppressed
B*
Kills:1,160
Deaths:311
KDR:3.730
Accuracy:30.386% B*
HSR:18.707% C+
TORQ-9
A+
Kills:1,142
Deaths:429
KDR:2.662
Accuracy:31.083% A+
HSR:25.569% B
Kills:35,981
Deaths (as Combat Medic):12,406
Deaths (to Combat Medics):5,508
KDR:2.90029
Kill Difference:23,575
Playtime:356.164 hours
Usage:8%
Score:8.151m
Score/min:381
Accuracy (listed only):39.520%
HSR (listed only):18.516%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:949
Deaths:255
KDR:3.722
Accuracy:24.049% A++
HSR:14.331% D*
M3 Pounder HEG
A++
Kills:751
Deaths:217
KDR:3.461
Accuracy:55.747% A++
HSR:2.929% C+
M3 Pounder HEG
A++
Kills:745
Deaths:244
KDR:3.053
Accuracy:52.051% A++
HSR:2.685% C
MRC3 Mercy
A++
Kills:657
Deaths:187
KDR:3.513
Accuracy:24.947% A++
HSR:16.591% D
M1 Heavy Cycler
A+
Kills:396
Deaths:83
KDR:4.771
Accuracy:20.226% A+
HSR:13.384% D-
Kills:3,498
Deaths (as MAX Suit):493
Deaths (to MAX Suits):2,083
KDR:7.09533
Kill Difference:3,005
Playtime:64.551 hours
Usage:1%
Score:1.414m
Score/min:365
Accuracy (listed only):35.404%
HSR (listed only):9.984%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A
Kills:3,096
V. Kills:253 N/A
Deaths:263
KDR:11.772
Accuracy:30.494% C*
KPH:77.200 B**
VKPH:6.300 A
Hellfire Rocket Pods
C
Kills:2,509
V. Kills:536 467%
Deaths:345
KDR:7.272
Accuracy:53.721% B++
KPH:49 C-
VKPH:10.500 C
M18 Needler
B+
Kills:2,127
V. Kills:2,214 96%
Deaths:1,173
KDR:1.813
Accuracy:31.603% C+
KPH:12.200 C+
VKPH:12.700 B+
M18 Locust
B**
Kills:1,158
V. Kills:644 180%
Deaths:224
KDR:5.170
Accuracy:32.193% C++
KPH:34.500 B**
VKPH:19.200 B++
M18 Rotary
B+
Kills:1,035
V. Kills:674 153%
Deaths:373
KDR:2.775
Accuracy:31.576% C++
KPH:20.100 B+
VKPH:13.100 B+
Hornet Missiles
A
Kills:884
V. Kills:563 157%
Deaths:49
KDR:18.041
Accuracy:70.444% A
KPH:98.700 B*
VKPH:62.900 A
Coyote Missiles
C+
Kills:151
V. Kills:148 101%
Deaths:43
KDR:3.512
Accuracy:61.552% A
KPH:23.400 C
VKPH:22.900 C+
Tomcat A2AM Pods
D--
Kills:140
V. Kills:154 90%
Deaths:57
KDR:2.456
Accuracy:78.683% C
KPH:13.400 D--
VKPH:14.700 D--
Kills:11,100 (7,416 + 0)
Deaths:2,527
KDR:4.393
VKDR:2.052
Vehicle Kills:5,186
Kill Difference:8,573
Playtime:376.732 hours
Usage:9%
Score:4.882m
Score/min:216
Piloting Accuracy:31.576%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,355
V. Kills:1,372 99%
Deaths:588
KDR:2.304
Accuracy:46.559% C++
KPH:12 B++
VKPH:12.200 B**
C150 Dalton
A+
Kills:553
V. Kills:400 138%
Deaths:61
KDR:9.066
Accuracy:27.892% D*
KPH:54.500 A+
VKPH:39.400 A
L105 Zephyr
B+
Kills:150
V. Kills:24 N/A
Deaths:14
KDR:10.714
Accuracy:46.245% B+
KPH:59.100 B
VKPH:9.500 C**
L-24R Spur
C+
Kills:130
V. Kills:15 N/A
Deaths:12
KDR:10.833
Accuracy:35.017% C--
KPH:23.800 C
VKPH:2.700 C+
L-30R Vektor
C
Kills:96
V. Kills:60 157%
Deaths:86
KDR:1.116
Accuracy:25.714% D*
KPH:3.200 C
VKPH:2 D
AP30 Shredder
C+
Kills:60
V. Kills:47 125%
Deaths:20
KDR:3
Accuracy:28.528% C
KPH:23.300 C
VKPH:18.300 C+
Kills:2,344 (1,581 + 763)
Deaths:781
KDR:3.001
VKDR:2.456
Vehicle Kills:1,918
Kill Difference:1,563
Playtime:163.304 hours
Usage:4%
Score:1.763m
Score/min:180
Piloting Accuracy:25.714%
Gunner Accuracy:28.528%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:2,070
V. Kills:1,425 145%
Deaths:195
KDR:10.615
Accuracy:62.561% B*
KPH:44.400 A
VKPH:30.500 A*
L100 Python HESH
A++
Kills:1,837
V. Kills:243 N/A
Deaths:48
KDR:38.271
Accuracy:53.459% B++
KPH:91.600 A++
VKPH:12.100 B**
Skyguard
C++
Kills:1,232
V. Kills:964 128%
Deaths:293
KDR:4.205
Accuracy:37.694% A+
KPH:12.300 C+
VKPH:9.600 C++
L100 Python HEAT
A
Kills:1,081
V. Kills:386 279%
Deaths:92
KDR:11.750
Accuracy:60.882% B**
KPH:47.800 B**
VKPH:17.100 A
C75 Viper
B+
Kills:1,048
V. Kills:194 N/A
Deaths:65
KDR:16.123
Accuracy:41.485% B
KPH:38.500 B+
VKPH:7.100 C+
Kills:7,268 (7,268 + 0)
Deaths:693
KDR:10.488
VKDR:4.635
Vehicle Kills:3,212
Kill Difference:6,575
Playtime:216.503 hours
Usage:5%
Score:2.954m
Score/min:227
Driving Accuracy:41.485%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B*
Kills:12,477
V. Kills:7,272 172%
Deaths:1,013
KDR:12.317
Accuracy:51.089% B++
KPH:37.900 B*
VKPH:22.100 B*
P2-120 HESH
C*
Kills:1,447
V. Kills:206 N/A
Deaths:48
KDR:30.146
Accuracy:41.710% C++
KPH:54 C*
VKPH:7.700 C+
P2-120 HEAT
C+
Kills:1,161
V. Kills:516 225%
Deaths:166
KDR:6.994
Accuracy:45.592% B+
KPH:20.700 C
VKPH:9.200 C+
E540 Halberd
A
Kills:406
V. Kills:196 206%
Deaths:36
KDR:11.278
Accuracy:44.754% B+
KPH:37.800 A
VKPH:18.200 A
MR11 Gatekeeper
A++
Kills:125
V. Kills:84 147%
Deaths:6
KDR:20.833
Accuracy:44.463% B++
KPH:33 A++
VKPH:22.200 B*
G30 Vulcan
B++
Kills:76
V. Kills:71 106%
Deaths:11
KDR:6.909
Accuracy:34.917% B++
KPH:19.900 C+
VKPH:18.600 B++
Kills:15,692 (15,085 + 607)
Deaths:1,280
KDR:12.259
VKDR:6.520
Vehicle Kills:8,345
Kill Difference:14,412
Playtime:430.166 hours
Usage:10%
Score:8.055m
Score/min:312
Driving Accuracy:45.592%
Gunner Accuracy:34.917%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A**
Kills:600
V. Kills:57 N/A
Deaths:19
KDR:31.579
Accuracy:42.762% B**
KPH:162.400 A
VKPH:15.400 A**
G20 Vulcan-H
A
Kills:223
V. Kills:161 138%
Deaths:27
KDR:8.259
Accuracy:58.212% A
KPH:54.400 B++
VKPH:39.300 A
M12 Kobalt-H
A++
Kills:218
V. Kills:4 N/A
Deaths:7
KDR:31.143
Accuracy:29.760% A++
KPH:186.300 A
VKPH:3.400 C--
E540 Halberd-H
B**
Kills:152
V. Kills:60 249%
Deaths:5
KDR:30.400
Accuracy:61.212% B+
KPH:66.900 B**
VKPH:26.400 B+
Kills:1,193 (0 + 1,193)
Deaths:58
KDR:20.569
VKDR:4.862
Vehicle Kills:282
Kill Difference:1,135
Playtime:11.235 hours
Usage:0%
Score:0.459m
Score/min:681
Driving Accuracy:N/A%
Gunner Accuracy:61.212%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M*
Kills:624
V. Kills:155 400%
Deaths:22
KDR:28.364
Accuracy:50.281% A++
KPH:101.300 A**
VKPH:25.200 M*
M12 Kobalt
A*
Kills:591
V. Kills:18 N/A
Deaths:15
KDR:39.400
Accuracy:22.917% A
KPH:132.600 A*
VKPH:4 C**
M40 Fury
M*
Kills:423
V. Kills:109 385%
Deaths:16
KDR:26.438
Accuracy:49.549% A+
KPH:123.900 M+
VKPH:31.900 M*
M12 Kobalt
A
Kills:259
V. Kills:11 N/A
Deaths:11
KDR:23.546
Accuracy:21.999% B**
KPH:110.500 A
VKPH:4.700 B+
G30 Walker
A+
Kills:153
V. Kills:126 120%
Deaths:17
KDR:9
Accuracy:36.763% A
KPH:22.600 B**
VKPH:18.600 A+
M20 Basilisk
C**
Kills:147
V. Kills:55 263%
Deaths:20
KDR:7.350
Accuracy:40.319% C**
KPH:19.100 C+
VKPH:7.100 C+
M20 Basilisk
C
Kills:83
V. Kills:44 184%
Deaths:17
KDR:4.882
Accuracy:36.793% C+
KPH:14.600 D
VKPH:7.800 C
Kills:2,280 (0 + 2,280)
Deaths:118
KDR:19.322
VKDR:4.390
Vehicle Kills:518
Kill Difference:2,162
Playtime:36.524 hours
Usage:1%
Score:0.824m
Score/min:376
Driving Accuracy:N/A%
Gunner Accuracy:36.793%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:182
V. Kills:7 N/A
Deaths:60
KDR:3.033
Accuracy:48.273% B++
KPH:44.600 C+
VKPH:1.700 C+
M40 Fury-F
A
Kills:65
V. Kills:24 260%
Deaths:17
KDR:3.824
Accuracy:50.091% C+
KPH:33.100 B++
VKPH:12.200 A
Kills:247 (247 + 0)
Deaths:77
KDR:3.208
VKDR:0.403
Vehicle Kills:31
Kill Difference:170
Playtime:6.042 hours
Usage:0%
Score:0.059m
Score/min:164
Driving Accuracy:50.091%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 19,74912,4771,01312.317B**9.1651.089%B++2.925%C37.9B*22.1B*305329h5.6B*11B**
T7 Mini-Chaingun 5,9235,8972,4152.442A++0.7225.948%A++12.566%C+53.2B**N/A155110.9h10.9B**42.2B*
Cycler TRV 4,0313,9681,3902.855A+0.3130.597%A++22.051%B+66.6A*1.1A*19559.6h10.7B**34.9B**
T16 Rhino 3,1263,1039713.196A*0.0328.618%A++24.525%B+61A+N/A16150.9h10B**35.1B*
M14 Banshee 3,3493,09626311.772B++8.6130.494%C*1.066%C+77.2B**6.3A23240.1h16.1B+52.8B+
T9 CARV 2,9262,8931,3722.109B++1.0521.463%B+23.643%C++25.6C+N/A106113.1h11.5B++53.5B+
M77-B 2,6752,6661,1812.257C++0.9042.133%B*74.006%C17DN/A55156.8h2.5C+6B+
TAS-16 Blackjack 2,6102,5951,0222.539B**0.6274.012%A12.139%D68.5A+N/A18037.9h2.1B++2.9B++
Bighorn .50M 2,5662,5543257.858B*4.7040.879%C72.279%D*49.7C+N/A11651.4h2.2D*5.4D
Hellfire Rocket Pods 3,0452,5093457.272C++4.1153.721%B++1.355%B+49C-10.5C23651.2h17.9B+33.4B+
C-4 3,7512,4921,2012.075B+1.0923.231%CN/A82.2C++41.6B*81530.3h1.5C++6.6C+
TSAR-42 2,3172,3104455.191B+2.0342.017%B+64.632%C46.8B+N/A12949.4h2.3C++5.5B+
T9A "Butcher" 2,2562,2407882.843B+0.3228.368%B**23.839%C-67.5B+N/A19933.2h10.4B+36.6B*
TRS-12 Uppercut 2,2222,2116483.412A*0.2575.012%A+13.704%C86.7A*N/A24325.5h2.1B*2.8B*
T32 Bull 2,2112,1987532.919A0.2430.107%A21.383%C64.6B**N/A18934h10.6B++35.2B++
M18 Needler 4,3412,1271,1731.813C++1.3531.603%C+2.257%C++12.2C+12.7B+185174.6h128.9B407.8B+
L100 Python AP 3,4952,07019510.615A++7.4562.561%B*1.787%D44.3A30.5A*34546.7h5.4B++8.6B*
T1B Cycler 2,0812,0596033.415B*0.2529.919%B*24.964%C69.8B**N/A22429.5h10.9B++36.5B++
NS-15M2 2,0092,0026133.266B*0.1029.965%A20.23%D72.8AN/A21527.5h10.3B*34.4B*
NS-15M1 1,9041,8896233.032A0.1328.271%B**18.37%C--64.3B**N/A19229.4h10.1B*35.9B++
MG-HBR1 Dragoon 1,8921,8643195.843M++2.6837.21%B++26.663%C53.9AN/A13034.6h5.4B++14.5B*
L100 Python HESH 2,0801,8374838.271A**35.1153.459%B++N/A91.4A++12.1B**27820.1h2.6B*4.8B*
MSW-R 1,5721,5646012.602B0.5627.377%B**19.182%D54.1B++N/A21328.9h10.1B*36.9B*
TRAC-5 1,5741,5491,1381.361B++1.8023.632%B+13.686%D--17.8C+N/A10686.9h13.1B+55.4B+
NS Baron G5 1,5081,4986032.484A++0.6857.062%A13.218%C67.8A++N/A21022.1h3.7B*6.5C+
T5 AMC 1,4641,4578551.704B++1.4629.468%A17.914%C31.7B+N/A15445.9h10.9B**37.1B*
P2-120 HESH 1,6531,4474830.146A26.9841.71%C++N/A54C*7.7C+21026.8h4.2B+10.1B+
T9 CARV-S 1,4411,4345632.547B*0.6126%B*22.664%C61.5B*N/A20323.3h10.5B++40.5B++
LC3 Jaguar 1,4351,4167441.903B+1.2626.264%B+14.407%D--27.2C+N/A11452.1h12B45.8B+
NS Decimator 2,3521,3837761.782B**1.3864.504%B+1.952%C39.9B+27.9A40334.7h4.8C++7.5C**
NS-44 Commissioner 1,3741,3675502.485A+0.6843.92%B**17.923%D58.7B**N/A18223.3h4C+9.2B+
CAS30 Tank Buster 2,7271,3555882.304B+0.8646.559%C++1.033%C12B++12.2B**153112.7h50.2B+107.9B+
TMG-50 1,3341,3234922.689A+0.4727.984%A18.745%D51.5B*N/A21325.7h8.7B**31.1B*
LC2 Lynx 1,3241,3156482.029B*1.1326.011%B++17.643%D33.6B+N/A12039.1h12.8B++49.1B++
The President 1,2901,2694612.753A0.4129.497%C--18.597%D109.4B**1.8A++27911.6h10.9C*36.9C+
Havoc 1,2471,2393683.367A++0.2159.914%B*13.237%C89.8A+N/A20813.8h3.3B**5.5B**
AS16 NightHawk 1,2421,2344752.598A0.5655.098%A++12.561%C-85.7A**N/A31914.4h3.6B*6.6B**
NS-11C 1,2441,2337521.64B*1.5226.472%B+12.652%D*26.1C++N/A8747.2h12B++45.4B+
Skyguard 2,1961,2322934.205B*1.0437.694%A+2.922%B+12.3C+9.6C++161100h134.9C+357.9B+
PDW-16 Hailstorm 1,2421,2289931.237C**1.9229.108%B**10.424%D--32.2C**N/A12038.1h13.9B47.7B+
NSX Naginata 1,2291,2183823.188A++0.0326.391%B*29.228%C*69.6AN/A16917.5h9.8B++37.2B++
T1S Cycler 1,2321,2143833.17A*0.0130.141%A24.876%B+62.3A++N/A14719.5h10.8B++35.8B**
SMG-46 Armistice 1,2131,2104832.505A+0.6630.356%B**14.05%C70.3A*N/A20017.2h11.4B*37.4B++
SR-7 1,2131,2101966.173B*3.0143.699%B+71.984%D52.6B*N/A12423h2.2C++4.9B+
TX2 Emperor 1,2221,2064982.422A++0.7437.181%A21.476%C++74.4A*1B+19516.2h7.3B*19.7C++
NS-61 Emissary 1,1991,1894832.462A**0.7032.676%B++16.569%C+56.4A++N/A14421.1h12.4C**37.8B+
MG-S1 Jackal 1,2021,1894022.958A++0.2029.472%B++20.269%C++57.2B**N/A19720.8h11.2C++38.1B+
DMR-99 1,2041,1872754.316A1.1537.623%B++32.351%B72.4A1B**16016.4h5.8B++15.5B*
NSX Yumi 1,2261,1833293.596A++0.4331.059%B**26.458%C++47.3B+1.7C++12125h11.4B36.6B+
TAR 1,1901,1832864.136A++0.9730.498%A++21.302%C++79.9A**N/A23614.8h10.2B**33.3B**
RAMS .50M 1,1861,1831199.941A*6.7843.547%B*76.754%C51.2A+N/A12923.1h1.9B++4.4B++
MG-H1 Watchman 1,2021,1804192.816B**0.3526.657%B*24.068%C60.8B*1.1B++29919.4h12.4B++46.7B++
T4 AMP 1,1851,1784572.578A++0.5831.437%B++18.251%C+100.7M++N/A25911.7h10.6B**33.8B*
NSX-P Tanto 1,1951,1773723.164A**0.0030.385%B**26.763%C*60.7A++N/A14419.4h11.3B*37.3B*
FA1 Barrage 1,1831,1763383.479A*0.3256.851%A++11.14%D-83.4M*N/A28614.1h3.1A5.4B**
NS-11P 1,1791,1713193.671A**0.5131.083%A++20.495%C**64.7A*N/A15718.1h10.9B**34.9B**
NSX Tanto 1,1781,1712973.943M+0.7831.882%B**20.581%D73.2A++N/A16716h11B+34.5B++
NS-44L Blackhand 1,1841,1714642.524B**0.6447.001%B+29.633%D-62.3A*N/A14218.8h3.6B+7.7B+
NS-45 Pilot 1,1901,1694312.712A0.4533.287%B23.097%C86.6A1.6A*21213.5h6.8B20.4B+
TRAP-M1 1,1791,1692724.298A*1.1429.887%C++26.861%C*74.9A+N/A16715.6h8B+26.7B+
NSX Tomoe 1,1811,1693383.459B**0.3034.47%B**36.441%C+77.4A++N/A18415.1h11.9B++34.5B*
NS-7 PDW 1,1721,1683942.964A**0.2032.653%A+14.812%C-66A*N/A19217.7h11.2B*34.2B*
T1A Unity 1,1861,1684422.643A+0.5228.048%B++26.798%B+57.8B*N/A13320.2h11.4B+40.8B++
SABR-13 1,1751,1673253.591A0.4331.551%A26.564%C*57.2AN/A14020.4h9.5B*30.2B**
T1 Cycler 1,1751,1664422.638A++0.5227.726%A18.268%C-46.8A+N/A20924.9h11B**39.7B**
Shuriken 1,1651,1642724.279M+1.1227.975%C++16.924%C75.6AN/A17515.4h11.3B++40.4B+
99SV 1,1721,1641259.312S6.1538.742%A36.083%C+51.5A++N/A16122.6h4.5B*11.6B*
TS4 Haymaker 1,1661,1633952.944A++0.2255.176%A8.856%D*71.3A*N/A22616.3h3.1B**5.6B**
NSX Tengu 1,1731,1633833.037A++0.1242.337%B*23.56%B+66.8AN/A16017.4h12B+28.3B+
NSX Daimyo 1,1641,1631617.224A4.0641.81%C++94.153%C++48.1C+N/A10424.2h2.6C++6.3C++
NS-30 Vandal 1,1761,1622943.952A0.7940.495%A23.322%C65.3AN/A14817.8h4.8B++11.9B*
NS-11A 1,1751,1623713.132A++0.0330.875%A+21.945%C++62.8A++N/A15918.5h11.2B*36.3B**
TX1 Repeater 1,1731,1616881.688A1.4726.63%B+18.002%C-37.9B+N/A12630.6h11.4B+42.9C*
P2-120 HEAT 1,6771,1611666.994C**3.8345.592%B+3.531%C*20.7C9.2C+16856.1h6B++13.3B*
SOAS-20 1,1671,1604072.85B**0.3131.707%B++22.069%C++65.2A+N/A16017.8h10.4B+32.6B++
HC1 Cougar 1,1701,1603313.505A**0.3430.175%A21.81%C+58.9A++N/A15819.7h9.4B*31.2B*
TRAC-5 S 1,1721,1605142.257A+0.9028.889%A19.828%B++34.8B**N/A9233.3h10.9B+37.8B++
MKV Suppressed 1,1641,1603113.73M++0.5730.386%B*18.707%C+62A+N/A15818.7h10.9B*35.9B++
AMR-66 1,1661,1606221.865B**1.3033.123%B**23.104%C+32.1B++N/A10536.1h6.5B**19.6B*
TRAC-5 Burst 1,1681,1603813.045B*0.1228.835%B++23.362%C+77.3A+N/A17315h10.8B++37.6B++
HSR-1 1,1701,1592275.106A+1.9438.196%B+24.159%C-69.8AN/A15216.6h4.9B+12.7B+
TS2 Inquisitor 1,1611,1584682.474B**0.6932.832%B++14.162%D-84.5A++N/A20313.7h8.4B++25.6B++
Chainblade 1,3661,15844,5570.026C++3.1437.834%B++3.109%D0.5C+N/A22411.1h3.1C+8.1C+
M18 Locust 1,8021,1582245.17A++2.0132.193%C++1.813%C+34.5B**19.2B++22133.6h79.4C*246.6B+
TRAC-Shot 1,1681,1555971.935B+1.2325.944%C*17.403%C+22.8C--N/A5750.6h10.2B+39.3B+
NS-357 Underboss 1,1511,1445991.91B**1.2540.701%B+13.811%D-51.8B+N/A13822.1h3.8B+9.4B+
TORQ-9 1,1551,1424292.662B**0.5031.083%A+25.569%B60.7A+N/A16718.8h12.2B*39.2B**
KSR-35 1,1361,1273323.395B+0.2341.392%B**20.053%D--68.3B**N/A15316.5h4.2B+10.1B++
Tank Mine 2,0521,1052773.989B*0.8348.695%B**N/A145.4B*124.6A*19127.6h2.8D*5.7B+
M20 Basilisk 1,2721,0827154.571U151.4152.42%C+7.301%A124.4M**21.8C+3828.7h40.7A+77.7A+
L100 Python HEAT 1,4671,0819211.75A+8.5960.882%B**1.203%D--47.8B**17.1A26322.6h5.1B+8.4B*
C75 Viper 1,2421,0486516.123A*12.9641.485%BN/A38.5B+7.1C+20227.2h8.1B*19.5B**
M18 Rotary 1,7091,0353732.775B+0.3931.576%C++1.159%D20.1B+13.1B+18151.4h83.5B++264.5B++
MRC3 Mercy 9579492553.722B*0.5624.049%A++14.331%D*43.1AN/A12622h17.2B+71.4B*
ASP-30 Grounder 1,5668938151.096B++2.0767.227%B++3.247%C++21.7C**16.3B+23641.2h7.2B10.7B+
Hornet Missiles 1,4478844918.041A++14.8870.444%A1.697%C++98.2B*62.6A7529h9.4B13.3B++
M3 Pounder HEG 8587512173.461B**0.3055.747%A++2.929%C+29.5A4.2C**11625.5h13.2B*23.7B*
M3 Pounder HEG 8517452443.053B**0.1152.051%A++2.685%C24.1B*3.4C++10730.9h13B++25.1B++
MRC3 Mercy 6686571873.513B++0.3524.947%A++16.591%D47.3A+N/A13613.9h17.3B+69.3B*
M40 Fury 7796242228.364M25.2050.281%A++1.603%C+100.6A**25M*6216.2h14.3C+28.5B++
P525 Marauder-H 6576001931.579A28.4242.762%B**N/A162.2A15.4A**4603.7h7.2C+16.8B+
Frag Grenade 6045981598N/A594.8435.044%D**N/A351.8D3.5D10661.7h4C+11.3C--
M12 Kobalt 6095911539.4A++36.2422.917%A20.812%B+131.3A*4C**4074.5h13.7B**60B*
NS-AM7 Archer 8425543221.72M++1.4460.051%C*8.123%D--12.2B**6.4A+7745.3h9.8B*16.3B**
C150 Dalton 953553619.066B+5.9027.892%D*N/A54.2A39.2A73010.2h3B**10.8B
M12 Kobalt 4494354108.75M*105.5923.61%B+18.851%C**167.3A5.4C++4192.6h15.3B64.9B+
M40 Fury 5324231626.438A**23.2849.549%A+N/A124.4M+32.1M*7193.4h12.3C**24.9B*
E540 Halberd 6024063611.278B++8.1244.754%B+2.709%C37.6A18.1A106710.8h4.6B**10.4B**
M1 Heavy Cycler 397396834.771M+1.6120.226%A+13.384%D-30.2B**N/A13213.1h14.7B*72.6B*
ML-7 6143865120.754C++2.4152.036%C--2.591%C+16D9.4C22224.2h6.8C++13C+
Claymore 295295456.556C+3.3927.161%DN/A163.9B+N/A4701.8h1.1B*4.1C+
M12 Kobalt 2702591123.545B++20.3821.999%B**17.761%C112.6A4.8B+3072.3h15.1B+68.5B++
Spear Anti-Vehicle Phalanx Turret 495246445.591C2.4337.314%D2.033%D*25.6D25.9B+3089.6h10.4C27.9C-
G20 Vulcan-H 384223278.259A5.1058.212%A1.345%D--54.4B++39.3A9724.1h109.1C+187.5B+
M12 Kobalt-H 222218731.143B++27.9829.76%A++18.349%B181.7B**3.3D5261.2h13B++43.8B*
Rocklet Rifle 4212101161.81A++1.3551.1%C+N/A26.9C+27.1C*3367.8h44.1C-86.4C
Orbital Strike Uplink 2571951195N/A191.84721.053%UN/A650U206.7U28680.3h2.1T*0.3T*
T2 Striker 4251911721.11A+2.0552.207%C++N/A16.3C**20B**28511.7h40.5C**77.6B
S12 Renegade 189182603.033C++0.1348.273%B++6.593%C++44.4C+1.7C+1194.1h3.1C**6.5B+
Sticky Grenade 1691631163N/A159.8439.804%D**N/A543.3D-20B++15870.3h3D7.5D--
M9 SKEP Launcher 2331572260.695C*2.4769.764%C*2.548%C++19.6C+9.5C+1928h6.8B++9.7B*
G30 Walker 279153179A5.8436.763%A1.307%D*22.5B*18.5A+2796.8h218.5C+594.3B+
E540 Halberd-H 212152530.4M++27.2461.212%B+1.316%C66.1B**26.1B+5922.3h5.1B+8.4B++
Coyote Missiles 299151433.512C++0.3561.552%AN/A23.2C22.8C+3206.5h60.4D--98.1C
L105 Zephyr 1741501410.714C++7.5546.245%B+N/A60B+9.6C**7882.5h6.5C+14.1C**
M20 Basilisk 202147207.35A++4.1940.319%C**7.483%B+19.1C+7.1C+2467.7h88.9C**220.6B+
Tomcat A2AM Pods 294140572.456D0.7178.683%CN/A13.3D--14.7D--21310.5h10.8D--13.7D*
MANA Anti-Vehicle Turret 329136841.619C++1.5459.275%B+2.206%D30.9C+43.9B**5594.4h12.7C21.5C+
L-24R Spur 1451301210.833A7.6735.017%C--2.308%C*23.6C2.7C+935.5h25.3C**72.2C*
MR11 Gatekeeper 209125620.833S17.6744.463%B++N/A32.9A++22.1B*5763.8h38.7B*87B**
M60-A Bulldog 122103812.875B*9.7135.406%C+2.913%A++35.5C++6.6C++4112.9h5.8C++16.4C*
L-30R Vektor 15696861.116C2.0525.714%D*1.042%D3.2C2D2929.8h73C++283.9C
M20 Basilisk 12783174.882B*1.7236.793%C+2.41%D*14.6D7.7C2015.7h88.9C**241.7B
Auraxium Chainblade 79781,8250.043C**3.1250.584%A+N/A0.8C+N/A394.9h1.7B*3.3B+
G30 Vulcan 14776116.909B*3.7534.917%B++3.947%C*20C+18.7B++13783.8h107.4C+307.5B+
MANA Anti-Personnel Turret 7668351.943N/A1.2224.625%UN/A680U80U3226600.1h42.5T*172.5T*
Aspis Anti-Aircraft Phalanx Turret 12565272.407C0.7526.44%C++6.154%M+8.1D7.5D2288h166.4C629.5C++
M40 Fury-F 8965173.824A++0.6650.091%C+1.538%B++32.5B+12A2572h12.7C+25.3C++
Anti-Vehicle Grenade 9764164N/A60.8445.783%DN/A213.3D110C*19140.3h8.9D**19.5D*
AP30 Shredder 10760203C0.1628.528%C1.667%C23.1C18.1C+5222.6h91.2C++319.6C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon384,8773.5h
Restoration Kit762,4191.4h
Motion Spotter3317,88810.8h
Anti-Vehicle MANA Turret171,2941.8h
Nano-Armor Kit6891,720,099143.6h
Turret AI Module01180.3h
Repair Module0980.2h
Cortium Silo01460.4h
Skywall Shield Emitter0710.1h
Nanite Revive Grenade0670h
Medical Applicator210143,15210.5h
Welding Device04,2800.5h
Spear Anti-Vehicle Tower1590.1h
Spitfire Auto-Turret24090.3h
Flail Targeting Dart55061.8h
Bunker0500.4h
Rampart Wall02601.4h
Hoplon Anti-Aircraft Phalanx Tower01100.2h
Xiphos Anti-Personnel Tower0600.2h
Ammunition Package481,2061.7h
Shield Recharging Field718,4002.3h
Medical Kit1,45117,54720.7h
Anti-Infantry MANA Turret72420.7h
Orbital Strike Target Designator291612.5h
Elysium Spawn Tube0630.2h
WLT-Howler Mining Laser1789,84217.9h
Nano-Repair Grenade06610.2h
Hardlight Barrier1750.1h
Recon Detection Device447,72312.7h
Smoke Grenade04020.1h

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