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General Champion xXTRIPLEHXx[CHI] xXTRIPLEHXx
TR BR 94

KDR: 3.22

Score: 89.1m

Last Seen: Jun 21st, 2019 6:33 PM
- OFFLINE - 2220 hour(s)

Prestige 1, Battle Rank 94 - Terran Republic on Cobalt
Level Progress (to 95): 49%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP T7 Mini-Chaingun Cycler TRV Bighorn .50M M14 Banshee T16 Rhino T9 CARV M77-B
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,020,365 MLG Score: 1615
Fun Score: N/A
Cheeseburgers Flipped: 516TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.38%21.202%62356115880,0862.707710.508

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.14%1.602A+0.053C+-0.916D--HEAD ++ (~6.51)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.80.546B+9.90.305C*23.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.026%1.374%5496120810,480227253874.61065195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.042%-0.35C--0.199C-0.319

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
153.50.049C+52.20.014C+101.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.338%2.113%14778120625,0852516122759.96623204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.578%0.131C++-0.288C0.445

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.80.28C*11.80.06C+16

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.418%5.424%3041611984,959219618982.25717261%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.853%0.206C++0.241C++0.409

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
710.406B27.30.317C*43.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.204%66.556%3048120614,1012659605.30312

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.255%0.484B+-0.034C+0.301

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.215C++30.067C+4.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.599%12.168%304612089,6652670533.61985

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.668%1.748A++-0.487D-0.099

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.672B+2.70.443B1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
89.1m198.7%368 (22.1k)329 (19.7k)3.21599182,07056,6143.6163794 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12141688525.722%17.23%44304:4787

8% Combat Medic38% Engineer24% Heavy Assault17% Infiltrator11% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 11th, 2013 3:21 AMJul 3rd, 2016 2:17 PMJul 20th, 2019 3:09 AM (64d) (PST)Jun 21st, 2019 2:42 PM (92d) (PST)Jun 21st, 2019 2:33 PM (92d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8671447230.6720.2090.1161.5520.1091615

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,0258,64843,3774013793719,731

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4518.1h/188.3d 22,667 31,371 53,180 420.8k 5,101 13,277 29,681 235.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
T16 Rhino
A+
Kills:3,103
Deaths:971
KDR:3.196
Accuracy:28.618% A+
HSR:24.525% B
T9 CARV
B+
Kills:3,012
Deaths:1,418
KDR:2.124
Accuracy:21.550% B+
HSR:23.838% C++
T9A "Butcher"
B*
Kills:2,358
Deaths:828
KDR:2.848
Accuracy:28.671% B*
HSR:24.003% C--
T32 Bull
A
Kills:2,247
Deaths:766
KDR:2.933
Accuracy:30.189% A
HSR:21.451% C
NS-15M2
B**
Kills:2,020
Deaths:628
KDR:3.217
Accuracy:29.996% B**
HSR:20.149% D
NS-15M1
B**
Kills:1,891
Deaths:625
KDR:3.026
Accuracy:28.275% B**
HSR:18.403% D
MSW-R
B*
Kills:1,566
Deaths:601
KDR:2.606
Accuracy:27.344% B*
HSR:19.157% D
T9 CARV-S
B++
Kills:1,434
Deaths:563
KDR:2.547
Accuracy:26.000% B++
HSR:22.664% C
TMG-50
A
Kills:1,323
Deaths:492
KDR:2.689
Accuracy:27.984% A
HSR:18.745% D
NSX Naginata
B*
Kills:1,218
Deaths:382
KDR:3.188
Accuracy:26.391% B*
HSR:29.228% C++
MG-H1 Watchman
B++
Kills:1,180
Deaths:419
KDR:2.816
Accuracy:26.657% B++
HSR:24.068% C
NSX-P Naginata
A
Kills:1,172
Deaths:371
KDR:3.159
Accuracy:28.930% A
HSR:29.608% C++
Kills:22,524
Deaths (as Heavy Assault):8,064
Deaths (to Heavy Assaults):15,839
KDR:2.79315
Kill Difference:14,460
Playtime:1,062.325 hours
Usage:24%
Score:21.322m
Score/min:335
Accuracy (listed only):27.550%
HSR (listed only):22.987%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
A
Kills:2,635
Deaths:1,043
KDR:2.526
Accuracy:73.981% A
HSR:12.106% D
TRS-12 Uppercut
A+
Kills:2,216
Deaths:651
KDR:3.404
Accuracy:75.028% A+
HSR:13.718% C
TRAC-5
B+
Kills:1,606
Deaths:1,163
KDR:1.381
Accuracy:23.814% B+
HSR:13.823% D--
NS Baron G5
A
Kills:1,498
Deaths:603
KDR:2.484
Accuracy:57.062% A
HSR:13.218% C
T5 AMC
A
Kills:1,457
Deaths:855
KDR:1.704
Accuracy:29.468% A
HSR:17.914% C
LC3 Jaguar
B+
Kills:1,417
Deaths:746
KDR:1.899
Accuracy:26.239% B+
HSR:14.397% D--
LC2 Lynx
B+
Kills:1,315
Deaths:648
KDR:2.029
Accuracy:26.011% B+
HSR:17.643% D
Havoc
B*
Kills:1,239
Deaths:368
KDR:3.367
Accuracy:59.914% B*
HSR:13.237% C
AS16 NightHawk
A+
Kills:1,236
Deaths:476
KDR:2.597
Accuracy:55.088% A+
HSR:12.541% C--
NS-11C
B+
Kills:1,233
Deaths:752
KDR:1.640
Accuracy:26.472% B+
HSR:12.652% D*
PDW-16 Hailstorm
B**
Kills:1,228
Deaths:993
KDR:1.237
Accuracy:29.108% B**
HSR:10.424% D--
SMG-46 Armistice
B*
Kills:1,210
Deaths:483
KDR:2.505
Accuracy:30.356% B*
HSR:14.050% C-
MG-S1 Jackal
B+
Kills:1,189
Deaths:402
KDR:2.958
Accuracy:29.472% B+
HSR:20.269% C+
NSX-P Tanto
B*
Kills:1,177
Deaths:372
KDR:3.164
Accuracy:30.385% B*
HSR:26.763% C*
FA1 Barrage
A++
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:56.851% A++
HSR:11.140% D-
NSX Tanto
B**
Kills:1,171
Deaths:297
KDR:3.943
Accuracy:31.882% B**
HSR:20.581% D
NS-7 PDW
A+
Kills:1,168
Deaths:394
KDR:2.964
Accuracy:32.653% A+
HSR:14.812% C--
TRAC-5 S
A
Kills:1,165
Deaths:516
KDR:2.258
Accuracy:28.854% A
HSR:19.828% B+
Shuriken
C++
Kills:1,164
Deaths:272
KDR:4.279
Accuracy:27.975% C++
HSR:16.924% C
TS4 Haymaker
B**
Kills:1,163
Deaths:395
KDR:2.944
Accuracy:55.176% B**
HSR:8.856% D*
NSX Tengu
B*
Kills:1,163
Deaths:383
KDR:3.037
Accuracy:42.337% B*
HSR:23.560% B+
HC1 Cougar
B**
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:30.175% B**
HSR:21.810% C+
MKV Suppressed
B*
Kills:1,160
Deaths:311
KDR:3.730
Accuracy:30.386% B*
HSR:18.707% C+
TRAC-5 Burst
B++
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:28.835% B++
HSR:23.362% C+
TRAC-Shot
C++
Kills:1,155
Deaths:597
KDR:1.935
Accuracy:25.944% C++
HSR:17.403% C
Kills:33,461
Deaths (as Light Assault):13,770
Deaths (to Light Assaults):10,831
KDR:2.42999
Kill Difference:19,691
Playtime:514.041 hours
Usage:11%
Score:10.373m
Score/min:336
Accuracy (listed only):38.539%
HSR (listed only):16.389%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
A
Kills:2,635
Deaths:1,043
KDR:2.526
Accuracy:73.981% A
HSR:12.106% D
TRS-12 Uppercut
A+
Kills:2,216
Deaths:651
KDR:3.404
Accuracy:75.028% A+
HSR:13.718% C
MG-HBR1 Dragoon
B+
Kills:1,958
Deaths:332
KDR:5.898
Accuracy:36.927% B+
HSR:27.171% C+
TRAC-5
B+
Kills:1,606
Deaths:1,163
KDR:1.381
Accuracy:23.814% B+
HSR:13.823% D--
NS Baron G5
A
Kills:1,498
Deaths:603
KDR:2.484
Accuracy:57.062% A
HSR:13.218% C
T5 AMC
A
Kills:1,457
Deaths:855
KDR:1.704
Accuracy:29.468% A
HSR:17.914% C
LC3 Jaguar
B+
Kills:1,417
Deaths:746
KDR:1.899
Accuracy:26.239% B+
HSR:14.397% D--
LC2 Lynx
B+
Kills:1,315
Deaths:648
KDR:2.029
Accuracy:26.011% B+
HSR:17.643% D
Havoc
B*
Kills:1,239
Deaths:368
KDR:3.367
Accuracy:59.914% B*
HSR:13.237% C
AS16 NightHawk
A+
Kills:1,236
Deaths:476
KDR:2.597
Accuracy:55.088% A+
HSR:12.541% C--
NS-11C
B+
Kills:1,233
Deaths:752
KDR:1.640
Accuracy:26.472% B+
HSR:12.652% D*
DMR-99
B+
Kills:1,187
Deaths:275
KDR:4.316
Accuracy:37.623% B+
HSR:32.351% C**
NSX-P Tanto
B*
Kills:1,177
Deaths:372
KDR:3.164
Accuracy:30.385% B*
HSR:26.763% C*
FA1 Barrage
A++
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:56.851% A++
HSR:11.140% D-
NSX Tanto
B**
Kills:1,171
Deaths:297
KDR:3.943
Accuracy:31.882% B**
HSR:20.581% D
TRAC-5 S
A
Kills:1,165
Deaths:516
KDR:2.258
Accuracy:28.854% A
HSR:19.828% B+
TS4 Haymaker
B**
Kills:1,163
Deaths:395
KDR:2.944
Accuracy:55.176% B**
HSR:8.856% D*
HC1 Cougar
B**
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:30.175% B**
HSR:21.810% C+
TRAC-5 Burst
B++
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:28.835% B++
HSR:23.362% C+
AMR-66
B**
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:33.123% B**
HSR:23.104% C
TRAC-Shot
C++
Kills:1,155
Deaths:597
KDR:1.935
Accuracy:25.944% C++
HSR:17.403% C
Kills:29,484
Deaths (as Engineer):11,761
Deaths (to Engineers):11,315
KDR:2.50693
Kill Difference:17,723
Playtime:1,737.651 hours
Usage:38%
Score:36.511m
Score/min:350
Accuracy (listed only):40.422%
HSR (listed only):17.791%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
C
Kills:3,197
Deaths:421
KDR:7.594
Accuracy:41.241% C
HSR:71.348% D*
M77-B
B++
Kills:2,666
Deaths:1,181
KDR:2.257
Accuracy:42.133% B++
HSR:74.006% C
TSAR-42
B+
Kills:2,310
Deaths:445
KDR:5.191
Accuracy:42.017% B+
HSR:64.632% C
NS-44 Commissioner
B*
Kills:1,539
Deaths:632
KDR:2.435
Accuracy:43.707% B*
HSR:17.414% D
The President
C-
Kills:1,324
Deaths:492
KDR:2.691
Accuracy:29.528% C-
HSR:18.731% D
PDW-16 Hailstorm
B**
Kills:1,228
Deaths:993
KDR:1.237
Accuracy:29.108% B**
HSR:10.424% D--
RAMS .50M
B++
Kills:1,222
Deaths:124
KDR:9.855
Accuracy:43.550% B++
HSR:76.759% C
SMG-46 Armistice
B*
Kills:1,210
Deaths:483
KDR:2.505
Accuracy:30.356% B*
HSR:14.050% C-
TX1 Repeater
B
Kills:1,210
Deaths:721
KDR:1.678
Accuracy:26.790% B
HSR:18.265% C-
TX2 Emperor
A
Kills:1,210
Deaths:498
KDR:2.430
Accuracy:37.128% A
HSR:21.488% C++
SR-7
B+
Kills:1,210
Deaths:196
KDR:6.173
Accuracy:43.699% B+
HSR:71.984% D-
NS-61 Emissary
B++
Kills:1,189
Deaths:483
KDR:2.462
Accuracy:32.676% B++
HSR:16.569% C+
MG-S1 Jackal
B+
Kills:1,189
Deaths:402
KDR:2.958
Accuracy:29.472% B+
HSR:20.269% C+
T4 AMP
B++
Kills:1,178
Deaths:457
KDR:2.578
Accuracy:31.437% B++
HSR:18.251% C
NS-45 Pilot
C**
Kills:1,171
Deaths:431
KDR:2.717
Accuracy:33.262% C**
HSR:23.057% C
NS-44L Blackhand
B+
Kills:1,171
Deaths:464
KDR:2.524
Accuracy:47.001% B+
HSR:29.633% D-
NSX Tomoe
B**
Kills:1,169
Deaths:338
KDR:3.459
Accuracy:34.470% B**
HSR:36.441% C+
TRAP-M1
C*
Kills:1,169
Deaths:272
KDR:4.298
Accuracy:29.887% C++
HSR:26.861% C*
NS-7 PDW
A+
Kills:1,168
Deaths:394
KDR:2.964
Accuracy:32.653% A+
HSR:14.812% C--
Shuriken
C++
Kills:1,164
Deaths:272
KDR:4.279
Accuracy:27.975% C++
HSR:16.924% C
99SV
B**
Kills:1,164
Deaths:125
KDR:9.312
Accuracy:38.742% B**
HSR:36.083% C+
NSX Daimyo
C++
Kills:1,163
Deaths:161
KDR:7.224
Accuracy:41.810% C++
HSR:94.153% C+
NSX Tengu
B*
Kills:1,163
Deaths:383
KDR:3.037
Accuracy:42.337% B*
HSR:23.560% B+
NS-30 Vandal
A
Kills:1,162
Deaths:294
KDR:3.952
Accuracy:40.495% A
HSR:23.322% C
SOAS-20
B++
Kills:1,160
Deaths:407
KDR:2.850
Accuracy:31.707% B++
HSR:22.069% C++
MKV Suppressed
B*
Kills:1,160
Deaths:311
KDR:3.730
Accuracy:30.386% B*
HSR:18.707% C+
HSR-1
B+
Kills:1,159
Deaths:227
KDR:5.106
Accuracy:38.196% B+
HSR:24.159% C--
TS2 Inquisitor
B++
Kills:1,158
Deaths:468
KDR:2.474
Accuracy:32.832% B++
HSR:14.162% D-
NS-357 Underboss
B+
Kills:1,144
Deaths:599
KDR:1.910
Accuracy:40.701% B+
HSR:13.811% D--
KSR-35
B**
Kills:1,127
Deaths:332
KDR:3.395
Accuracy:41.392% B**
HSR:20.053% D*
NS-AM7 Archer
C*
Kills:616
Deaths:373
KDR:1.651
Accuracy:60.596% C*
HSR:7.630% D--
Kills:41,070
Deaths (as Infiltrator):13,379
Deaths (to Infiltrators):8,965
KDR:3.06974
Kill Difference:27,691
Playtime:763.682 hours
Usage:17%
Score:11.126m
Score/min:243
Accuracy (listed only):37.009%
HSR (listed only):30.956%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
A+
Kills:4,303
Deaths:1,502
KDR:2.865
Accuracy:30.803% A+
HSR:22.031% C**
TAS-16 Blackjack
A
Kills:2,635
Deaths:1,043
KDR:2.526
Accuracy:73.981% A
HSR:12.106% D
TRS-12 Uppercut
A+
Kills:2,216
Deaths:651
KDR:3.404
Accuracy:75.028% A+
HSR:13.718% C
T1B Cycler
B++
Kills:2,127
Deaths:631
KDR:3.371
Accuracy:29.861% B++
HSR:24.871% C
NS Baron G5
A
Kills:1,498
Deaths:603
KDR:2.484
Accuracy:57.062% A
HSR:13.218% C
T1S Cycler
A
Kills:1,353
Deaths:421
KDR:3.214
Accuracy:30.306% A
HSR:24.908% B+
Havoc
B*
Kills:1,239
Deaths:368
KDR:3.367
Accuracy:59.914% B*
HSR:13.237% C
AS16 NightHawk
A+
Kills:1,236
Deaths:476
KDR:2.597
Accuracy:55.088% A+
HSR:12.541% C--
PDW-16 Hailstorm
B**
Kills:1,228
Deaths:993
KDR:1.237
Accuracy:29.108% B**
HSR:10.424% D--
SMG-46 Armistice
B*
Kills:1,210
Deaths:483
KDR:2.505
Accuracy:30.356% B*
HSR:14.050% C-
MG-S1 Jackal
B+
Kills:1,189
Deaths:402
KDR:2.958
Accuracy:29.472% B+
HSR:20.269% C+
TAR
A+
Kills:1,183
Deaths:286
KDR:4.136
Accuracy:30.498% A+
HSR:21.302% C+
NSX Yumi
B*
Kills:1,183
Deaths:329
KDR:3.596
Accuracy:31.059% B*
HSR:26.458% C++
FA1 Barrage
A++
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:56.851% A++
HSR:11.140% D-
NS-11P
A++
Kills:1,171
Deaths:319
KDR:3.671
Accuracy:31.083% A++
HSR:20.495% C++
T1A Unity
B+
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:28.048% B+
HSR:26.798% C*
NS-7 PDW
A+
Kills:1,168
Deaths:394
KDR:2.964
Accuracy:32.653% A+
HSR:14.812% C--
SABR-13
B**
Kills:1,167
Deaths:325
KDR:3.591
Accuracy:31.551% B**
HSR:26.564% C++
T1 Cycler
B**
Kills:1,166
Deaths:442
KDR:2.638
Accuracy:27.726% B**
HSR:18.268% C--
Shuriken
C++
Kills:1,164
Deaths:272
KDR:4.279
Accuracy:27.975% C++
HSR:16.924% C
TS4 Haymaker
B**
Kills:1,163
Deaths:395
KDR:2.944
Accuracy:55.176% B**
HSR:8.856% D*
NSX Tengu
B*
Kills:1,163
Deaths:383
KDR:3.037
Accuracy:42.337% B*
HSR:23.560% B+
NS-11A
A
Kills:1,162
Deaths:371
KDR:3.132
Accuracy:30.875% A
HSR:21.945% C+
MKV Suppressed
B*
Kills:1,160
Deaths:311
KDR:3.730
Accuracy:30.386% B*
HSR:18.707% C+
TORQ-9
A+
Kills:1,142
Deaths:429
KDR:2.662
Accuracy:31.083% A+
HSR:25.569% C*
Kills:36,570
Deaths (as Combat Medic):12,609
Deaths (to Combat Medics):5,692
KDR:2.90031
Kill Difference:23,961
Playtime:367.832 hours
Usage:8%
Score:8.400m
Score/min:381
Accuracy (listed only):39.531%
HSR (listed only):18.511%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:949
Deaths:256
KDR:3.707
Accuracy:24.045% A++
HSR:14.331% D*
M3 Pounder HEG
A++
Kills:751
Deaths:217
KDR:3.461
Accuracy:55.747% A++
HSR:2.929% C+
M3 Pounder HEG
A+
Kills:745
Deaths:244
KDR:3.053
Accuracy:52.051% A+
HSR:2.685% C
MRC3 Mercy
A++
Kills:659
Deaths:188
KDR:3.505
Accuracy:24.928% A++
HSR:16.540% D-
M1 Heavy Cycler
A+
Kills:396
Deaths:83
KDR:4.771
Accuracy:20.226% A+
HSR:13.384% D-
Kills:3,500
Deaths (as MAX Suit):494
Deaths (to MAX Suits):2,104
KDR:7.08502
Kill Difference:3,006
Playtime:64.655 hours
Usage:1%
Score:1.415m
Score/min:365
Accuracy (listed only):35.399%
HSR (listed only):9.974%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:3,120
V. Kills:253 N/A
Deaths:265
KDR:11.774
Accuracy:30.541% C*
KPH:77.300 B**
VKPH:6.300 A+
Hellfire Rocket Pods
C
Kills:2,515
V. Kills:538 467%
Deaths:345
KDR:7.290
Accuracy:53.784% B++
KPH:49.100 C--
VKPH:10.500 C
M18 Needler
B+
Kills:2,262
V. Kills:2,289 99%
Deaths:1,203
KDR:1.880
Accuracy:31.666% C+
KPH:12.700 C+
VKPH:12.800 B+
M18 Locust
B**
Kills:1,172
V. Kills:652 179%
Deaths:226
KDR:5.186
Accuracy:32.221% C+
KPH:34.600 B**
VKPH:19.200 B+
M18 Rotary
B+
Kills:1,044
V. Kills:679 154%
Deaths:375
KDR:2.784
Accuracy:31.547% C+
KPH:20.200 B+
VKPH:13.200 B+
Hornet Missiles
B**
Kills:908
V. Kills:577 157%
Deaths:49
KDR:18.531
Accuracy:70.530% A
KPH:100.400 B*
VKPH:63.800 B**
Coyote Missiles
C+
Kills:152
V. Kills:149 101%
Deaths:43
KDR:3.535
Accuracy:61.575% B**
KPH:23.600 D
VKPH:23.100 C+
Tomcat A2AM Pods
D--
Kills:140
V. Kills:154 90%
Deaths:59
KDR:2.373
Accuracy:79.076% C+
KPH:13.300 D--
VKPH:14.600 D--
Kills:11,313 (7,598 + 0)
Deaths:2,565
KDR:4.411
VKDR:2.063
Vehicle Kills:5,291
Kill Difference:8,748
Playtime:381.322 hours
Usage:8%
Score:4.994m
Score/min:218
Piloting Accuracy:31.547%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:1,355
V. Kills:1,372 99%
Deaths:589
KDR:2.301
Accuracy:46.568% C+
KPH:12 B++
VKPH:12.100 B*
C150 Dalton
A++
Kills:661
V. Kills:498 132%
Deaths:64
KDR:10.328
Accuracy:30.472% D--
KPH:59.700 A+
VKPH:45 A++
L-30R Vektor
C--
Kills:184
V. Kills:102 179%
Deaths:102
KDR:1.804
Accuracy:30.936% D
KPH:4.800 D
VKPH:2.700 C--
L-24R Spur
C+
Kills:166
V. Kills:17 N/A
Deaths:14
KDR:11.857
Accuracy:33.278% D
KPH:25.200 C
VKPH:2.600 C+
L105 Zephyr
B+
Kills:150
V. Kills:24 N/A
Deaths:14
KDR:10.714
Accuracy:46.245% B+
KPH:59.100 B
VKPH:9.500 C++
AP30 Shredder
C+
Kills:66
V. Kills:52 125%
Deaths:21
KDR:3.143
Accuracy:29.657% C
KPH:23.100 C
VKPH:18.200 C+
Kills:2,582 (1,705 + 877)
Deaths:804
KDR:3.211
VKDR:2.568
Vehicle Kills:2,065
Kill Difference:1,778
Playtime:174.129 hours
Usage:4%
Score:1.840m
Score/min:176
Piloting Accuracy:33.278%
Gunner Accuracy:29.657%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:2,277
V. Kills:1,507 151%
Deaths:200
KDR:11.385
Accuracy:62.339% B++
KPH:45.300 B**
VKPH:30 A*
L100 Python HESH
A+
Kills:2,113
V. Kills:292 N/A
Deaths:53
KDR:39.868
Accuracy:54.039% B++
KPH:90.600 A+
VKPH:12.500 B**
Skyguard
C++
Kills:1,314
V. Kills:1,009 130%
Deaths:298
KDR:4.409
Accuracy:37.777% A
KPH:12.900 C+
VKPH:9.900 C++
L100 Python HEAT
B**
Kills:1,081
V. Kills:386 279%
Deaths:92
KDR:11.750
Accuracy:60.882% B**
KPH:47.500 B**
VKPH:17 B**
C75 Viper
B+
Kills:1,080
V. Kills:211 N/A
Deaths:66
KDR:16.364
Accuracy:41.959% B
KPH:39.100 B+
VKPH:7.600 C+
Kills:7,865 (7,865 + 0)
Deaths:709
KDR:11.093
VKDR:4.803
Vehicle Kills:3,405
Kill Difference:7,156
Playtime:226.028 hours
Usage:5%
Score:3.118m
Score/min:230
Driving Accuracy:41.959%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B*
Kills:14,610
V. Kills:8,148 179%
Deaths:1,086
KDR:13.453
Accuracy:51.116% B+
KPH:40.200 B++
VKPH:22.400 B*
P2-120 HESH
C*
Kills:1,449
V. Kills:206 N/A
Deaths:48
KDR:30.188
Accuracy:41.775% C+
KPH:54 C*
VKPH:7.700 C
P2-120 HEAT
C+
Kills:1,161
V. Kills:516 225%
Deaths:166
KDR:6.994
Accuracy:45.592% B
KPH:20.700 C
VKPH:9.200 C+
E540 Halberd
B**
Kills:454
V. Kills:211 214%
Deaths:38
KDR:11.947
Accuracy:45.161% B+
KPH:38.800 B**
VKPH:18.100 B**
MR11 Gatekeeper
A
Kills:171
V. Kills:107 158%
Deaths:9
KDR:19
Accuracy:45.119% B++
KPH:36 A
VKPH:22.500 B++
G30 Vulcan
B+
Kills:76
V. Kills:71 106%
Deaths:11
KDR:6.909
Accuracy:34.950% B+
KPH:19.900 C+
VKPH:18.500 B+
G40-F Ranger
D-
Kills:65
V. Kills:63 102%
Deaths:19
KDR:3.421
Accuracy:31.219% C++
KPH:14.100 D--
VKPH:13.700 D-
Kills:17,986 (17,220 + 766)
Deaths:1,377
KDR:13.062
VKDR:6.770
Vehicle Kills:9,322
Kill Difference:16,609
Playtime:471.437 hours
Usage:10%
Score:8.929m
Score/min:316
Driving Accuracy:45.592%
Gunner Accuracy:31.219%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:617
V. Kills:58 N/A
Deaths:20
KDR:30.850
Accuracy:42.909% B*
KPH:160.300 A
VKPH:15.100 A*
M12 Kobalt-H
A+
Kills:240
V. Kills:5 N/A
Deaths:8
KDR:30
Accuracy:29.778% A+
KPH:173.700 B**
VKPH:3.600 C--
G20 Vulcan-H
B**
Kills:238
V. Kills:170 139%
Deaths:29
KDR:8.207
Accuracy:58.779% A
KPH:54.900 B+
VKPH:39.200 B**
E540 Halberd-H
A++
Kills:192
V. Kills:69 274%
Deaths:7
KDR:27.429
Accuracy:62.140% B+
KPH:76 A++
VKPH:27.300 B+
Kills:1,287 (0 + 1,287)
Deaths:64
KDR:20.109
VKDR:4.719
Vehicle Kills:302
Kill Difference:1,223
Playtime:12.088 hours
Usage:0%
Score:0.496m
Score/min:684
Driving Accuracy:N/A%
Gunner Accuracy:62.140%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M*
Kills:624
V. Kills:155 400%
Deaths:22
KDR:28.364
Accuracy:50.281% A++
KPH:101.300 A**
VKPH:25.200 M*
M12 Kobalt
A*
Kills:591
V. Kills:18 N/A
Deaths:15
KDR:39.400
Accuracy:22.911% B**
KPH:132.400 A*
VKPH:4 B
M40 Fury
M*
Kills:423
V. Kills:109 385%
Deaths:16
KDR:26.438
Accuracy:49.549% A+
KPH:123.700 M+
VKPH:31.900 M*
M12 Kobalt
B**
Kills:264
V. Kills:11 N/A
Deaths:11
KDR:24
Accuracy:21.889% B*
KPH:111.200 B**
VKPH:4.600 B
M20 Basilisk
C+
Kills:166
V. Kills:63 259%
Deaths:20
KDR:8.300
Accuracy:41.154% C**
KPH:21.100 C+
VKPH:8 C+
G30 Walker
A+
Kills:159
V. Kills:131 120%
Deaths:17
KDR:9.353
Accuracy:36.822% B**
KPH:23.100 B*
VKPH:19.100 A+
M20 Basilisk
C
Kills:84
V. Kills:44 187%
Deaths:17
KDR:4.941
Accuracy:36.961% C
KPH:14.700 D
VKPH:7.700 C
Kills:2,311 (0 + 2,311)
Deaths:118
KDR:19.585
VKDR:4.500
Vehicle Kills:531
Kill Difference:2,193
Playtime:36.845 hours
Usage:1%
Score:0.839m
Score/min:380
Driving Accuracy:N/A%
Gunner Accuracy:36.961%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:183
V. Kills:8 N/A
Deaths:62
KDR:2.952
Accuracy:48.495% B++
KPH:43.300 C+
VKPH:1.900 C++
M40 Fury-F
A+
Kills:65
V. Kills:24 260%
Deaths:17
KDR:3.824
Accuracy:50.091% C++
KPH:33.100 B+
VKPH:12.200 A+
Kills:248 (248 + 0)
Deaths:79
KDR:3.139
VKDR:0.405
Vehicle Kills:32
Kill Difference:169
Playtime:6.188 hours
Usage:0%
Score:0.060m
Score/min:162
Driving Accuracy:50.091%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 22,75814,6101,08613.453B*10.2451.116%B+2.546%C40.2B++22.4B*308363.7h5.4B*10.6B*
T7 Mini-Chaingun 5,9235,8972,4152.442A++0.7725.948%A++12.566%C+53.2B**N/A155110.9h10.9B**42.2B*
Cycler TRV 4,3774,3031,5022.865A+0.3530.803%A+22.031%C**67.1A++1.2A++19664.1h10.7B**34.7B**
Bighorn .50M 3,2143,1974217.594B++4.3841.241%C71.348%D*49.6C+N/A11764.4h2.2D*5.4D
M14 Banshee 3,3733,12026511.774B++8.5630.541%C*1.09%C+77.4B**6.3A+23240.3h16.1B+52.7B+
T16 Rhino 3,1263,1039713.196A*0.0228.618%A+24.525%B61AN/A16250.9h10B**35.1B*
T9 CARV 3,0463,0121,4182.124B++1.0921.55%B+23.838%C++26.2C+N/A108114.8h11.4B*53.1B+
M77-B 2,6752,6661,1812.257C*0.9642.133%B++74.006%C17DN/A55156.8h2.5C+6B+
TAS-16 Blackjack 2,6502,6351,0432.526B**0.6973.981%A12.106%D68.8B**N/A18038.3h2.1B++2.9B++
C-4 3,8482,5621,2302.083B+1.1323.274%C-N/A83.2C+41.8B*81930.8h1.5C++6.5C+
Hellfire Rocket Pods 3,0532,5153457.29C++4.0753.784%B++1.352%B+49.1C--10.5C23851.2h18C**33.4B+
T9A "Butcher" 2,3772,3588282.848B+0.3728.671%B*24.003%C--67.6BN/A20334.9h10.5B+36.5B++
TSAR-42 2,3172,3104455.191B+1.9842.017%B+64.632%C46.6B+N/A12949.6h2.3C++5.5B
L100 Python AP 3,7842,27720011.385A8.1762.339%B++1.625%D45.4B**30A*34350.2h5.3C**8.5B+
M18 Needler 4,5512,2621,2031.88C++1.3431.666%C+2.122%C+12.7C+12.8B+187178.3h125.8B397.1B+
T32 Bull 2,2612,2477662.933A0.2830.189%A21.451%C64.6B*N/A18934.8h10.6B++35.2B++
TRS-12 Uppercut 2,2282,2166513.404A*0.1975.028%A+13.718%C86.2A++N/A24225.7h2.1B*2.8B*
T1B Cycler 2,1512,1276313.371B*0.1629.861%B++24.871%C68.6B**N/A21831h11B++36.9B++
L100 Python HESH 2,4052,1135339.868A**36.6554.039%B++N/A90.7A+12.5B**27423.3h2.7B++5B*
NS-15M2 2,0272,0206283.217B*0.0029.996%B**20.149%D72.7B**N/A21627.8h10.3B++34.5B++
MG-HBR1 Dragoon 1,9901,9583325.898S2.6836.927%B+27.171%C+54.1A+N/A13236.2h5.4B++14.6B*
NS-15M1 1,9061,8916253.026B**0.1928.275%B**18.403%D64.1B*N/A19229.5h10.1B*35.9B++
TRAC-5 1,6321,6061,1631.381B++1.8323.814%B+13.823%D--18.1C+N/A10688.5h13B+54.7B+
MSW-R 1,5741,5666012.606B0.6127.344%B*19.157%D52.6B+N/A21029.8h10.1B*37B++
NS-44 Commissioner 1,5461,5396322.435A0.7843.707%B*17.414%D60.8B**N/A18525.3h4C+9.1B+
NS Decimator 2,5441,5037991.881B**1.3364.844%B+1.796%C41.2B28.5A+40336.5h4.7C++7.3C**
NS Baron G5 1,5081,4986032.484A++0.7357.062%A13.218%C67.8A++N/A21022.1h3.7B*6.5C++
T5 AMC 1,4641,4578551.704B++1.5129.468%A17.914%C31.7B+N/A15545.9h10.9B**37.1B*
P2-120 HESH 1,6551,4494830.188A26.9741.775%C+N/A54.1C*7.7C21126.8h4.2B+10.1B+
T9 CARV-S 1,4411,4345632.547B**0.6726%B++22.664%C61.5B++N/A20323.3h10.5B++40.5B+
LC3 Jaguar 1,4361,4177461.899B+1.3226.239%B+14.397%D--27C+N/A11452.5h12B45.9B+
CAS30 Tank Buster 2,7271,3555892.301B+0.9146.568%C+1.033%C12B++12.1B*153113.1h50.4B108.1B
T1S Cycler 1,3721,3534213.214A*0.0030.306%A24.908%B+62.4A++N/A14721.7h10.7B*35.3B*
The President 1,3461,3244922.691B**0.5229.528%C-18.731%D109.4B**1.8A28012.1h10.9C*37.1C+
TMG-50 1,3341,3234922.689A+0.5327.984%A18.745%D51.5B*N/A21325.7h8.7B**31.1B*
LC2 Lynx 1,3241,3156482.029B*1.1926.011%B+17.643%D33.6C**N/A12139.1h12.8B+49.1B+
Skyguard 2,3231,3142984.409B++1.1937.777%A2.74%B+12.9C+9.9C++163102.1h130.2C+344.6B+
Havoc 1,2471,2393683.367A++0.1559.914%B*13.237%C89.8AN/A20813.8h3.3B**5.5B**
AS16 NightHawk 1,2441,2364762.597A0.6255.088%A+12.541%C--85.2A*N/A31914.5h3.6B*6.6B*
NS-11C 1,2441,2337521.64B++1.5826.472%B+12.652%D*26.1C+N/A8747.2h12B++45.4B+
PDW-16 Hailstorm 1,2421,2289931.237C**1.9829.108%B**10.424%D--32.2C**N/A12038.1h13.9B47.7B+
RAMS .50M 1,2271,2221249.855A*6.6443.55%B++76.759%C50.3A+N/A12724.3h1.9B++4.5B+
NSX Naginata 1,2291,2183823.188A++0.0326.391%B*29.228%C++69.6B**N/A17017.5h9.8B++37.2B++
SMG-46 Armistice 1,2131,2104832.505A0.7130.356%B*14.05%C-70.3A*N/A20217.2h11.4B*37.4B++
TX1 Repeater 1,2221,2107211.678B**1.5426.79%B18.265%C-38.7B+N/A12731.3h11.4B+42.7B+
TX2 Emperor 1,2261,2104982.43A+0.7937.128%A21.488%C++74.2A*1B++19416.3h7.3B*19.7B+
SR-7 1,2131,2101966.173B*2.9643.699%B+71.984%D-52.6B*N/A12423h2.2C++4.9B+
NS-61 Emissary 1,1991,1894832.462A*0.7532.676%B++16.569%C+56.4A+N/A14421.1h12.4B37.8B+
MG-S1 Jackal 1,2021,1894022.958A++0.2629.472%B+20.269%C+57.2B**N/A19920.8h11.2C++38.1B+
DMR-99 1,2041,1872754.316A1.1037.623%B+32.351%C**71.9B**1B++16016.5h5.8B++15.5B*
TAR 1,1901,1832864.136A++0.9230.498%A+21.302%C+79.9A*N/A23914.8h10.2B**33.3B**
NSX Yumi 1,2261,1833293.596A+0.3831.059%B*26.458%C++47.3B+1.7B+12125h11.4B36.6B+
MG-H1 Watchman 1,2021,1804192.816B*0.4026.657%B++24.068%C60.8B++1.1B+30219.4h12.4B++46.7B+
T4 AMP 1,1851,1784572.578A+0.6431.437%B++18.251%C100.7M+N/A26011.7h10.6B**33.8B*
NSX-P Tanto 1,1951,1773723.164A**0.0530.385%B*26.763%C*60.7A+N/A14519.4h11.3B*37.3B*
FA1 Barrage 1,1831,1763383.479A*0.2656.851%A++11.14%D-83.4M++N/A28714.1h3.1A5.4B**
M18 Locust 1,8241,1722265.186A1.9732.221%C+1.792%C+34.6B**19.2B+22333.9h79B245.3B+
NSX-P Naginata 1,1871,1723713.159A+0.0628.93%A29.608%C++69.3B*N/A16016.9h10B*34.5B*
NSX Tanto 1,1781,1712973.943M+0.7331.882%B**20.581%D73.2A++N/A16816h11B+34.5B+
NS-45 Pilot 1,1921,1714312.717B**0.5033.262%C**23.057%C86.7B**1.6A++21213.5h6.8B20.4B+
NS-11P 1,1791,1713193.671A**0.4631.083%A++20.495%C++64.7A++N/A15818.1h10.9B**34.9B**
NS-44L Blackhand 1,1841,1714642.524B**0.6947.001%B+29.633%D-62.3A*N/A14218.8h3.6B++7.7B+
NSX Tomoe 1,1811,1693383.459A0.2434.47%B**36.441%C+77.4A++N/A18515.1h11.9B++34.5B++
TRAP-M1 1,1791,1692724.298A*1.0829.887%C++26.861%C*74.9A++N/A16815.6h8B+26.7B+
T1A Unity 1,1861,1684422.643A++0.5728.048%B+26.798%C*57.8B++N/A13420.2h11.4B+40.8B+
NS-7 PDW 1,1721,1683942.964A**0.2532.653%A+14.812%C--66A*N/A19317.7h11.2B**34.2B*
SABR-13 1,1751,1673253.591B**0.3831.551%B**26.564%C++57.2B**N/A14020.4h9.5B**30.2B**
T1 Cycler 1,1751,1664422.638A+0.5827.726%B**18.268%C--46.8AN/A21224.9h11B**39.7B**
TRAC-5 S 1,1771,1655162.258A++0.9628.854%A19.828%B+34.1B**N/A9134.2h10.9B+37.8B++
Shuriken 1,1651,1642724.279M+1.0627.975%C++16.924%C75.6A+N/A17515.4h11.3B++40.4B+
99SV 1,1721,1641259.312S6.1038.742%B**36.083%C+51.5A++N/A16222.6h4.5B*11.6B*
Chainblade 1,3711,16344,6570.026C++3.1937.849%B++3.095%D0.5C+N/A22420.8h3.1C+8.1B
TS4 Haymaker 1,1661,1633952.944A++0.2755.176%B**8.856%D*71.3A*N/A22616.3h3.1B**5.6B**
NSX Daimyo 1,1641,1631617.224A4.0141.81%C++94.153%C+48.1C+N/A10524.2h2.6C+6.3C++
NSX Tengu 1,1731,1633833.037A++0.1842.337%B*23.56%B+66.8AN/A16117.4h12B+28.3B+
NS-30 Vandal 1,1761,1622943.952A+0.7440.495%A23.322%C65.3B**N/A14817.8h4.8B++11.9B*
NS-11A 1,1751,1623713.132A0.0830.875%A21.945%C+62.8A+N/A16018.5h11.2B*36.3B**
P2-120 HEAT 1,6771,1611666.994C*3.7845.592%B3.531%C**20.7C9.2C+17056.1h6B++13.3B++
SOAS-20 1,1671,1604072.85B**0.3731.707%B++22.069%C++65.2A++N/A16017.8h10.4B+32.6B++
HC1 Cougar 1,1701,1603313.505A*0.2930.175%B**21.81%C+58.9AN/A16019.7h9.4B*31.2B*
MKV Suppressed 1,1641,1603113.73M*0.5130.386%B*18.707%C+62AN/A15818.7h10.9B*35.9B++
TRAC-5 Burst 1,1681,1603813.045B+0.1728.835%B++23.362%C+77.3AN/A17315h10.8B++37.6B++
AMR-66 1,1661,1606221.865B**1.3533.123%B**23.104%C32.1B++N/A10636.1h6.5B**19.6B*
HSR-1 1,1701,1592275.106A++1.8938.196%B+24.159%C--69.8AN/A15316.6h4.9B+12.7B+
TS2 Inquisitor 1,1611,1584682.474A0.7432.832%B++14.162%D-84.5A++N/A20513.7h8.4B+25.6B++
TRAC-Shot 1,1681,1555971.935B+1.2825.944%C++17.403%C22.8C--N/A5750.6h10.2B+39.3B+
NS-357 Underboss 1,1511,1445991.91B**1.3140.701%B+13.811%D--51.8BN/A13922.1h3.8B+9.4B+
TORQ-9 1,1551,1424292.662B**0.5531.083%A+25.569%C*60.7AN/A16718.8h12.2B*39.2B**
Tank Mine 2,1001,1382784.094B++0.8849.52%B**N/A147.8B*124.9A*19257.7h2.8D**5.6B+
KSR-35 1,1361,1273323.395B+0.1841.392%B**20.053%D*68.3AN/A15316.5h4.2B+10.1B+
M20 Basilisk 1,2721,0827154.571U151.3652.42%C+7.301%A124.4M*21.8C+3838.7h40.7A+77.7A
L100 Python HEAT 1,4671,0819211.75B**8.5360.882%B**1.203%D-47.4B**16.9B**26322.8h5.1C**8.4B++
C75 Viper 1,2911,0806616.364A**13.1541.959%BN/A39.1B+7.6C+20627.6h8.1B*19.4B**
M18 Rotary 1,7231,0443752.784B+0.4331.547%C+1.149%D20.2B+13.2B+18351.6h83.2B++263.6B++
MRC3 Mercy 9579492563.707B++0.4924.045%A++14.331%D*42.9B**N/A12622.1h17.2B+71.4B*
ASP-30 Grounder 1,6109168211.116B++2.1067.472%B++3.166%C++21.9B+16.6B+23941.8h7.2B+10.7B++
Hornet Missiles 1,4859084918.531A++15.3270.53%A1.652%C*100.9B*64.1B**7689h9.3B13.2B++
M3 Pounder HEG 8587512173.461B**0.2555.747%A++2.929%C+29.5A4.2C*11625.5h13.2B*23.7B*
M3 Pounder HEG 8517452443.053B**0.1652.051%A+2.685%C24.1B*3.4C++10730.9h13B++25.1B*
C150 Dalton 1,1596616410.328B+7.1130.472%D--N/A59.5A+44.9A++71411.1h3.1B*10B+
MRC3 Mercy 6706591883.505B+0.2924.928%A++16.54%D-47.1AN/A13614h17.2B++69.2B*
M40 Fury 7796242228.364M25.1550.281%A++1.603%C+100.6A**25M*6216.2h14.3C++28.5B++
P525 Marauder-H 6756172030.85A+27.6342.909%B*N/A162.4A15.3A*4573.8h7.2C+16.8B+
NS-AM7 Archer 9546163731.651M1.5660.596%C*7.63%D--11.9B**6.6M7551.6h9.9B*16.4B**
Frag Grenade 6166101610N/A606.7835.075%D*N/A338.9D3.3D-10471.8h4C+11.4C-
M12 Kobalt 6095911539.4A++36.1822.911%B**20.812%B+131.3A*4B4124.5h13.8B**60.1B++
M12 Kobalt 505489597.8A**94.5823.585%B18.2%C++168.6A5.5C+4312.9h15.5B+65.7B+
E540 Halberd 6654543811.947B*8.7345.161%B+2.423%C-38.8B**18B*106711.7h4.6B**10.2B*
M40 Fury 5324231626.438M23.2249.549%A+N/A124.4M+32.1M*7203.4h12.3C**24.9B*
M1 Heavy Cycler 397396834.771M1.5620.226%A+13.384%D-30.2B*N/A13413.1h14.7B*72.6B*
ML-7 6143865120.754C++2.4652.036%C--2.591%C+16D9.4C-22624.2h6.8C++13C+
Claymore 305305535.755C+2.5426.372%DN/A152.5C**N/A4492h1.1B*4.3C+
M12 Kobalt 2752641124B+20.7821.889%B*17.803%C+110B**4.6B3202.4h14.9B+68.1B++
Spear Anti-Vehicle Phalanx Turret 503251455.578C2.3637.56%D1.992%D--25.9D26B+3179.7h10.4C27.6C--
Orbital Strike Uplink 3222431243N/A239.78713.636%UN/A810U263.3U34490.3h1.9T*0.3T*
M12 Kobalt-H 245240830B+26.7829.778%A+17.083%C+171.4B**3.6C--4811.4h13.1B+44.1B*
G20 Vulcan-H 408238298.207B**4.9958.779%A1.261%D--55.3B+39.5B**9784.3h109.3C+185.9B+
Rocklet Rifle 4372201221.803A++1.4150.767%CN/A26.8C+26.5C++3488.2h43.5C85.7C
E540 Halberd-H 261192727.429M24.2162.14%B+1.042%D76.8A++27.6B+6342.5h4.7B++7.6B*
T2 Striker 4251911721.11A2.1152.207%C+N/A16.3B20B*29011.7h40.5C**77.6C**
L-30R Vektor 2861841021.804C+1.4130.936%D1.087%D4.8D2.7C--3838h68C*219.7C++
S12 Renegade 191183622.952C++0.2648.495%B++6.557%B43.6C+1.9C++1154.2h3.2C++6.5B+
MR11 Gatekeeper 278171919M*15.7845.119%B++N/A35.6B**22.3B++5714.8h36.7B**81.3B**
L-24R Spur 1831661411.857B+8.6433.278%D2.41%C*25.2C2.6C+906.6h24C++72.2C++
M20 Basilisk 229166208.3A*5.0841.154%C**7.229%B+21C+8C+2547.9h84.4B205.2B+
Sticky Grenade 1691631163N/A159.7839.804%D**N/A543.3D-20B++15940.3h3D7.5D--
G30 Walker 290159179.353A+6.1436.822%B**1.258%D**23B*19A+2826.9h213.6C+580.1B+
M9 SKEP Launcher 2331572260.695C*2.5269.764%C*2.548%C++19.6C++9.5C+1968h6.8B*9.7B*
Coyote Missiles 301152433.535C++0.3261.575%B**N/A23.4D22.9C+3236.5h60.4D--98.2C
L105 Zephyr 1741501410.714C+7.5046.245%B+N/A60B+9.6C++7902.5h6.5C+14.1C**
Tomcat A2AM Pods 294140592.373D0.8479.076%C+N/A13.3D--14.7D--21210.5h11.1D--14.1D*
MANA Anti-Vehicle Turret 329136841.619C++1.6059.275%B+2.206%D30.9C+43.9B**5614.4h12.7C21.5C+
Hunter QCX 118113562.018A*1.2038.462%C21.239%C25.7A1.1C1254.4h3.5B+9B
Auraxium Chainblade 1131122,3440.048B3.1749.87%A+N/A0.9C+N/A3122.5h1.7B*3.4B+
M60-A Bulldog 123104813B*9.7835.523%C+2.885%A+34.7C+6.3C+4163h5.9C+16.5C++
M20 Basilisk 12884174.941B*1.7336.961%C3.571%D-14.7D7.7C2055.7h88.6B239.7C**
G30 Vulcan 14776116.909B+3.6934.95%B+3.947%C*20C+18.7B++13863.8h108.1C+309.3B+
Ripper 71716810.104C*3.1121.868%C4.225%F1.6CN/A644.4h1.4C*6.2C+
MANA Anti-Personnel Turret 7769351.971N/A1.2424.607%UN/A690U80U3282500.1h41.9T*170.4T*
Aspis Anti-Aircraft Phalanx Turret 12968272.519C0.7026.611%C++5.882%A**8.5C--7.6D2328h160.6C+603.6C++
AP30 Shredder 11866213.143C0.0729.657%C1.515%C--22.8C-17.9C+4922.9h92C+310.1C+
M40 Fury-F 8965173.824A++0.6150.091%C++1.538%B++32.5B+12A+2632h12.7C+25.3C+
G40-F Ranger 12865193.421C-0.2131.219%C++N/A14.1D--13.7D-2464.6h173.4F-555.3D*
Anti-Vehicle Grenade 9764164N/A60.7845.783%DN/A213.3D110C++19290.3h8.9D**19.5D*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret171,2941.8h
Spawn Beacon395,1773.6h
Nano-Armor Kit7181,818,841150.8h
Skywall Shield Emitter0850.1h
Repair Module01110.2h
Turret AI Module01330.3h
Cortium Silo01640.5h
Nanite Revive Grenade0670h
Medical Applicator214146,38210.7h
Spitfire Auto-Turret55780.4h
Restoration Kit942,7701.6h
Motion Spotter3418,89911.2h
Hoplon Anti-Aircraft Phalanx Tower01110.2h
Xiphos Anti-Personnel Tower0630.2h
Bunker0500.4h
Rampart Wall02781.5h
Spear Anti-Vehicle Tower1650.2h
Welding Device04,4650.5h
Shield Recharging Field718,4002.3h
Recon Detection Device447,72312.7h
Smoke Grenade04020.1h
Ammunition Package481,2721.8h
Medical Kit1,50118,23521.2h
Anti-Infantry MANA Turret72540.7h
Flail Targeting Dart96552.4h
Nano-Repair Grenade08160.2h
WLT-Howler Mining Laser20103,07021.4h
Orbital Strike Target Designator291922.7h
Hardlight Barrier1750.1h
Elysium Spawn Tube0720.2h

Check the help document for the dictionary if you want to learn more about words used here.


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