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Lt. General Champion xXTRIPLEHXx[CHI] xXTRIPLEHXx
TR BR 89

KDR: 3.19

Score: 87.4m

Last Seen: Jan 15th, 2019 8:16 PM
- OFFLINE - 43.5 hour(s)

Prestige 1, Battle Rank 89 - Terran Republic on Cobalt - Outfit Member of Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 31
Level Progress (to 90): 64%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP T7 Mini-Chaingun Cycler TRV M14 Banshee T16 Rhino Bighorn .50M T9 CARV M77-B
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,034,126 MLG Score: 1626
Fun Score: N/A
Cheeseburgers Flipped: 516TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.373%21.188%6225696679,7772.712210.479

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.148%1.627A+0.085C+-0.936D--HEAD ++ (~6.5)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.80.549B+9.90.305C*23.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.051%1.384%5466101610,335225453164.58518194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.045%-0.356C--0.203C-0.322

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
153.50.046C+52.30.012C+101.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.222%2.227%14038101423,5282479116339.49092202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.586%0.132C++-0.254C0.457

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.80.254C*12.10.029C+16.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.441%5.458%3021610064,892217818662.24507262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.816%0.213C++0.284C*0.424

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.50.391B27.50.296C*44

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.177%66.598%3028101413,9692644585.28328

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.254%0.467B+-0.037C+0.294

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.206C++30.059C+4.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.597%12.166%302610169,6582654523.63903

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.666%1.765A++-0.467D-0.091

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.673B+2.70.443B1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Chimera[CHI] Chimera
TR outfit on Cobalt

Members: 31
87.4m196.9%366 (22k)327 (19.6k)3.19091179,42856,2313.5814289 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10221668225.807%17.379%44804:4687

8% Combat Medic38% Engineer24% Heavy Assault17% Infiltrator11% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 11th, 2013 3:21 AMJul 3rd, 2016 2:17 PMJan 16th, 2019 10:53 PM (11h) (PST)Jan 15th, 2019 7:25 PM (2d) (PST)Jan 15th, 2019 4:16 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8601457150.6710.2100.1171.5340.1081626

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,6018,72042,8814013792619,622

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4455.2h/185.6d 21,959 31,183 52,509 410k 5,076 13,179 28,836 229.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T7 Mini-Chaingun
A++
Kills:5,897
Deaths:2,415
KDR:2.442
Accuracy:25.948% A++
HSR:12.566% C+
T16 Rhino
A+
Kills:3,103
Deaths:971
KDR:3.196
Accuracy:28.618% A+
HSR:24.525% B+
T9 CARV
B+
Kills:2,970
Deaths:1,401
KDR:2.120
Accuracy:21.535% B+
HSR:23.805% C*
T32 Bull
A
Kills:2,242
Deaths:760
KDR:2.950
Accuracy:30.193% A
HSR:21.410% C
T9A "Butcher"
B*
Kills:2,240
Deaths:788
KDR:2.843
Accuracy:28.368% B*
HSR:23.839% C-
NS-15M2
A
Kills:2,002
Deaths:613
KDR:3.266
Accuracy:29.965% A
HSR:20.230% D
NS-15M1
B**
Kills:1,889
Deaths:623
KDR:3.032
Accuracy:28.271% B**
HSR:18.370% C--
MSW-R
B**
Kills:1,564
Deaths:601
KDR:2.602
Accuracy:27.377% B**
HSR:19.182% D
T9 CARV-S
B*
Kills:1,434
Deaths:563
KDR:2.547
Accuracy:26.000% B*
HSR:22.664% C
TMG-50
A
Kills:1,323
Deaths:492
KDR:2.689
Accuracy:27.984% A
HSR:18.745% D
NSX Naginata
B*
Kills:1,218
Deaths:382
KDR:3.188
Accuracy:26.391% B*
HSR:29.228% C*
MG-H1 Watchman
B++
Kills:1,180
Deaths:419
KDR:2.816
Accuracy:26.657% B++
HSR:24.068% C
NSX-P Naginata
A
Kills:1,171
Deaths:370
KDR:3.165
Accuracy:28.930% A
HSR:29.547% C+
Kills:28,233
Deaths (as Heavy Assault):10,398
Deaths (to Heavy Assaults):15,744
KDR:2.71523
Kill Difference:17,835
Playtime:1,056.538 hours
Usage:24%
Score:21.205m
Score/min:335
Accuracy (listed only):27.403%
HSR (listed only):22.167%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TAS-16 Blackjack
A
Kills:2,635
Deaths:1,042
KDR:2.529
Accuracy:73.990% A
HSR:12.106% D
TRS-12 Uppercut
A+
Kills:2,211
Deaths:648
KDR:3.412
Accuracy:75.012% A+
HSR:13.704% C
TRAC-5
B+
Kills:1,604
Deaths:1,161
KDR:1.382
Accuracy:23.815% B+
HSR:13.840% D-
NS Baron G5
A
Kills:1,498
Deaths:603
KDR:2.484
Accuracy:57.062% A
HSR:13.218% C
T5 AMC
A
Kills:1,457
Deaths:855
KDR:1.704
Accuracy:29.468% A
HSR:17.914% C
LC3 Jaguar
B+
Kills:1,417
Deaths:744
KDR:1.905
Accuracy:26.250% B+
HSR:14.397% D--
LC2 Lynx
B+
Kills:1,315
Deaths:648
KDR:2.029
Accuracy:26.011% B+
HSR:17.643% D
Havoc
B**
Kills:1,239
Deaths:368
KDR:3.367
Accuracy:59.914% B**
HSR:13.237% C
AS16 NightHawk
A+
Kills:1,234
Deaths:475
KDR:2.598
Accuracy:55.098% A+
HSR:12.561% C-
NS-11C
B+
Kills:1,233
Deaths:752
KDR:1.640
Accuracy:26.472% B+
HSR:12.652% D*
PDW-16 Hailstorm
B**
Kills:1,228
Deaths:993
KDR:1.237
Accuracy:29.108% B**
HSR:10.424% D--
SMG-46 Armistice
B*
Kills:1,210
Deaths:483
KDR:2.505
Accuracy:30.356% B*
HSR:14.050% C
MG-S1 Jackal
B+
Kills:1,189
Deaths:402
KDR:2.958
Accuracy:29.472% B+
HSR:20.269% C++
NSX-P Tanto
B**
Kills:1,177
Deaths:372
KDR:3.164
Accuracy:30.385% B**
HSR:26.763% C*
FA1 Barrage
A++
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:56.851% A++
HSR:11.140% D-
NSX Tanto
B**
Kills:1,171
Deaths:297
KDR:3.943
Accuracy:31.882% B**
HSR:20.581% D
NS-7 PDW
A+
Kills:1,168
Deaths:394
KDR:2.964
Accuracy:32.653% A+
HSR:14.812% C-
Shuriken
C++
Kills:1,164
Deaths:272
KDR:4.279
Accuracy:27.975% C++
HSR:16.924% C+
NSX Tengu
B*
Kills:1,163
Deaths:383
KDR:3.037
Accuracy:42.337% B*
HSR:23.560% B+
TS4 Haymaker
A
Kills:1,163
Deaths:395
KDR:2.944
Accuracy:55.176% A
HSR:8.856% D--
MKV Suppressed
B*
Kills:1,160
Deaths:311
KDR:3.730
Accuracy:30.386% B*
HSR:18.707% C+
TRAC-5 S
A
Kills:1,160
Deaths:514
KDR:2.257
Accuracy:28.889% A
HSR:19.828% B++
HC1 Cougar
A
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:30.175% A
HSR:21.810% C+
TRAC-5 Burst
B++
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:28.835% B++
HSR:23.362% C+
TRAC-Shot
C++
Kills:1,155
Deaths:597
KDR:1.935
Accuracy:25.944% C++
HSR:17.403% C+
Kills:33,447
Deaths (as Light Assault):13,759
Deaths (to Light Assaults):10,771
KDR:2.43092
Kill Difference:19,688
Playtime:511.536 hours
Usage:11%
Score:10.287m
Score/min:335
Accuracy (listed only):38.541%
HSR (listed only):16.390%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TAS-16 Blackjack
A
Kills:2,635
Deaths:1,042
KDR:2.529
Accuracy:73.990% A
HSR:12.106% D
TRS-12 Uppercut
A+
Kills:2,211
Deaths:648
KDR:3.412
Accuracy:75.012% A+
HSR:13.704% C
MG-HBR1 Dragoon
B+
Kills:1,949
Deaths:329
KDR:5.924
Accuracy:36.956% B+
HSR:27.142% C
TRAC-5
B+
Kills:1,604
Deaths:1,161
KDR:1.382
Accuracy:23.815% B+
HSR:13.840% D-
NS Baron G5
A
Kills:1,498
Deaths:603
KDR:2.484
Accuracy:57.062% A
HSR:13.218% C
T5 AMC
A
Kills:1,457
Deaths:855
KDR:1.704
Accuracy:29.468% A
HSR:17.914% C
LC3 Jaguar
B+
Kills:1,417
Deaths:744
KDR:1.905
Accuracy:26.250% B+
HSR:14.397% D--
LC2 Lynx
B+
Kills:1,315
Deaths:648
KDR:2.029
Accuracy:26.011% B+
HSR:17.643% D
Havoc
B**
Kills:1,239
Deaths:368
KDR:3.367
Accuracy:59.914% B**
HSR:13.237% C
AS16 NightHawk
A+
Kills:1,234
Deaths:475
KDR:2.598
Accuracy:55.098% A+
HSR:12.561% C-
NS-11C
B+
Kills:1,233
Deaths:752
KDR:1.640
Accuracy:26.472% B+
HSR:12.652% D*
DMR-99
B++
Kills:1,187
Deaths:275
KDR:4.316
Accuracy:37.623% B++
HSR:32.351% B+
NSX-P Tanto
B**
Kills:1,177
Deaths:372
KDR:3.164
Accuracy:30.385% B**
HSR:26.763% C*
FA1 Barrage
A++
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:56.851% A++
HSR:11.140% D-
NSX Tanto
B**
Kills:1,171
Deaths:297
KDR:3.943
Accuracy:31.882% B**
HSR:20.581% D
TS4 Haymaker
A
Kills:1,163
Deaths:395
KDR:2.944
Accuracy:55.176% A
HSR:8.856% D--
TRAC-5 S
A
Kills:1,160
Deaths:514
KDR:2.257
Accuracy:28.889% A
HSR:19.828% B++
HC1 Cougar
A
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:30.175% A
HSR:21.810% C+
TRAC-5 Burst
B++
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:28.835% B++
HSR:23.362% C+
AMR-66
B**
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:33.123% B**
HSR:23.104% C
TRAC-Shot
C++
Kills:1,155
Deaths:597
KDR:1.935
Accuracy:25.944% C++
HSR:17.403% C+
Kills:29,461
Deaths (as Engineer):11,747
Deaths (to Engineers):11,223
KDR:2.50796
Kill Difference:17,714
Playtime:1,690.930 hours
Usage:38%
Score:35.183m
Score/min:347
Accuracy (listed only):40.425%
HSR (listed only):17.791%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
C
Kills:3,065
Deaths:402
KDR:7.624
Accuracy:41.176% C
HSR:71.746% D*
M77-B
B*
Kills:2,666
Deaths:1,181
KDR:2.257
Accuracy:42.133% B*
HSR:74.006% C+
TSAR-42
B+
Kills:2,310
Deaths:445
KDR:5.191
Accuracy:42.017% B+
HSR:64.632% C
NS-44 Commissioner
B*
Kills:1,511
Deaths:617
KDR:2.449
Accuracy:43.750% B*
HSR:17.538% D
The President
D
Kills:1,322
Deaths:489
KDR:2.703
Accuracy:29.547% D
HSR:18.760% D
PDW-16 Hailstorm
B**
Kills:1,228
Deaths:993
KDR:1.237
Accuracy:29.108% B**
HSR:10.424% D--
RAMS .50M
B++
Kills:1,222
Deaths:124
KDR:9.855
Accuracy:43.550% B++
HSR:76.759% C
SR-7
B+
Kills:1,210
Deaths:196
KDR:6.173
Accuracy:43.699% B+
HSR:71.984% D-
SMG-46 Armistice
B*
Kills:1,210
Deaths:483
KDR:2.505
Accuracy:30.356% B*
HSR:14.050% C
TX2 Emperor
A
Kills:1,210
Deaths:498
KDR:2.430
Accuracy:37.128% A
HSR:21.488% C*
TX1 Repeater
B+
Kills:1,210
Deaths:721
KDR:1.678
Accuracy:26.790% B+
HSR:18.265% C
NS-61 Emissary
B++
Kills:1,189
Deaths:483
KDR:2.462
Accuracy:32.676% B++
HSR:16.569% C+
MG-S1 Jackal
B+
Kills:1,189
Deaths:402
KDR:2.958
Accuracy:29.472% B+
HSR:20.269% C++
T4 AMP
B++
Kills:1,178
Deaths:457
KDR:2.578
Accuracy:31.437% B++
HSR:18.251% C+
NS-44L Blackhand
B+
Kills:1,171
Deaths:464
KDR:2.524
Accuracy:47.001% B+
HSR:29.633% D-
NS-45 Pilot
C**
Kills:1,171
Deaths:431
KDR:2.717
Accuracy:33.262% C**
HSR:23.057% C
TRAP-M1
C*
Kills:1,169
Deaths:272
KDR:4.298
Accuracy:29.887% C++
HSR:26.861% C*
NSX Tomoe
B**
Kills:1,169
Deaths:338
KDR:3.459
Accuracy:34.470% B**
HSR:36.441% C+
NS-7 PDW
A+
Kills:1,168
Deaths:394
KDR:2.964
Accuracy:32.653% A+
HSR:14.812% C-
99SV
A
Kills:1,164
Deaths:125
KDR:9.312
Accuracy:38.742% A
HSR:36.083% C+
Shuriken
C++
Kills:1,164
Deaths:272
KDR:4.279
Accuracy:27.975% C++
HSR:16.924% C+
NSX Tengu
B*
Kills:1,163
Deaths:383
KDR:3.037
Accuracy:42.337% B*
HSR:23.560% B+
NSX Daimyo
C++
Kills:1,163
Deaths:161
KDR:7.224
Accuracy:41.810% C++
HSR:94.153% C++
NS-30 Vandal
A
Kills:1,162
Deaths:294
KDR:3.952
Accuracy:40.495% A
HSR:23.322% C
MKV Suppressed
B*
Kills:1,160
Deaths:311
KDR:3.730
Accuracy:30.386% B*
HSR:18.707% C+
SOAS-20
B++
Kills:1,160
Deaths:407
KDR:2.850
Accuracy:31.707% B++
HSR:22.069% C*
HSR-1
B+
Kills:1,159
Deaths:227
KDR:5.106
Accuracy:38.196% B+
HSR:24.159% C-
TS2 Inquisitor
B++
Kills:1,158
Deaths:468
KDR:2.474
Accuracy:32.832% B++
HSR:14.162% D-
NS-357 Underboss
B+
Kills:1,144
Deaths:599
KDR:1.910
Accuracy:40.701% B+
HSR:13.811% D-
KSR-35
B**
Kills:1,127
Deaths:332
KDR:3.395
Accuracy:41.392% B**
HSR:20.053% D*
NS-AM7 Archer
C**
Kills:599
Deaths:353
KDR:1.697
Accuracy:60.722% C**
HSR:7.846% D--
Kills:40,891
Deaths (as Infiltrator):13,322
Deaths (to Infiltrators):8,910
KDR:3.06943
Kill Difference:27,569
Playtime:756.843 hours
Usage:17%
Score:10.960m
Score/min:241
Accuracy (listed only):37.013%
HSR (listed only):30.980%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
A++
Kills:4,242
Deaths:1,480
KDR:2.866
Accuracy:30.783% A++
HSR:21.829% B
TAS-16 Blackjack
A
Kills:2,635
Deaths:1,042
KDR:2.529
Accuracy:73.990% A
HSR:12.106% D
TRS-12 Uppercut
A+
Kills:2,211
Deaths:648
KDR:3.412
Accuracy:75.012% A+
HSR:13.704% C
T1B Cycler
B++
Kills:2,124
Deaths:627
KDR:3.388
Accuracy:29.888% B++
HSR:24.859% C
NS Baron G5
A
Kills:1,498
Deaths:603
KDR:2.484
Accuracy:57.062% A
HSR:13.218% C
T1S Cycler
A
Kills:1,353
Deaths:421
KDR:3.214
Accuracy:30.306% A
HSR:24.908% B+
Havoc
B**
Kills:1,239
Deaths:368
KDR:3.367
Accuracy:59.914% B**
HSR:13.237% C
AS16 NightHawk
A+
Kills:1,234
Deaths:475
KDR:2.598
Accuracy:55.098% A+
HSR:12.561% C-
PDW-16 Hailstorm
B**
Kills:1,228
Deaths:993
KDR:1.237
Accuracy:29.108% B**
HSR:10.424% D--
SMG-46 Armistice
B*
Kills:1,210
Deaths:483
KDR:2.505
Accuracy:30.356% B*
HSR:14.050% C
MG-S1 Jackal
B+
Kills:1,189
Deaths:402
KDR:2.958
Accuracy:29.472% B+
HSR:20.269% C++
TAR
A+
Kills:1,183
Deaths:286
KDR:4.136
Accuracy:30.498% A+
HSR:21.302% C++
NSX Yumi
B*
Kills:1,183
Deaths:329
KDR:3.596
Accuracy:31.059% B*
HSR:26.458% C++
FA1 Barrage
A++
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:56.851% A++
HSR:11.140% D-
NS-11P
A++
Kills:1,171
Deaths:319
KDR:3.671
Accuracy:31.083% A++
HSR:20.495% C**
NS-7 PDW
A+
Kills:1,168
Deaths:394
KDR:2.964
Accuracy:32.653% A+
HSR:14.812% C-
T1A Unity
B+
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:28.048% B+
HSR:26.798% C**
SABR-13
B**
Kills:1,167
Deaths:325
KDR:3.591
Accuracy:31.551% B**
HSR:26.564% C++
T1 Cycler
A
Kills:1,166
Deaths:442
KDR:2.638
Accuracy:27.726% A
HSR:18.268% C-
Shuriken
C++
Kills:1,164
Deaths:272
KDR:4.279
Accuracy:27.975% C++
HSR:16.924% C+
NSX Tengu
B*
Kills:1,163
Deaths:383
KDR:3.037
Accuracy:42.337% B*
HSR:23.560% B+
TS4 Haymaker
A
Kills:1,163
Deaths:395
KDR:2.944
Accuracy:55.176% A
HSR:8.856% D--
NS-11A
A
Kills:1,162
Deaths:371
KDR:3.132
Accuracy:30.875% A
HSR:21.945% C++
MKV Suppressed
B*
Kills:1,160
Deaths:311
KDR:3.730
Accuracy:30.386% B*
HSR:18.707% C+
TORQ-9
A+
Kills:1,142
Deaths:429
KDR:2.662
Accuracy:31.083% A+
HSR:25.569% C**
Kills:36,499
Deaths (as Combat Medic):12,578
Deaths (to Combat Medics):5,666
KDR:2.90181
Kill Difference:23,921
Playtime:366.927 hours
Usage:8%
Score:8.370m
Score/min:380
Accuracy (listed only):39.532%
HSR (listed only):18.502%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:949
Deaths:256
KDR:3.707
Accuracy:24.045% A++
HSR:14.331% D*
M3 Pounder HEG
A++
Kills:751
Deaths:217
KDR:3.461
Accuracy:55.747% A++
HSR:2.929% C+
M3 Pounder HEG
A++
Kills:745
Deaths:244
KDR:3.053
Accuracy:52.051% A++
HSR:2.685% C
MRC3 Mercy
A++
Kills:659
Deaths:188
KDR:3.505
Accuracy:24.928% A++
HSR:16.540% D
M1 Heavy Cycler
A+
Kills:396
Deaths:83
KDR:4.771
Accuracy:20.226% A+
HSR:13.384% D-
Kills:3,500
Deaths (as MAX Suit):494
Deaths (to MAX Suits):2,094
KDR:7.08502
Kill Difference:3,006
Playtime:64.655 hours
Usage:1%
Score:1.415m
Score/min:365
Accuracy (listed only):35.399%
HSR (listed only):9.974%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A
Kills:3,120
V. Kills:253 N/A
Deaths:265
KDR:11.774
Accuracy:30.541% C++
KPH:77.300 B**
VKPH:6.300 A
Hellfire Rocket Pods
C
Kills:2,515
V. Kills:538 467%
Deaths:345
KDR:7.290
Accuracy:53.784% B++
KPH:49.100 C-
VKPH:10.500 C
M18 Needler
B+
Kills:2,183
V. Kills:2,246 97%
Deaths:1,187
KDR:1.839
Accuracy:31.646% C+
KPH:12.400 C+
VKPH:12.700 B+
M18 Locust
B**
Kills:1,158
V. Kills:644 180%
Deaths:224
KDR:5.170
Accuracy:32.193% C+
KPH:34.500 B**
VKPH:19.200 B+
M18 Rotary
B+
Kills:1,035
V. Kills:674 153%
Deaths:373
KDR:2.775
Accuracy:31.576% C+
KPH:20.100 B+
VKPH:13.100 B+
Hornet Missiles
B**
Kills:906
V. Kills:576 157%
Deaths:49
KDR:18.490
Accuracy:70.524% A
KPH:100.200 B*
VKPH:63.700 B**
Coyote Missiles
C+
Kills:152
V. Kills:149 101%
Deaths:43
KDR:3.535
Accuracy:61.575% B**
KPH:23.600 D
VKPH:23.100 C+
Tomcat A2AM Pods
D--
Kills:140
V. Kills:154 90%
Deaths:57
KDR:2.456
Accuracy:78.772% C
KPH:13.400 D--
VKPH:14.700 D--
Kills:11,209 (7,496 + 0)
Deaths:2,543
KDR:4.408
VKDR:2.058
Vehicle Kills:5,234
Kill Difference:8,666
Playtime:379.203 hours
Usage:9%
Score:4.930m
Score/min:217
Piloting Accuracy:31.576%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,355
V. Kills:1,372 99%
Deaths:588
KDR:2.304
Accuracy:46.562% C++
KPH:12 B++
VKPH:12.200 B**
C150 Dalton
A++
Kills:652
V. Kills:493 132%
Deaths:64
KDR:10.188
Accuracy:30.888% D--
KPH:60.600 A++
VKPH:45.800 A++
L-24R Spur
C
Kills:166
V. Kills:17 N/A
Deaths:14
KDR:11.857
Accuracy:33.278% D
KPH:25.200 C
VKPH:2.600 C
L105 Zephyr
B+
Kills:150
V. Kills:24 N/A
Deaths:14
KDR:10.714
Accuracy:46.245% B+
KPH:59.100 B
VKPH:9.500 C*
L-30R Vektor
C
Kills:127
V. Kills:79 159%
Deaths:92
KDR:1.380
Accuracy:30.862% D
KPH:3.800 C
VKPH:2.400 C--
AP30 Shredder
C+
Kills:65
V. Kills:51 125%
Deaths:21
KDR:3.095
Accuracy:29.843% C+
KPH:23.700 C
VKPH:18.600 C+
Kills:2,515 (1,648 + 867)
Deaths:793
KDR:3.172
VKDR:2.567
Vehicle Kills:2,036
Kill Difference:1,722
Playtime:168.908 hours
Usage:4%
Score:1.804m
Score/min:178
Piloting Accuracy:30.862%
Gunner Accuracy:29.843%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:2,270
V. Kills:1,505 151%
Deaths:199
KDR:11.407
Accuracy:62.366% B++
KPH:45.400 A+
VKPH:30.100 A*
L100 Python HESH
A+
Kills:2,113
V. Kills:292 N/A
Deaths:53
KDR:39.868
Accuracy:54.039% B++
KPH:90.600 A+
VKPH:12.500 A
Skyguard
C++
Kills:1,251
V. Kills:975 128%
Deaths:295
KDR:4.241
Accuracy:37.723% A
KPH:12.500 C+
VKPH:9.700 C++
L100 Python HEAT
A
Kills:1,081
V. Kills:386 279%
Deaths:92
KDR:11.750
Accuracy:60.882% B**
KPH:47.500 B**
VKPH:17 A
C75 Viper
B+
Kills:1,080
V. Kills:211 N/A
Deaths:66
KDR:16.364
Accuracy:41.959% B+
KPH:39.100 B+
VKPH:7.600 C+
Kills:7,795 (7,795 + 0)
Deaths:705
KDR:11.057
VKDR:4.779
Vehicle Kills:3,369
Kill Difference:7,090
Playtime:224.027 hours
Usage:5%
Score:3.080m
Score/min:229
Driving Accuracy:41.959%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B*
Kills:13,123
V. Kills:7,542 174%
Deaths:1,034
KDR:12.692
Accuracy:51.152% B+
KPH:38.600 B*
VKPH:22.200 B*
P2-120 HESH
C*
Kills:1,449
V. Kills:206 N/A
Deaths:48
KDR:30.188
Accuracy:41.775% C++
KPH:54 C*
VKPH:7.700 C+
P2-120 HEAT
C+
Kills:1,161
V. Kills:516 225%
Deaths:166
KDR:6.994
Accuracy:45.592% B+
KPH:20.700 C
VKPH:9.200 C+
E540 Halberd
A
Kills:427
V. Kills:204 208%
Deaths:36
KDR:11.861
Accuracy:44.671% B+
KPH:38.200 A
VKPH:18.300 A
MR11 Gatekeeper
A*
Kills:169
V. Kills:105 159%
Deaths:9
KDR:18.778
Accuracy:45.087% B++
KPH:35.700 A*
VKPH:22.200 B*
G30 Vulcan
B*
Kills:76
V. Kills:71 106%
Deaths:11
KDR:6.909
Accuracy:34.950% B++
KPH:19.900 C+
VKPH:18.500 B*
Kills:16,405 (15,733 + 672)
Deaths:1,304
KDR:12.581
VKDR:6.629
Vehicle Kills:8,644
Kill Difference:15,101
Playtime:442.284 hours
Usage:10%
Score:8.297m
Score/min:313
Driving Accuracy:45.592%
Gunner Accuracy:34.950%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:617
V. Kills:58 N/A
Deaths:20
KDR:30.850
Accuracy:42.909% B**
KPH:160.300 A
VKPH:15.100 A*
G20 Vulcan-H
B**
Kills:238
V. Kills:170 139%
Deaths:29
KDR:8.207
Accuracy:58.779% A+
KPH:54.900 B+
VKPH:39.200 B**
M12 Kobalt-H
A+
Kills:223
V. Kills:4 N/A
Deaths:7
KDR:31.857
Accuracy:29.451% A+
KPH:182.100 B**
VKPH:3.300 D
E540 Halberd-H
A+
Kills:184
V. Kills:65 279%
Deaths:7
KDR:26.286
Accuracy:61.831% B+
KPH:74.500 A+
VKPH:26.300 B+
Kills:1,262 (0 + 1,262)
Deaths:63
KDR:20.032
VKDR:4.714
Vehicle Kills:297
Kill Difference:1,199
Playtime:11.875 hours
Usage:0%
Score:0.481m
Score/min:675
Driving Accuracy:N/A%
Gunner Accuracy:61.831%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M*
Kills:624
V. Kills:155 400%
Deaths:22
KDR:28.364
Accuracy:50.281% A++
KPH:101.300 A**
VKPH:25.200 M*
M12 Kobalt
A*
Kills:591
V. Kills:18 N/A
Deaths:15
KDR:39.400
Accuracy:22.911% B**
KPH:132.400 A*
VKPH:4 C*
M40 Fury
M**
Kills:423
V. Kills:109 385%
Deaths:16
KDR:26.438
Accuracy:49.549% A+
KPH:123.700 M+
VKPH:31.900 M**
M12 Kobalt
B**
Kills:260
V. Kills:11 N/A
Deaths:11
KDR:23.636
Accuracy:21.963% B**
KPH:110 B**
VKPH:4.700 B+
M20 Basilisk
B
Kills:166
V. Kills:63 259%
Deaths:20
KDR:8.300
Accuracy:41.126% B
KPH:21.100 C++
VKPH:8 C+
G30 Walker
A++
Kills:158
V. Kills:130 121%
Deaths:17
KDR:9.294
Accuracy:36.781% B**
KPH:23 B**
VKPH:18.900 A++
M20 Basilisk
C
Kills:84
V. Kills:44 187%
Deaths:17
KDR:4.941
Accuracy:36.851% C+
KPH:14.800 D
VKPH:7.700 C
Kills:2,306 (0 + 2,306)
Deaths:118
KDR:19.542
VKDR:4.492
Vehicle Kills:530
Kill Difference:2,188
Playtime:36.813 hours
Usage:1%
Score:0.834m
Score/min:377
Driving Accuracy:N/A%
Gunner Accuracy:36.851%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:183
V. Kills:8 N/A
Deaths:62
KDR:2.952
Accuracy:48.495% B++
KPH:43.500 C+
VKPH:1.900 C+
M40 Fury-F
A+
Kills:65
V. Kills:24 260%
Deaths:17
KDR:3.824
Accuracy:50.091% C++
KPH:33.100 B+
VKPH:12.200 A+
Kills:248 (248 + 0)
Deaths:79
KDR:3.139
VKDR:0.405
Vehicle Kills:32
Kill Difference:169
Playtime:6.175 hours
Usage:0%
Score:0.060m
Score/min:161
Driving Accuracy:50.091%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 20,66513,1231,03412.691B**9.5051.152%B+2.789%C38.6B*22.2B*305339.6h5.6B*10.9B**
T7 Mini-Chaingun 5,9235,8972,4152.442A++0.7525.948%A++12.566%C+53.2B**N/A155110.9h10.9B**42.2B*
Cycler TRV 4,3154,2421,4802.866A+0.3230.783%A++21.829%B66.8A++1.1A++19463.5h10.7B**34.8B**
M14 Banshee 3,3733,12026511.774B++8.5830.541%C++1.09%C+77.4B**6.3A23240.3h16.1B+52.7B+
T16 Rhino 3,1263,1039713.196A*0.0128.618%A+24.525%B+61A+N/A16150.9h10B**35.1B*
Bighorn .50M 3,0803,0654027.624B++4.4341.176%C71.746%D*50C+N/A11761.3h2.3D**5.5D-
T9 CARV 3,0042,9701,4012.12B+1.0721.535%B+23.805%C*26C+N/A107114.2h11.4B*53B+
M77-B 2,6752,6661,1812.257C++0.9342.133%B*74.006%C+17DN/A55156.8h2.5C++6B+
TAS-16 Blackjack 2,6502,6351,0422.529A0.6673.99%A12.106%D68.8AN/A18138.3h2.1B++2.9B++
C-4 3,8322,5521,2212.09B+1.1023.278%CN/A83.1C++41.7B*81930.7h1.5C++6.5C+
Hellfire Rocket Pods 3,0532,5153457.29C+4.1053.784%B++1.352%B+49.1C-10.5C23851.2h18B+33.4B+
TSAR-42 2,3172,3104455.191B+2.0042.017%B+64.632%C46.8B+N/A13049.4h2.3C++5.5B+
L100 Python AP 3,7752,27019911.407A++8.2262.366%B++1.63%D45.4A+30.1A*34250h5.3B++8.5B*
T32 Bull 2,2562,2427602.95A0.2430.193%A21.41%C64.8B**N/A18934.6h10.6B++35.2B++
T9A "Butcher" 2,2562,2407882.843B+0.3528.368%B*23.839%C-67.5B+N/A19933.2h10.4B+36.6B++
TRS-12 Uppercut 2,2222,2116483.412A*0.2275.012%A+13.704%C86.7A*N/A24425.5h2.1B*2.8B*
M18 Needler 4,4292,1831,1871.839C++1.3531.646%C+2.199%C+12.4C+12.7B+185176.7h128.2B405.1B+
T1B Cycler 2,1482,1246273.388B*0.2029.888%B++24.859%C68.7B**N/A21830.9h11B++36.8B++
L100 Python HESH 2,4052,1135339.868M36.6854.039%B++N/A90.7A+12.5A27323.3h2.7B++5B*
NS-15M2 2,0092,0026133.266B**0.0829.965%A20.23%D72.8B**N/A21527.5h10.3B*34.4B++
MG-HBR1 Dragoon 1,9801,9493295.924M**2.7336.956%B+27.142%C54AN/A13136.1h5.4B*14.6B++
NS-15M1 1,9041,8896233.032A0.1628.271%B**18.37%C--64.3B**N/A19229.4h10.1B*35.9B++
TRAC-5 1,6301,6041,1611.382B*1.8123.815%B+13.84%D-18.2C++N/A10688.2h13B+54.7B+
MSW-R 1,5721,5646012.602B0.5927.377%B**19.182%D54.1B++N/A21528.9h10.1B*36.9B++
NS-44 Commissioner 1,5181,5116172.449A+0.7443.75%B*17.538%D60.7B**N/A18424.9h4C+9.1B+
NS Baron G5 1,5081,4986032.484A++0.7157.062%A13.218%C67.8A++N/A21022.1h3.7B*6.5C+
NS Decimator 2,5231,4907951.874B**1.3264.782%B+1.812%C41B+28.5A+40136.3h4.7C++7.3B
T5 AMC 1,4641,4578551.704B*1.4929.468%A17.914%C31.7B++N/A15545.9h10.9B**37.1B*
P2-120 HESH 1,6551,4494830.188A+27.0041.775%C++N/A54.1C*7.7C+21126.8h4.2B+10.1B+
T9 CARV-S 1,4411,4345632.547B++0.6426%B*22.664%C61.5B*N/A20323.3h10.5B++40.5B++
LC3 Jaguar 1,4361,4177441.905B+1.2926.25%B+14.397%D--27.1C+N/A11452.2h12B45.9B+
CAS30 Tank Buster 2,7271,3555882.304B+0.8946.562%C++1.033%C12B++12.2B**153112.8h50.3B108B
T1S Cycler 1,3721,3534213.214A*0.0230.306%A24.908%B+62.4A++N/A14721.7h10.7B*35.3B**
TMG-50 1,3341,3234922.689A+0.5027.984%A18.745%D51.5B*N/A21325.7h8.7B**31.1B*
The President 1,3441,3224892.703B**0.4929.547%D18.76%D109.3B**1.8A*28012.1h11C++37.1C+
LC2 Lynx 1,3241,3156482.029B*1.1626.011%B+17.643%D33.6BN/A12139.1h12.8B++49.1B+
Skyguard 2,2261,2512954.241B*1.0537.723%A2.878%B+12.5C+9.7C++162100.4h133.8C+354.7B++
Havoc 1,2471,2393683.367A++0.1859.914%B**13.237%C89.8A*N/A20813.8h3.3A5.5A
AS16 NightHawk 1,2421,2344752.598A0.5955.098%A+12.561%C-85.7A**N/A31914.4h3.6B+6.6B*
NS-11C 1,2441,2337521.64B++1.5526.472%B+12.652%D*26.1C+N/A8747.2h12B++45.4B+
PDW-16 Hailstorm 1,2421,2289931.237C*1.9529.108%B**10.424%D--32.2C**N/A12038.1h13.9B+47.7B+
RAMS .50M 1,2271,2221249.855A*6.6643.55%B++76.759%C50.3A+N/A12724.3h1.9B++4.5B+
NSX Naginata 1,2291,2183823.188A++0.0026.391%B*29.228%C*69.6AN/A17017.5h9.8B++37.2B++
SR-7 1,2131,2101966.173B*2.9843.699%B+71.984%D-52.6B*N/A12423h2.2C++4.9B+
SMG-46 Armistice 1,2131,2104832.505A+0.6930.356%B*14.05%C70.3A*N/A20217.2h11.4B*37.4B++
TX2 Emperor 1,2261,2104982.43A++0.7637.128%A21.488%C*74.2A*1B+19416.3h7.3B*19.7C++
TX1 Repeater 1,2221,2107211.678A1.5126.79%B+18.265%C38.7B+N/A12731.3h11.4B+42.7B+
NS-61 Emissary 1,1991,1894832.462A**0.7332.676%B++16.569%C+56.4A+N/A14421.1h12.4B37.8B+
MG-S1 Jackal 1,2021,1894022.958A++0.2329.472%B+20.269%C++57.2B**N/A19820.8h11.2C*38.1B+
DMR-99 1,2041,1872754.316A1.1337.623%B++32.351%B+71.9A1B**16016.5h5.8B++15.5B*
TAR 1,1901,1832864.136A++0.9530.498%A+21.302%C++79.9A**N/A23814.8h10.2B**33.3B**
NSX Yumi 1,2261,1833293.596A++0.4131.059%B*26.458%C++47.3B++1.7C++12125h11.4B36.6B+
MG-H1 Watchman 1,2021,1804192.816B*0.3726.657%B++24.068%C60.8B*1.1B++30119.4h12.4B++46.7B++
T4 AMP 1,1851,1784572.578A++0.6131.437%B++18.251%C+100.7MN/A26011.7h10.6B**33.8B*
NSX-P Tanto 1,1951,1773723.164A**0.0330.385%B**26.763%C*60.7A++N/A14519.4h11.3B*37.3B*
FA1 Barrage 1,1831,1763383.479A*0.2956.851%A++11.14%D-83.4M*N/A28714.1h3.1A5.4B**
NSX Tanto 1,1781,1712973.943M+0.7531.882%B**20.581%D73.2A++N/A16816h11B+34.5B+
NS-11P 1,1791,1713193.671A*0.4831.083%A++20.495%C**64.7A*N/A15818.1h10.9B**34.9B**
NSX-P Naginata 1,1861,1713703.165B**0.0328.93%A29.547%C+69.3B**N/A16016.9h10B*34.4B*
NS-44L Blackhand 1,1841,1714642.524A0.6747.001%B+29.633%D-62.3A*N/A14218.8h3.6B++7.7B++
NS-45 Pilot 1,1921,1714312.717B**0.4733.262%C**23.057%C86.7B**1.6A++21213.5h6.8B20.4B+
TRAP-M1 1,1791,1692724.298A*1.1129.887%C++26.861%C*74.9A++N/A16715.6h8B+26.7B+
NSX Tomoe 1,1811,1693383.459A0.2734.47%B**36.441%C+77.4A++N/A18415.1h11.9B++34.5B*
NS-7 PDW 1,1721,1683942.964A*0.2332.653%A+14.812%C-66A*N/A19317.7h11.2B*34.2B*
T1A Unity 1,1861,1684422.643A+0.5528.048%B+26.798%C**57.8B*N/A13420.2h11.4B+40.8B++
SABR-13 1,1751,1673253.591B**0.4031.551%B**26.564%C++57.2AN/A14020.4h9.5B*30.2B**
T1 Cycler 1,1751,1664422.638A+0.5527.726%A18.268%C-46.8A+N/A21124.9h11B**39.7B**
99SV 1,1721,1641259.312S6.1238.742%A36.083%C+51.5A*N/A16122.6h4.5B*11.6B*
Shuriken 1,1651,1642724.279M1.0927.975%C++16.924%C+75.6AN/A17515.4h11.3B++40.4B+
NSX Tengu 1,1731,1633833.037A++0.1542.337%B*23.56%B+66.8AN/A16117.4h12B+28.3B+
NSX Daimyo 1,1641,1631617.224A4.0341.81%C++94.153%C++48.1C+N/A10524.2h2.6C+6.3C++
TS4 Haymaker 1,1661,1633952.944A++0.2555.176%A8.856%D--71.3A*N/A22616.3h3.1B**5.6B**
NS-30 Vandal 1,1761,1622943.952A0.7640.495%A23.322%C65.3AN/A14817.8h4.8B++11.9B*
NS-11A 1,1751,1623713.132A0.0630.875%A21.945%C++62.8A++N/A16018.5h11.2B*36.3B**
Chainblade 1,3691,16144,6340.026C++3.1637.835%B++3.101%D0.5C+N/A22417.9h3.1C+8.1B
P2-120 HEAT 1,6771,1611666.994C**3.8045.592%B+3.531%C*20.7C9.2C+16956.1h6B++13.3B*
MKV Suppressed 1,1641,1603113.73M*0.5430.386%B*18.707%C+62A+N/A15818.7h10.9B++35.9B++
TRAC-5 S 1,1721,1605142.257A++0.9328.889%A19.828%B++34.8B**N/A9233.3h10.9B+37.8B++
SOAS-20 1,1671,1604072.85B**0.3431.707%B++22.069%C*65.2A+N/A16017.8h10.4B+32.6B++
HC1 Cougar 1,1701,1603313.505A**0.3130.175%A21.81%C+58.9A+N/A15919.7h9.4B*31.2B*
TRAC-5 Burst 1,1681,1603813.045B++0.1528.835%B++23.362%C+77.3A+N/A17315h10.8B++37.6B++
AMR-66 1,1661,1606221.865A1.3333.123%B**23.104%C32.1B*N/A10636.1h6.5B**19.6B*
HSR-1 1,1701,1592275.106A++1.9238.196%B+24.159%C-69.8AN/A15316.6h4.9B+12.7B+
TS2 Inquisitor 1,1611,1584682.474A0.7232.832%B++14.162%D-84.5A++N/A20313.7h8.4B++25.6B++
M18 Locust 1,8021,1582245.17A++1.9832.193%C+1.813%C+34.5B**19.2B+22133.6h79.4C*246.6B+
TRAC-Shot 1,1681,1555971.935B+1.2625.944%C++17.403%C+22.8C--N/A5750.6h10.2B+39.3B+
NS-357 Underboss 1,1511,1445991.91B**1.2840.701%B+13.811%D-51.8B+N/A13822.1h3.8B+9.4B+
TORQ-9 1,1551,1424292.662B**0.5331.083%A+25.569%C**60.7AN/A16718.8h12.2B**39.2B**
Tank Mine 2,0861,1292784.061B*0.8749.097%AN/A146.6B*124.3A*19197.7h2.7D*5.6B+
KSR-35 1,1361,1273323.395B++0.2041.392%B**20.053%D*68.3AN/A15316.5h4.2B+10.1B+
M20 Basilisk 1,2721,0827154.571U151.3852.42%C++7.301%B**124.4M**21.8C++3838.7h40.7A+77.7A
L100 Python HEAT 1,4671,0819211.75A8.5660.882%B**1.203%D--47.4B**16.9A26122.8h5.1B+8.4B*
C75 Viper 1,2911,0806616.364A*13.1741.959%B+N/A39.1B+7.6C+20527.6h8.1B*19.4B**
M18 Rotary 1,7091,0353732.775B+0.4231.576%C+1.159%D-20.1B+13.1B+18151.4h83.5B++264.5B++
MRC3 Mercy 9579492563.707B++0.5224.045%A++14.331%D*42.9B**N/A12622.1h17.2B+71.4B*
ASP-30 Grounder 1,6029128181.115B*2.0867.396%B++3.18%C++21.9B+16.6B+23741.6h7.2B+10.7B++
Hornet Missiles 1,4829064918.49A++15.3070.524%A1.656%C++100.7B*64B**7619h9.3B+13.2B++
M3 Pounder HEG 8587512173.461B**0.2755.747%A++2.929%C+29.5A4.2C*11625.5h13.2B*23.7B++
M3 Pounder HEG 8517452443.053B**0.1452.051%A++2.685%C24.1B*3.4C++10730.9h13B++25.1B++
MRC3 Mercy 6706591883.505B++0.3124.928%A++16.54%D47.1A+N/A13614h17.2B++69.2B*
C150 Dalton 1,1456526410.188B+7.0030.888%D--N/A60.4A++45.6A++71710.8h3.1B*9.9B+
M40 Fury 7796242228.364M25.1750.281%A++1.603%C+100.6A**25M*6216.2h14.3C++28.5B++
P525 Marauder-H 6756172030.85A+27.6642.909%B**N/A162.4A15.3A*4553.8h7.2C+16.8B+
Frag Grenade 6166101610N/A606.8135.067%D*N/A338.9D3.3D-10521.8h4C+11.4C-
NS-AM7 Archer 9245993531.697M++1.4960.722%C**7.846%D--12.3A6.7A**7648.6h9.9B*16.3B**
M12 Kobalt 6095911539.4A++36.2122.911%B**20.812%B+131.3A*4C*4084.5h13.8B*60.1B*
M12 Kobalt 491475595M91.8123.517%B18.737%C*163.8A5.5C++4222.9h15.5B66.1B+
E540 Halberd 6314273611.861B*8.6744.671%B+2.576%C-38.1A18.2A106611.2h4.6B**10.3B*
M40 Fury 5324231626.438A**23.2549.549%A+N/A124.4M+32.1M**7203.4h12.3C**24.9B*
M1 Heavy Cycler 397396834.771M1.5820.226%A+13.384%D-30.2B**N/A13413.1h14.7B*72.6B*
ML-7 6143865120.754C++2.4452.036%C--2.591%C+16D9.4C22524.2h6.8C++13C+
Claymore 301301476.404C+3.2126.448%DN/A158.4C**N/A4611.9h1.1B*4.2C+
M12 Kobalt 2712601123.636B+20.4521.963%B**17.692%C108.3B**4.6B+3052.4h15B+68.4B++
Spear Anti-Vehicle Phalanx Turret 503251455.578C2.3937.552%D1.992%D*25.9D26B+3119.7h10.3C27.5C-
G20 Vulcan-H 408238298.207A5.0258.779%A+1.261%D--55.3B++39.5A9564.3h109.3C+185.9B+
Orbital Strike Uplink 3082351235N/A231.81715.873%UN/A783.3U243.3U33140.3h1.9T*0.3T*
M12 Kobalt-H 227223731.857B++28.6729.451%A+17.937%C*185.8B**3.3D5101.2h13B+44.2B*
Rocklet Rifle 4372201191.849A*1.3451.092%C+N/A27.5C+27.1C++3478h43.4C84.9C
T2 Striker 4251911721.11A+2.0852.207%C+N/A16.3B20B**28811.7h40.5B77.6B
E540 Halberd-H 249184726.286A**23.1061.831%B+1.087%C-73.6A+26B+6042.5h4.8B++7.7B*
S12 Renegade 191183622.952C++0.2448.495%B++6.557%C++43.6C+1.9C+1154.2h3.2C++6.5B+
MR11 Gatekeeper 274169918.778M**15.5945.087%B++N/A36A*22.3B*5104.7h37B**82B**
L-24R Spur 1831661411.857B**8.6733.278%D2.41%C**25.2C2.6C906.6h24B72.2C*
M20 Basilisk 229166208.3A*5.1141.126%B7.229%B+21.3C++8.1C++2527.8h84.3B205B+
Sticky Grenade 1691631163N/A159.8139.804%D**N/A543.3D-20B++15900.3h3D7.5D-
G30 Walker 288158179.294A+6.1036.781%B**1.266%D**22.9B**18.8A++2796.9h214.5C+583.2B+
M9 SKEP Launcher 2331572260.695C**2.5069.764%C**2.548%C++19.6C++9.5C+1948h6.8B++9.7B*
Coyote Missiles 301152433.535C+0.3461.575%B**N/A23.4D22.9C+3236.5h60.4D-98.2C
L105 Zephyr 1741501410.714C++7.5246.245%B+N/A60B+9.6C*7902.5h6.5C+14.1C**
Tomcat A2AM Pods 294140572.456D0.7378.772%CN/A13.3D--14.7D--21310.5h10.8D--13.7D*
MANA Anti-Vehicle Turret 329136841.619C++1.5759.275%B+2.206%D-30.9C+43.9B**5594.4h12.7C21.5C+
L-30R Vektor 206127921.38C1.8130.862%DN/A3.8C2.4C--3333.5h81.9C+265.3C
Auraxium Chainblade 1131122,3160.048B3.1450.131%A+N/A0.9C+N/A3121.8h1.7B*3.4B+
M60-A Bulldog 123104813B*9.8135.523%C+2.885%A34.7C+6.3C++4143h5.9C+16.5C++
M20 Basilisk 12884174.941B*1.7536.851%C+3.571%D-14.7D7.7C2045.7h88.1B239.2B
G30 Vulcan 14776116.909B++3.7234.95%B++3.947%C++20C+18.7B*13833.8h108.1C+309.3B+
MANA Anti-Personnel Turret 7769351.971N/A1.2224.607%UN/A690U80U3266000.1h41.9T*170.4T*
Aspis Anti-Aircraft Phalanx Turret 12968272.519C0.6726.611%C++5.882%A**8.5C-7.6D2328h160.6C+603.6C*
M40 Fury-F 8965173.824A0.6350.091%C++1.538%B++32.5B+12A+2572h12.7C+25.3C+
AP30 Shredder 11665213.095C0.1029.843%C+1.538%C--24.1C18.9C+5042.7h91.6C+307C+
Anti-Vehicle Grenade 9764164N/A60.8145.783%DN/A213.3D110C++19290.3h8.9D*19.5D*
Hunter QCX 6561232.652M+0.5435.077%C--24.59%C+21B++1.4C1192.9h3.7B10.7C**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter3418,62311.1h
Restoration Kit842,6871.5h
Anti-Vehicle MANA Turret171,2941.8h
Nano-Armor Kit7011,766,349146.3h
Spawn Beacon395,1453.6h
Turret AI Module01250.3h
Repair Module01050.2h
Cortium Silo01550.4h
Skywall Shield Emitter0800.1h
Nanite Revive Grenade0670h
Medical Applicator214146,26710.7h
Welding Device04,4650.5h
Spear Anti-Vehicle Tower1630.1h
Spitfire Auto-Turret44850.4h
Bunker0500.4h
Rampart Wall02741.4h
Hoplon Anti-Aircraft Phalanx Tower01100.2h
Xiphos Anti-Personnel Tower0630.2h
Ammunition Package481,2481.7h
Shield Recharging Field718,4002.3h
Medical Kit1,49518,13221.1h
Anti-Infantry MANA Turret72500.7h
Orbital Strike Target Designator291872.6h
Elysium Spawn Tube0680.2h
Nano-Repair Grenade07330.2h
Flail Targeting Dart55401.9h
Hardlight Barrier1750.1h
Recon Detection Device447,72312.7h
Smoke Grenade04020.1h
WLT-Howler Mining Laser2097,13720.3h

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