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Paragon Immortal xaastr0m[VSRE] xaastr0m
VS BR 163

KDR: 1.9

Score: 65m

Last Seen: Aug 15th, 2019 6:24 PM
- OFFLINE - 2.1 hour(s)

Prestige 1, Battle Rank 100 (163 total) - Vanu Sovereignty on Miller - Outfit Leader of Vanu Sovereignty Renegades[VSRE] Vanu Sovereignty Renegades
VS outfit on Miller

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Supernova VPC L100 Python HESH Sirius SX12 Supernova FPC Light PPA Solstice SF Lasher X2 Pandora VX25
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $497,898 MLG Score: 398
Fun Score: N/A
Cheeseburgers Flipped: 904TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.628%20.902%55734118021,7440.8419421.057

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.411%1.078B**-0.018C+-1.836F-HEAD ++ (~7.59)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
460.384C**12.20.142C++33.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.358%1.785%637512096,609150325814.3972256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.946%0.438B0.196C++-0.633

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.30.411B40.20.256C*57

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.896%1.583%11828120619,7081919766310.2699257%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.878%-0.78D--0.625D1.058

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.3-0.278C16.2-0.298C33.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.857%1.455%218912053,986191014912.08691267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.013%-0.592D-0.741D-0.856

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
131.3-0.102C+39.20.017C+92.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.977%77.125%218612083,6111735292.08007

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.095%1.053B**0.653B+0.179

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.343C**2.70.143C++3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.94%12.634%218312113,8151718332.2206

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.422%-0.149C-0.393C--0.467

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.303C*3.70.248C++5.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanu Sovereignty Renegades[VSRE] Vanu Sovereignty Renegades
VS outfit on Miller

Members: 1
65m303.6%228 (13.7k)215 (12.9k)1.8993995,39150,2222.35696163 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214350424.492%11.049%27106:0127

50% Engineer12% Heavy Assault20% Infiltrator12% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 11:57 AMSep 1st, 2014 10:08 AMAug 15th, 2019 5:02 PM (2d) (PST)Aug 15th, 2019 4:38 PM (2d) (PST)Aug 15th, 2019 2:24 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
639905490.3160.1660.0351.1730.071398

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,3615,41232,9491910270412,910

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5034.4h/209.8d 22,980 10,540 30,523 354.3k 9,171 10,709 21,316 193.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NSX-P Naginata
C++
Kills:1,197
Deaths:1,074
KDR:1.115
Accuracy:23.513% C++
HSR:25.564% C-
NSX Naginata
C+
Kills:1,177
Deaths:1,053
KDR:1.118
Accuracy:22.142% C+
HSR:22.005% D-
Orion VS54
B
Kills:1,165
Deaths:654
KDR:1.781
Accuracy:22.640% B
HSR:22.318% C
VX29 Polaris
C
Kills:1,165
Deaths:1,078
KDR:1.081
Accuracy:21.474% C
HSR:16.910% D-
VE-H Maw
C
Kills:553
Deaths:521
KDR:1.061
Accuracy:22.854% C--
HSR:23.508% C
SVA-88
C-
Kills:443
Deaths:330
KDR:1.342
Accuracy:21.289% C-
HSR:21.219% D
Ursa
C+
Kills:411
Deaths:335
KDR:1.227
Accuracy:22.064% C+
HSR:23.601% C+
Pulsar LSW
C--
Kills:162
Deaths:179
KDR:0.905
Accuracy:15.906% D*
HSR:20.370% C--
Kills:6,273
Deaths (as Heavy Assault):5,224
Deaths (to Heavy Assaults):13,891
KDR:1.2008
Kill Difference:1,049
Playtime:581.850 hours
Usage:12%
Score:8.162m
Score/min:234
Accuracy (listed only):21.485%
HSR (listed only):21.937%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B*
Kills:2,682
Deaths:2,291
KDR:1.171
Accuracy:28.301% B*
HSR:12.752% D
Pandora VX25
D
Kills:1,986
Deaths:951
KDR:2.088
Accuracy:33.900% D
HSR:11.027% D--
NS Baron G5
B+
Kills:1,186
Deaths:1,290
KDR:0.919
Accuracy:49.856% B+
HSR:14.081% C+
Phobos VX86
C++
Kills:1,178
Deaths:1,005
KDR:1.172
Accuracy:59.520% C++
HSR:14.177% C
NS-11C
B++
Kills:1,155
Deaths:1,341
KDR:0.861
Accuracy:27.709% B++
HSR:16.104% D
Solstice VE3
A+
Kills:1,144
Deaths:1,072
KDR:1.067
Accuracy:30.940% A+
HSR:18.269% C
Pulsar C
B**
Kills:713
Deaths:779
KDR:0.915
Accuracy:29.641% B**
HSR:20.056% D
Thanatos VE70
B*
Kills:651
Deaths:655
KDR:0.994
Accuracy:48.330% B*
HSR:14.747% C
NSX-P Tanto
B**
Kills:299
Deaths:364
KDR:0.821
Accuracy:30.972% B**
HSR:22.074% C--
Zenith VX-5AE
C++
Kills:281
Deaths:330
KDR:0.852
Accuracy:28.437% C++
HSR:22.420% C
VE-LR Obelisk
A*
Kills:231
Deaths:28
KDR:8.250
Accuracy:38.519% B**
HSR:49.784% A*
The Little Helper
C+
Kills:191
Deaths:192
KDR:0.995
Accuracy:48.345% C+
HSR:12.042% D
NSX Tanto
B*
Kills:107
Deaths:173
KDR:0.618
Accuracy:27.709% C**
HSR:30.841% B*
Kills:11,804
Deaths (as Engineer):10,471
Deaths (to Engineers):11,002
KDR:1.1273
Kill Difference:1,333
Playtime:2,510.668 hours
Usage:50%
Score:34.133m
Score/min:227
Accuracy (listed only):37.091%
HSR (listed only):19.875%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B+
Kills:3,376
Deaths:3,217
KDR:1.049
Accuracy:26.436% B+
HSR:16.321% C
XM98
B**
Kills:1,163
Deaths:111
KDR:10.478
Accuracy:44.561% B**
HSR:78.504% B+
NS-7 PDW
B++
Kills:1,160
Deaths:1,002
KDR:1.158
Accuracy:28.797% B++
HSR:15.862% C
MKV Suppressed
C+
Kills:1,151
Deaths:1,741
KDR:0.661
Accuracy:25.243% C+
HSR:16.247% C--
V10
C**
Kills:1,147
Deaths:180
KDR:6.372
Accuracy:42.283% C**
HSR:75.850% C+
Eridani SX5
B+
Kills:1,133
Deaths:1,137
KDR:0.996
Accuracy:28.385% B+
HSR:10.327% D**
VE-S Canis
C+
Kills:1,030
Deaths:1,130
KDR:0.912
Accuracy:25.534% C
HSR:18.738% C+
NS-44 Commissioner
B++
Kills:848
Deaths:1,055
KDR:0.804
Accuracy:41.793% B++
HSR:23.113% C++
NS-45 Pilot
B**
Kills:829
Deaths:742
KDR:1.117
Accuracy:37.456% B**
HSR:28.830% C**
NS-44L Blackhand
A*
Kills:766
Deaths:286
KDR:2.678
Accuracy:56.110% A++
HSR:68.016% A*
NSX Tengu
C*
Kills:760
Deaths:1,273
KDR:0.597
Accuracy:35.965% C+
HSR:22.237% C*
Parallax VX3
B**
Kills:601
Deaths:26
KDR:23.115
Accuracy:45.727% B**
HSR:87.188% B**
NS-357 Underboss
B+
Kills:447
Deaths:627
KDR:0.713
Accuracy:40.242% B+
HSR:20.134% C+
Phaseshift VX-S
C**
Kills:302
Deaths:54
KDR:5.593
Accuracy:37.928% C**
HSR:77.815% C*
Nyx VX31
C*
Kills:273
Deaths:201
KDR:1.358
Accuracy:35.595% C*
HSR:25.275% C-
Ghost
B+
Kills:263
Deaths:127
KDR:2.071
Accuracy:40.406% C*
HSR:72.624% B+
Soldier Soaker
A++
Kills:217
Deaths:154
KDR:1.409
Accuracy:49.875% A++
HSR:11.521% C-
Ectoblaster
B++
Kills:205
Deaths:171
KDR:1.199
Accuracy:45.486% B++
HSR:7.805% C
NS-61 Emissary
B*
Kills:201
Deaths:261
KDR:0.770
Accuracy:33.102% B++
HSR:21.891% B*
NSX Tomoe
C**
Kills:189
Deaths:176
KDR:1.074
Accuracy:30.394% C**
HSR:35.450% C+
VA39 Spectre
B+
Kills:135
Deaths:67
KDR:2.015
Accuracy:34.570% B+
HSR:38.519% C+
Cerberus
A
Kills:132
Deaths:183
KDR:0.721
Accuracy:40.818% A
HSR:19.697% C
NS-AM7 Archer
C--
Kills:126
Deaths:156
KDR:0.808
Accuracy:54.394% D
HSR:12.698% C--
Skorpios
D
Kills:123
Deaths:158
KDR:0.778
Accuracy:25.245% D
HSR:14.634% D--
NSX-P Tengu
B*
Kills:110
Deaths:224
KDR:0.491
Accuracy:40.628% B*
HSR:25.455% B+
Beamer VS3
B++
Kills:98
Deaths:42
KDR:2.333
Accuracy:32.193% B++
HSR:15.306% D--
Spiker
D-
Kills:94
Deaths:190
KDR:0.495
Accuracy:23.441% D-
HSR:13.830% D--
Manticore SX40
C+
Kills:94
Deaths:147
KDR:0.639
Accuracy:29.526% C+
HSR:5.319% F--
Kills:16,973
Deaths (as Infiltrator):14,838
Deaths (to Infiltrators):6,250
KDR:1.14389
Kill Difference:2,135
Playtime:1,015.334 hours
Usage:20%
Score:9.631m
Score/min:158
Accuracy (listed only):36.862%
HSR (listed only):31.400%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B+
Kills:3,376
Deaths:3,217
KDR:1.049
Accuracy:26.436% B+
HSR:16.321% C
Solstice SF
B*
Kills:2,682
Deaths:2,291
KDR:1.171
Accuracy:28.301% B*
HSR:12.752% D
Pandora VX25
D
Kills:1,986
Deaths:951
KDR:2.088
Accuracy:33.900% D
HSR:11.027% D--
NS Baron G5
B+
Kills:1,186
Deaths:1,290
KDR:0.919
Accuracy:49.856% B+
HSR:14.081% C+
Phobos VX86
C++
Kills:1,178
Deaths:1,005
KDR:1.172
Accuracy:59.520% C++
HSR:14.177% C
NS-7 PDW
B++
Kills:1,160
Deaths:1,002
KDR:1.158
Accuracy:28.797% B++
HSR:15.862% C
NS-11C
B++
Kills:1,155
Deaths:1,341
KDR:0.861
Accuracy:27.709% B++
HSR:16.104% D
MKV Suppressed
C+
Kills:1,151
Deaths:1,741
KDR:0.661
Accuracy:25.243% C+
HSR:16.247% C--
Solstice VE3
A+
Kills:1,144
Deaths:1,072
KDR:1.067
Accuracy:30.940% A+
HSR:18.269% C
Eridani SX5
B+
Kills:1,133
Deaths:1,137
KDR:0.996
Accuracy:28.385% B+
HSR:10.327% D**
VE-S Canis
C+
Kills:1,030
Deaths:1,130
KDR:0.912
Accuracy:25.534% C
HSR:18.738% C+
NSX Tengu
C*
Kills:760
Deaths:1,273
KDR:0.597
Accuracy:35.965% C+
HSR:22.237% C*
Pulsar C
B**
Kills:713
Deaths:779
KDR:0.915
Accuracy:29.641% B**
HSR:20.056% D
Thanatos VE70
B*
Kills:651
Deaths:655
KDR:0.994
Accuracy:48.330% B*
HSR:14.747% C
NSX-P Tanto
B**
Kills:299
Deaths:364
KDR:0.821
Accuracy:30.972% B**
HSR:22.074% C--
Zenith VX-5AE
C++
Kills:281
Deaths:330
KDR:0.852
Accuracy:28.437% C++
HSR:22.420% C
The Little Helper
C+
Kills:191
Deaths:192
KDR:0.995
Accuracy:48.345% C+
HSR:12.042% D
Skorpios
D
Kills:123
Deaths:158
KDR:0.778
Accuracy:25.245% D
HSR:14.634% D--
NSX-P Tengu
B*
Kills:110
Deaths:224
KDR:0.491
Accuracy:40.628% B*
HSR:25.455% B+
NSX Tanto
B*
Kills:107
Deaths:173
KDR:0.618
Accuracy:27.709% C**
HSR:30.841% B*
Kills:20,416
Deaths (as Light Assault):20,325
Deaths (to Light Assaults):8,260
KDR:1.00448
Kill Difference:91
Playtime:602.127 hours
Usage:12%
Score:8.524m
Score/min:236
Accuracy (listed only):33.995%
HSR (listed only):17.420%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B+
Kills:3,376
Deaths:3,217
KDR:1.049
Accuracy:26.436% B+
HSR:16.321% C
Pandora VX25
D
Kills:1,986
Deaths:951
KDR:2.088
Accuracy:33.900% D
HSR:11.027% D--
NS Baron G5
B+
Kills:1,186
Deaths:1,290
KDR:0.919
Accuracy:49.856% B+
HSR:14.081% C+
Phobos VX86
C++
Kills:1,178
Deaths:1,005
KDR:1.172
Accuracy:59.520% C++
HSR:14.177% C
NS-7 PDW
B++
Kills:1,160
Deaths:1,002
KDR:1.158
Accuracy:28.797% B++
HSR:15.862% C
MKV Suppressed
C+
Kills:1,151
Deaths:1,741
KDR:0.661
Accuracy:25.243% C+
HSR:16.247% C--
Eridani SX5
B+
Kills:1,133
Deaths:1,137
KDR:0.996
Accuracy:28.385% B+
HSR:10.327% D**
VE-S Canis
C+
Kills:1,030
Deaths:1,130
KDR:0.912
Accuracy:25.534% C
HSR:18.738% C+
NSX Tengu
C*
Kills:760
Deaths:1,273
KDR:0.597
Accuracy:35.965% C+
HSR:22.237% C*
Thanatos VE70
B*
Kills:651
Deaths:655
KDR:0.994
Accuracy:48.330% B*
HSR:14.747% C
Equinox VE2
C+
Kills:471
Deaths:503
KDR:0.936
Accuracy:25.989% C+
HSR:19.108% C
NS-11P
B+
Kills:453
Deaths:672
KDR:0.674
Accuracy:25.597% B+
HSR:15.011% D
NS-11A "Heatwave"
C
Kills:215
Deaths:285
KDR:0.754
Accuracy:25.349% C
HSR:19.070% D-
The Little Helper
C+
Kills:191
Deaths:192
KDR:0.995
Accuracy:48.345% C+
HSR:12.042% D
Skorpios
D
Kills:123
Deaths:158
KDR:0.778
Accuracy:25.245% D
HSR:14.634% D--
NSX-P Tengu
B*
Kills:110
Deaths:224
KDR:0.491
Accuracy:40.628% B*
HSR:25.455% B+
Kills:15,174
Deaths (as Combat Medic):15,435
Deaths (to Combat Medics):5,612
KDR:0.98309
Kill Difference:261
Playtime:194.306 hours
Usage:4%
Score:3.193m
Score/min:274
Accuracy (listed only):34.570%
HSR (listed only):16.193%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B++
Kills:705
Deaths:329
KDR:2.143
Accuracy:16.036% C
HSR:22.128% B++
Quasar VM1
C+
Kills:567
Deaths:257
KDR:2.206
Accuracy:14.869% C
HSR:19.048% C+
NS-20 "Heatwave" Gorgon
C+
Kills:226
Deaths:134
KDR:1.687
Accuracy:23.616% D--
HSR:22.124% C+
Nebula VM20
C++
Kills:215
Deaths:100
KDR:2.150
Accuracy:17.696% C+
HSR:21.395% C++
NS-20 "Heatwave" Gorgon
B**
Kills:190
Deaths:134
KDR:1.418
Accuracy:23.538% D--
HSR:28.947% B**
NS-10 Burster
C-
Kills:153
Deaths:53
KDR:2.887
Accuracy:22.162% D--
HSR:5.229% C-
NS-10 Burster
B+
Kills:118
Deaths:57
KDR:2.070
Accuracy:21.610% D*
HSR:7.627% B+
Kills:2,174
Deaths (as MAX Suit):532
Deaths (to MAX Suits):3,068
KDR:4.08647
Kill Difference:1,642
Playtime:113.257 hours
Usage:2%
Score:1.352m
Score/min:199
Accuracy (listed only):19.932%
HSR (listed only):18.071%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C-
Kills:3,200
V. Kills:307 N/A
Deaths:881
KDR:3.632
Accuracy:45.308% B+
KPH:25.200 D
VKPH:2.400 C-
Dual Photon Pods
C+
Kills:1,924
V. Kills:469 409%
Deaths:292
KDR:6.589
Accuracy:54.694% B
KPH:63.400 C
VKPH:15.400 C+
Maelstrom Turbo Laser
C
Kills:904
V. Kills:750 120%
Deaths:836
KDR:1.081
Accuracy:36.775% B**
KPH:9 C-
VKPH:7.500 C
Coyote Missiles
C*
Kills:302
V. Kills:203 148%
Deaths:107
KDR:2.822
Accuracy:57.755% B+
KPH:39.200 C+
VKPH:26.300 C*
Photon A2A Missile Pods
C++
Kills:246
V. Kills:266 92%
Deaths:14
KDR:17.571
Accuracy:74.428% D
KPH:40.800 C
VKPH:44.200 C++
Antares LC
A++
Kills:124
V. Kills:73 168%
Deaths:102
KDR:1.216
Accuracy:42.373% A++
KPH:12.700 C-
VKPH:7.500 D
Hornet Missiles
B**
Kills:124
V. Kills:81 151%
Deaths:42
KDR:2.952
Accuracy:69.966% B**
KPH:33.800 C--
VKPH:22.100 D
Kills:6,824 (4,228 + 0)
Deaths:2,274
KDR:3.001
VKDR:0.945
Vehicle Kills:2,149
Kill Difference:4,550
Playtime:284.590 hours
Usage:6%
Score:2.409m
Score/min:141
Piloting Accuracy:42.373%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
C*
Kills:971
V. Kills:126 N/A
Deaths:82
KDR:11.842
Accuracy:40.046% C++
KPH:24.500 C-
VKPH:3.200 C*
CAS30 Tank Buster
A
Kills:422
V. Kills:675 62%
Deaths:284
KDR:1.486
Accuracy:46.759% C++
KPH:8.300 C++
VKPH:13.200 A
C150 Dalton
U
Kills:202
V. Kills:139 144%
Deaths:16
KDR:12.625
Accuracy:34.799% C
KPH:727,200 U
VKPH:500,400 U
L-30R Vektor
C+
Kills:159
V. Kills:91 173%
Deaths:35
KDR:4.543
Accuracy:35.429% C
KPH:9.400 C+
VKPH:5.400 C
Kills:1,754 (1,552 + 202)
Deaths:417
KDR:4.206
VKDR:2.472
Vehicle Kills:1,031
Kill Difference:1,337
Playtime:107.445 hours
Usage:2%
Score:0.743m
Score/min:115
Piloting Accuracy:35.429%
Gunner Accuracy:34.799%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:3,818
V. Kills:584 N/A
Deaths:160
KDR:23.863
Accuracy:49.524% C++
KPH:31.800 D
VKPH:4.900 D-
Skyguard
D
Kills:1,714
V. Kills:1,292 133%
Deaths:333
KDR:5.147
Accuracy:28.321% C+
KPH:10.100 D
VKPH:7.600 D
C75 Viper
C+
Kills:1,198
V. Kills:190 N/A
Deaths:128
KDR:9.359
Accuracy:36.255% C
KPH:29.600 C+
VKPH:4.700 D
L100 Python AP
D-
Kills:1,016
V. Kills:979 104%
Deaths:198
KDR:5.131
Accuracy:52.631% C-
KPH:13.500 D**
VKPH:13 D-
L100 Python HEAT
D
Kills:840
V. Kills:367 228%
Deaths:108
KDR:7.778
Accuracy:60.338% B*
KPH:19.800 D
VKPH:8.600 D
LB00 Python AP
C--
Kills:561
V. Kills:292 191%
Deaths:59
KDR:9.508
Accuracy:61.843% B
KPH:35.200 D--
VKPH:18.300 C--
Kills:9,147 (9,147 + 0)
Deaths:986
KDR:9.277
VKDR:3.757
Vehicle Kills:3,704
Kill Difference:8,161
Playtime:464.096 hours
Usage:9%
Score:3.808m
Score/min:137
Driving Accuracy:61.843%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B+
Kills:6,340
V. Kills:1,042 N/A
Deaths:318
KDR:19.937
Accuracy:56.169% B+
KPH:42.900 C+
VKPH:7 C+
Supernova FPC
C
Kills:3,362
V. Kills:2,767 121%
Deaths:477
KDR:7.048
Accuracy:62.231% B**
KPH:16.300 D-
VKPH:13.400 C
Supernova PC
B+
Kills:1,420
V. Kills:442 321%
Deaths:137
KDR:10.365
Accuracy:52.711% B+
KPH:23.600 C++
VKPH:7.300 C
Proton II PPA
B**
Kills:1,110
V. Kills:45 N/A
Deaths:21
KDR:52.857
Accuracy:26.172% B
KPH:88.800 B**
VKPH:3.600 C+
G30 Walker
B*
Kills:330
V. Kills:307 107%
Deaths:84
KDR:3.929
Accuracy:24.546% C-
KPH:19.200 C+
VKPH:17.900 B*
Saron HRB
C+
Kills:51
V. Kills:37 134%
Deaths:12
KDR:4.250
Accuracy:45.640% C*
KPH:21.900 C
VKPH:15.900 C+
Kills:12,613 (11,122 + 1,491)
Deaths:1,049
KDR:12.024
VKDR:4.423
Vehicle Kills:4,640
Kill Difference:11,564
Playtime:446.908 hours
Usage:9%
Score:4.349m
Score/min:162
Driving Accuracy:52.711%
Gunner Accuracy:45.640%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C**
Kills:1,336
V. Kills:65 N/A
Deaths:37
KDR:36.108
Accuracy:31.774% D
KPH:101.700 C**
VKPH:4.900 C
Saron HRB-H
C
Kills:616
V. Kills:515 119%
Deaths:41
KDR:15.024
Accuracy:57.326% C*
KPH:24.600 D-
VKPH:20.600 C
E540 Halberd-H
B**
Kills:161
V. Kills:189 85%
Deaths:12
KDR:13.417
Accuracy:66.264% B**
KPH:26.300 D-
VKPH:30.900 B**
Aphelion VEX-4H
A+
Kills:100
V. Kills:137 72%
Deaths:27
KDR:3.704
Accuracy:59.700% A++
KPH:31.300 C--
VKPH:42.900 A+
Kills:2,213 (0 + 2,213)
Deaths:117
KDR:18.915
VKDR:7.744
Vehicle Kills:906
Kill Difference:2,096
Playtime:47.499 hours
Usage:1%
Score:0.997m
Score/min:350
Driving Accuracy:N/A%
Gunner Accuracy:59.700%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
D
Kills:141
V. Kills:13 N/A
Deaths:13
KDR:10.846
Accuracy:31.697% D
KPH:22.900 D
VKPH:2.100 D--
M20 Basilisk
C*
Kills:120
V. Kills:40 293%
Deaths:33
KDR:3.636
Accuracy:41.248% C*
KPH:17.800 C
VKPH:5.900 D
M20 Basilisk
C
Kills:95
V. Kills:39 238%
Deaths:25
KDR:3.800
Accuracy:35.666% C
KPH:16.100 C
VKPH:6.600 C
M40 Fury
D--
Kills:65
V. Kills:19 325%
Deaths:6
KDR:10.833
Accuracy:27.171% D--
KPH:14.800 D*
VKPH:4.300 D--
Kills:421 (0 + 421)
Deaths:77
KDR:5.468
VKDR:1.442
Vehicle Kills:111
Kill Difference:344
Playtime:23.210 hours
Usage:0%
Score:0.214m
Score/min:153
Driving Accuracy:N/A%
Gunner Accuracy:27.171%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:233
V. Kills:16 N/A
Deaths:167
KDR:1.395
Accuracy:36.774% D
KPH:14.600 D*
VKPH:1 D
M40 Fury-F
B+
Kills:197
V. Kills:123 159%
Deaths:166
KDR:1.187
Accuracy:70.538% A++
KPH:14.100 D
VKPH:8.800 B+
V30-F Starfall
D-
Kills:99
V. Kills:69 141%
Deaths:47
KDR:2.106
Accuracy:71.489% B**
KPH:14.400 D--
VKPH:10 D-
M20 Basilisk-F
D
Kills:63
V. Kills:60 103%
Deaths:129
KDR:0.488
Accuracy:38.985% D-
KPH:1.100 D--
VKPH:1.100 D
Kills:592 (592 + 0)
Deaths:509
KDR:1.163
VKDR:0.527
Vehicle Kills:268
Kill Difference:83
Playtime:93.141 hours
Usage:2%
Score:0.235m
Score/min:42
Driving Accuracy:38.985%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova VPC 7,3826,34031819.937B++18.0456.169%B+1.073%C-42.8C+7C+146148h3.5C+6.2C**
L100 Python HESH 4,4023,81816023.863A21.9649.524%C++1.545%C+31.8D4.9D-125120.1h3.3C++6.7C**
Sirius SX12 3,4143,3763,2171.049C+0.8526.436%B+16.321%C18.1C--N/A51186.7h13.2B+49.8B+
Supernova FPC 6,1293,3624777.048C++5.1562.231%B**1.636%C-16.3D-13.4C158206.7h7.9D**12.7D
Light PPA 3,5073,2008813.632C+1.7345.308%B+1.25%C+25.2D2.4C-83126.9h15.4C+34C*
Solstice SF 2,7372,6822,2911.171C*0.7328.301%B*12.752%D20.2C+N/A55132.8h10.9C*38.3B+
Lasher X2 2,1952,1562,4010.898C+1.0024.471%C+4.082%C++25.7CN/A7083.9h22C90.1C+
Pandora VX25 1,9951,9869512.088B++0.1933.9%D11.027%D--18DN/A86110.2h4.2B12.3C++
Dual Photon Pods 2,3931,9242926.589C++4.6954.694%B1.767%B++63.3C15.4C+35630.4h22.9C++41.9C**
Tank Mine 2,8681,7655023.516B+1.6221.333%D-N/A161.9B**101.2A145810.9h1.4B*6.7C+
Skyguard 3,0061,7143335.147B*3.2528.321%C+2.042%C++10.1D7.6D132169.6h129.9C+458.7C+
C-4 ARX 2,1011,5409981.543C0.3628.968%B+N/A107.7C+39.2C*64114.3h1.6D--5.5C-
Proximity Mine 1,4921,4892575.794B++3.8936.588%DN/A173.1B**N/A4348.6h1.5A4.2B+
C-4 2,1661,4859291.598C++0.3026.525%C++N/A97.1B44.5B**94515.3h1.6C+5.9C++
Supernova PC 1,8621,42013710.365B++8.4752.711%B+2.324%C+23.6C++7.3C15360.2h4.6B+8.7B+
Proton II PPA-H 1,4011,3363736.108A*34.2131.774%D1.347%C102C**5C29913.1h11C+34.7C+
C75 Viper 1,3881,1981289.359B**7.4636.255%C1.169%C29.6C+4.7D14040.5h11.7B+32.2C**
NSX-P Naginata 1,2441,1971,0741.115C0.7823.513%C++25.564%C-26.3D1C+7345.6h11.7B+49.6B+
NS Baron G5 1,2101,1861,2900.919C+0.9849.856%B+14.081%C+24.9C-N/A7747.6h4.5C*9.1C+
Phobos VX86 1,1911,1781,0051.172C+0.7359.52%C++14.177%C30C--N/A7639.3h2.6C+4.3C++
NSX Naginata 1,2251,1771,0531.118C0.7822.142%C+22.005%D-23DN/A6151.1h13.8C62.3C++
Orion VS54 1,1911,1656541.781C**0.1222.64%B22.318%C22.1C-N/A12052.6h12.3C**54.1C++
VX29 Polaris 1,1871,1651,0781.081C0.8221.474%C16.91%D-24.3DN/A8148h12.9C+59.9C+
XM98 1,1781,16311110.477S8.5844.561%B**78.504%B+21.9CN/A6353.2h2.5C++5.6B+
NS-7 PDW 1,1641,1601,0021.158C**0.7428.797%B++15.862%C17.2C--N/A5667.6h12.3B++42.7B++
NS-11C 1,1771,1551,3410.861C+1.0427.709%B++16.104%D14.9DN/A4777.4h14.6C++52.5B+
MKV Suppressed 1,1621,1511,7410.661C--1.2425.243%C+16.247%C--13D-N/A3888.6h15.7C+62C+
V10 1,1471,1471806.372A4.4742.283%C**75.85%C+11D--N/A46104.6h2.6C-6.3C+
Solstice VE3 1,1711,1441,0721.067B+0.8330.94%A+18.269%C11.9C-N/A5896h17C+54.8C**
Eridani SX5 1,1391,1331,1370.996C+0.9028.385%B+10.327%D**13.9D-N/A3881.3h12.7C+44.7C*
Proton II PPA 1,1551,1102152.857A*50.9626.172%B1.171%D-88.8B**3.6C+21212.5h10.6C+40.4C**
Spear Anti-Vehicle Phalanx Turret 1,9041,0324622.435A*20.5450.951%B++2.713%D29.7C--25.1B30634.8h13D-25.6C
VE-S Canis 1,0721,0301,1300.912C0.9925.534%C18.738%C+20.8DN/A6749.5h12.7C+49.9C++
L100 Python AP 1,9951,0161985.131C++3.2352.631%C-3.051%C**13.5D**13D-15175.4h9.3D--17.6D--
L-24R Spur 1,0979718211.841B+9.9440.046%C++1.339%D24.5C-3.2C*7439.6h56.4D140.9C--
Maelstrom Turbo Laser 1,6549048361.081C+0.8236.775%B**3.761%B*9C-7.5C102100.1h136.4C370.8C++
Orbital Strike Uplink 1,2088851885U883.10582.833%UN/A983.3U358.9U47900.9h1.5T*0.3T*
Frag Grenade 8818691869N/A867.1044.838%C+N/A579.3B+8C+19101.5h3.2B+7.1B+
Auraxium Slasher 86085220,9000.041C+1.8639.067%B++12.676%B+0.7CN/A21270.3h2.6C6.6B
NS-44 Commissioner 8498481,0550.804C+1.1041.793%B++23.113%C++18.1DN/A5646.9h3.7C**8.8B+
L100 Python HEAT 1,2078401087.778B*5.8860.338%B*2.024%C19.8D8.6D12842.5h7.3C12.2C++
NS-45 Pilot 8348297421.117C+0.7837.456%B**28.83%C**8.6D--N/A2796.5h8.4C22.4C**
NS-44L Blackhand 7747662862.678A0.7856.11%A++68.016%A*9.9D-N/A2677.1h3.9B+7B++
NSX Tengu 7787601,2730.597D1.3035.965%C+22.237%C*8.1D*N/A2393.6h18.1D-50.3C
Pulsar C 7267137790.915C+0.9829.641%B**20.056%D11.6DN/A4361.4h13C+43.9B
Cosmos VM3 7197053292.143C++0.2416.036%C22.128%B++18.8D-N/A5837.5h14.5C+90.7C+
NS Annihilator 1,2216653391.962M++0.0683.072%B+N/A11.6C**9.7B+14657.4h11.9C+14.4C++
Thanatos VE70 6616516550.994C++0.9148.33%B*14.747%C26.7C+N/A10224.4h4.2B+8.7B++
Saron HRB-H 1,1316164115.024A++13.1257.326%C*N/A24.5D-20.5C29725.1h41.1F71.6D*
Parallax VX3 6076012623.115S21.2245.727%B**87.188%B**26.8C+N/A9022.4h2.4C+5.3B
Quasar VM1 5745672572.206B+0.3114.869%C19.048%C+16.7DN/A6834h13.2B+88.5C**
LB00 Python AP 853561599.508C+7.6161.843%BN/A35.3D--18.4C--22515.9h5.6D*9.1D-
VE-H Maw 5665535211.061C0.8422.854%C--23.508%C24.1DN/A8822.9h11.7C+51.3C+
NS "Heatwave" Decimator 7544834121.172C0.7364.729%C*1.449%C34D19.1C+29214.2h5.6D**8.6D
Equinox VE2 4774715030.936C0.9625.989%C+19.108%C16.5DN/A4628.5h11.8B45.4B
NS-11P 4624536720.674C-1.2325.597%B+15.011%D15.1DN/A4330h15.2C59.4C**
NS-357 Underboss 4504476270.713C1.1940.242%B+20.134%C+17.8DN/A5325.1h4.2C++10.6B
SVA-88 4494433301.342C+0.5621.289%C-21.219%D26.2DN/A10416.9h11.8C++55.3C+
CAS30 Tank Buster 1,0974222841.486C*0.4146.759%C++1.896%B++8.3C++13.2A11551h71.8C153.6C+
MANA Anti-Personnel Turret 4254151762.358N/A0.4619.107%UN/A4150U100U8947800.1h31.1T*163T*
Ursa 4194113351.227C+0.6722.064%C+23.601%C+16.4DN/A4825h11.4C++51.9C++
M12 Kobalt 428396579.2M77.3022.399%C++17.172%C+113.1C++9.1A2723.5h17.8C++79.3C**
Sticky Grenade 3503451345N/A343.1045.511%D-N/A690D10C21230.5h2.4C+5.2C+
G30 Walker 637330843.929C2.0324.546%C-1.212%D--19.2C+17.8B*22517.2h245.2D998.8C
Coyote Missiles 5053021072.822C++0.9257.755%B+N/A39.2C+26.4C**3697.7h69.9D*121.1D
Phaseshift VX-S 305302545.593B**3.6937.928%C**77.815%C*17.5DN/A4517.3h3.2C+8.4C*
NSX-P Tanto 3112993640.821C+1.0830.972%B**22.074%C--14.6DN/A5220.5h16.6C+53.7B
Aspis Anti-Aircraft Phalanx Turret 5992902511.6M++9.7027.809%B1.379%D11.2C++11.9C*20725.9h147.9C*531.7B+
Rocklet Rifle 5602892900.997B+0.9062.733%B**N/A39.1B*36.6B**6047.4h35.6C*56.7B+
Zenith VX-5AE 2952813300.852C--1.0528.437%C++22.42%C15.3D-N/A4718.4h16.5D-58C
Nyx VX31 2732732011.358C0.5435.595%C*25.275%C-13.1D--N/A3720.9h5.8C+16.2C*
Ghost 2662631272.071C+0.1740.406%C*72.624%B+17D-N/A7315.5h2.3C++5.8C*
Force-Blade 27025118,0140.014C1.8950.112%A++N/A0.2C--N/A11092.5h3.6D7.1B+
MANA Anti-Vehicle Turret 5442471241.992C+0.0964.202%B++1.619%D*2470A*2970A**2646140.1h15.5F*24.2D
Photon A2A Missile Pods 5122461417.571A**15.6774.428%DN/A41C44.3C++3976h8.6C++11.6C+
Anti-Vehicle Grenade 3542451245N/A243.1055.063%B+N/A408.3C++181.7B**28140.6h4.8B+8.7B+
S12 Renegade 2492331671.395C0.5036.774%D3.433%D14.7D*1D4015.9h5.5F-14.9D*
VE-LR Obelisk 234231288.25M**6.3538.519%B**49.784%A*28.2CN/A988.2h6B+15.7B++
NS Decimator 4402264410.512D1.3963.601%B1.77%C16.4D*15.5C+29513.8h10.1T-15.8F--
NS-20 "Heatwave" Gorgon 2472261341.687C+0.2123.616%D--22.124%C+13.1D*1.2D4317.3h37.6C-159.2D
The Slasher 2272222,0790.107B**1.7947.603%B**12.162%C++1.7CN/A6132.8h2.6C5.5C++
Soldier Soaker 2182171541.409C**0.4949.875%A++11.521%C-12.7D*N/A3117.1h6.4C+12.9B*
NS-11A "Heatwave" 2222152850.754C-1.1525.349%C19.07%D-18.7D-N/A4511.5h13.7C++54C++
Nebula VM20 2272151002.15C+0.2517.696%C+21.395%C++17.9D--1B++5812h21D*118.6C
Ectoblaster 2062051711.199B**0.7045.486%B++7.805%C11D--N/A3118.6h22.5C49.4C++
Xiphos Anti-Personnel Phalanx Tower 2122041204M202.1027.622%C+1.471%C+185.5C7.3C5121.1h12B43.3B
C150 Dalton 3412021612.625B*10.7334.799%CN/A2020U1390U15057000.1h5.9D-17D-
NS-61 Emissary 2032012610.77C+1.1333.102%B++21.891%B*10.4D-N/A3019.4h14C++42.4B+
NS-R3 Swarm 4402002010.995B**0.9069.81%AN/A6.6C7.9C**8330.5h39.5D*56.6D-
M40 Fury-F 3201971661.187C+0.7170.538%A++N/A14.2D8.8B+11013.9h27F-38.2D
Hunter QCX 2061952720.717C++1.1884.594%A**44.103%A3D--N/A2664.9h22.2D**26.3C+
The Little Helper 1981911920.995C0.9048.345%C+12.042%D24.2DN/A647.9h4.3B+8.9B
NS-20 "Heatwave" Gorgon 2081901341.418C0.4823.538%D--28.947%B**11D**1D--4017.3h45.3D**192.6F-
NSX Tomoe 1911891761.074C0.8330.394%C**35.45%C+20.8DN/A589.1h15C+49.4C++
Pulsar LSW 1621621790.905C-0.9915.906%D*20.37%C--18.8D-N/A1038.6h11.7B73.3C
M20 Basilisk 285162189B+7.1055.157%C**3.086%D31.2C-23.7B+3085.2h188.6D--342D-
E540 Halberd-H 3501611213.417B+11.5266.264%B**1.242%C26.4D-31B**4606.1h17.4T*26.2T*
L-30R Vektor 250159354.543A*2.6435.429%C1.258%D9.5C+5.4C6416.8h119.4D337C
NS-10 Burster 236153532.887M++0.9922.162%D--5.229%C-3.7D-2D--5640.9h142.7C+643.8C--
M60-G Bulldog 1541411310.846A+8.9531.697%D2.128%C--22.7D2.1D--1026.2h5.8B+18.3B
NS-03 Thumper 1481402120.66C+1.2424.188%D*2.857%B+32.6C**1.9A++874.3h8.2C++33.9C
VA39 Spectre 137135672.015B+0.1234.57%B+38.519%C+13.5DN/A8210h6.3C+18.4C*
S1 2031341111.207B*0.6959.525%C**2.239%C23.9C+12.3C+6535.6h6.9C+11.6C*
Cerberus 1321321830.721C1.1840.818%A19.697%C4.6D--N/A1628.8h7.6D-18.5C**
Hyena Missile Launcher 207132462.87B*0.9734.253%C++N/A35.7B*20.3B*2353.7h49.2D--143.6C-
NS-AM7 Archer 1811261560.808B++1.0954.394%D12.698%C--4.3D1.9C--3729.2h24.2C+44.4C
Antares LC 1971241021.216C+0.6842.373%A++N/A12.7C-7.4D1419.8h170.5C402.4C++
Hornet Missiles 205124422.952C1.0569.966%B**N/A33.5C--21.9D5293.7h14.9C21.3C+
Skorpios 1281231580.778C-1.1225.245%D14.634%D--21.2D--N/A725.8h14.6D**58D*
M20 Basilisk 160120333.636B+1.7441.248%C*6.667%B+17.6C5.9D1666.8h93.6C**226.8B+
NS-10 Burster 180118572.07A0.1721.61%D*7.627%B+3.2D--1.7D**4636.9h159.4C737.7D-
NSX-P Tengu 1171102240.491C--1.4140.628%B*25.455%B+6D*N/A2418.3h24.6F--60.5D
NSX Tanto 1111071730.618C--1.2827.709%C**30.841%B*19.1C--N/A685.6h15C+54C++
Spear Anti-Vehicle Phalanx Tower 185104252A*50.1049.735%C+1.923%D-33.5C26.1C+3033.1h9C**18.2B
Fatestealer 102102741.378U0.5240.032%B16.667%D19.6CN/A405.2h2.4C+6B+
Aphelion VEX-4H 237100273.704C+1.8059.7%A++N/A31.3C--42.8A+7643.2h203T*340F**
V30-F Starfall 16899472.106B0.2171.489%B**N/A14.3D--10D-1236.9h32.4F--45.4F
Beamer VS3 9898422.333A*0.4332.193%B++15.306%D--8.7D-N/A14311.3h8.4B+26.2C*
M20 Basilisk 13495253.8B+1.9035.666%C5.263%C+16.1C6.6C2265.9h88.1C*246.9C*
Spiker 94941900.495C--1.4023.441%D-13.83%D--9.8D--N/A309.6h8B34.1C++
Manticore SX40 94941470.639C1.2629.526%C+5.319%F--17.1DN/A525.5h7.4C**25.1B
Nemesis VSH9 18892791.165B*0.7359.504%C-N/A8.1C-8.5C+29911.3h8.6C+14.5C+
M60-A Bulldog 8377515.4A++13.5038.644%C++1.299%C+770U60U1904800.1h5.7C++14.8B
M40 Fury 8465610.833B*8.9327.171%D--N/A14.8D*4.3D--1084.4h20.8D76.7D*
M20 Basilisk-F 123631290.488C1.4138.985%D-1.587%D1.1D--1.1D1656.4h93.6C+240.1C-
Lancer VS22 168511660.307D1.5968.557%B*1.961%C++4.4D-10C-19411.7h105.5T-153.8F*
Saron HRB 8851124.25C+2.3545.64%C*N/A22.2C16.1C++10042.3h27.6D60.5C

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret77772.3h
Spawn Beacon22260.2h
Nano-Armor Kit4281,341,19976.7h
Skywall Shield Emitter03400.8h
Structure Shield Module03161.2h
Repair Module05971.5h
Turret AI Module06051.8h
Nanite Revive Grenade02,4000.7h
Blast Wall11330.8h
Cortium Silo03770.9h
Spitfire Auto-Turret222,7402.3h
Motion Spotter4819,51912.1h
Hoplon Anti-Aircraft Phalanx Tower03431.2h
Xiphos Anti-Personnel Tower03271.2h
Rampart Wall04713.9h
Welding Device011,7840.5h
Spear Anti-Vehicle Tower02821.1h
Deconstruction Tool131,8011.7h
Smoke Grenade02530.1h
Shield Recharging Field793,2001.5h
Ammunition Package886,6453.4h
Medical Kit31530.6h
Anti-Infantry MANA Turret261,2712.3h
Medical Applicator614214,64718.1h
Pain Spire01400.5h
The Flail0600.4h
Routing Spire01100.3h
Snowman Soldier4920.1h
Flail Targeting Dart53252.9h
Hardlight Barrier31760.2h
Nano-Repair Grenade01870.1h
Router86960.7h
Recon Detection Device174,2046.3h
Pillbox01461h
Elysium Spawn Tube02311.1h
Orbital Strike Target Designator293976.3h
Vehicle Gate02011.4h
IPC Targeting Dart32821.6h
Infantry Tower0890.8h
Glaive IPC0520.5h
Spear Anti-Vehicle Turret0690.5h
Alarm Module01660.4h
Lumifiber Rampart Wall0980.7h

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