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Praetor Cold Blooded zBootToTheHeadz[1703] zBootToTheHeadz
VS BR 82

KDR: 2.27

Score: 90.7m

Last Seen: Dec 10th, 2018 9:45 PM
- OFFLINE - 2 hour(s)

Prestige 1, Battle Rank 82 - Vanu Sovereignty on Emerald - Outfit Member of Skywhale Battalion 1703[1703] Skywhale Battalion 1703
VS outfit on Emerald

Members: 40
Level Progress (to 83): 16%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Hornet Missiles C-4 Saron Laser Cannon Dual Photon Pods NS-11C Phobos VX86 Sirius SX12
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,414,881 MLG Score: 1131
Fun Score: N/A
Cheeseburgers Flipped: 672TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.046%20.283%5285097260,6482.029240.243

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.496%0.967B*-0.079C+-1.217D*HEAD ++ (~7.26)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
440.412B11.50.198C++32.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.778%1.535%7685101711,857209562205.65697191%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.574%0.146C++-0.08C+-0.155

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
134.40.163C++52.10.011C+82.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.738%3.203%272710153,653201023061.81741158%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.222%0.184C++0.365C**-0.671

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.10.192C++13.3-0.065C+17.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.484%2.552%1641410082,547203114711.25345173%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.233%0.119C+-0.507D0.2

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.30.42B25.60.347C**42.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.051%74.31%164410184,5312116452.1413

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.827%0.451B+0.47B+-0.788

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.395B2.30.285C*3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.503%11.499%164610167,8792780772.83417

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.918%0.922B*-0.612D-0.027

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.579B+2.90.399B2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Skywhale Battalion 1703[1703] Skywhale Battalion 1703
VS outfit on Emerald

Members: 40
90.7m330.4%575 (34.5k)502 (30.1k)2.27224124,86454,9522.5589482 (82)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022805323.707%14.899%35303:1746

10% Combat Medic45% Engineer19% Heavy Assault9% Infiltrator13% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 12th, 2013 6:36 AMMay 26th, 2018 3:12 AMDec 10th, 2018 5:28 PM (16m) (PST)Dec 10th, 2018 7:16 PM (-5550s) (PST)Dec 10th, 2018 5:45 PM (-78s) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0031948090.6910.3040.1032.6860.1221131

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
60,18511,66348,52241186161730,134

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3011.3h/125.5d 15,755 18,603 39,347 485.2k 3,799 10,620 22,001 181.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:6,239
Deaths:2,290
KDR:2.724
Accuracy:25.628% C+
HSR:25.453% D
NS-15M1
B
Kills:2,263
Deaths:823
KDR:2.750
Accuracy:24.191% B
HSR:20.857% C+
NS-15M AE
C++
Kills:2,001
Deaths:808
KDR:2.476
Accuracy:25.608% C++
HSR:23.089% C
SVA-88
C+
Kills:1,622
Deaths:654
KDR:2.480
Accuracy:22.825% C+
HSR:23.120% C
Pulsar LSW
C
Kills:1,587
Deaths:772
KDR:2.056
Accuracy:21.511% C
HSR:19.975% C--
NSX Naginata
B+
Kills:1,472
Deaths:468
KDR:3.145
Accuracy:24.488% B+
HSR:30.978% B+
Orion VS54
C+
Kills:1,185
Deaths:653
KDR:1.815
Accuracy:19.827% C+
HSR:19.156% D
VX29 Polaris
C++
Kills:1,182
Deaths:538
KDR:2.197
Accuracy:23.712% C++
HSR:21.404% C+
Flare VE6
C++
Kills:766
Deaths:293
KDR:2.614
Accuracy:22.213% C+
HSR:24.674% C++
Lasher X2
C*
Kills:307
Deaths:193
KDR:1.591
Accuracy:27.058% C*
HSR:3.583% C
Ursa
B+
Kills:303
Deaths:108
KDR:2.806
Accuracy:25.579% B+
HSR:27.063% B+
VE-H Maw
B
Kills:164
Deaths:75
KDR:2.187
Accuracy:27.387% B
HSR:26.220% C+
NSX-P Naginata
A
Kills:149
Deaths:60
KDR:2.483
Accuracy:24.569% C**
HSR:40.940% A
Kills:19,240
Deaths (as Heavy Assault):7,735
Deaths (to Heavy Assaults):15,430
KDR:2.48739
Kill Difference:11,505
Playtime:582.745 hours
Usage:19%
Score:19.130m
Score/min:547
Accuracy (listed only):24.200%
HSR (listed only):23.578%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B+
Kills:3,357
Deaths:2,088
KDR:1.608
Accuracy:26.518% B+
HSR:17.903% C+
Phobos VX86
B+
Kills:3,039
Deaths:1,844
KDR:1.648
Accuracy:63.343% B+
HSR:11.320% D
Serpent VE92
C
Kills:2,256
Deaths:1,457
KDR:1.548
Accuracy:22.239% C
HSR:15.869% D
NSX Tanto
B++
Kills:2,153
Deaths:1,109
KDR:1.941
Accuracy:28.188% B+
HSR:29.633% B++
NSX-P Tanto
B**
Kills:1,634
Deaths:900
KDR:1.816
Accuracy:30.586% B**
HSR:29.315% B+
Solstice SF
C++
Kills:1,499
Deaths:994
KDR:1.508
Accuracy:24.497% C++
HSR:16.878% C+
Deimos VA29
B++
Kills:1,443
Deaths:836
KDR:1.726
Accuracy:68.034% B++
HSR:10.672% D--
Thanatos VE70
B+
Kills:1,393
Deaths:767
KDR:1.816
Accuracy:43.300% B+
HSR:13.424% D
Pulsar C
B+
Kills:1,367
Deaths:705
KDR:1.939
Accuracy:24.857% C++
HSR:25.018% B+
Eclipse VE3A
C
Kills:1,330
Deaths:815
KDR:1.632
Accuracy:25.609% C
HSR:18.045% C
VX6-7
C++
Kills:1,204
Deaths:704
KDR:1.710
Accuracy:25.109% C++
HSR:16.362% D
NS Baron G5
B*
Kills:1,192
Deaths:675
KDR:1.766
Accuracy:51.646% B*
HSR:7.550% D**
Nova
B+
Kills:1,187
Deaths:507
KDR:2.341
Accuracy:49.300% B+
HSR:9.773% D--
Solstice VE3
B+
Kills:1,154
Deaths:619
KDR:1.864
Accuracy:25.507% B+
HSR:17.938% C
Zenith VX-5
C*
Kills:1,104
Deaths:578
KDR:1.910
Accuracy:26.231% C*
HSR:18.116% D
NS Baron G5AE
B++
Kills:1,091
Deaths:601
KDR:1.815
Accuracy:53.162% B++
HSR:9.074% D*
Solstice Burst
C*
Kills:816
Deaths:463
KDR:1.762
Accuracy:27.666% C*
HSR:23.039% C+
Pandora VX25
B++
Kills:722
Deaths:372
KDR:1.941
Accuracy:46.276% B++
HSR:12.327% D
VE-LR Obelisk
B**
Kills:183
Deaths:82
KDR:2.232
Accuracy:39.758% B**
HSR:25.683% D
Eidolon VE33
C
Kills:145
Deaths:97
KDR:1.495
Accuracy:25.458% C
HSR:16.552% D*
Chaos
C*
Kills:95
Deaths:72
KDR:1.319
Accuracy:52.089% C+
HSR:16.842% C*
Kills:28,364
Deaths (as Engineer):16,285
Deaths (to Engineers):11,682
KDR:1.74173
Kill Difference:12,079
Playtime:1,358.771 hours
Usage:45%
Score:39.989m
Score/min:491
Accuracy (listed only):37.113%
HSR (listed only):17.206%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B+
Kills:3,357
Deaths:2,088
KDR:1.608
Accuracy:26.518% B+
HSR:17.903% C+
Phobos VX86
B+
Kills:3,039
Deaths:1,844
KDR:1.648
Accuracy:63.343% B+
HSR:11.320% D
Sirius SX12
B+
Kills:2,997
Deaths:1,672
KDR:1.792
Accuracy:26.740% B+
HSR:12.679% D-
Serpent VE92
C
Kills:2,256
Deaths:1,457
KDR:1.548
Accuracy:22.239% C
HSR:15.869% D
NSX Tanto
B++
Kills:2,153
Deaths:1,109
KDR:1.941
Accuracy:28.188% B+
HSR:29.633% B++
NS-7 PDW
B+
Kills:2,020
Deaths:1,247
KDR:1.620
Accuracy:26.903% B+
HSR:15.743% C
NSX-P Tanto
B**
Kills:1,634
Deaths:900
KDR:1.816
Accuracy:30.586% B**
HSR:29.315% B+
VE-S Canis
A+
Kills:1,513
Deaths:754
KDR:2.007
Accuracy:36.703% A+
HSR:13.351% D-
Solstice SF
C++
Kills:1,499
Deaths:994
KDR:1.508
Accuracy:24.497% C++
HSR:16.878% C+
Eridani SX5
B+
Kills:1,457
Deaths:799
KDR:1.824
Accuracy:29.192% B+
HSR:16.335% C-
Deimos VA29
B++
Kills:1,443
Deaths:836
KDR:1.726
Accuracy:68.034% B++
HSR:10.672% D--
MKV Suppressed
C*
Kills:1,395
Deaths:823
KDR:1.695
Accuracy:26.686% C*
HSR:16.057% C--
Thanatos VE70
B+
Kills:1,393
Deaths:767
KDR:1.816
Accuracy:43.300% B+
HSR:13.424% D
Pulsar C
B+
Kills:1,367
Deaths:705
KDR:1.939
Accuracy:24.857% C++
HSR:25.018% B+
Eclipse VE3A
C
Kills:1,330
Deaths:815
KDR:1.632
Accuracy:25.609% C
HSR:18.045% C
VX6-7
C++
Kills:1,204
Deaths:704
KDR:1.710
Accuracy:25.109% C++
HSR:16.362% D
NS Baron G5
B*
Kills:1,192
Deaths:675
KDR:1.766
Accuracy:51.646% B*
HSR:7.550% D**
Nova
B+
Kills:1,187
Deaths:507
KDR:2.341
Accuracy:49.300% B+
HSR:9.773% D--
Solstice VE3
B+
Kills:1,154
Deaths:619
KDR:1.864
Accuracy:25.507% B+
HSR:17.938% C
Zenith VX-5
C*
Kills:1,104
Deaths:578
KDR:1.910
Accuracy:26.231% C*
HSR:18.116% D
NS Baron G5AE
B++
Kills:1,091
Deaths:601
KDR:1.815
Accuracy:53.162% B++
HSR:9.074% D*
Solstice Burst
C*
Kills:816
Deaths:463
KDR:1.762
Accuracy:27.666% C*
HSR:23.039% C+
Pandora VX25
B++
Kills:722
Deaths:372
KDR:1.941
Accuracy:46.276% B++
HSR:12.327% D
Skorpios
C
Kills:234
Deaths:122
KDR:1.918
Accuracy:26.496% C
HSR:14.103% D--
Chaos
C*
Kills:95
Deaths:72
KDR:1.319
Accuracy:52.089% C+
HSR:16.842% C*
NSX Tengu
B**
Kills:61
Deaths:45
KDR:1.356
Accuracy:43.808% B**
HSR:13.115% D*
Kills:37,713
Deaths (as Light Assault):21,568
Deaths (to Light Assaults):10,205
KDR:1.74856
Kill Difference:16,145
Playtime:395.911 hours
Usage:13%
Score:13.396m
Score/min:564
Accuracy (listed only):35.795%
HSR (listed only):16.172%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Phobos VX86
B+
Kills:3,039
Deaths:1,844
KDR:1.648
Accuracy:63.343% B+
HSR:11.320% D
Sirius SX12
B+
Kills:2,997
Deaths:1,672
KDR:1.792
Accuracy:26.740% B+
HSR:12.679% D-
H-V45
C
Kills:2,035
Deaths:1,384
KDR:1.470
Accuracy:21.944% C
HSR:17.396% C-
NS-7 PDW
B+
Kills:2,020
Deaths:1,247
KDR:1.620
Accuracy:26.903% B+
HSR:15.743% C
NS-11P
B++
Kills:1,820
Deaths:876
KDR:2.078
Accuracy:26.000% B++
HSR:21.264% B+
VE-S Canis
A+
Kills:1,513
Deaths:754
KDR:2.007
Accuracy:36.703% A+
HSR:13.351% D-
Eridani SX5
B+
Kills:1,457
Deaths:799
KDR:1.824
Accuracy:29.192% B+
HSR:16.335% C-
Deimos VA29
B++
Kills:1,443
Deaths:836
KDR:1.726
Accuracy:68.034% B++
HSR:10.672% D--
Corvus VA55
B*
Kills:1,403
Deaths:651
KDR:2.155
Accuracy:28.223% B*
HSR:25.944% B+
MKV Suppressed
C*
Kills:1,395
Deaths:823
KDR:1.695
Accuracy:26.686% C*
HSR:16.057% C--
Thanatos VE70
B+
Kills:1,393
Deaths:767
KDR:1.816
Accuracy:43.300% B+
HSR:13.424% D
NS-11A
C*
Kills:1,217
Deaths:567
KDR:2.146
Accuracy:24.983% C*
HSR:18.077% C-
CME
A
Kills:1,193
Deaths:526
KDR:2.268
Accuracy:32.996% A
HSR:24.560% C**
NS Baron G5
B*
Kills:1,192
Deaths:675
KDR:1.766
Accuracy:51.646% B*
HSR:7.550% D**
Nova
B+
Kills:1,187
Deaths:507
KDR:2.341
Accuracy:49.300% B+
HSR:9.773% D--
Pulsar VS1
C+
Kills:1,158
Deaths:635
KDR:1.824
Accuracy:23.551% C+
HSR:16.839% C--
NS Baron G5AE
B++
Kills:1,091
Deaths:601
KDR:1.815
Accuracy:53.162% B++
HSR:9.074% D*
Pandora VX25
B++
Kills:722
Deaths:372
KDR:1.941
Accuracy:46.276% B++
HSR:12.327% D
Terminus VX-9
C**
Kills:573
Deaths:317
KDR:1.808
Accuracy:26.871% C**
HSR:21.641% C--
Equinox VE2
B+
Kills:265
Deaths:104
KDR:2.548
Accuracy:27.607% B+
HSR:23.396% B
Skorpios
C
Kills:234
Deaths:122
KDR:1.918
Accuracy:26.496% C
HSR:14.103% D--
Chaos
C*
Kills:95
Deaths:72
KDR:1.319
Accuracy:52.089% C+
HSR:16.842% C*
Equinox VE2 Burst
C-
Kills:91
Deaths:43
KDR:2.116
Accuracy:24.919% C-
HSR:16.484% D*
Darkstar
C++
Kills:62
Deaths:28
KDR:2.214
Accuracy:27.224% C++
HSR:16.129% D--
NSX Tengu
B**
Kills:61
Deaths:45
KDR:1.356
Accuracy:43.808% B**
HSR:13.115% D*
Kills:29,656
Deaths (as Combat Medic):16,267
Deaths (to Combat Medics):6,397
KDR:1.82308
Kill Difference:13,389
Playtime:314.559 hours
Usage:10%
Score:9.095m
Score/min:482
Accuracy (listed only):36.320%
HSR (listed only):15.764%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B+
Kills:2,997
Deaths:1,672
KDR:1.792
Accuracy:26.740% B+
HSR:12.679% D-
NS-7 PDW
B+
Kills:2,020
Deaths:1,247
KDR:1.620
Accuracy:26.903% B+
HSR:15.743% C
NS-44 Commissioner
B**
Kills:2,004
Deaths:1,764
KDR:1.136
Accuracy:44.021% B**
HSR:14.072% D*
Ghost
C**
Kills:1,634
Deaths:683
KDR:2.392
Accuracy:39.213% C++
HSR:70.563% C**
VE-S Canis
A+
Kills:1,513
Deaths:754
KDR:2.007
Accuracy:36.703% A+
HSR:13.351% D-
Eridani SX5
B+
Kills:1,457
Deaths:799
KDR:1.824
Accuracy:29.192% B+
HSR:16.335% C-
MKV Suppressed
C*
Kills:1,395
Deaths:823
KDR:1.695
Accuracy:26.686% C*
HSR:16.057% C--
NS-357 Underboss
B+
Kills:1,252
Deaths:1,184
KDR:1.057
Accuracy:39.513% B+
HSR:13.818% D-
Parallax VX3
C+
Kills:1,169
Deaths:272
KDR:4.298
Accuracy:38.855% C+
HSR:75.364% C
V10
C++
Kills:1,162
Deaths:296
KDR:3.926
Accuracy:35.616% D
HSR:78.055% C++
XM98
C*
Kills:566
Deaths:202
KDR:2.802
Accuracy:38.576% C*
HSR:75.265% C++
Cerberus
B*
Kills:564
Deaths:464
KDR:1.216
Accuracy:36.848% B*
HSR:17.021% D
Artemis VX26
D
Kills:424
Deaths:281
KDR:1.509
Accuracy:24.236% D
HSR:16.981% D-
NS-30 Vandal
C-
Kills:382
Deaths:181
KDR:2.111
Accuracy:30.185% C-
HSR:16.492% D*
NSX Tomoe
B++
Kills:341
Deaths:137
KDR:2.489
Accuracy:32.092% B++
HSR:39.003% C*
NS-61 Emissary
B
Kills:318
Deaths:301
KDR:1.056
Accuracy:30.155% B
HSR:10.692% D--
NS-AM7 Archer
C++
Kills:284
Deaths:511
KDR:0.556
Accuracy:59.144% C++
HSR:13.380% C-
Skorpios
C
Kills:234
Deaths:122
KDR:1.918
Accuracy:26.496% C
HSR:14.103% D--
Spiker
C
Kills:168
Deaths:161
KDR:1.043
Accuracy:27.154% C
HSR:9.524% F
NS-44L Blackhand
C+
Kills:99
Deaths:64
KDR:1.547
Accuracy:40.650% C+
HSR:28.283% D--
Beamer VS3
D
Kills:99
Deaths:130
KDR:0.762
Accuracy:22.648% D
HSR:12.121% D**
NSX Tengu
B**
Kills:61
Deaths:45
KDR:1.356
Accuracy:43.808% B**
HSR:13.115% D*
Phantom VA23
B+
Kills:58
Deaths:23
KDR:2.522
Accuracy:37.940% B+
HSR:20.690% D--
Kills:20,201
Deaths (as Infiltrator):12,116
Deaths (to Infiltrators):6,766
KDR:1.6673
Kill Difference:8,085
Playtime:266.997 hours
Usage:9%
Score:6.357m
Score/min:397
Accuracy (listed only):34.494%
HSR (listed only):26.639%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:533
Deaths:186
KDR:2.866
Accuracy:21.574% B+
HSR:22.702% B
Blueshift VM5
B+
Kills:512
Deaths:186
KDR:2.753
Accuracy:21.006% B+
HSR:20.703% C+
Comet VM2
B+
Kills:225
Deaths:123
KDR:1.829
Accuracy:46.976% B+
HSR:4.889% C**
Cosmos VM3
B*
Kills:198
Deaths:56
KDR:3.536
Accuracy:19.932% B*
HSR:21.717% B+
Comet VM2
B++
Kills:193
Deaths:114
KDR:1.693
Accuracy:48.402% B
HSR:5.699% B++
Vortex VM21
B+
Kills:182
Deaths:91
KDR:2
Accuracy:44.897% B+
HSR:1.648% D-
Quasar VM1
B
Kills:177
Deaths:64
KDR:2.766
Accuracy:17.344% B
HSR:19.774% C*
NS-10 Burster
B**
Kills:172
Deaths:106
KDR:1.623
Accuracy:36.049% B**
HSR:8.721% B
Cosmos VM3
B++
Kills:168
Deaths:58
KDR:2.897
Accuracy:19.957% B++
HSR:16.071% D
NS-10 Burster
B**
Kills:163
Deaths:82
KDR:1.988
Accuracy:36.580% B**
HSR:9.202% B**
Vortex VM21
B+
Kills:162
Deaths:91
KDR:1.780
Accuracy:45.449% B+
HSR:3.704% C+
Quasar VM1
C+
Kills:127
Deaths:33
KDR:3.848
Accuracy:15.531% C--
HSR:20.472% C+
Nebula VM20
C
Kills:83
Deaths:32
KDR:2.594
Accuracy:16.720% C
HSR:18.072% C-
Nebula VM20
C**
Kills:78
Deaths:32
KDR:2.438
Accuracy:16.371% C-
HSR:21.795% C**
Kills:2,973
Deaths (as MAX Suit):627
Deaths (to MAX Suits):2,795
KDR:4.74163
Kill Difference:2,346
Playtime:84.160 hours
Usage:3%
Score:2.775m
Score/min:550
Accuracy (listed only):29.056%
HSR (listed only):13.941%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Hornet Missiles
B++
Kills:4,289
V. Kills:2,285 188%
Deaths:673
KDR:6.373
Accuracy:68.773% B++
KPH:62.400 C+
VKPH:33.200 C+
Saron Laser Cannon
M**
Kills:3,830
V. Kills:2,364 162%
Deaths:809
KDR:4.734
Accuracy:38.453% B**
KPH:49 M**
VKPH:30.200 M*
Dual Photon Pods
C+
Kills:3,554
V. Kills:1,006 353%
Deaths:525
KDR:6.770
Accuracy:61.472% B**
KPH:65.700 C+
VKPH:18.600 C+
Maelstrom Turbo Laser
A++
Kills:2,394
V. Kills:2,121 113%
Deaths:1,043
KDR:2.295
Accuracy:33.852% B+
KPH:25.300 B**
VKPH:22.400 A++
Light PPA
M+
Kills:1,465
V. Kills:178 N/A
Deaths:212
KDR:6.910
Accuracy:53.071% A++
KPH:82.300 B**
VKPH:10 M+
Antares LC
B
Kills:444
V. Kills:428 103%
Deaths:246
KDR:1.805
Accuracy:33.053% C*
KPH:17.200 C+
VKPH:16.600 B
Coyote Missiles
C+
Kills:299
V. Kills:220 135%
Deaths:130
KDR:2.300
Accuracy:59.043% B++
KPH:28.300 C-
VKPH:20.800 C+
Kills:16,275 (8,133 + 0)
Deaths:3,638
KDR:4.474
VKDR:2.364
Vehicle Kills:8,602
Kill Difference:12,637
Playtime:349.758 hours
Usage:12%
Score:8.456m
Score/min:403
Piloting Accuracy:33.053%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C++
Kills:614
V. Kills:523 117%
Deaths:467
KDR:1.315
Accuracy:44.148% C+
KPH:8.800 C++
VKPH:7.500 C+
C150 Dalton
B+
Kills:301
V. Kills:424 71%
Deaths:95
KDR:3.168
Accuracy:30.029% D-
KPH:22.200 D
VKPH:31.300 B+
L105 Zephyr
C*
Kills:140
V. Kills:21 N/A
Deaths:23
KDR:6.087
Accuracy:37.333% D
KPH:53 C*
VKPH:8 C+
Kills:1,055 (614 + 441)
Deaths:585
KDR:1.803
VKDR:1.655
Vehicle Kills:968
Kill Difference:470
Playtime:86.308 hours
Usage:3%
Score:1.184m
Score/min:229
Piloting Accuracy:44.148%
Gunner Accuracy:37.333%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A
Kills:1,300
V. Kills:1,023 127%
Deaths:188
KDR:6.915
Accuracy:51.726% C--
KPH:32.600 B
VKPH:25.700 A
L100 Python HESH
B*
Kills:588
V. Kills:97 N/A
Deaths:32
KDR:18.375
Accuracy:49.254% C++
KPH:69.700 B*
VKPH:11.500 B*
L100 Python HEAT
B*
Kills:295
V. Kills:158 186%
Deaths:37
KDR:7.973
Accuracy:49.642% C+
KPH:28.700 C+
VKPH:15.400 B*
Skyguard
A+
Kills:191
V. Kills:129 147%
Deaths:44
KDR:4.341
Accuracy:39.249% A++
KPH:22.200 A
VKPH:15 A+
Kills:2,374 (2,374 + 0)
Deaths:301
KDR:7.887
VKDR:4.674
Vehicle Kills:1,407
Kill Difference:2,073
Playtime:67.198 hours
Usage:2%
Score:2.033m
Score/min:504
Driving Accuracy:39.249%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B*
Kills:1,012
V. Kills:791 128%
Deaths:202
KDR:5.010
Accuracy:46.870% D
KPH:24.600 C++
VKPH:19.200 B*
Saron HRB
B+
Kills:405
V. Kills:212 190%
Deaths:45
KDR:9
Accuracy:41.626% C
KPH:30.200 B+
VKPH:15.800 C+
Proton II PPA
A*
Kills:244
V. Kills:27 N/A
Deaths:16
KDR:15.250
Accuracy:24.404% C++
KPH:68.800 B+
VKPH:7.600 A*
Supernova PC
A++
Kills:164
V. Kills:83 195%
Deaths:14
KDR:11.714
Accuracy:50.076% C++
KPH:26.900 B+
VKPH:13.600 A++
Supernova VPC
C*
Kills:103
V. Kills:14 N/A
Deaths:3
KDR:34.333
Accuracy:52.443% C*
KPH:35.600 C
VKPH:4.800 D
E540 Halberd
C+
Kills:92
V. Kills:63 144%
Deaths:11
KDR:8.364
Accuracy:40.179% D--
KPH:24.200 D
VKPH:16.600 C+
Kills:2,020 (1,279 + 741)
Deaths:291
KDR:6.942
VKDR:4.089
Vehicle Kills:1,190
Kill Difference:1,729
Playtime:70.914 hours
Usage:2%
Score:1.880m
Score/min:442
Driving Accuracy:52.443%
Gunner Accuracy:40.179%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B+
Kills:313
V. Kills:182 171%
Deaths:33
KDR:9.485
Accuracy:57.318% C+
KPH:44.400 C++
VKPH:25.800 B+
Aphelion VEX-4H
B*
Kills:200
V. Kills:105 189%
Deaths:32
KDR:6.250
Accuracy:40.599% D
KPH:54.600 B*
VKPH:28.700 C++
Proton II PPA-H
C+
Kills:171
V. Kills:11 N/A
Deaths:9
KDR:19
Accuracy:35.370% C+
KPH:84.600 C+
VKPH:5.400 C
Saron HRB-H
D
Kills:123
V. Kills:73 166%
Deaths:16
KDR:7.688
Accuracy:47.596% D--
KPH:26.100 D
VKPH:15.500 D-
Kills:807 (0 + 807)
Deaths:90
KDR:8.967
VKDR:4.122
Vehicle Kills:371
Kill Difference:717
Playtime:17.452 hours
Usage:1%
Score:0.442m
Score/min:422
Driving Accuracy:N/A%
Gunner Accuracy:47.596%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:283
V. Kills:73 382%
Deaths:28
KDR:10.107
Accuracy:41.128% B+
KPH:76.300 A
VKPH:19.700 A*
M20 Basilisk
B+
Kills:168
V. Kills:69 240%
Deaths:33
KDR:5.091
Accuracy:44.665% B++
KPH:23 C*
VKPH:9.500 B+
M12 Kobalt
B++
Kills:90
V. Kills:3 N/A
Deaths:3
KDR:30
Accuracy:21.927% B++
KPH:87.700 B++
VKPH:2.900 C+
G30 Walker
M+
Kills:89
V. Kills:109 81%
Deaths:12
KDR:7.417
Accuracy:35.005% B*
KPH:19.700 B++
VKPH:24.200 M+
M60-G Bulldog
B+
Kills:76
V. Kills:22 330%
Deaths:9
KDR:8.444
Accuracy:38.943% B+
KPH:28.100 C+
VKPH:8.100 B+
M12 Kobalt
C*
Kills:52
V. Kills:1 N/A
Deaths:3
KDR:17.333
Accuracy:18.352% C++
KPH:76 C*
VKPH:1.500 D
Kills:758 (0 + 758)
Deaths:88
KDR:8.614
VKDR:3.148
Vehicle Kills:277
Kill Difference:670
Playtime:19.926 hours
Usage:1%
Score:0.504m
Score/min:421
Driving Accuracy:N/A%
Gunner Accuracy:18.352%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C**
Kills:368
V. Kills:144 254%
Deaths:403
KDR:0.913
Accuracy:56.707% B++
KPH:19.500 C
VKPH:7.600 C**
S12 Renegade
C+
Kills:118
V. Kills:5 N/A
Deaths:55
KDR:2.145
Accuracy:42.981% C++
KPH:47.700 C+
VKPH:2 C+
Kills:486 (486 + 0)
Deaths:458
KDR:1.061
VKDR:0.325
Vehicle Kills:149
Kill Difference:28
Playtime:21.365 hours
Usage:1%
Score:0.200m
Score/min:156
Driving Accuracy:42.981%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C*
Kills:52
V. Kills:34 149%
Deaths:9
KDR:5.778
Accuracy:35.732% C
KPH:24 C+
VKPH:15.700 C*
Kills:52 (0 + 52)
Deaths:9
KDR:5.778
VKDR:3.778
Vehicle Kills:34
Kill Difference:43
Playtime:2.169 hours
Usage:0%
Score:0.039m
Score/min:301
Piloting Accuracy:N/A%
Gunner Accuracy:35.732%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 6,3126,2392,2902.724C+0.4525.628%C+25.453%D66.8C++N/A22193.4h10.5C*41C*
Hornet Missiles 6,5744,2896736.373C**4.1068.773%B++1.516%C+62.3C+33.2C+48968.8h8.6B12.5B+
C-4 5,2843,8781,3782.814B**0.5431.021%B**N/A169.3A*61.4A*170122.9h1.3B+4B++
Saron Laser Cannon 6,1943,8308094.734B**2.4638.453%B**1.175%D49M**30.2M*42478.2h68B*176.8B**
Dual Photon Pods 4,5603,5545256.77C++4.5061.472%B**1.097%C65.7C+18.6C+36854.1h19.9B+32.3B+
NS-11C 3,4113,3572,0881.608B++0.6626.518%B+17.903%C+26.3C+N/A110127.5h13.6C**51.2B+
Phobos VX86 3,0743,0391,8441.648C**0.6263.343%B+11.32%D66.8B**N/A26345.5h2.2B+3.5B+
Sirius SX12 3,0092,9971,6721.792B++0.4826.74%B+12.679%D-46.3B**N/A17164.8h12.7B+47.5B+
Maelstrom Turbo Laser 4,5152,3941,0432.295C*0.0233.852%B+2.632%C+25.3B**22.4A++34194.5h96.7C**285.8B+
NS-15M1 2,2722,2638232.75B**0.4824.191%B20.857%C+62.9B*N/A32536h10.9B++45.2B+
Serpent VE92 2,2782,2561,4571.548B+0.7222.239%C15.869%D26.1C+N/A12386.4h13.3C++59.7C++
NSX Tanto 2,2012,1531,1091.941B*0.3328.188%B+29.633%B++57.7B**1.3A++14137.3h11.5B+40.9B
H-V45 2,0502,0351,3841.47C++0.8021.944%C17.396%C-30.7C+N/A10166.3h13.6C+61.9C+
NS-7 PDW 2,0542,0201,2471.62B*0.6526.903%B+15.743%C40.7B++N/A20149.6h14.3C**53.2B
NS-44 Commissioner 2,0402,0041,7641.136C*1.1444.021%B**14.072%D*71.1A+1.3A*35928.2h4.2C+9.4B+
NS-15M AE 2,0272,0018082.476C**0.2025.608%C++23.089%C60.1C**N/A30533.3h11.2C**43.9C**
NS-11P 1,8391,8208762.078B*0.1926%B++21.264%B+47.5B**N/A20338.3h13.1B+50.4B+
NSX-P Tanto 1,6821,6349001.816B**0.4630.586%B**29.315%B+44.5B**1.3B*10336.7h11.9B++38.9B*
Ghost 1,6491,6346832.392C+0.1239.213%C++70.563%C**47.9B+N/A17534.1h2.2C**5.6C**
SVA-88 1,6381,6226542.48B+0.2122.825%C+23.12%C56.7B+N/A32028.6h10.6B+46.5B
Lumine Edge 1,6721,5996,7340.237B+2.0437.752%B**17.761%C*6C++N/A18266.8h1.3C**3.4B+
Pulsar LSW 1,5921,5877722.056B+0.2221.511%C19.975%C--49.9BN/A26131.8h10.9B+50.9B
VE-S Canis 1,5481,5137542.007B++0.2736.703%A+13.351%D-80.5A1.9M+21418.8h9.3B++25.2B++
Solstice SF 1,5131,4999941.508B+0.7624.497%C++16.878%C+24.6C**N/A11660.9h13.4C+54.7C++
NSX Naginata 1,5021,4724683.145A++0.8724.488%B+30.978%B+66.6B**1.4B**21222.1h10.6B+43.3B+
Light PPA 1,6431,4652126.91C**4.6453.071%A++1.297%C+82.3B**10M+49517.8h14.3C++27B+
Eridani SX5 1,4741,4577991.824B++0.4529.192%B+16.335%C-46.8B+N/A28631.1h12.1C++41.5B
Deimos VA29 1,4591,4438361.726B+0.5568.034%B++10.672%D--63.6B*N/A37822.7h2.1B+3.1B+
Corvus VA55 1,4341,4036512.155A0.1228.223%B*25.944%B+48.9A1.1A++17128.7h12C*42.5B+
MKV Suppressed 1,4181,3958231.695B*0.5826.686%C*16.057%C--42.5B+N/A24232.8h13.7C*51.4C**
Thanatos VE70 1,3951,3937671.816B**0.4643.3%B+13.424%D52.2AN/A24226.7h3.9B++9B++
Pulsar C 1,3921,3677051.939B+0.3324.857%C++25.018%B+37.7B+N/A23936.3h10.5B+42.3B
Eclipse VE3A 1,3631,3308151.632C++0.6425.609%C18.045%C35.4C+N/A11337.6h10.5B+41.2B+
L100 Python AP 2,3231,3001886.915B++4.6451.726%C--3.154%C++32.6B25.6A54639.9h6.3C**12.2C++
NS-357 Underboss 1,2641,2521,1841.057C++1.2239.513%B+13.818%D-62.9B*N/A23919.9h4C**10.2B+
NS-11A 1,2361,2175672.146B++0.1324.983%C*18.077%C-48.9B**N/A23324.9h13B52.1B+
VX6-7 1,2271,2047041.71B0.5625.109%C++16.362%D36.6C*N/A16632.9h12.1B48.2B
CME 1,2231,1935262.268B*0.0032.996%A24.56%C**56.5B**1.4A**18821.1h13.1C**39.7B++
NS Baron G5 1,1931,1926751.766B*0.5151.646%B*7.55%D**60.8A+N/A36819.6h4B+7.7C+
Nova 1,2041,1875072.341B+0.0749.3%B+9.773%D--63.5AN/A33418.7h3.6B++7.3B++
Orion VS54 1,1891,1856531.815C**0.4619.827%C+19.156%D42.5B+N/A37827.9h11.8B+59.3C++
VX29 Polaris 1,1881,1825382.197B++0.0823.712%C++21.404%C+52.3B+N/A24922.6h10.9B+46.2B
Parallax VX3 1,1741,1692724.298B+2.0338.855%C+75.364%C56.7A++N/A30720.6h2.2C++5.7C*
V10 1,1751,1622963.926C**1.6535.616%D78.055%C++53.8B**N/A14821.6h2.3C+6.3C+
Pulsar VS1 1,1731,1586351.824B*0.4523.551%C+16.839%C--33.9B+N/A17034.2h13.3B+56.6B+
Solstice VE3 1,1771,1546191.864A++0.4125.507%B+17.938%C37.1AN/A28831.1h12.4B+48.8B+
Zenith VX-5 1,1241,1045781.91B++0.3626.231%C*18.116%D46.2B+N/A26523.9h12.3B47B
NS Baron G5AE 1,1011,0916011.815B+0.4653.162%B++9.074%D*57.4B+N/A24319h4B+7.4C++
Supernova FPC 1,8031,0122025.01C+2.7446.87%D4.051%B**24.6C++19.2B*43441.2h5.3C*11.3C+
Tank Mine 1,6689112993.047C**0.7732.477%C+N/A154.4B**128.3A*25655.9h2.1C6.4C++
NS Decimator 1,4278606001.433B+0.8456.912%C-2.442%C++31.4C+20.7B+47327.4h6.2D10.9D-
Spear Anti-Vehicle Phalanx Turret 1,3048185215.731A+13.4647.989%B+5.257%B+49.3B++29.3B++55816.6h7.8B+16.2B+
Solstice Burst 8488164631.762C**0.5127.666%C*23.039%C+35.8C+1.4A++12222.8h13.4C++48.5C**
MANA Anti-Vehicle Turret 1,6327983632.198C-0.0762.497%C--5.138%B**7980S8340S14409320.1h10C++16C+
Force-Blade 88278614,5390.054B**2.2250.896%A++N/A1.2BN/A6663.5h2.7C++5.3B
Flare VE6 7707662932.614A0.3422.213%C+24.674%C++54.3B+N/A27614.1h9.3B++41.9B+
Pandora VX25 7277223721.941B**0.3346.276%B++12.327%D62.2B**N/A35211.6h4.3C*9.3B+
CAS30 Tank Buster 1,1376144671.315C++0.9644.148%C+2.606%A+8.8C++7.5C+14970.1h56C*126.8C*
S1 9406096041.008B+1.2659.581%C**3.284%C**24.3C+13.2C++45325.1h7.3C+12.2C++
The Slasher 6195997,9480.075B+2.2043.15%B++1.002%D--1.7CN/A4348.4h2B+4.6B
L100 Python HESH 6855883218.375B++16.1049.254%C++3.231%A+70B*11.5B*4358.4h3.3C++6.7C**
Terminus VX-9 5745733171.808C*0.4626.871%C**21.641%C--54.6B++N/A26710.5h13.2C49.3C++
XM98 5785662022.802B+0.5338.576%C*75.265%C++48A+1S17111.8h2.6C+6.7C*
Cerberus 5735644641.216C*1.0636.848%B*17.021%D59.4B*N/A1799.5h7C-18.9C**
Blueshift VM5 5405331862.866C*0.5921.574%B+22.702%B44.8B*N/A23111.9h16.5C+76.4B
Blueshift VM5 5195121862.753C*0.4821.006%B+20.703%C+43B++N/A22211.9h16.7C+79.6C**
Damascus Edge 5034558,6880.052B+2.2245.491%A1.319%D-1.5C+N/A8312.9h2.2C++4.9B+
Rocklet Rifle 7944503151.429A+0.8452.665%C+N/A39.8B**30.4B+39711.3h34B64.6C**
Antares LC 8724442461.805C++0.4733.053%C*2.027%C+17.3C+16.7B+33125.7h123.2C++372.7C*
Frag Grenade 4484401440N/A437.7344.416%C+N/A440C8C++26081h3.6C*8.1C*
Artemis VX26 4274242811.509C++0.7624.236%D16.981%D-30.5C+N/A11913.9h12.2C++50.3C+
Saron HRB 617405459B*6.7341.626%CN/A30.2B+15.8C+45113.4h19.4B+46.6B+
NS-30 Vandal 3883821812.11C*0.1630.185%C-16.492%D*49.6B+N/A1857.7h6.1C+20.2C+
M40 Fury-F 5123684030.913C1.3656.707%B++N/A19.5C7.6C**15418.9h13.9C24.5C++
NSX Tomoe 3443411372.489B+0.2232.092%B++39.003%C*66.9AN/A1655.1h13.9C++43.4B+
Auraxium Slasher 3453256,4010.051C+2.2249.026%A+N/A1.5C+N/A4218.2h2.3C+4.7B+
NS-61 Emissary 3253183011.056B1.2230.155%B10.692%D--53A+1.2A1576h13.4C*44.3B+
E540 Halberd-H 495313339.485C++7.2157.318%C+N/A44.7C++26B+4787h8.7D-15.1D
Lasher X2 3133071931.591B**0.6827.058%C*3.583%C47.2B**N/A3366.5h17.2B+63.7B+
Ursa 3053031082.806A++0.5325.579%B+27.063%B+53.2B++N/A4385.7h8.8B*34.5B++
C150 Dalton 725301953.168C0.9030.029%D-1.329%B+22.3D31.4B+57913.5h6.9D*22.8F
Nemesis VSH9 5623003280.915B+1.3669.672%B**2.333%C+16.2C+14.2B+40318.5h11.1D*15.9C--
Coyote Missiles 5192991302.3C+0.0359.043%B++N/A28.2C-20.8C+43010.6h51.7C87.5C+
L100 Python HEAT 453295377.973B*5.7049.642%C+3.051%C**28.6C+15.3B*34210.3h6.8C+13.7C+
NS-AM7 Archer 4222845110.556C*1.7259.144%C++13.38%C-4.3D2.1C3565.8h24.8C+42C+
M40 Fury 3562832810.107B++7.8341.128%B+N/A76.5A19.7A*6113.7h15.1C+36.6B
Auraxium Force-Blade 2902733,7090.074B**2.2044.303%B**N/A1.9B+N/A6142.7h1.8B+4B+
Equinox VE2 2692651042.548A+0.2827.607%B+23.396%B69.7A*1.1A+3243.8h10.5B*38.2B+
Proximity Mine 256256367.111B**4.8449.34%B*N/A213.3A++N/A10701.2h1.9C+3.8B++
Proton II PPA 2712441615.25C++12.9824.404%C++2.049%C+69.7B+7.7A*3293.5h7.8B+31.8B+
Skorpios 2382341221.918C**0.3526.496%C14.103%D--46.8C++N/A1885h10.6B40.1C*
Comet VM2 3342251231.829B**0.4446.976%B+4.889%C**13.8B+6.7B**22216.3h31.4D66.9C
Aphelion VEX-4H 305200326.25C*3.9840.599%DN/A54.1B*28.4C++3773.7h32.1B**79B*
Cosmos VM3 198198563.536B*1.2619.932%B*21.717%B+28.7C+N/A1436.9h12.7B63.5B+
Comet VM2 2771931141.693B*0.5848.402%B5.699%B++12.1C++5.3C++16415.9h37.3D77C
Skyguard 320191444.341B*2.0739.249%A++N/A22.2A15A+5738.6h155.8D396.8B+
VE-LR Obelisk 193183822.232C**0.0439.758%B**25.683%D61A3.3S1633h5.7B+14.5B++
Vortex VM21 313182912C*0.2744.897%B+1.648%D-9.7C++7C**13818.7h41.2C++91.7C**
Quasar VM1 177177642.766B*0.4917.344%B19.774%C*32.2B*N/A2675.5h14.6C*84.1C**
M60-A Bulldog 1991741412.429C+10.1651.063%B+2.299%C+40.5C*5.8B+2544.3h6.5C+12.7C**
NS-10 Burster 2781721061.623B**0.6536.049%B**8.721%B9.1A+5.6A18218.9h145.4C+403.4B+
Proton II PPA-H 182171919B+16.7335.37%C+1.17%D85.5C+5.5C3412h8.6B+24.4B
Spiker 1681681611.043C+1.2327.154%C9.524%F57.9B*N/A3252.9h12.3D45.1C-
Cosmos VM3 168168582.897B++0.6219.957%B++16.071%D24.3CN/A1086.9h15C+75C*
M20 Basilisk 237168335.091B**2.8244.665%B++8.333%B**23C*9.5B+2837.3h89C**199.2B+
Sticky Grenade 1711681168N/A165.7338.036%FN/A560D-10C+27450.3h2.7C7.2D
Supernova PC 2471641411.714B*9.4450.076%C++2.439%C+26.9B+13.6A++5426.1h6C12C+
VE-H Maw 167164752.187B+0.0927.387%B26.22%C+63.1B+1.2B*1892.6h9.1B++33.4B+
NS-10 Burster 256163821.988A0.2836.58%B**9.202%B**9.7A++5.5B**18316.8h139.5C**381.2B++
Vortex VM21 291162911.78C**0.4945.449%B+3.704%C+8.7B6.9B*12518.7h47.2C*103.9B
NSX Masamune 2421521241.226B+1.0564.305%B++N/A28.1C+16.7C**2315.4h15.8C24.6C+
Aspis Anti-Aircraft Phalanx Turret 3231501510M7.7341.13%A**1.333%D19.2A++22.2A*5987.8h180.2D438.1B++
NSX-P Naginata 151149602.483B+0.2124.569%C**40.94%A67.7B*N/A1702.2h10B*40.9B++
Eidolon VE33 147145971.495B+0.7825.458%C16.552%D*26.4C*N/A2485.5h8.5B33.5C*
Hunter QCX 1591432300.622C+1.6549.004%B+18.881%C--13.6C+1.5C12210.5h10.2C20.7C+
L105 Zephyr 161140236.087C3.8137.333%DN/A53.8C*8.1C+5452.6h6.2C*16.6C+
Quasar VM1 129127333.848B*1.5815.531%C--20.472%C+41B+N/A1783.1h11.6B++74.9C*
Saron HRB-H 196123167.688B+5.4247.596%D--N/A26.2D15.5D-4084.7h23.7C*49.7C+
Lancer VS22 2531221161.052B+1.2265.264%B+2.459%C*16.7B+17.9B*5477.3h22.6C*34.7C**
S12 Renegade 123118552.145C+0.1342.981%C++4.237%C47.2C+2C+1662.5h3.4C++7.8C*
Supernova VPC 117103334.333A*32.0652.443%C*1.942%B+35.5C4.8D3602.9h3.1C**6B
MANA Anti-Personnel Turret 103100402.5N/A0.2323.717%UN/A1000U30U5156000.1h26.1T*110.1T*
NS-44L Blackhand 10299641.547B0.7340.65%C+28.283%D--38.1B*1.2M+1652.6h4.7C+11.5C++
Beamer VS3 101991300.762C+1.5122.648%D12.121%D**55A+1.1B++4821.8h5.9B**26.1C*
MAX Punch 121986360.154C**2.1262.958%B**N/A1.3C+N/A678.3h5.3C+8.3C+
Chaos 9795721.319C+0.9552.089%C+16.842%C*50C++1.1B*1991.9h4.5C8.6C+
E540 Halberd 15592118.364C+6.0940.179%D--2.174%C24.2D16.6C+5023.8h6.8D17D--
Xiphos Anti-Personnel Phalanx Tower 9492192B+89.7337.779%B*N/A460B++10C+12070.2h14.3C**38B
Equinox VE2 Burst 9191432.116C**0.1624.919%C-16.484%D*45.5C++N/A1532h14.4C-57.9C
M12 Kobalt 9390330A++27.7321.927%B++21.111%B++90B++3C+3641h17.9C**81.5B+
G30 Walker 19889127.417A+5.1435.005%B*1.124%D*19.8B++24.2M+5534.5h254.4C--726.7C*
Nebula VM20 8383322.594C**0.3216.72%C18.072%C-34.6C++N/A2972.4h16.5C+98.4C++
Nebula VM20 7978322.438C*0.1716.371%C-21.795%C**32.5C+N/A2932.4h17.2C+104.8C+
M60-G Bulldog 987698.444B**6.1738.943%B+2.632%C28.1C+8.1B+3582.7h7.9C+20.2B
A30 Walker 14169203.45B+1.1828.207%B+N/A10.8B+11.3B*2586.4h190.9B676.7B+
M60-A Bulldog 796679.429B*7.1634.139%CN/A22D4.3D2143h8.6F25.1D-
M60-A Bulldog 7864416C++13.7345.875%C+1.563%D20.6D4.5C++2043.1h8.7D--18.9D
Darkstar 6462282.214B+0.0627.224%C++16.129%D--68.9B**2.2M*2710.9h14.9D-54.6C
NSX Tengu 6261451.356C++0.9243.808%B**13.115%D*61B**1B**1941h13.3C++30.3B+
Spear Anti-Vehicle Phalanx Tower 10659229.5B++27.2350.177%C+1.695%D--25.7D20.4C2842.3h16.8D*33.5D*
Phantom VA23 6058232.522C++0.2537.94%B+20.69%D--58B*2S2491h5C13.2C++
M12 Kobalt 5352317.333C++15.0618.352%C++17.308%C+74.3C++1.4D-3280.7h15.1B++82.2B+
M20 Wyvern 865295.778C++3.5135.732%CN/A23.6C+15.5C*3002.2h82.6C+231.2C+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1562,2922h
Motion Spotter213,9702.2h
Nano-Armor Kit5361,889,77472.8h
Anti-Vehicle MANA Turret464,9665.9h
Spawn Beacon131,5731.3h
Turret AI Module0920.6h
Repair Module11170.6h
Cortium Silo0590.4h
Structure Shield Module0910.5h
Skywall Shield Emitter0750.5h
Blast Wall0570.4h
Nanite Revive Grenade07480.2h
NSX Amaterasu13943.5h
Spear Anti-Vehicle Tower0740.5h
Deconstruction Tool05,9290.4h
Welding Device01,3390.1h
Spitfire Auto-Turret11190.2h
Hoplon Anti-Aircraft Phalanx Tower0670.5h
Rampart Wall21551.9h
Xiphos Anti-Personnel Tower0550.5h
Ammunition Package563,2701.9h
Shield Recharging Field92930.1h
Medical Kit1,09911,74610.8h
Anti-Infantry MANA Turret62840.6h
Medical Applicator477290,42716.6h
Lumifiber Rampart Wall0620.6h
Nano-Repair Grenade01890.1h
Recon Detection Device212,7523.3h
WLT-Howler Mining Laser01,2280.5h

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